You don't even need packaging, just make the code only be on the receipt. so you can still look at what exactly you are buying in the stores but get the digital version only when you bought the physical copy
You don't even need packaging, just make the code only be on the receipt. so you can still look at what exactly you are buying in the stores but get the digital version only when you bought the physical copy
This has been addressed before, but the short version is this requires infrastructure that a lot of smaller gaming stores cannot financially justify. This in turn puts them at a disadvantage compared to big box stores.
You don't even need packaging, just make the code only be on the receipt. so you can still look at what exactly you are buying in the stores but get the digital version only when you bought the physical copy
The guy who runs the friendly local TTRPG/Game store in my town still uses one of those old addition calculators the goes "chk nk chk nk chk nk" every time he adds something on there, and prints out this tiny little 1985's looking receipt. There isn't going to be any code on the receipt.
A system like this only punishes small, local stores because people will want that extra code and so will instead shop online or at big box stores.
This isn't a dishonorable business model, in fact it is quite the opposite. I have many physical books, many of those I also have a digital copy of.
However, there are some products that I have no interest in the physical book so I purchase the digital product and save a bit of money.
A completely remote player might have NO interest in the physical books, or younger players who are more comfortable using technology than dusty tomes.
Why make customers pay for products they don't need and won't use? Some groups are strictly printed materials around a table after all.
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They could do it like textbooks do with online content and make each code unique and one-time use.
Good one to use if fight club 5th edition
You don't even need packaging, just make the code only be on the receipt. so you can still look at what exactly you are buying in the stores but get the digital version only when you bought the physical copy
This has been addressed before, but the short version is this requires infrastructure that a lot of smaller gaming stores cannot financially justify. This in turn puts them at a disadvantage compared to big box stores.
Find my D&D Beyond articles here
The guy who runs the friendly local TTRPG/Game store in my town still uses one of those old addition calculators the goes "chk nk chk nk chk nk" every time he adds something on there, and prints out this tiny little 1985's looking receipt. There isn't going to be any code on the receipt.
A system like this only punishes small, local stores because people will want that extra code and so will instead shop online or at big box stores.
No thanks.
This isn't a dishonorable business model, in fact it is quite the opposite. I have many physical books, many of those I also have a digital copy of.
However, there are some products that I have no interest in the physical book so I purchase the digital product and save a bit of money.
A completely remote player might have NO interest in the physical books, or younger players who are more comfortable using technology than dusty tomes.
Why make customers pay for products they don't need and won't use? Some groups are strictly printed materials around a table after all.