I'm still happily using this site and app despite the odd, "why no worky?" I have faith that one day, maybe in a few years, all those little nitpicky things will be fixed.
And........in a few years, we will be dealing with the 2034 PHB and the rule changes in it......will the discrepancies between the 2014 rules and the 2024 rules be resolved by then? Who knows?
For those paying attention to announcements, the system overhaul is meant to address everything at once. The current system is spaghetti-coded and uses hard-coded modifiers that are difficult to add to or modify, hence issues like Agonizing Blast being tied specifically to Eldritch Blast instead of being programmed then assigned to Eldritch Blast which would be able to be assigned elsewhere. The new system is supposed to be more flexible so they can add new content on the fly relatively easily.
It's planned for sometime this year; giving a more locked-down date wouldn't be great until they're sure.
I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
I'm still happily using this site and app despite the odd, "why no worky?" I have faith that one day, maybe in a few years, all those little nitpicky things will be fixed.
And........in a few years, we will be dealing with the 2034 PHB and the rule changes in it......will the discrepancies between the 2014 rules and the 2024 rules be resolved by then? Who knows?
For those paying attention to announcements, the system overhaul is meant to address everything at once. The current system is spaghetti-coded and uses hard-coded modifiers that are difficult to add to or modify, hence issues like Agonizing Blast being tied specifically to Eldritch Blast instead of being programmed then assigned to Eldritch Blast which would be able to be assigned elsewhere. The new system is supposed to be more flexible so they can add new content on the fly relatively easily.
It's planned for sometime this year; giving a more locked-down date wouldn't be great until they're sure.
I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
Legit: It all should have been correct upon release.
I'm still happily using this site and app despite the odd, "why no worky?" I have faith that one day, maybe in a few years, all those little nitpicky things will be fixed.
And........in a few years, we will be dealing with the 2034 PHB and the rule changes in it......will the discrepancies between the 2014 rules and the 2024 rules be resolved by then? Who knows?
For those paying attention to announcements, the system overhaul is meant to address everything at once. The current system is spaghetti-coded and uses hard-coded modifiers that are difficult to add to or modify, hence issues like Agonizing Blast being tied specifically to Eldritch Blast instead of being programmed then assigned to Eldritch Blast which would be able to be assigned elsewhere. The new system is supposed to be more flexible so they can add new content on the fly relatively easily.
It's planned for sometime this year; giving a more locked-down date wouldn't be great until they're sure.
I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
Legit: It all should have been correct upon release.
Again: Without a complete overhaul, this was literally impossible. And the Beyond team has zero control over the book release team.
I'm still happily using this site and app despite the odd, "why no worky?" I have faith that one day, maybe in a few years, all those little nitpicky things will be fixed.
And........in a few years, we will be dealing with the 2034 PHB and the rule changes in it......will the discrepancies between the 2014 rules and the 2024 rules be resolved by then? Who knows?
For those paying attention to announcements, the system overhaul is meant to address everything at once. The current system is spaghetti-coded and uses hard-coded modifiers that are difficult to add to or modify, hence issues like Agonizing Blast being tied specifically to Eldritch Blast instead of being programmed then assigned to Eldritch Blast which would be able to be assigned elsewhere. The new system is supposed to be more flexible so they can add new content on the fly relatively easily.
It's planned for sometime this year; giving a more locked-down date wouldn't be great until they're sure.
I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
Legit: It all should have been correct upon release.
Again: Without a complete overhaul, this was literally impossible. And the Beyond team has zero control over the book release team.
Again: As a paying customer who spends a goddamn small fortune here, I don't care. Should have been done over a year and a half ago.
I'm still happily using this site and app despite the odd, "why no worky?" I have faith that one day, maybe in a few years, all those little nitpicky things will be fixed.
And........in a few years, we will be dealing with the 2034 PHB and the rule changes in it......will the discrepancies between the 2014 rules and the 2024 rules be resolved by then? Who knows?
For those paying attention to announcements, the system overhaul is meant to address everything at once. The current system is spaghetti-coded and uses hard-coded modifiers that are difficult to add to or modify, hence issues like Agonizing Blast being tied specifically to Eldritch Blast instead of being programmed then assigned to Eldritch Blast which would be able to be assigned elsewhere. The new system is supposed to be more flexible so they can add new content on the fly relatively easily.
It's planned for sometime this year; giving a more locked-down date wouldn't be great until they're sure.
I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
Legit: It all should have been correct upon release.
Again: Without a complete overhaul, this was literally impossible. And the Beyond team has zero control over the book release team.
You're going to get the response "It should have been overhauled before release"
It's not like other issues were happening in the year before 2024, no siree bob.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I just got back into D&D after 15 years and I was pressured into getting DND Beyond. Only to find the problem I'm having with Agonizing Blast is a problem other's have had for nearly TWO YEARS!!! The only solution appears to be is suck it up it'll never be fixed... What an absolute joke.
I just got back into D&D after 15 years and I was pressured into getting DND Beyond. Only to find the problem I'm having with Agonizing Blast is a problem other's have had for nearly TWO YEARS!!! The only solution appears to be is suck it up it'll never be fixed... What an absolute joke.
I had once thought that the incessant debate about the "GO TO" statement in the pages of Communications of the ACM (Association for Computing Machinery) were the height of amusement. I now stand corrected: this debate/thread is the NEW height of hilarity and amusement.
I am also a survivor of spaghetti code, hard code and other devilish delights.
I just got back into D&D after 15 years and I was pressured into getting DND Beyond. Only to find the problem I'm having with Agonizing Blast is a problem other's have had for nearly TWO YEARS!!! The only solution appears to be is suck it up it'll never be fixed... What an absolute joke.
They are CURRENTLY rebuilding the game engine to allow these things to be supported, because the original one written ten years ago is the spaghetti code problem.
They've known for years though that the rebuild was needed, and have neglected to do anything about it until about 6 months ago, and we still don't know how long its going to take. For all we know it'll never get finished and be abandoned like Sigil.
It's entirely reasonable for people to complain about DDB putting out a broken product. The rebuild should have been done for the 2024 releases at the latest, not still months away (at least) nearly two years later.
They've known for years though that the rebuild was needed, and have neglected to do anything about it until about 6 months ago, and we still don't know how long its going to take. For all we know it'll never get finished and be abandoned like Sigil.
It's entirely reasonable for people to complain about DDB putting out a broken product. The rebuild should have been done for the 2024 releases at the latest, not still months away (at least) nearly two years later.
And it wasn't until they got a new VP of D&D and merged it into a franchise model, that all these changes started happening. "Shoulda, coulda, woulda" but the reality was that the old way Hasbro treated them wasn't going to provide enough slack to do this. It's happening now, and we can't change the past.
They've known for years though that the rebuild was needed, and have neglected to do anything about it until about 6 months ago, and we still don't know how long its going to take. For all we know it'll never get finished and be abandoned like Sigil.
It's entirely reasonable for people to complain about DDB putting out a broken product. The rebuild should have been done for the 2024 releases at the latest, not still months away (at least) nearly two years later.
And it wasn't until they got a new VP of D&D and merged it into a franchise model, that all these changes started happening. "Shoulda, coulda, woulda" but the reality was that the old way Hasbro treated them wasn't going to provide enough slack to do this. It's happening now, and we can't change the past.
Their concern about a Sigil abandonment situation is valid, albeit coated in HEAVY biases & anti-fandom culture(Like most WotC drama)
I just wish people would be better than Blizzard WoW forum behavior when talking about Agonizing Blast & every other thing. Because the whole discussion pattern is very Blizzard WoW forum-core.
& after the rework, the goalposts will move. They never stop moving. & they never will. From both Hasbro & internet users. Both are part of the howling cold hungry void that cries endlessly for "more", albeit in 2 different flavors of such.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I pay plenty for this subscription and (all) the online products. They want to keep collecting my money? Then my purchasing power dollars will move the goalposts whenever and however I choose.
I pay plenty for this subscription and (all) the online products. They want to keep collecting my money? Then my purchasing power dollars will move the goalposts whenever and however I choose.
Their concern about a Sigil abandonment situation is valid, albeit coated in HEAVY biases & anti-fandom culture(Like most WotC drama)
I just wish people would be better than Blizzard WoW forum behavior when talking about Agonizing Blast & every other thing. Because the whole discussion pattern is very Blizzard WoW forum-core.
& after the rework, the goalposts will move. They never stop moving. & they never will. From both Hasbro & internet users. Both are part of the howling cold hungry void that cries endlessly for "more", albeit in 2 different flavors of such.
Honestly, I feel like Hasbro's executives have decided to be more 'hands-off' after their intervention nearly destroyed the brand. And since Dan Ayoub has full control over the entire franchise, it's been working well.
The dev team is more involved, visible on content creator shows, and generally responsive to people's concerns. Brian Perry and Zac Cohn especially are allowed to highlight the behind the scenes issues that they need to overcome in a way that's understandable.
Sigil was dead from the start and I'm surprised it lasted that long. They had an outside group (from D&D, internal to WOTC) build a 3D simulator that barely even scratched D&D aside from the name. They had more developers than the Maps VTT team, and produced far less usable content for playing D&D. If they'd built it as a Baldur's Gate 3 follow on, which is what the executives thought it was, maybe it would have made sense. But dumping 50 million dollars on a project that didn't even fit what the majority of players needed, while making another version on shoestring that was exactly what players needed except for the lack of development resources, was never going to be a winning strategy.
It was a good business decision, but in the world of limited budgets it was a good decision for the majority of the community. There were a section of people who loved it, but it was niche, where as Maps VTT is precisely the 'everyman's map tool' that dndbeyond is supposed to provide.
I pay plenty for this subscription and (all) the online products. They want to keep collecting my money? Then my purchasing power dollars will move the goalposts whenever and however I choose.
As a playing customer, what you want, is what they're doing... it's just not finished.
If that means you walk away, then you're actively telling them that what they're doing (rebuilding the game engine so it handles Agonizing Blast) is the wrong direction. This isn't an overnight change.
Rollback Post to RevisionRollBack
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I'm sure the counter to this will be "other fixes were promised, and they didn't happen fast enough/at all, so fix this now before I'm proven right that this is a lie/overpromising, WotC Satan"
Legit:What website/forum has instant fixes on-demand?
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Legit: It all should have been correct upon release.
Again: Without a complete overhaul, this was literally impossible. And the Beyond team has zero control over the book release team.
Again: As a paying customer who spends a goddamn small fortune here, I don't care. Should have been done over a year and a half ago.
You're going to get the response "It should have been overhauled before release"
It's not like other issues were happening in the year before 2024, no siree bob.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I just got back into D&D after 15 years and I was pressured into getting DND Beyond. Only to find the problem I'm having with Agonizing Blast is a problem other's have had for nearly TWO YEARS!!!
The only solution appears to be is suck it up it'll never be fixed... What an absolute joke.
I had once thought that the incessant debate about the "GO TO" statement in the pages of Communications of the ACM (Association for Computing Machinery) were the height of amusement. I now stand corrected: this debate/thread is the NEW height of hilarity and amusement.
I am also a survivor of spaghetti code, hard code and other devilish delights.
They are CURRENTLY rebuilding the game engine to allow these things to be supported, because the original one written ten years ago is the spaghetti code problem.
https://www.dndbeyond.com/en/roadmap -> Game Platform.
They've known for years though that the rebuild was needed, and have neglected to do anything about it until about 6 months ago, and we still don't know how long its going to take. For all we know it'll never get finished and be abandoned like Sigil.
It's entirely reasonable for people to complain about DDB putting out a broken product. The rebuild should have been done for the 2024 releases at the latest, not still months away (at least) nearly two years later.
And it wasn't until they got a new VP of D&D and merged it into a franchise model, that all these changes started happening. "Shoulda, coulda, woulda" but the reality was that the old way Hasbro treated them wasn't going to provide enough slack to do this. It's happening now, and we can't change the past.
Their concern about a Sigil abandonment situation is valid, albeit coated in HEAVY biases & anti-fandom culture(Like most WotC drama)
I just wish people would be better than Blizzard WoW forum behavior when talking about Agonizing Blast & every other thing. Because the whole discussion pattern is very Blizzard WoW forum-core.
& after the rework, the goalposts will move. They never stop moving. & they never will. From both Hasbro & internet users. Both are part of the howling cold hungry void that cries endlessly for "more", albeit in 2 different flavors of such.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I pay plenty for this subscription and (all) the online products. They want to keep collecting my money? Then my purchasing power dollars will move the goalposts whenever and however I choose.
I pay plenty for this subscription and (all) the online products. They want to keep collecting my money? Then my purchasing power dollars will move the goalposts whenever and however I choose.
Honestly, I feel like Hasbro's executives have decided to be more 'hands-off' after their intervention nearly destroyed the brand. And since Dan Ayoub has full control over the entire franchise, it's been working well.
The dev team is more involved, visible on content creator shows, and generally responsive to people's concerns. Brian Perry and Zac Cohn especially are allowed to highlight the behind the scenes issues that they need to overcome in a way that's understandable.
Sigil was dead from the start and I'm surprised it lasted that long. They had an outside group (from D&D, internal to WOTC) build a 3D simulator that barely even scratched D&D aside from the name. They had more developers than the Maps VTT team, and produced far less usable content for playing D&D. If they'd built it as a Baldur's Gate 3 follow on, which is what the executives thought it was, maybe it would have made sense. But dumping 50 million dollars on a project that didn't even fit what the majority of players needed, while making another version on shoestring that was exactly what players needed except for the lack of development resources, was never going to be a winning strategy.
It was a good business decision, but in the world of limited budgets it was a good decision for the majority of the community. There were a section of people who loved it, but it was niche, where as Maps VTT is precisely the 'everyman's map tool' that dndbeyond is supposed to provide.
As a playing customer, what you want, is what they're doing... it's just not finished.
If that means you walk away, then you're actively telling them that what they're doing (rebuilding the game engine so it handles Agonizing Blast) is the wrong direction. This isn't an overnight change.