WTH? I can hardly find anything I'm looking for. For 7 years I have gotten used to and efficient with getting in here daily and getting a lot done, but this threw a massive wrench in those smoothly working gears. I am working on a huge campaign right now and this has tacked a lot of extra wasted time on to it. Hiding everything in sub menus is never, never a good idea. Sure, we all want a clean interface, but there is way, way too much material here to hide it all away behind a few tabs. This site seems to be more geared towards the continuous pursuit of selling something over actually taking care of the ones who have purchased it all (and continue to).
Extremely frustrated with this mess. Having to search where they hid everything. This minimalistic approach looks good, but equates to making it more difficult to navigate. Can't even hover over the top tabs to for a quicker way to get to something now (we used to be able to).
Update: I ran an 8-hour game session on Saturday. With the Library now looking completely different, for ease I went in and put my main reference books as Favorites ahead of time so that they now pop up in my Library (Library was empty until I did this). And with this minimalistic design, instead of giving us an actual search box on the main page, they gave us the search magnifying box that hides the search box (clueless as to why they did this!), so I opened that ahead of time too. My workaround to this mess is to open multiple tabs ahead of time after I found much of what I would need. PITA, but it is a workaround.
They have this massive landing page (scroll down and look) that has "Build Your Character" and other sales pushes, and this is your only option of what you get to see. There is no reason why (other than sheer and blatant greed), when I log in as a Master Tier member that my only homepage option is to have a sales page pushing D&D Beyond products and services down my throat that I have already purchased or used. We need to be able to customize this page for actual use since we have chosen to pay for services and digital products. Sure WotC, give me a banner for new products and services and I can easily live with that, but this is ridiculous and a major step backwards. If it's a free account, then give them the sales splash page, but not Master Tier members who are obviously using the site regularly and quite heavily. You should be embarrassed with this.
Okay, lets say I need to reference base armor quickly. I click Rules, then Equipment, and instead of listing categories (weapons, armor, adventuring gear, etc) I get a short, multi-page list and have to filter the results. I actually have to type Armor before getting a multi-page list of armor. Then I have to skim for base armor choices. This is obnoxious. It used to be Rulebooks, Players Handbook, armor. Who is making these design decisions? Do they actually play? I can go through the book faster.
DnD Beyond, I CAN GO THROUGH THE BOOK FASTER.
Read that several times and consider what your core purpose is? Please. Please. Get someone who thinks like a player.
Okay, lets say I need to reference base armor quickly. I click Rules, then Equipment, and instead of listing categories (weapons, armor, adventuring gear, etc) I get a short, multi-page list and have to filter the results. I actually have to type Armor before getting a multi-page list of armor. Then I have to skim for base armor choices. This is obnoxious. It used to be Rulebooks, Players Handbook, armor. Who is making these design decisions? Do they actually play? I can go through the book faster.
DnD Beyond, I CAN GO THROUGH THE BOOK FASTER.
Read that several times and consider what your core purpose is? Please. Please. Get someone who thinks like a player.
The click path for equipment hasn't changed? Selecting equipment from the drop-down always took you to that search page
Yeah, I can still go Library > Player's Handbook through my favorites (and, really, the core rulebooks should be their own category in that menu, but that's beside the point).
I have to say I dislike the fact that you can no longer open a menu from the top bar by just hovering over it. I know one extra click isn't a huge deal, but it's still a step in the wrong direction.
I have to say I dislike the fact that you can no longer open a menu from the top bar by just hovering over it. I know one extra click isn't a huge deal, but it's still a step in the wrong direction.
This change is actually better for accessibility reasons. I know my wife will appreciate that I'll stop ranting about it every time I go to click Manage on a character and end up on the Classes page instead.
I have to say I dislike the fact that you can no longer open a menu from the top bar by just hovering over it. I know one extra click isn't a huge deal, but it's still a step in the wrong direction.
This change is actually better for accessibility reasons. I know my wife will appreciate that I'll stop ranting about it every time I go to click Manage on a character and end up on the Classes page instead.
People with repetitive stress injuries to their hand would say this isn't accessible.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I have to say I dislike the fact that you can no longer open a menu from the top bar by just hovering over it. I know one extra click isn't a huge deal, but it's still a step in the wrong direction.
This change is actually better for accessibility reasons. I know my wife will appreciate that I'll stop ranting about it every time I go to click Manage on a character and end up on the Classes page instead.
People with repetitive stress injuries to their hand would say this isn't accessible.
And people with hand tremors will say hover menus are not accessible.
There is an easy fix for this that makes everyone happy: Make the top bar minimally large and give each tab the shape of a button with a smaller secondary button next to that a steady hand can place its cursor on to get the hover pop-up option (over the smaller button only). Do not give the larger button itself the hover option though. Right now there is no visual definition between the words "PLAY D&D" and the down arrow next to it, and black background of the bar behind it. They could be two visually distinct buttons though and still look good. Does it look slick, sure. Is it user friendly, nope. Superficial Aestheticism has definitely won out here, with their primary focus being on sales, and the new UI's usability being placed in the back seat.
WTH? I can hardly find anything I'm looking for. For 7 years I have gotten used to and efficient with getting in here daily and getting a lot done, but this threw a massive wrench in those smoothly working gears. I am working on a huge campaign right now and this has tacked a lot of extra wasted time on to it. Hiding everything in sub menus is never, never a good idea. Sure, we all want a clean interface, but there is way, way too much material here to hide it all away behind a few tabs. This site seems to be more geared towards the continuous pursuit of selling something over actually taking care of the ones who have purchased it all (and continue to).
Extremely frustrated with this mess. Having to search where they hid everything. This minimalistic approach looks good, but equates to making it more difficult to navigate. Can't even hover over the top tabs to for a quicker way to get to something now (we used to be able to).
Update: I ran an 8-hour game session on Saturday. With the Library now looking completely different, for ease I went in and put my main reference books as Favorites ahead of time so that they now pop up in my Library (Library was empty until I did this). And with this minimalistic design, instead of giving us an actual search box on the main page, they gave us the search magnifying box that hides the search box (clueless as to why they did this!), so I opened that ahead of time too. My workaround to this mess is to open multiple tabs ahead of time after I found much of what I would need. PITA, but it is a workaround.
They have this massive landing page (scroll down and look) that has "Build Your Character" and other sales pushes, and this is your only option of what you get to see. There is no reason why (other than sheer and blatant greed), when I log in as a Master Tier member that my only homepage option is to have a sales page pushing D&D Beyond products and services down my throat that I have already purchased or used. We need to be able to customize this page for actual use since we have chosen to pay for services and digital products. Sure WotC, give me a banner for new products and services and I can easily live with that, but this is ridiculous and a major step backwards. If it's a free account, then give them the sales splash page, but not Master Tier members who are obviously using the site regularly and quite heavily. You should be embarrassed with this.
Okay, lets say I need to reference base armor quickly. I click Rules, then Equipment, and instead of listing categories (weapons, armor, adventuring gear, etc) I get a short, multi-page list and have to filter the results. I actually have to type Armor before getting a multi-page list of armor. Then I have to skim for base armor choices. This is obnoxious. It used to be Rulebooks, Players Handbook, armor. Who is making these design decisions? Do they actually play? I can go through the book faster.
DnD Beyond, I CAN GO THROUGH THE BOOK FASTER.
Read that several times and consider what your core purpose is? Please. Please. Get someone who thinks like a player.
The click path for equipment hasn't changed? Selecting equipment from the drop-down always took you to that search page
Find my D&D Beyond articles here
Yeah, I can still go Library > Player's Handbook through my favorites (and, really, the core rulebooks should be their own category in that menu, but that's beside the point).
I have to say I dislike the fact that you can no longer open a menu from the top bar by just hovering over it. I know one extra click isn't a huge deal, but it's still a step in the wrong direction.
This change is actually better for accessibility reasons. I know my wife will appreciate that I'll stop ranting about it every time I go to click Manage on a character and end up on the Classes page instead.
People with repetitive stress injuries to their hand would say this isn't accessible.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Why is the little red notifications dot so slow to go away after you've read what it's indicating??
I agree, I hate it.
Charles P. Morris II
And people with hand tremors will say hover menus are not accessible.
There is an easy fix for this that makes everyone happy: Make the top bar minimally large and give each tab the shape of a button with a smaller secondary button next to that a steady hand can place its cursor on to get the hover pop-up option (over the smaller button only). Do not give the larger button itself the hover option though. Right now there is no visual definition between the words "PLAY D&D" and the down arrow next to it, and black background of the bar behind it. They could be two visually distinct buttons though and still look good. Does it look slick, sure. Is it user friendly, nope. Superficial Aestheticism has definitely won out here, with their primary focus being on sales, and the new UI's usability being placed in the back seat.