I haven't dug in to this yet, but I have seen many videos that are reporting that these "Drops" are not shareable even with the highest level subscription. If this is true, it devalues the subscription. Is this just another cash grab from WOTC?
No, it doesn't devalue the subscription because the subscription hasn't changed in price. You don't pay more for a sub now, the drops are included at the current price.
*Automatically—the DM can however add the options to a character sheet on behalf of the player, or make a homebrew copy of any given option and share those
You know their job is to produce content, sell that content, and produce revenue right?
If you don't like WOTC prices, go to DM's Guild, or buy from third party content providers. The money you give to WOTC goes into to producing more official content. You might have an argument if you were complaining that they were raising prices without providing any new content, but they're literally doing the opposite.
What sucks is that this is the first content all your friends have to buy into to access as intended. Yes yes, homebrew but if I'm doing that then where's the value. I don't hate drops, I just hate thats it's completely unsharable. I wouldn't mind it being time exclusive.
I haven't dug in to this yet, but I have seen many videos that are reporting that these "Drops" are not shareable even with the highest level subscription. If this is true, it devalues the subscription. Is this just another cash grab from WOTC?
If your game is online and your players are using D&D Beyond for their sheets or you're just doing the whole game in the maps, you as the DM can go to their sheet and add the spell/feat/background/whatever yourself. Boom they can use it. Right there. Alternatively you can recreate it in The Homebrew creation and people can add it to their own sheets. Either way your players can use it.
If you're playing pen and paper just show them the spell off your phone or tablet or whatever and let them write it down. Boom your player can use it.
Also businesses are generally in the business of making money. Encouraging people to subscribe is not an out-of-pocket thing for a business to do. If they really were the greedy evil bastards everyone seems to want to make them out to be they would have gotten rid of Homebrew creations so the only spells and features available to use are the ones they sell and they would have made it so that DMS can't add things to players sheets only players can and they did neither of those things.
Leaving two entire loopholes to get around your cash grab is a pretty crappy cash grab in my opinion.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I haven't dug in to this yet, but I have seen many videos that are reporting that these "Drops" are not shareable even with the highest level subscription. If this is true, it devalues the subscription. Is this just another cash grab from WOTC?
Yes, they're not shareable*
No, it doesn't devalue the subscription because the subscription hasn't changed in price. You don't pay more for a sub now, the drops are included at the current price.
*Automatically—the DM can however add the options to a character sheet on behalf of the player, or make a homebrew copy of any given option and share those
Find my D&D Beyond articles here
You know their job is to produce content, sell that content, and produce revenue right?
If you don't like WOTC prices, go to DM's Guild, or buy from third party content providers. The money you give to WOTC goes into to producing more official content. You might have an argument if you were complaining that they were raising prices without providing any new content, but they're literally doing the opposite.
What sucks is that this is the first content all your friends have to buy into to access as intended. Yes yes, homebrew but if I'm doing that then where's the value. I don't hate drops, I just hate thats it's completely unsharable. I wouldn't mind it being time exclusive.
If your game is online and your players are using D&D Beyond for their sheets or you're just doing the whole game in the maps, you as the DM can go to their sheet and add the spell/feat/background/whatever yourself. Boom they can use it. Right there. Alternatively you can recreate it in The Homebrew creation and people can add it to their own sheets. Either way your players can use it.
If you're playing pen and paper just show them the spell off your phone or tablet or whatever and let them write it down. Boom your player can use it.
Also businesses are generally in the business of making money. Encouraging people to subscribe is not an out-of-pocket thing for a business to do. If they really were the greedy evil bastards everyone seems to want to make them out to be they would have gotten rid of Homebrew creations so the only spells and features available to use are the ones they sell and they would have made it so that DMS can't add things to players sheets only players can and they did neither of those things.
Leaving two entire loopholes to get around your cash grab is a pretty crappy cash grab in my opinion.