When setting status conditions it sometimes takes 3-4 touches before it will click on or off. This happens on any of the conditions.
I am running the latest version of the app on a Samsung -Note 9 with all the latest updates.
There could be a small delay between the moment you tap and the condition change is reflected. Could you try to tap once and wait for 2-3 secs? If there is no action, we're going to investigate further.
Used this in last weeks game. Some issues with the HP count. I started with 30 HP and got 8 Temp HP which I added to the Mobile sheet. I then took 5 damage. I entered on the mobile sheet and it showed 30 and 3 temp as expected.
i think I exited out of the character at this point and back in. Next time I took 4 damage and entered on the mobile sheet and it went to 29 HP as expected.
i think I left the sheet open at this point and didn’t return until after the end of the session and then just quickly exited the program without leaving the character first.
a few days later I went back in and saw I was reset to the 30 HP and 3 temp again. And checking the website it said the same. This time I re edited on the mobile sheet and exited it and it seems to reflect on both the mobile sheet and online.
for some reason it didn’t take the adjustment last week, possibly when I closed out after leaving it sit for so long without exiting that particular character. If I get a chance I will try some variations on that to see if I can get it to repeat.
One thing I would love, is the ability to change the order of the sections, to match preference and playstyle. Fx. for my cleric, I would like to see it as: Abilities, saves, senses - Actions - Spells - Skills, Etc.
Using the latest version on Android there doesn't appear to be any way to toggle on or off the hit dice counters without also hitting the take short rest button. So if you accidentally hit more hit dice than you intended you can't correct it. Additionally we have some home brew rules that allow expending a hit dice outside of a short rest. So there is do way to adjust the hit dice counters unless you take a short rest.
Using the latest version on Android there doesn't appear to be any way to toggle on or off the hit dice counters without also hitting the take short rest button. So if you accidentally hit more hit dice than you intended you can't correct it. Additionally we have some home brew rules that allow expending a hit dice outside of a short rest. So there is do way to adjust the hit dice counters unless you take a short rest.
You don't even need a house rule for that; the Dwarven Fortitude feat allows spending hit dice in combat...
I like the direction of the intuitive design. Its easy to follow as a user. I like being able to swipe through the pages. Feels seamless and easy. Would it be possible to have the swipe feature behave like a carousel so to make it easier to get to pages from either direction?
When setting conditions on the character, the checkbox is small and requires a precise click on it to toggle. Would it be possible to allow clicking on the condition word as well to toggle the condition? I think it'll help with user interaction to be able to easily set and remove conditions from their character.
I like the direction of the intuitive design. Its easy to follow as a user. I like being able to swipe through the pages. Feels seamless and easy. Would it be possible to have the swipe feature behave like a carousel so to make it easier to get to pages from either direction?
When setting conditions on the character, the checkbox is small and requires a precise click on it to toggle. Would it be possible to allow clicking on the condition word as well to toggle the condition? I think it'll help with user interaction to be able to easily set and remove conditions from their character.
Are you talking about the pages of the character view? Between Skills...Actions...Equipment...etc? I can't get it to swipe, have to tap on the 9 dots to switch between screens. Are you on iphone?
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I like the direction of the intuitive design. Its easy to follow as a user. I like being able to swipe through the pages. Feels seamless and easy. Would it be possible to have the swipe feature behave like a carousel so to make it easier to get to pages from either direction?
When setting conditions on the character, the checkbox is small and requires a precise click on it to toggle. Would it be possible to allow clicking on the condition word as well to toggle the condition? I think it'll help with user interaction to be able to easily set and remove conditions from their character.
Are you talking about the pages of the character view? Between Skills...Actions...Equipment...etc? I can't get it to swipe, have to tap on the 9 dots to switch between screens. Are you on iphone?
Swiping between panels works fine for me on a Pixel 4XL running v1.0 of the app.
I would like the ability to click the character portrait to display a larger image. When using it at a table it might be nice to pop open the larger image when introducing your character, especially if you’ve uploaded a custom icon.
I noticed that there's not an option (yet) to choose whether you want the modifiers or the ability scores in the top (bigger) box Will there be an option to choose as the website also offers?
Are there plans to add the sidebar, or even a dropdown so we can read spell descriptions in the app? Once that's in, I think this will be ready to go to the table. Without it, it means we have to have the compendium app open and search all our spells individually (in an offline environment). Or worse... print them out.
Are there plans to add the sidebar, or even a dropdown so we can read spell descriptions in the app? Once that's in, I think this will be ready to go to the table. Without it, it means we have to have the compendium app open and search all our spells individually (in an offline environment). Or worse... print them out.
The sidebar wouldn't work well on the mobile; a popup or expanding like in the spell management on desktop would be helpful though.
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Sorry for the delay, I just saw your response. Pausing between tapping definitely helps. However, I did encounter the occasional instance that it still stuck on, when trying to re-tap a condition to turn it off. This seemed to exhibit itself more if multiple conditions were selected.
That said, I'm wondering if it may be a positioning thing with the tap. What is your tolerance for the tap area? You might want to consider making it tad larger if it's bound strictly to the outlined square. Some of us have larger fingers and might not be hitting the exact right spot every time.
There could be a small delay between the moment you tap and the condition change is reflected. Could you try to tap once and wait for 2-3 secs? If there is no action, we're going to investigate further.
Would this actually be v. 0.7.1? I'm showing in the Google Play Store that this version was updated May 22, 2020.
I know it says we had to sign up before March 25th, but I figured it can’t hurt to ask to jump in on the testing. So...can I?
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Used this in last weeks game. Some issues with the HP count. I started with 30 HP and got 8 Temp HP which I added to the Mobile sheet. I then took 5 damage. I entered on the mobile sheet and it showed 30 and 3 temp as expected.
i think I exited out of the character at this point and back in. Next time I took 4 damage and entered on the mobile sheet and it went to 29 HP as expected.
i think I left the sheet open at this point and didn’t return until after the end of the session and then just quickly exited the program without leaving the character first.
a few days later I went back in and saw I was reset to the 30 HP and 3 temp again. And checking the website it said the same. This time I re edited on the mobile sheet and exited it and it seems to reflect on both the mobile sheet and online.
for some reason it didn’t take the adjustment last week, possibly when I closed out after leaving it sit for so long without exiting that particular character. If I get a chance I will try some variations on that to see if I can get it to repeat.
I am using the iOS version.
One thing I would love, is the ability to change the order of the sections, to match preference and playstyle. Fx. for my cleric, I would like to see it as: Abilities, saves, senses - Actions - Spells - Skills, Etc.
Using the latest version on Android there doesn't appear to be any way to toggle on or off the hit dice counters without also hitting the take short rest button. So if you accidentally hit more hit dice than you intended you can't correct it. Additionally we have some home brew rules that allow expending a hit dice outside of a short rest. So there is do way to adjust the hit dice counters unless you take a short rest.
You don't even need a house rule for that; the Dwarven Fortitude feat allows spending hit dice in combat...
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
I like the direction of the intuitive design. Its easy to follow as a user. I like being able to swipe through the pages. Feels seamless and easy. Would it be possible to have the swipe feature behave like a carousel so to make it easier to get to pages from either direction?
When setting conditions on the character, the checkbox is small and requires a precise click on it to toggle. Would it be possible to allow clicking on the condition word as well to toggle the condition? I think it'll help with user interaction to be able to easily set and remove conditions from their character.
Are you talking about the pages of the character view? Between Skills...Actions...Equipment...etc? I can't get it to swipe, have to tap on the 9 dots to switch between screens. Are you on iphone?
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Swiping between panels works fine for me on a Pixel 4XL running v1.0 of the app.
I am on Android, Samsung Galaxy 10+. I didn't notice the swiping at first.
I'm on android devices, both have version 0.7.1 of the app and have sideways swiping.
Swiping between sections is going to be added in the next iOS update. We are waiting for review of the alpha version at Apple.
Thank you for your patience!
I would like the ability to click the character portrait to display a larger image. When using it at a table it might be nice to pop open the larger image when introducing your character, especially if you’ve uploaded a custom icon.
I noticed that there's not an option (yet) to choose whether you want the modifiers or the ability scores in the top (bigger) box
Will there be an option to choose as the website also offers?
Are there plans to add the sidebar, or even a dropdown so we can read spell descriptions in the app? Once that's in, I think this will be ready to go to the table. Without it, it means we have to have the compendium app open and search all our spells individually (in an offline environment). Or worse... print them out.
The sidebar wouldn't work well on the mobile; a popup or expanding like in the spell management on desktop would be helpful though.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Sorry for the delay, I just saw your response. Pausing between tapping definitely helps. However, I did encounter the occasional instance that it still stuck on, when trying to re-tap a condition to turn it off. This seemed to exhibit itself more if multiple conditions were selected.
That said, I'm wondering if it may be a positioning thing with the tap. What is your tolerance for the tap area? You might want to consider making it tad larger if it's bound strictly to the outlined square. Some of us have larger fingers and might not be hitting the exact right spot every time.
Spell descriptions are certainly on the roadmap and we realise it is essential so we are not going to postpone it.
What other features are on this update?