When the feature say "an attack" what kind of attack enter on that list? Range, melee, cantrip, spells? or only something that is against AC? or any thing that causes damage on the target? help plis.
Hurl Through Hell
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
Once you use this feature, you can’t use it again until you finish a long rest.
Thank you very much, I mentioned this to my players, but they kept asking me about save spells, because it dealt damage and it an attack, theoretically.
Think of it as a spell-attack or a weapon- attack specifically. I do not believe a save spell would count because the spell description doesn't include the phrase "make a ranged/melee spell attack against the target".
Yeah, in 5E (not sure about other systems) an attack is not just 'anything that does damage' etc. There has to specifically be an attack roll. Be it a weapon attack or a spell attack, melee or ranged.
Magic missile is not an attack. Fireball is not an attack. Eldritch blast and scorching rays are attacks.
Yeah, in 5E (not sure about other systems) an attack is not just 'anything that does damage' etc. There has to specifically be an attack roll. Be it a weapon attack or a spell attack, melee or ranged.
Magic missile is not an attack. Fireball is not an attack. Eldritch blast and scorching rays are attacks.
Which is honestly silly. But I get it, for simplicity's sake it works.
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As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
Fireball is not an attack, nor is a persuasion check, nor is magic missile. As the above poster says.
If you make an attack roll, its an attack. If someone makes a save, it's not an attack. If no one makes an attack roll, there is not attack. An ability check is not an attack. So its not any time you use dice. It's a very specific term, used in very specific ways. The power above is a great example of why. By your definition, making a persuasion check would be enough to send someone to hell for a round.
As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
This is downright wrong,Attack is an explicit rule term referring to anything caused by an attack roll.All of your examples are wrong,attacks are for attack rolls.
As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
There are three types of d20 rolls. Attacks, Saves, and Ability Checks. They are not the same. Attacks are made with Attack rolls. If you aren't making an attack roll, you aren't making an attack. So your examples are:
Persuasion Check: the d20 roll is an ability check, so no attack
As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
There are three types of d20 rolls. Attacks, Saves, and Ability Checks. They are not the same. Attacks are made with Attack rolls. If you aren't making an attack roll, you aren't making an attack. So your examples are:
Persuasion Check: the d20 roll is an ability check, so no attack
Magic Missle: No d20 roll, no attack
Fireball: the d20 roll is a save, so no attack
This is correct. No idea where Geann was getting that idea from.
There are spells that break when you take damage. Mostly charm type effects. So the question come up. Does an indirect attack count? My rules is that if you take damage, it doesn't matter where the damage came from, it's an attack. If someone tries to do something to you that you don't want to have happen to you, it's an attack. Yes, that's a house rule, but I don't know of anywhere in the rules that directly states that I'm incorrect outside of specific instances. I said it was a General Rule now didn't I? It's an option worth considering and nothing more. Did we accidentally move into the Rules & Game Mechanics forum while I wasn't looking?
If you think it's reasonable to have a character stand in the middle of multiple overlapping fireballs that were accidentally on purpose targeted with them in the area get roasted because they weren't attacked, that's fine. If you want to say that nobody rolled a D20, so Magic Missile isn't an attack, and so anyone is free to kill someone with them without breaking a charm spell, be my guest. :-)
*dude we stated the rule,the rule is attacks are things that pertain to attack rolls*,The exact quote is from players handbook page 194
If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack
(the exact specifics here are weird,but with exact raw,all things without attack-rolls are non-attacks,unless they directly state otherwise.)Lastly on this rules bit,I have to point out,that this is in the one paragraph bit on making attacks,so easy and obvious to find you have to blind to miss it.
And abosutely no where is your stance supported,attack doesn't mean you've hurt them,it refers to the action of directing a harmful objects towards a single target(this is an dictinary definition,not rules one*
And,you're main point,that things the deal damage are always attacks,is bogus,if it says it deals damage,it deals damage.No matter what fireball,or magic missile or anything else have to do with attacks,if they do damage,they break charm.
[REDACTED]
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Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
As pointed out, it requires an attack roll for it to count as an attack. "You hit" is the key words here. "You" have to hit, not the target "failing a save".
There are spells that break when you take damage. Mostly charm type effects. So the question come up. Does an indirect attack count? My rules is that if you take damage, it doesn't matter where the damage came from, it's an attack. If someone tries to do something to you that you don't want to have happen to you, it's an attack. Yes, that's a house rule, but I don't know of anywhere in the rules that directly states that I'm incorrect outside of specific instances. I said it was a General Rule now didn't I? It's an option worth considering and nothing more. Did we accidentally move into the Rules & Game Mechanics forum while I wasn't looking?
If you think it's reasonable to have a character stand in the middle of multiple overlapping fireballs that were accidentally on purpose targeted with them in the area get roasted because they weren't attacked, that's fine. If you want to say that nobody rolled a D20, so Magic Missile isn't an attack, and so anyone is free to kill someone with them without breaking a charm spell, be my guest. :-)
Well, this is all wrong. You would probably benefit from reading up on the rules for charm person. That spell never mentions anything about "attacking" but rather "doing anything harmful". Fireballs are obviously harmful and you don't have to make up the rules as you go along.
Just differentiate between "attack" as a technical term and "attack" as a colloquialism. The technical term serves to make writing rules easier, that's all. You can still be under attack without anyone rolling a die to see if they hit you. It's a bit silly, but there is a purpose to it.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
There are spells that break when you take damage. Mostly charm type effects. So the question come up. Does an indirect attack count? My rules is that if you take damage, it doesn't matter where the damage came from, it's an attack. If someone tries to do something to you that you don't want to have happen to you, it's an attack. Yes, that's a house rule, but I don't know of anywhere in the rules that directly states that I'm incorrect outside of specific instances. I said it was a General Rule now didn't I? It's an option worth considering and nothing more. Did we accidentally move into the Rules & Game Mechanics forum while I wasn't looking?
If you think it's reasonable to have a character stand in the middle of multiple overlapping fireballs that were accidentally on purpose targeted with them in the area get roasted because they weren't attacked, that's fine. If you want to say that nobody rolled a D20, so Magic Missile isn't an attack, and so anyone is free to kill someone with them without breaking a charm spell, be my guest. :-)
Show me a charm spell that breaks when you're 'hit with an attack' and not 'when taking damage' etc.
Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience.
Once you use this feature, you can’t use it again until you finish a long rest.
An attack is a very basic rules term,which refers to anything requiring an attack roll.
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Thank you very much, I mentioned this to my players, but they kept asking me about save spells, because it dealt damage and it an attack, theoretically.
If you are rolling to hit, it works. If the target is making a saving throw, it doesn’t.
Think of it as a spell-attack or a weapon- attack specifically. I do not believe a save spell would count because the spell description doesn't include the phrase "make a ranged/melee spell attack against the target".
Yeah, in 5E (not sure about other systems) an attack is not just 'anything that does damage' etc. There has to specifically be an attack roll. Be it a weapon attack or a spell attack, melee or ranged.
Magic missile is not an attack. Fireball is not an attack. Eldritch blast and scorching rays are attacks.
Which is honestly silly. But I get it, for simplicity's sake it works.
Want to start playing but don't have anyone to play with? You can try these options: [link].
As a simple, general rule, anything that involves dice is an "attack". Even trying to change someone's opinion. You're attacking their ideas. It's kind of silly, but using a Persuasion check in combat is an attack. Magic Missile is an attack because you have to roll dice for the damage. Fireball is the same thing. It's not a specific attack on the target, it's a general attack on a specific point in space. If the person they hurt takes damage, even if it's not the one they wanted to hit, it's still an attack even if they don't take any damage.
<Insert clever signature here>
Fireball is not an attack, nor is a persuasion check, nor is magic missile. As the above poster says.
If you make an attack roll, its an attack. If someone makes a save, it's not an attack. If no one makes an attack roll, there is not attack. An ability check is not an attack. So its not any time you use dice. It's a very specific term, used in very specific ways. The power above is a great example of why. By your definition, making a persuasion check would be enough to send someone to hell for a round.
This is downright wrong,Attack is an explicit rule term referring to anything caused by an attack roll.All of your examples are wrong,attacks are for attack rolls.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
There are three types of d20 rolls. Attacks, Saves, and Ability Checks. They are not the same. Attacks are made with Attack rolls. If you aren't making an attack roll, you aren't making an attack. So your examples are:
Persuasion Check: the d20 roll is an ability check, so no attack
Magic Missle: No d20 roll, no attack
Fireball: the d20 roll is a save, so no attack
This is correct. No idea where Geann was getting that idea from.
There are spells that break when you take damage. Mostly charm type effects. So the question come up. Does an indirect attack count? My rules is that if you take damage, it doesn't matter where the damage came from, it's an attack. If someone tries to do something to you that you don't want to have happen to you, it's an attack. Yes, that's a house rule, but I don't know of anywhere in the rules that directly states that I'm incorrect outside of specific instances. I said it was a General Rule now didn't I? It's an option worth considering and nothing more. Did we accidentally move into the Rules & Game Mechanics forum while I wasn't looking?
If you think it's reasonable to have a character stand in the middle of multiple overlapping fireballs that were accidentally on purpose targeted with them in the area get roasted because they weren't attacked, that's fine. If you want to say that nobody rolled a D20, so Magic Missile isn't an attack, and so anyone is free to kill someone with them without breaking a charm spell, be my guest. :-)
<Insert clever signature here>
*dude we stated the rule,the rule is attacks are things that pertain to attack rolls*,The exact quote is from players handbook page 194
If there's ever any question whether something you're doing counts as an attack, the rule is simple: if you're making an attack roll, you're making an attack
(the exact specifics here are weird,but with exact raw,all things without attack-rolls are non-attacks,unless they directly state otherwise.)Lastly on this rules bit,I have to point out,that this is in the one paragraph bit on making attacks,so easy and obvious to find you have to blind to miss it.
And abosutely no where is your stance supported,attack doesn't mean you've hurt them,it refers to the action of directing a harmful objects towards a single target(this is an dictinary definition,not rules one*
And,you're main point,that things the deal damage are always attacks,is bogus,if it says it deals damage,it deals damage.No matter what fireball,or magic missile or anything else have to do with attacks,if they do damage,they break charm.
[REDACTED]
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
As pointed out, it requires an attack roll for it to count as an attack. "You hit" is the key words here. "You" have to hit, not the target "failing a save".
Well, this is all wrong. You would probably benefit from reading up on the rules for charm person. That spell never mentions anything about "attacking" but rather "doing anything harmful". Fireballs are obviously harmful and you don't have to make up the rules as you go along.
Just differentiate between "attack" as a technical term and "attack" as a colloquialism. The technical term serves to make writing rules easier, that's all. You can still be under attack without anyone rolling a die to see if they hit you. It's a bit silly, but there is a purpose to it.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Show me a charm spell that breaks when you're 'hit with an attack' and not 'when taking damage' etc.
Thanks guys very much =D you guys help me alot