One thing I noticed in the expansive list of NPC students is...
All of the students your players will encounter (by the book) start in the same year as you or started before. You are introduced, and can form no bonds with, characters who show up as first years while you are 2nd years or higher. A curious oversight.
As a source book, this is pretty sparse. Most of the books are the adventures, which make up the levelling range of a campaign.
Disappointed about what's in this book. Over 50% adventures.... Why even care calling it a sourcebook. 😩
because it's introducing a whole new setting (ergo, a book that is the source of info on a new world), and WotC has declared it as such so Beyond has to call it that too.
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Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
Disappointed about what's in this book. Over 50% adventures.... Why even care calling it a sourcebook. 😩
because it's introducing a whole new setting (ergo, a book that is the source of info on a new world), and WotC has declared it as such so Beyond has to call it that too.
It seems that WotC dropped the ball, then...and to be frank, it's not important who did it, it doesn't make a difference, it's been done.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The book is pretty substantively bare-bones, but I choose to see that as a positive. There's plenty of space to add onto those bones if you plan to run the adventure. It takes a little work on the part of the DM, but since I have so much fun with magic schools in general and have wanted to run a campaign in one for a while, I don't mind.
The book is pretty substantively bare-bones, but I choose to see that as a positive. There's plenty of space to add onto those bones if you plan to run the adventure. It takes a little work on the part of the DM, but since I have so much fun with magic schools in general and have wanted to run a campaign in one for a while, I don't mind.
That's the problem here. It's supposed to be a sourcebook with an included adventure, but the adventure is bare bones and you gotta make shit up because WotC dropped the ball.
The book is pretty substantively bare-bones, but I choose to see that as a positive. There's plenty of space to add onto those bones if you plan to run the adventure. It takes a little work on the part of the DM, but since I have so much fun with magic schools in general and have wanted to run a campaign in one for a while, I don't mind.
I have a problem with this statement. It sets expectations that "bare bones" is an acceptable release state. Sure leaving room for Dms to build things is fine. But it feeling sparse and bare bones is a bad thing that it requires so much from the DM. We get these books to make things easier, to get more options. Not to fill in more blanks than are reasonable. That and the whole, its an adventure not a sourcebook and the mislabelling it sets TERRIBLE expectations. I am sure the content is fine for those that want a magic school adventure. But for those that want a sourcebook, focused on magic cos you know, magic school, this is underwhelming. What, 5 spells? nothing higher than level 2? They could have REALLY had fun with the duality in some of the schools. I mean just look at the necromancy/life spell. If they expanded on this that could have been so interesting but instead we just get the one.
One thing I noticed in the expansive list of NPC students is...
All of the students your players will encounter (by the book) start in the same year as you or started before. You are introduced, and can form no bonds with, characters who show up as first years while you are 2nd years or higher. A curious oversight.
As a source book, this is pretty sparse. Most of the books are the adventures, which make up the levelling range of a campaign.
Yeah reading through this I'm kind of surprised this is labeled as a Source Book, when the majority of it is rules for a campaign scenario.
Also using the dwarf with a scroll minigun as the imagery for the Lorehold students and not putting that in is a magic item? Huge bummer
Disappointed about what's in this book. Over 50% adventures.... Why even care calling it a sourcebook. 😩
because it's introducing a whole new setting (ergo, a book that is the source of info on a new world), and WotC has declared it as such so Beyond has to call it that too.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
It seems that WotC dropped the ball, then...and to be frank, it's not important who did it, it doesn't make a difference, it's been done.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The book is pretty substantively bare-bones, but I choose to see that as a positive. There's plenty of space to add onto those bones if you plan to run the adventure. It takes a little work on the part of the DM, but since I have so much fun with magic schools in general and have wanted to run a campaign in one for a while, I don't mind.
That's the problem here. It's supposed to be a sourcebook with an included adventure, but the adventure is bare bones and you gotta make shit up because WotC dropped the ball.
I have a problem with this statement. It sets expectations that "bare bones" is an acceptable release state. Sure leaving room for Dms to build things is fine. But it feeling sparse and bare bones is a bad thing that it requires so much from the DM. We get these books to make things easier, to get more options. Not to fill in more blanks than are reasonable. That and the whole, its an adventure not a sourcebook and the mislabelling it sets TERRIBLE expectations. I am sure the content is fine for those that want a magic school adventure. But for those that want a sourcebook, focused on magic cos you know, magic school, this is underwhelming. What, 5 spells? nothing higher than level 2? They could have REALLY had fun with the duality in some of the schools. I mean just look at the necromancy/life spell. If they expanded on this that could have been so interesting but instead we just get the one.