I created a guild of assassins. We are a anti ghost/mage slayer. We use deep speech to communicate. They are seen as a myth among the populace. Something to scare kids. This is because they have unique abilities compared to other guilds. Like the leader can walk through walls, become undetectable, disappear and reappear, and become invisible. Most other members can teleport and drain the life out of things. What would be a good name for my guild.
The Wind was the first thing that popped into my mind without deeply thinking about it literary cleverness. Like mother's telling children scared by the noise outside their window, "It was just The Wind".
Hjalmar Gunderson, Vuman Alchemist Plague Doctor in a HB Campaign, Post Netherese Invasion Cormyr (lvl20 retired) Godfrey, Autognome Butler in Ghosts of Saltmarsh into Spelljammer Grímr Skeggisson, Goliath Rune Knight in Rime of the Frostmaiden DM of two HB campaigns set in the same world.
I think I going to use this one. I thought you were going to quote skyrim, but now that I think about it, I really love how creepy this can be. I think I going to look for one more name that the guild goes by officially.
I think I going to use this one. I thought you were going to quote skyrim, but now that I think about it, I really love how creepy this can be. I think I going to look for one more name that the guild goes by officially.
The Wind was the first thing that popped into my mind without deeply thinking about it literary cleverness. Like mother's telling children scared by the noise outside their window, "It was just The Wind".
I'm reminded of something like the Zhentarim from Forgotten Realms... a criminal guild that's more commonly referred to as "The Black Network". Their official name might be something deliberately innocuous... something like with "Kingsmen", where it's just the name of a tailor shop. I think there's some potential fun with being officially titled some form of Pest Control group... maybe something deliberately long-winded like, "The Society of Sanctioned Rat-Catchers and Further Pest Control".
More seriously though, Something related to fog, ghost or the like, may be Ghost Mist where members are referred to as ghostmister/ghostmistress and simply ''Ghost'' for diminutive.
Ok, I going to go with "The Wind". I added to the theme. Now it is a ghost hunter/ air elemental thing. I also needs help with a motto and a symbol for it. I am going to be translating the name and motto into deep speech.
I created a guild of assassins. We are a anti ghost/mage slayer. We use deep speech to communicate. They are seen as a myth among the populace. Something to scare kids. This is because they have unique abilities compared to other guilds. Like the leader can walk through walls, become undetectable, disappear and reappear, and become invisible. Most other members can teleport and drain the life out of things. What would be a good name for my guild.
The Wind was the first thing that popped into my mind without deeply thinking about it literary cleverness. Like mother's telling children scared by the noise outside their window, "It was just The Wind".
Hjalmar Gunderson, Vuman Alchemist Plague Doctor in a HB Campaign, Post Netherese Invasion Cormyr (lvl20 retired)
Godfrey, Autognome Butler in Ghosts of Saltmarsh into Spelljammer
Grímr Skeggisson, Goliath Rune Knight in Rime of the Frostmaiden
DM of two HB campaigns set in the same world.
The Nightmare.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
The whisper or the whisper in the shadows
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
I think I going to use this one. I thought you were going to quote skyrim, but now that I think about it, I really love how creepy this can be. I think I going to look for one more name that the guild goes by officially.
Some options:
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HERE.I'm reminded of something like the Zhentarim from Forgotten Realms... a criminal guild that's more commonly referred to as "The Black Network". Their official name might be something deliberately innocuous... something like with "Kingsmen", where it's just the name of a tailor shop. I think there's some potential fun with being officially titled some form of Pest Control group... maybe something deliberately long-winded like, "The Society of Sanctioned Rat-Catchers and Further Pest Control".
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More seriously though, Something related to fog, ghost or the like, may be Ghost Mist where members are referred to as ghostmister/ghostmistress and simply ''Ghost'' for diminutive.
Whispering Wind
Eclipse
Hands of the Grim
Sons of the Scythe
The Dead Hand
Eyes of Night
Beyond Reach ... like nothing is beyond reach.
The Spectral Society
Simple Fix
Formal Notice
The Elders
Long Reach
Ephemeral Assassins
Gift of Slumber
Gift of Enmity
Amity's End
Simple Solution
Thought Police
Like any of those?
Ok, I going to go with "The Wind". I added to the theme. Now it is a ghost hunter/ air elemental thing. I also needs help with a motto and a symbol for it. I am going to be translating the name and motto into deep speech.
F*ing B*S* Seems to be the primary cause of death in PvP games.
The Agency
The Guild
The Mummers
The Tea Party
The Housekeepers
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-Vedexent
"real life is a super high CR."
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Cult of x Assassin, Death or Counter Mage god.