The only news I have heard is they might be dealing with Transphobic mold crone for licensing her derivative wizard school franchise that she uses to fund trying to kill my friends with.
I really hope that rumor turns out to be wrong.
As far as I can tell, this “news” was created by a user on D&D Beyond with exactly zero real evidence to support it… and a pile of evidence against, including Wizards already twice rejecting the idea of a HP crossover. From the looks of things, after posting an acknowledgment that they created the thread purely because they were “freaking out” they deleted their thread on the topic when they realized their thread was, at best, misguided and, at worst, was pure trolling.
At the present time, the chances of this happening are so low that you really shouldn’t stress over it - and, frankly, shouldn’t even justify the conspiratorial ramblings that birthed this rumor with repitition.
Oh thank Lathander. I was looking for primary sources and found nothing, but my research skills failed me in the past. If it was just gossip made from wholecloth that makes me feel a whole lot better.
(And I know you read my post Lilly, you can stop worrying.as well.)
Rollback Post to RevisionRollBack
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
The entirety of the "basis" of the rumour was that they ruled out using HP in Magic and didn't explicitly say anything about D&D.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
Care to make a list? Honestly, all the guys I have watched for 5e content in the past basically don't cover 5e anymore, many have switched to other system etc. What would you consider a good 5e content creator?
The only news I have heard is they might be dealing with Transphobic mold crone for licensing her derivative wizard school franchise that she uses to fund trying to kill my friends with.
I really hope that rumor turns out to be wrong.
As far as I can tell, this “news” was created by a user on D&D Beyond with exactly zero real evidence to support it… and a pile of evidence against, including Wizards already twice rejecting the idea of a HP crossover. From the looks of things, after posting an acknowledgment that they created the thread purely because they were “freaking out” they deleted their thread on the topic when they realized their thread was, at best, misguided and, at worst, was pure trolling.
At the present time, the chances of this happening are so low that you really shouldn’t stress over it - and, frankly, shouldn’t even justify the conspiratorial ramblings that birthed this rumor with repitition.
Oh thank Lathander. I was looking for primary sources and found nothing, but my research skills failed me in the past. If it was just gossip made from wholecloth that makes me feel a whole lot better.
(And I know you read my post Lilly, you can stop worrying.as well.)
Why would they do harry potter, they already have strixhaven
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"There are few problems that cannot be solved through the application of overwhelming arcane firepower" Mephistopheles
Titles Bestowed Upon Me
Baazle: Third Initiate of the Cult of The Fox | Golden The Burning Questioner
Alt Account of Good_Drow(aka I forgot the password)
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
Care to make a list? Honestly, all the guys I have watched for 5e content in the past basically don't cover 5e anymore, many have switched to other system etc. What would you consider a good 5e content creator?
The Dungeon Dudes, Insight Check, D4 Deep Dive, DnD Shorts and Ted from Nerd Immersion are all doing 2024 coverage as pretty much their only content. Ginny Di is continuing with her largely agnostic content but when she does refer to rules it’s 2024. Oh and if you’re talking about rising its profile there’s the fact that despite having their own system to promote Critical Role went with 2024 for their latest campaign. It’s getting plenty of coverage
What I have noticed however is a lot of the older YouTubers who didn’t switch coverage have mostly been releasing videos about how views are down and that YouTube must have changed the algorithm and “D&D YouTube is dead.” A lot have quit their channels altogether. Now that might just be a result of my own algorithm echo chamber but it seems to me that there’s more demand for the new rules than the old
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
Care to make a list? Honestly, all the guys I have watched for 5e content in the past basically don't cover 5e anymore, many have switched to other system etc. What would you consider a good 5e content creator?
The Dungeon Dudes, Insight Check, D4 Deep Dive, DnD Shorts and Ted from Nerd Immersion are all doing 2024 coverage as pretty much their only content. Ginny Di is continuing with her largely agnostic content but when she does refer to rules it’s 2024. Oh and if you’re talking about rising its profile there’s the fact that despite having their own system to promote Critical Role went with 2024 for their latest campaign. It’s getting plenty of coverage
What I have noticed however is a lot of the older YouTubers who didn’t switch coverage have mostly been releasing videos about how views are down and that YouTube must have changed the algorithm and “D&D YouTube is dead.” A lot have quit their channels altogether. Now that might just be a result of my own algorithm echo chamber but it seems to me that there’s more demand for the new rules than the old
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
Care to make a list? Honestly, all the guys I have watched for 5e content in the past basically don't cover 5e anymore, many have switched to other system etc. What would you consider a good 5e content creator?
The Dungeon Dudes, Insight Check, D4 Deep Dive, DnD Shorts and Ted from Nerd Immersion are all doing 2024 coverage as pretty much their only content. Ginny Di is continuing with her largely agnostic content but when she does refer to rules it’s 2024. Oh and if you’re talking about rising its profile there’s the fact that despite having their own system to promote Critical Role went with 2024 for their latest campaign. It’s getting plenty of coverage
What I have noticed however is a lot of the older YouTubers who didn’t switch coverage have mostly been releasing videos about how views are down and that YouTube must have changed the algorithm and “D&D YouTube is dead.” A lot have quit their channels altogether. Now that might just be a result of my own algorithm echo chamber but it seems to me that there’s more demand for the new rules than the old
I will add Treantmonk to that list as well
and Pointy Hat
Rollback Post to RevisionRollBack
"There are few problems that cannot be solved through the application of overwhelming arcane firepower" Mephistopheles
Titles Bestowed Upon Me
Baazle: Third Initiate of the Cult of The Fox | Golden The Burning Questioner
Alt Account of Good_Drow(aka I forgot the password)
Regarding the adoption rate of 2024, the measurement I like the most is LFG listings, which I check regularly on Roll20. The portion of 2024 games has slowly increased, but it's still only around half of all 5e games. The specific filters I use might skew the results a bit, but it's clear that 2024 has by no means usurped 2014. Personally, I think that's a shame as I much prefer the updated rules.
Y'all, this is turning into another Edition war thread. That isn't the topic.
We are wondering why there have not been official announcements of products in the works. And yes there is a difference between artificial hype trains and normal product announcements.
There has been " NO NEWS" instead of "THE NORMAL AMOUNT OF NEWS" and that is weird.
Rollback Post to RevisionRollBack
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
The only news I have heard is they might be dealing with Transphobic mold crone for licensing her derivative wizard school franchise that she uses to fund trying to kill my friends with.
I really hope that rumor turns out to be wrong.
As far as I can tell, this “news” was created by a user on D&D Beyond with exactly zero real evidence to support it… and a pile of evidence against, including Wizards already twice rejecting the idea of a HP crossover. From the looks of things, after posting an acknowledgment that they created the thread purely because they were “freaking out” they deleted their thread on the topic when they realized their thread was, at best, misguided and, at worst, was pure trolling.
At the present time, the chances of this happening are so low that you really shouldn’t stress over it - and, frankly, shouldn’t even justify the conspiratorial ramblings that birthed this rumor with repitition.
If it was deleted, it was a moderator. I certainly didn't do that.
The concern was legitimate, if hyperbolic in execution in the moment.
& I wasn't saying it was certain. Only that the wording had a possible loophole in it.
Your concern was based on a conclusion you leapt to with nearly no evidence. And what evidence you did have was still pointed towards them not using it
Well, I think a lot of questions about sales and adoption are not possible to answer; we simply don't have any data to support any claims they have made or anyone else has made, and everyone has an agenda and reason behind believing something they want to be true. I mean, DnD Beyond is also an echo chamber of fandom, so here the ideas embraced are that sales were great, adoption is amazing, everything is wonderful.
Regardless, however, whatever is happening at Wizards of the Coast that has resulted in this extended period of silence, there is one thing that we know is 100% true, and that is that it's not business as usual over there.
There is some sort of adaptation to the plan/strategy that has resulted in the delays of communication/announcements. The curious question is, what information, feedback, market result, or whatever it is, is driving whatever change or adaptation they are going to make?
It's a very interesting time for D&D. There are a lot of things on which they could be basing their decisions, but I haven't seen anything that would offer any insight into what that might end up being.
I expect there is pretty strong data to support that 2024 was widely adopted.
I don't doubt their sales of the core books, but sales and adoption are not the same thing. You can't know if you are going to like the updates to your favorite game until you buy it and try it. I mean, I know that there are a lot of "seers" out there, but I think most consumers are quite reasonable people. 4e books also sold like hot cakes, but ultimately the adoption flatlined very quickly.
There are a few benchmarks for knowing if your adoption rate is good or not, sales of follow-up books, sales of starter sets but I think the biggest, most telling one is social media coverage. You can gauge the popularity of something based on how much YouTube content there is. The thing about 2024 edition isn't even that the sentiment about the game is kind of meh, but that the coverage is really low. Many of the old channels that had previously been either exclusively or mostly 5e don't even cover it at all, and the few that are still around aren't aren't producing much.
I mean, do a search of 2024 Dungeons and Dragons, and the latest videos are from a year ago. If you do "most recent videos" it's pretty slim pickings. There is really not much to watch unless you're into watching another "D&D is dead" video.
I don't, it's not a particularly interesting time for D&D, we'll have to see how this new management bounces back and garners some attention but right now D&D is kind of .. meh....
Reaching the initial conclusion that "it's not a particularly interesting time for D&D" and "It's a very interesting time for D&D" in your last post in a span of <24 hours made me smile. ;)
The lack of communication is disappointing to me mostly in that it seems business as usual from the DnD team. Hasbro clearly has corporate struggles, but it always feels strange that the industry behemoth can't really communicate with its fans in a consistent or confidence-building way. I would have thought changing this perception within the community would be a major priority. Hopefully the new leadership group will turn this around, but thus far the situation isn't improving.
Reaching the initial conclusion that "it's not a particularly interesting time for D&D" and "It's a very interesting time for D&D" in your last post in a span of <24 hours made me smile. ;)
Well context does matter :). Its not interesting now because there is nothing new, there is nothing to talk about and there is nothing happening. The debate and speculation as to why that is, what they are up to and what the result of all this silence is going to be.... that im very interested in.
The lack of communication is disappointing to me mostly in that it seems business as usual from the DnD team. Hasbro clearly has corporate struggles, but it always feels strange that the industry behemoth can't really communicate with its fans in a consistent or confidence-building way. I would have thought changing this perception within the community would be a major priority. Hopefully the new leadership group will turn this around, but thus far the situation isn't improving.
Well, I think the obvious speculation is that whatever they are thinking about doing, they have not made a decision yet. The very curious thing for me is what the basis of all this thinking/debate is about.
I mean, if it really was business as usual, I would expect another splash book or adventure using the same processes, art, and approach they have been using, aka.. rehashing stuff that's already been done in D&D. It's been quite a few years since the last time Wizards of the Coast had an original idea... Keys from the Golden Vault maybe? Bigby Presents? And I'm not sure those are particularly original ideas I mean, there was some ok writing I suppose but it wasn't particularly inspiring.
I'm hoping they are at least looking to see what games sweeping awards are doing, perhaps considering changing the art style, which personally I think is the worst art we have seen in D&D in like 40 years...
I don't know, I'm hoping against hope that D&D is going to get a little darker, a little more daring, a whole lot less political.
I don't know, I'm hoping against hope that D&D is going to get a little darker, a little more daring, a whole lot less political.
Here is the reality - D&D was political from the start. Gary Gygax bragged over and over about how he was "biological determinist" (long after that entire theory was disproven), how he saw any culture other than Europeans as backwards and savage, and how he believed women were inferior to men. He took these politics and infected the game with them - an infection which continued long after Gygax left. By removing the biological determinism elements from the game and adding a more complex look at different cultures (particularly tribal and non-European cultures), that is not making the game "political" - it is making the game LESS political by removing the politics injected at the game's inception. Rather disappointing how "removing politics" is often seen as a being a political act when all it does is remove the established political barriers to creativity and expression of other cultures and viewpoints.
And, let's actually look at what is happening right now. If you look at the development team Wizards is putting together, a lot of them come from multicultural backgrounds, bring that flare into the game... and are not heavy handed about it in a way that could be considered "political." Many of the new developers worked on Radiant Citadel and other anthology projects where they made neat little worlds inspired by cultures we do not see very often in fantasy - and they did so in a way that celebrated that culture, made something unique, but without ramming politics down anyone's throat. They basically did the same thing that has been happening with European fantasy for decades - "Here is my culture seen through a fantasy lens - I hope you have fun with it!"
Considering that the old team of Crawford and Perkins acknowledged they were part of the problem that repressed other ideas in favor of a purely European fantasy lens, I think there is a good chance some of their self-admitted bias against other viewpoints was still present in some of the products in development. Given this team's background, I would expect they are going over some of those projects in the pipeline and deciding they need a bit of extra time in the oven - which is a pretty good thing. And, sure, that is speculative - but it is speculative based on the people presently involved in development and the statements of those who were previously in charge of development, which does provide some fairly strong evidence that things like this are occurring behind the scenes.
Hey OSR4Ever, why don't you define political as you are using it. Cause from one old timer to another, i don't think we are seeing the same thing.
As someone who has been there since AD&D, it is less stifling political now than it was back then. Rember when only humans could be paladins? Remember when the Alignment spectrum was constantly used against players because the DM's Idea of "lawful good" and the player's were different? You ever had levels taken away because the DM thought you sparing someone who was helpless constituted an act of evil? Remember when women D&D players had to shop around a lot more to find a DM that would even let them play?
I remember all those things, those very political things, that don't really come up anymore.
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He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
Oh thank Lathander. I was looking for primary sources and found nothing, but my research skills failed me in the past. If it was just gossip made from wholecloth that makes me feel a whole lot better.
(And I know you read my post Lilly, you can stop worrying.as well.)
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
The entirety of the "basis" of the rumour was that they ruled out using HP in Magic and didn't explicitly say anything about D&D.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
That’s just an effect of your echo chamber because all the YouTubers I follow are discussing 2024 almost exclusively
Care to make a list? Honestly, all the guys I have watched for 5e content in the past basically don't cover 5e anymore, many have switched to other system etc. What would you consider a good 5e content creator?
Why would they do harry potter, they already have strixhaven
"There are few problems that cannot be solved through the application of overwhelming arcane firepower" Mephistopheles
Titles Bestowed Upon Me
Baazle: Third Initiate of the Cult of The Fox | Golden The Burning Questioner
Alt Account of Good_Drow(aka I forgot the password)
PM me the word avocado
The Dungeon Dudes, Insight Check, D4 Deep Dive, DnD Shorts and Ted from Nerd Immersion are all doing 2024 coverage as pretty much their only content. Ginny Di is continuing with her largely agnostic content but when she does refer to rules it’s 2024. Oh and if you’re talking about rising its profile there’s the fact that despite having their own system to promote Critical Role went with 2024 for their latest campaign. It’s getting plenty of coverage
What I have noticed however is a lot of the older YouTubers who didn’t switch coverage have mostly been releasing videos about how views are down and that YouTube must have changed the algorithm and “D&D YouTube is dead.” A lot have quit their channels altogether. Now that might just be a result of my own algorithm echo chamber but it seems to me that there’s more demand for the new rules than the old
I will add Treantmonk to that list as well
and Pointy Hat
"There are few problems that cannot be solved through the application of overwhelming arcane firepower" Mephistopheles
Titles Bestowed Upon Me
Baazle: Third Initiate of the Cult of The Fox | Golden The Burning Questioner
Alt Account of Good_Drow(aka I forgot the password)
PM me the word avocado
Regarding the adoption rate of 2024, the measurement I like the most is LFG listings, which I check regularly on Roll20. The portion of 2024 games has slowly increased, but it's still only around half of all 5e games. The specific filters I use might skew the results a bit, but it's clear that 2024 has by no means usurped 2014. Personally, I think that's a shame as I much prefer the updated rules.
Y'all, this is turning into another Edition war thread. That isn't the topic.
We are wondering why there have not been official announcements of products in the works.
And yes there is a difference between artificial hype trains and normal product announcements.
There has been " NO NEWS" instead of "THE NORMAL AMOUNT OF NEWS" and that is weird.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
If it was deleted, it was a moderator. I certainly didn't do that.
The concern was legitimate, if hyperbolic in execution in the moment.
& I wasn't saying it was certain. Only that the wording had a possible loophole in it.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Your concern was based on a conclusion you leapt to with nearly no evidence. And what evidence you did have was still pointed towards them not using it
MOVING ON...
There is so much chaos going on at and around WotC & Hasbro that no big flashy reveal of DND is to be expected.
The 3rd-party content is to tide people over, not replace official content.
& given that it's mostly fan requests, that's a good thing.
I'm in no rush for official content. Heck, them releasing official stuff slower was a constant feedback statement.
But at this point, doing anything short of selling the IP to Paizo or Darrington Press will get a hornet's nest buzzing, so this is no big deal.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Well, I think a lot of questions about sales and adoption are not possible to answer; we simply don't have any data to support any claims they have made or anyone else has made, and everyone has an agenda and reason behind believing something they want to be true. I mean, DnD Beyond is also an echo chamber of fandom, so here the ideas embraced are that sales were great, adoption is amazing, everything is wonderful.
Regardless, however, whatever is happening at Wizards of the Coast that has resulted in this extended period of silence, there is one thing that we know is 100% true, and that is that it's not business as usual over there.
There is some sort of adaptation to the plan/strategy that has resulted in the delays of communication/announcements. The curious question is, what information, feedback, market result, or whatever it is, is driving whatever change or adaptation they are going to make?
It's a very interesting time for D&D. There are a lot of things on which they could be basing their decisions, but I haven't seen anything that would offer any insight into what that might end up being.
Reaching the initial conclusion that "it's not a particularly interesting time for D&D" and "It's a very interesting time for D&D" in your last post in a span of <24 hours made me smile. ;)
The lack of communication is disappointing to me mostly in that it seems business as usual from the DnD team. Hasbro clearly has corporate struggles, but it always feels strange that the industry behemoth can't really communicate with its fans in a consistent or confidence-building way. I would have thought changing this perception within the community would be a major priority. Hopefully the new leadership group will turn this around, but thus far the situation isn't improving.
Well context does matter :). Its not interesting now because there is nothing new, there is nothing to talk about and there is nothing happening. The debate and speculation as to why that is, what they are up to and what the result of all this silence is going to be.... that im very interested in.
Well, I think the obvious speculation is that whatever they are thinking about doing, they have not made a decision yet. The very curious thing for me is what the basis of all this thinking/debate is about.
I mean, if it really was business as usual, I would expect another splash book or adventure using the same processes, art, and approach they have been using, aka.. rehashing stuff that's already been done in D&D. It's been quite a few years since the last time Wizards of the Coast had an original idea... Keys from the Golden Vault maybe? Bigby Presents? And I'm not sure those are particularly original ideas I mean, there was some ok writing I suppose but it wasn't particularly inspiring.
I'm hoping they are at least looking to see what games sweeping awards are doing, perhaps considering changing the art style, which personally I think is the worst art we have seen in D&D in like 40 years...
I don't know, I'm hoping against hope that D&D is going to get a little darker, a little more daring, a whole lot less political.
Here is the reality - D&D was political from the start. Gary Gygax bragged over and over about how he was "biological determinist" (long after that entire theory was disproven), how he saw any culture other than Europeans as backwards and savage, and how he believed women were inferior to men. He took these politics and infected the game with them - an infection which continued long after Gygax left. By removing the biological determinism elements from the game and adding a more complex look at different cultures (particularly tribal and non-European cultures), that is not making the game "political" - it is making the game LESS political by removing the politics injected at the game's inception. Rather disappointing how "removing politics" is often seen as a being a political act when all it does is remove the established political barriers to creativity and expression of other cultures and viewpoints.
And, let's actually look at what is happening right now. If you look at the development team Wizards is putting together, a lot of them come from multicultural backgrounds, bring that flare into the game... and are not heavy handed about it in a way that could be considered "political." Many of the new developers worked on Radiant Citadel and other anthology projects where they made neat little worlds inspired by cultures we do not see very often in fantasy - and they did so in a way that celebrated that culture, made something unique, but without ramming politics down anyone's throat. They basically did the same thing that has been happening with European fantasy for decades - "Here is my culture seen through a fantasy lens - I hope you have fun with it!"
Considering that the old team of Crawford and Perkins acknowledged they were part of the problem that repressed other ideas in favor of a purely European fantasy lens, I think there is a good chance some of their self-admitted bias against other viewpoints was still present in some of the products in development. Given this team's background, I would expect they are going over some of those projects in the pipeline and deciding they need a bit of extra time in the oven - which is a pretty good thing. And, sure, that is speculative - but it is speculative based on the people presently involved in development and the statements of those who were previously in charge of development, which does provide some fairly strong evidence that things like this are occurring behind the scenes.
Hey OSR4Ever, why don't you define political as you are using it. Cause from one old timer to another, i don't think we are seeing the same thing.
As someone who has been there since AD&D, it is less stifling political now than it was back then. Rember when only humans could be paladins? Remember when the Alignment spectrum was constantly used against players because the DM's Idea of "lawful good" and the player's were different?
You ever had levels taken away because the DM thought you sparing someone who was helpless constituted an act of evil?
Remember when women D&D players had to shop around a lot more to find a DM that would even let them play?
I remember all those things, those very political things, that don't really come up anymore.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
FWIW, they haven't been removed, merely reduced. They are still baked into the fundamentals, which has always been unfortunate.
What still there?