I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. The metaphorical Occam would be most disappointed in your posting.
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. Occam would be most disappointed in your posting.
It is also a weird take when a lot of WOTC and D&D main staff have been part of the TTRPG systems for a long time. WOTC makes hasbro the most money, WOTC is the benchmark for how Hasbro should run the rest of its company (things said in past shareholder calls) so its an odd take to say they do not know what they are doing.
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. Occam would be most disappointed in your posting.
It is also a weird take when a lot of WOTC and D&D main staff have been part of the TTRPG systems for a long time. WOTC makes hasbro the most money, WOTC is the benchmark for how Hasbro should run the rest of its company (things said in past shareholder calls) so its an odd take to say they do not know what they are doing.
I'm saying HASBRO is the problem, not WotC.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. Occam would be most disappointed in your posting.
It is also a weird take when a lot of WOTC and D&D main staff have been part of the TTRPG systems for a long time. WOTC makes hasbro the most money, WOTC is the benchmark for how Hasbro should run the rest of its company (things said in past shareholder calls) so its an odd take to say they do not know what they are doing.
I'm saying HASBRO is the problem, not WotC.
Let’s play a game.
The facts in evidence that are undisputed are as follows:
1. This was created by a fan turned D&D staff whose post on the subject is written with excited diction.
2. The old rewards were almost exclusively cosmetic.
3. The new rewards give more options.
4. Wizards has left in place an easy system for sharing the content and keeping the content after you unsubscribe.
A logical conclusion that requires zero assumptions is that a fan turned staff looked at the lackluster rewards and made them more useful than pure cosmetics.
Your “this is Hasbro” conspiracy requires a Hasbro that is willing to micromanage D&D Beyond in a way that provides more utility to players… without also jacking up the price. It requires staff who are sophisticated enough in D&D Beyond to implement this system, but not sophisticated enough to remove the longstanding work around that would be required for this to accomplish the goal you are saying Hasbro has. It would require someone who is a fan-turned-staff to be producing something for the sake of Hasbro then feigning the genuine excitement they have shown on their post.
You are welcome to believe what you want, but Occam’s razor supports the pretty obvious conclusion that the plain facts support. Your position veers into the realm of conspiracy as it requires internally inconsistent assumptions and assumptions inconsistent with reality. So, if you do decide to stick with your theory, might I suggest updating your signature block to remove the third line?
To be very clear, I do think this system should be updated to allow sharing. But, come on, why can’t we as a community ask for something sensible in a constructive way, without all the ranting and nonsensical conspiracies that this community is so prone to?
This is a whole lotta back 'n' forthing and arguing over something so immensely trivial.
Get sub Get drops (sheet options) Make copies in a few clicks
And now you have the options forever more no sub needed and those homebrew copies will be shared with everyone no sub needed.
So you now have free extras everyone in your party can benefit from, even if you stop your sub.
Whenever the drops release something you like, repeat process. It's a purely "only when needed" thing. Hero subs are cheap enough to warrant the drops alone. Making copies is easy enough that the entire suite of new drops can be copied in about 3 mins or less.
It's a literal everybody wins situation and people are complaining? Really?
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Myself as a DM with the Master Tier subscription have exactly 0 issues with the drops not being shareable, DDB needs something to add value to a player to get the hero tier other then unlimited character creation. This adds value to players to encourage hero tier subscription
It would be interesting to know what portion of dndbeyond's revenue comes from subscriptions as opposed to books, but I can't imagine them commenting on that publicly.
To me, this drops thing sort of feels like a trial on dndbeyond's part to test how much they can put behind paywalls.
WOTC_BrianPerry:We need to pay the great designers, artists, and developers working on D&D Beyond Drops. We also really think it's important to make the entire subscriber content library accessible to Hero Tier subscribers (as well as Master Tier). Not making Drops content eligible for content sharing was a necessary tradeoff to hit these goals.
With that said, I hear and really appreciate the feedback on being able to share Drops content with players in your group that don't have the disposable income for a Hero Tier subscription. The team is taking another look at the tradeoffs and considering other solutions.
The player options honestly should be sharable via the master tier sub.
WOTC_BrianPerry: Good distinction on player options vs DM options. Something we will think about!
WOTC_BrianPerry:We need to pay the great designers, artists, and developers working on D&D Beyond Drops. We also really think it's important to make the entire subscriber content library accessible to Hero Tier subscribers (as well as Master Tier). Not making Drops content eligible for content sharing was a necessary tradeoff to hit these goals.
With that said, I hear and really appreciate the feedback on being able to share Drops content with players in your group that don't have the disposable income for a Hero Tier subscription. The team is taking another look at the tradeoffs and considering other solutions.
The player options honestly should be sharable via the master tier sub.
WOTC_BrianPerry: Good distinction on player options vs DM options. Something we will think about!
WOTC_BrianPerry:We need to pay the great designers, artists, and developers working on D&D Beyond Drops. We also really think it's important to make the entire subscriber content library accessible to Hero Tier subscribers (as well as Master Tier). Not making Drops content eligible for content sharing was a necessary tradeoff to hit these goals.
With that said, I hear and really appreciate the feedback on being able to share Drops content with players in your group that don't have the disposable income for a Hero Tier subscription. The team is taking another look at the tradeoffs and considering other solutions.
The player options honestly should be sharable via the master tier sub.
WOTC_BrianPerry: Good distinction on player options vs DM options. Something we will think about!
I wonder how they got the money to pay the artists and creators up till now?
Previously they were selling books to pay the artosys and creators. From what they’ve said in various interviews it sounds like the Drops team is separate from the regular design team so at some point down the line they’ll have to justify the cost of that new team
I hope that at some point over time they will take the best/most used player facing content and put it into a book at some point as I would love to have player content that has been play tested and is well liked in (dead tree) book format. (Yes, I know that player testing/feedback is what UA is for, but this might be another way of looking at it.) That said, I find it a bit surprising that so many people are upset that it's behind the paywall of a subscription. They are creating and offering a LOT of content, and people have to spend time creating all that content and those people have to get paid. I frequently see people complaining about slow releases and wanting more player content from WotC, well, here it is.
(Edit for typo.)
I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. Occam would be most disappointed in your posting.
It is also a weird take when a lot of WOTC and D&D main staff have been part of the TTRPG systems for a long time. WOTC makes hasbro the most money, WOTC is the benchmark for how Hasbro should run the rest of its company (things said in past shareholder calls) so its an odd take to say they do not know what they are doing.
I'm saying HASBRO is the problem, not WotC.
Let’s play a game.
The facts in evidence that are undisputed are as follows:
1. This was created by a fan turned D&D staff whose post on the subject is written with excited diction.
2. The old rewards were almost exclusively cosmetic.
3. The new rewards give more options.
4. Wizards has left in place an easy system for sharing the content and keeping the content after you unsubscribe.
A logical conclusion that requires zero assumptions is that a fan turned staff looked at the lackluster rewards and made them more useful than pure cosmetics.
Your “this is Hasbro” conspiracy requires a Hasbro that is willing to micromanage D&D Beyond in a way that provides more utility to players… without also jacking up the price. It requires staff who are sophisticated enough in D&D Beyond to implement this system, but not sophisticated enough to remove the longstanding work around that would be required for this to accomplish the goal you are saying Hasbro has. It would require someone who is a fan-turned-staff to be producing something for the sake of Hasbro then feigning the genuine excitement they have shown on their post.
You are welcome to believe what you want, but Occam’s razor supports the pretty obvious conclusion that the plain facts support. Your position veers into the realm of conspiracy as it requires internally inconsistent assumptions and assumptions inconsistent with reality. So, if you do decide to stick with your theory, might I suggest updating your signature block to remove the third line?
To be very clear, I do think this system should be updated to allow sharing. But, come on, why can’t we as a community ask for something sensible in a constructive way, without all the ranting and nonsensical conspiracies that this community is so prone to?
If they didn't want ranting & conspiracies, they shouldn't have locked player options behind mobile game/Magic:The Gathering monetization.
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
The ranting and conspiracies are inevitable on this forum. I've never seen more people who seem to hate everything about D&D and everything WotC does than here on these forums.
If they didn't want ranting & conspiracies, they shouldn't have locked player options behind mobile game/Magic:The Gathering monetization.
Good think they did not actually do that, since they left the ability to copy all the items, as has been repeatedly addressed on this thread.
But I also feel I must point out yet another inconsistency in your posting. You used the 4e tools as an example of something Wizards “took away” from players. Your post was utterly wrong in its analysis, but your reasoning was predicated on your belief the 4e tools having value.
Funny how you can say in one post that a subscription model had value to players and Wizards did something bad to players when they took it away… and then turn around and accuse Wizards of being evil for having a much smaller, more easily saved version (subscription content) that you apparently supported when the opposite argument makes wizards looks bad.
Posts like yours are why the previous Wizards team did not engage much with players - people who base their arguments entirely on hypocritical fantasy with such utter inconsistency that it betrays their real motivation to attack Wizards regardless of reality or what Wizards actually does.
We have a chance, as players, to forge a better relationship with the new team, and it is clear the new team is trying from their multiple AMAs and other methods of outreach. The very least we, as players, can do is engage with them in good faith and not engage in the laughably internally inconsistent conspiracies that destroyed our relationship with the prior team. The kind of self-contradictory posting you have engaged in this thread makes not only you, but the entire community look bad.
Especially when Wizards already signaled it would be open to reevaluating some of this model, including presently looking into making the player options shareable.
Every table has different rules regarding 3rd party content, homebrew options, and which official books are allowed at the table. Since I was in elemntary school my rule is if one player gets to use a book, every player gets to use the book.
I play on Fantasy Grounds, Foundry, Roll20, AboveVTT and occasionally Maps. AboveVTT is my favorite but every VTT has good and bad points. Any VTT that is using DNDBeyond for PCs will have the same sharing restrictions.
In hindsight feedback may have been the better place for this discussion. i made the original post out of disappointment that the amazing new stuff had a substantial flaw which limited it's value for many groups.
You do you, I've never used that rule at my tables as DM in the last 20 years, nor have I heard of it used in the last 40 years of playing D&D. But then, generally the rule is the DM owns the books, and the players use the DM's books, and if someone gets a new book before the DM, cool.
I remember getting the PHB 2.5 (2nd ed updated) and the DM liked the design... sure there were some minor changes no big deal. I also owned the Elf Handbook because I wanted one of the kits in the book. No big deal, someone else had the Bard book, and the Dwarf player had the Fighter book. We were allowed to buy the books we wanted to use because we were grow adults and didn't need to learn about sharing, or financial responsibility. If D&DB has paid perks, and someone has a free accound, I'm not punishing people for having a paid account because someone else only does free. That falls entirily into personal financial responsibility. My only rule on a table as DM is I have to check the rules used if it's not one I own. Just so I can balance around it, or veto it because it's a busted homebrew.
The DnD drops are cute and not op but have some out of combat utility. Only one of the spells is a combat spell, and it's mor fuff than good.
If you refused to let your friends use the Elf Handbook because you are the only person who bought it, we have a different definition of sharing.
I guess my friends were strange because we always shared our physical books with others in the group.
I don't judge those who believe only the person who buys a book should be able to use it. Why do you need to complain about those of us who want all the books to be shared with everone at their table?
Jeebus, back when i played first edition, i dont remember a tenth of the whinging going on here. Everyone bought a players book,the dm bought the dmg and monster manual, and we seemed happy.
Sometimes someone brought in an issue of Dragon Magazine.
Now ive probably accumulated over a hundred paper books and a lot lot of digital versions of stuff and its just a thousand times even more cool than it was. I can share all my digital works with all my players.
I can build characters on my smart phone? Try all sorts of different builds? See what goes together well? I use a laptop to dm dozens of monsters in encounters, on a digital moving map and players using minis.
I have a soundboard for quick effects.
Whatever folks are complaining about drops? I dunno... i cant see the need to get so worked up about it to ban all content or whatevr.
Sometimes someone brought in an issue of Dragon Magazine.
This. I had a subscription to Dragon and Dungeon Magazine, which at the time was super expensive for the amount of content, and a lot of it was unusable in any given game.
But we were excited for content. We didn't complain the moment that they gave us more for the same price.
The world has become filled with Karen's and nothing is ever satisfying because too many people are depending on an external force to find joy.
The forums here at DDB have more posters that post about WotC decisions being bad no matter what the decision is, my belief is if you hate WotC and D&D so much why are you here posting on the forum or playing the game. Have DDB and WotC made bad decisions in the past yes but its a business ran by humans and mistakes happen but hating on them for it is also a bad decision and 2 wrongs dont make a right. These items are subscriber perks and therefore should only be available to subscribers how much is a hero tier sub what 2.17 USD a month thats an extremely low price to have to pay for these items and you get the added satisfaction of making as many PC's as you want.
The forums here at DDB have more posters that post about WotC decisions being bad no matter what the decision is, my belief is if you hate WotC and D&D so much why are you here posting on the forum or playing the game. Have DDB and WotC made bad decisions in the past yes but its a business ran by humans and mistakes happen but hating on them for it is also a bad decision and 2 wrongs dont make a right. These items are subscriber perks and therefore should only be available to subscribers how much is a hero tier sub what 2.17 USD a month thats an extremely low price to have to pay for these items and you get the added satisfaction of making as many PC's as you want.
I myself am primarily suspicious & critical of all corporations, some more than others, because a corporation is not your friend. They are a pile of means of production & money paid to produce goods & perform services at an acceptable rate of & terms of rent. & this is unacceptable terms of said rental.
It's not the idea that's the problem. It's the execution.
1 year of exclusivity on player options is the solution my roommate came up with(+/- 6 months). Then said player options would be released to the greater public while maintaining value for those who get them in advance(& who are allowed to keep it after said year).
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
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I don't want it for free. It isn't about paying for it. I buy books, that is paying for it. I don't even care if it is printed. I just want to buy it, own it, and share it. They could offer the exact same thing in a pdf. That is also digital and saves on printing cost.
Mother and Cat Herder. Playing TTRPGs since 1989 (She/Her)
They're deathly afraid of PDFs being shared endlessly for free w/o revenue from such coming to investors/shareholders. It's Hasbro brass who likely mandate this policy, since they are a toy company which acts like a tech company, & who don't know how to run a TTRPG & card game company.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
I see your razors remain unsharpened and the advice of your own signature remains unfollowed.
Heaven forbid Wizards try to buff a system that was kind of lackluster without a bunch of people trying to spin some grand Big Hasbro conspiracy out of it. The metaphorical Occam would be most disappointed in your posting.
It is also a weird take when a lot of WOTC and D&D main staff have been part of the TTRPG systems for a long time. WOTC makes hasbro the most money, WOTC is the benchmark for how Hasbro should run the rest of its company (things said in past shareholder calls) so its an odd take to say they do not know what they are doing.
I'm saying HASBRO is the problem, not WotC.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Let’s play a game.
The facts in evidence that are undisputed are as follows:
1. This was created by a fan turned D&D staff whose post on the subject is written with excited diction.
2. The old rewards were almost exclusively cosmetic.
3. The new rewards give more options.
4. Wizards has left in place an easy system for sharing the content and keeping the content after you unsubscribe.
A logical conclusion that requires zero assumptions is that a fan turned staff looked at the lackluster rewards and made them more useful than pure cosmetics.
Your “this is Hasbro” conspiracy requires a Hasbro that is willing to micromanage D&D Beyond in a way that provides more utility to players… without also jacking up the price. It requires staff who are sophisticated enough in D&D Beyond to implement this system, but not sophisticated enough to remove the longstanding work around that would be required for this to accomplish the goal you are saying Hasbro has. It would require someone who is a fan-turned-staff to be producing something for the sake of Hasbro then feigning the genuine excitement they have shown on their post.
You are welcome to believe what you want, but Occam’s razor supports the pretty obvious conclusion that the plain facts support. Your position veers into the realm of conspiracy as it requires internally inconsistent assumptions and assumptions inconsistent with reality. So, if you do decide to stick with your theory, might I suggest updating your signature block to remove the third line?
To be very clear, I do think this system should be updated to allow sharing. But, come on, why can’t we as a community ask for something sensible in a constructive way, without all the ranting and nonsensical conspiracies that this community is so prone to?
This is a whole lotta back 'n' forthing and arguing over something so immensely trivial.
Get sub
Get drops (sheet options)
Make copies in a few clicks
And now you have the options forever more no sub needed and those homebrew copies will be shared with everyone no sub needed.
So you now have free extras everyone in your party can benefit from, even if you stop your sub.
Whenever the drops release something you like, repeat process. It's a purely "only when needed" thing. Hero subs are cheap enough to warrant the drops alone. Making copies is easy enough that the entire suite of new drops can be copied in about 3 mins or less.
It's a literal everybody wins situation and people are complaining? Really?
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Myself as a DM with the Master Tier subscription have exactly 0 issues with the drops not being shareable, DDB needs something to add value to a player to get the hero tier other then unlimited character creation. This adds value to players to encourage hero tier subscription
It would be interesting to know what portion of dndbeyond's revenue comes from subscriptions as opposed to books, but I can't imagine them commenting on that publicly.
To me, this drops thing sort of feels like a trial on dndbeyond's part to test how much they can put behind paywalls.
https://www.reddit.com/r/dndbeyond/comments/1t6f0pe/comment/oknv5bi/
I wonder how they got the money to pay the artists up till now?
Mother and Cat Herder. Playing TTRPGs since 1989 (She/Her)
Previously they were selling books to pay the artosys and creators. From what they’ve said in various interviews it sounds like the Drops team is separate from the regular design team so at some point down the line they’ll have to justify the cost of that new team
If they didn't want ranting & conspiracies, they shouldn't have locked player options behind mobile game/Magic:The Gathering monetization.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
The ranting and conspiracies are inevitable on this forum. I've never seen more people who seem to hate everything about D&D and everything WotC does than here on these forums.
Good think they did not actually do that, since they left the ability to copy all the items, as has been repeatedly addressed on this thread.
But I also feel I must point out yet another inconsistency in your posting. You used the 4e tools as an example of something Wizards “took away” from players. Your post was utterly wrong in its analysis, but your reasoning was predicated on your belief the 4e tools having value.
Funny how you can say in one post that a subscription model had value to players and Wizards did something bad to players when they took it away… and then turn around and accuse Wizards of being evil for having a much smaller, more easily saved version (subscription content) that you apparently supported when the opposite argument makes wizards looks bad.
Posts like yours are why the previous Wizards team did not engage much with players - people who base their arguments entirely on hypocritical fantasy with such utter inconsistency that it betrays their real motivation to attack Wizards regardless of reality or what Wizards actually does.
We have a chance, as players, to forge a better relationship with the new team, and it is clear the new team is trying from their multiple AMAs and other methods of outreach. The very least we, as players, can do is engage with them in good faith and not engage in the laughably internally inconsistent conspiracies that destroyed our relationship with the prior team. The kind of self-contradictory posting you have engaged in this thread makes not only you, but the entire community look bad.
Especially when Wizards already signaled it would be open to reevaluating some of this model, including presently looking into making the player options shareable.
If you refused to let your friends use the Elf Handbook because you are the only person who bought it, we have a different definition of sharing.
I guess my friends were strange because we always shared our physical books with others in the group.
I don't judge those who believe only the person who buys a book should be able to use it. Why do you need to complain about those of us who want all the books to be shared with everone at their table?
Jeebus, back when i played first edition, i dont remember a tenth of the whinging going on here. Everyone bought a players book,the dm bought the dmg and monster manual, and we seemed happy.
Sometimes someone brought in an issue of Dragon Magazine.
Now ive probably accumulated over a hundred paper books and a lot lot of digital versions of stuff and its just a thousand times even more cool than it was. I can share all my digital works with all my players.
I can build characters on my smart phone? Try all sorts of different builds? See what goes together well? I use a laptop to dm dozens of monsters in encounters, on a digital moving map and players using minis.
I have a soundboard for quick effects.
Whatever folks are complaining about drops? I dunno... i cant see the need to get so worked up about it to ban all content or whatevr.
This. I had a subscription to Dragon and Dungeon Magazine, which at the time was super expensive for the amount of content, and a lot of it was unusable in any given game.
But we were excited for content. We didn't complain the moment that they gave us more for the same price.
The world has become filled with Karen's and nothing is ever satisfying because too many people are depending on an external force to find joy.
The forums here at DDB have more posters that post about WotC decisions being bad no matter what the decision is, my belief is if you hate WotC and D&D so much why are you here posting on the forum or playing the game. Have DDB and WotC made bad decisions in the past yes but its a business ran by humans and mistakes happen but hating on them for it is also a bad decision and 2 wrongs dont make a right. These items are subscriber perks and therefore should only be available to subscribers how much is a hero tier sub what 2.17 USD a month thats an extremely low price to have to pay for these items and you get the added satisfaction of making as many PC's as you want.
I myself am primarily suspicious & critical of all corporations, some more than others, because a corporation is not your friend. They are a pile of means of production & money paid to produce goods & perform services at an acceptable rate of & terms of rent. & this is unacceptable terms of said rental.
It's not the idea that's the problem. It's the execution.
1 year of exclusivity on player options is the solution my roommate came up with(+/- 6 months). Then said player options would be released to the greater public while maintaining value for those who get them in advance(& who are allowed to keep it after said year).
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.