(After a user posted about initiative rolls not being captured, because they didn't have the Combat Tracker ready)
WOTC_Zac: After your post we discussed internally something like looking back and grabbing any initiative rolls that happened in the 60 seconds before clicking the "Add to Combat" button.
Character HP and Conditions. While I know I can already see character HP in the initiative tracker and I can access their sheet to see things such as their AC, conditions, and more, having it appear when I click on their token on the map (like monsters) or in the initiative tracker would be very helpful. Moreover, if other players could also see this information (or at least give the dm the option to let players see), that would cut down on a lot of asking for HP.
WOTC_Zac: You'll be delighted to know in my most recent dev update video, I announced we are actively developing condition tracking in Maps. Should be available soon.
The ability to rename maps and/ or encounters once loaded. Not a big issue, but if I have multiple encounters planned using similar maps or sometimes even the same map, they can get lost pretty easily, so letting us rename a created map/ encounter would be nice.
WOTC_Zac: rename we're including as part of an upcoming project in our DM Prep tooling features in our roadmap (along with a lot of other incredible stuff!)
Lastly, while I doubt this is something the maps team needs to do or even can do, it would be nice to have maps draw or force a grid on a new (especially imported map), seeing as they already ask for the relavtive size of the tokens I think the logical next step is to have an option to draw a grid based off the size of the tokens.
WOTC_Zac: adding grids to maps is not the highest priority at the moment, given there are many third party tools to help with that, but I see the value in saving a step!
WOTC_Zac: Because of app store reviews, the Mobile team has a separate release cadence and is a little less frequent. Whenever the app gets updated, their updates should appear here.
Request for ammunition for ranged weapons to auto reduce on use.
WOTC_Zac: This is the sort of thing that will be much easier once our new platform is live, but is way more difficult than you'd expect under our current platform.
WOTC_Zac: This is a bug with the new DirectX drivers. From another user here on Reddit:
FYSA, some users are reporting issues in maps where zooming too far in or out makes everything fade out and disappear. Zooming the other way makes everything fade back in and appear.
This is a driver problem.
Just an update. I hade done all the usuals around uninstalling/reinstalling chrome. Flushing cookies and all. But nothing worked. I googled "chome and edge display issues. not in firefox" and Gemini suggested a possbility on the the chrome://flags set of features around ANGLE graphics backend. The suggestion there was to alter setting. The ones they suggested did not work or were not available (like OpenGL), so kept choosing different once. I then go the maps to stop behaiving like they were by choosing "D3D11 WARP". I am not 100% sure what the differences are between these. The performance kind of feels a little off than before, but it's usable + i can see everything in maps again in Chrome.
It appears these are the DirectX drivers. D3D11 means Direct X 3D v11. D3D11 WARP stands for Direct3D 11 Windows Advanced Rasterization Platform. It is Microsoft’s high-performance software graphics renderer built directly into Windows. It acts as a safety net that allows 3D graphics to be processed entirely by your CPU when your dedicated graphics card (GPU) cannot or should not do the job. And I don't have a dedicated GPU. I have a Snapdragon ARM CPU that double-duties this. The WARP verson of this allows my CPU to do the job of a GPU (I think). I will say though, it is not as snappy as it was originally, but it has stopped the zooming/lighting issue. Now it's just sluggish. There is now way I have found to reinstall direct x. Most suggest a full windows reinstall. Don't have time for that.
I am so happy that (at least parts of it) will be streamed. Where can we watch the stream? And would it be possible to watch it later or it will be only live and then gone? Either way, it sounds great!
LaTiaJacquise: Everything will be streamed to the D&D YouTube channel and will be available after the convention!
LaTiaJacquise: you have to sign up for one of the slots, and that is your two-hour window to come and participate!
LaTiaJacquise: All of the proceeds from our ticket sales are supporting Children’s Miracle Network Hospitals, so you’d be doing a very cool thing by helping us support them!
LaTiaJacquise: I have to offer a correction here: you have to sign up for one of the slots, and that is your two-hour window to come and participate. The sum of the events doesn't take up the whole two hours, but the amount of time is also dependent on how many others have signed up.
Has beyond been super jank over the last week or so for anyone else?
WOTC_BrianPerry: Last week we had some forum issues that spilled into the rest of the site's stability. But we believe we have mostly resolved that for now.
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
I agree. It seems mad to me that multiple staff members post on Reddit, yet we can't even get the Community Manager to interact on their own forums. Especially with things like AMA's, I can understand that it might be easier to run them on Reddit, but someone from DDB should be compiling the answers to post here, either as a news post or here in the forums.
Thanks you for putting in the effort that DDB can't be bothered with.
Precisely. There's value in using Reddit for this, the format is better for an AMA, but that they don't also display all of that (or even effectively advertise that it's coming up) on their own site is a staff failure on DDB's part.
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https://www.reddit.com/r/dndbeyond/comments/1ui8ibd/comment/ovhesw1/
https://www.reddit.com/r/dndbeyond/comments/1uobs2c/comment/ovrpzgk/
https://www.reddit.com/r/dndbeyond/comments/1uoh2sp/comment/ovsf3rq/
https://www.reddit.com/r/dndbeyond/comments/1up6hza/comment/ow46dvt/
https://www.reddit.com/r/dndbeyond/comments/1up6hza/comment/ow46itx/
https://www.reddit.com/r/dndbeyond/comments/1urlyjk/comment/owiq1t3/
https://www.reddit.com/r/dndbeyond/comments/1urvbkb/comment/owt7i4o/
https://www.reddit.com/r/dndbeyond/comments/1up2bdf/comment/ovws96i/
https://www.reddit.com/r/onednd/comments/1uq0o7u/comment/ow4g163/
https://www.reddit.com/r/dndbeyond/comments/1urybfw/comment/owkbxih/
https://www.reddit.com/r/gencon/comments/1urxky8/comment/owkfoc9/
https://www.reddit.com/r/dndbeyond/comments/1upgyy9/comment/ow0k6qa/
Thanks for Porting these over.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
I agree. It seems mad to me that multiple staff members post on Reddit, yet we can't even get the Community Manager to interact on their own forums. Especially with things like AMA's, I can understand that it might be easier to run them on Reddit, but someone from DDB should be compiling the answers to post here, either as a news post or here in the forums.
Thanks you for putting in the effort that DDB can't be bothered with.
Precisely. There's value in using Reddit for this, the format is better for an AMA, but that they don't also display all of that (or even effectively advertise that it's coming up) on their own site is a staff failure on DDB's part.