I'm pretty excited based on what's been released so far. The aesthetic of the character is just pinpoint warlock-- a real warlock's warlock. I like how they give her the blade features as well the chain, kind of giving a taste of all the different flavors. I bet they're are gonna be skill trees for each direction you'd want to go too.
The main character seemed pretty interesting too, hitting that stride between "gruff, edgy, silent type" and "Marvel-style quipping", giving her the impression of having a sharp wit and an internal monolog she might not always share. Definitely seems like she's got the potential to be an interesting, multi-faceted character. And she's voiced by EDE from Mass Effect! Added bonus. The sarcastic imp seemed fun too.
Gameplay looks interesting-- I like the focus on using spells to interact with the environment as much as in combat, and even *in* combat, using them to look for ways to give you an edge with the environment (like toppling the pillar on the zombie, or pulling the sword out of the ogre zombie). The actual swordplay looked a little basic, so hopefully there's room for added complexity as you gain exp, but being able to switch between the sword and hammer was cool.
All in all I prefer what's presented here to if they had tried to stick too close to the rules of DND. Yes, we all know she wouldn't have that many spell slots-- but the rules for the ttrpg facilitate the ttrpg to approximate the "reality" for the characters, and that "reality" would look a lot more like this if it was a video game instead.
Part of me wants this game to be a hit, and the first of a series where each dnd class gets a solo game to really showcase its cinematic potential. I'd play the hell out of Paladin or Rogue, even Bard!
Yeah my first thought was, those spells don’t seem like warlock powers very much. But, as you’re saying, this is the video game version, so they’re going to take some liberties. And you’re solo, it seems. Without a party to support you, you’ll need some extra oomph.
After how crappy dark alliance was, I hadn’t been expecting much, but this is definitely going to make me take a look. I probably won’t pre-order, but I’ll be checking reviews.
the combat/movement looked awkward. It didn't feel like a warlock, and warlock is a class I think you could stick pretty close to in a single player game.
The character/dialogue was whatever. I wasn't bothered, I was not wowed.
but its like a year off so its got time to nail things down. Though I don't think its going to feel like a warlock end of the day. Its just magic girl with a D&D skin.
the combat/movement looked awkward. It didn't feel like a warlock, and warlock is a class I think you could stick pretty close to in a single player game.
The character/dialogue was whatever. I wasn't bothered, I was not wowed.
but its like a year off so its got time to nail things down. Though I don't think its going to feel like a warlock end of the day. Its just magic girl with a D&D skin.
Warlock is a pretty versatile class though, which is probably why they singled it out for a game of its own. They can be casters, they can be gishes, they can be summoners, they can be stealthy-- magic girl is actually a pretty good description of what Warlocks are in dnd too.
Its hard to say what exactly this game will be. Maybe it will be interesting.
But it always astonishes me how these giant companies fumble thier IP's so hard. Most people that would buy a D&D game, want to play a game based in those worlds with those rules. Its hard to imagine many want a D&D action game, from the same people that made the last one that flopped.
They fumble the bag with video games based around magic too.
Looks promising, but we have seen things good things cut down for short term gain before, so who knows if it is going to be axed for a tax write off by some executive before launch. Since it is Due next year, I am doubting it will, but I will only get my hype engine going in full closer to release.
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He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
It looks like a functional hack-and-slasher/blaster to me. A lot will depend on how interesting the world is to explore or varied the fights are, which we can't tell from this vertical slice. If it has interesting combat and traversal challenges like Jedi Survivor then it'll do well, if it ends up with a whole lot of nothing to commute through like Forspoken it will do poorly.
For me personally, I'm less interested in the gameplay than I am in the lore. We already know Tasha will be the MC's patron, so I'm curious about where this is set (I'm assuming FR) and when, as well as who else might pop up (e.g. Minsc and Boo, maybe some of the BG3 crew, or some of the other notables like Elminster etc.)
It looks like a functional hack-and-slasher/blaster to me. A lot will depend on how interesting the world is to explore or varied the fights are, which we can't tell from this vertical slice. If it has interesting combat and traversal challenges like Jedi Survivor then it'll do well, if it ends up with a whole lot of nothing to commute through like Forspoken it will do poorly.
For me personally, I'm less interested in the gameplay than I am in the lore. We already know Tasha will be the MC's patron, so I'm curious about where this is set (I'm assuming FR) and when, as well as who else might pop up (e.g. Minsc and Boo, maybe some of the BG3 crew, or some of the other notables like Elminster etc.)
ENworld are reporting its Drakov from Ravenloft which surprised me, I was sure it would be FR
Its hard to say what exactly this game will be. Maybe it will be interesting.
But it always astonishes me how these giant companies fumble thier IP's so hard. Most people that would buy a D&D game, want to play a game based in those worlds with those rules. Its hard to imagine many want a D&D action game, from the same people that made the last one that flopped.
They fumble the bag with video games based around magic too.
I belive must of D&D player would like a game like God of War, Skyrim, The Witcher, Heretic/Hexen, Battle for Middle-Earth or even Disco Elisium with D&D IP, see the IP in other way beyond the rules in the book is funny. They do this other styles of game genre since TSR times.
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
Rollback Post to RevisionRollBack
Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
They listened to 10 years of feedback telling them to stop focusing on & defaulting to the Forgotten Realms.
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DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
At the moment, it isn’t a launch day purchase. It’s a wait a few months and see. After dark alliance (and let’s be honest, so many other mediocre games) you have to be cautious.
Nothing we've seen so far does anything to differentiate it from the sheer number of ARPG fantasy games that are already available. They've got their work cut out for them.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
They listened to 10 years of feedback telling them to stop focusing on & defaulting to the Forgotten Realms.
Actually no. The vast majority of feedback was more FR content, but they hired an executive who only played Grayhawk and made it known that he was going to resurrect Grayhawk and do his best to shut down the FR.
Rollback Post to RevisionRollBack
Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
They listened to 10 years of feedback telling them to stop focusing on & defaulting to the Forgotten Realms.
Actually no. The vast majority of feedback was more FR content, but they hired an executive who only played Grayhawk and made it known that he was going to resurrect Grayhawk and do his best to shut down the FR.
Do you have a named, non-anonymous source for these claims that's minimally biased?
Rollback Post to RevisionRollBack
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
They listened to 10 years of feedback telling them to stop focusing on & defaulting to the Forgotten Realms.
Actually no. The vast majority of feedback was more FR content, but they hired an executive who only played Grayhawk and made it known that he was going to resurrect Grayhawk and do his best to shut down the FR.
Yeah they’re shutting down the Forgotten Realms, that’s why in the last year we’ve only had <checks notes> two books that explicitly had Forgotten Realms in the title, two books releasing next month focusing on Forgotten Realms and a Forgotten Realms campaign announced. In fact since 5.5 released almost every book has been Forgotten Realms. To anyone not with an axe to grind who is making stuff up the Forgotten Realms still looks a lot like the default setting
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I'm pretty excited based on what's been released so far. The aesthetic of the character is just pinpoint warlock-- a real warlock's warlock. I like how they give her the blade features as well the chain, kind of giving a taste of all the different flavors. I bet they're are gonna be skill trees for each direction you'd want to go too.
The main character seemed pretty interesting too, hitting that stride between "gruff, edgy, silent type" and "Marvel-style quipping", giving her the impression of having a sharp wit and an internal monolog she might not always share. Definitely seems like she's got the potential to be an interesting, multi-faceted character. And she's voiced by EDE from Mass Effect! Added bonus. The sarcastic imp seemed fun too.
Gameplay looks interesting-- I like the focus on using spells to interact with the environment as much as in combat, and even *in* combat, using them to look for ways to give you an edge with the environment (like toppling the pillar on the zombie, or pulling the sword out of the ogre zombie). The actual swordplay looked a little basic, so hopefully there's room for added complexity as you gain exp, but being able to switch between the sword and hammer was cool.
All in all I prefer what's presented here to if they had tried to stick too close to the rules of DND. Yes, we all know she wouldn't have that many spell slots-- but the rules for the ttrpg facilitate the ttrpg to approximate the "reality" for the characters, and that "reality" would look a lot more like this if it was a video game instead.
Part of me wants this game to be a hit, and the first of a series where each dnd class gets a solo game to really showcase its cinematic potential. I'd play the hell out of Paladin or Rogue, even Bard!
Yeah my first thought was, those spells don’t seem like warlock powers very much.
But, as you’re saying, this is the video game version, so they’re going to take some liberties. And you’re solo, it seems. Without a party to support you, you’ll need some extra oomph.
After how crappy dark alliance was, I hadn’t been expecting much, but this is definitely going to make me take a look. I probably won’t pre-order, but I’ll be checking reviews.
A whole lot of meh to me.
the combat/movement looked awkward. It didn't feel like a warlock, and warlock is a class I think you could stick pretty close to in a single player game.
The character/dialogue was whatever. I wasn't bothered, I was not wowed.
but its like a year off so its got time to nail things down. Though I don't think its going to feel like a warlock end of the day. Its just magic girl with a D&D skin.
Warlock is a pretty versatile class though, which is probably why they singled it out for a game of its own. They can be casters, they can be gishes, they can be summoners, they can be stealthy-- magic girl is actually a pretty good description of what Warlocks are in dnd too.
Alpha footage isn't final.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Looks interesting to me, but I'll wait to get excited until it gets closer to launch.
Its hard to say what exactly this game will be. Maybe it will be interesting.
But it always astonishes me how these giant companies fumble thier IP's so hard. Most people that would buy a D&D game, want to play a game based in those worlds with those rules. Its hard to imagine many want a D&D action game, from the same people that made the last one that flopped.
They fumble the bag with video games based around magic too.
Looks promising, but we have seen things good things cut down for short term gain before, so who knows if it is going to be axed for a tax write off by some executive before launch.
Since it is Due next year, I am doubting it will, but I will only get my hype engine going in full closer to release.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
It looks like a functional hack-and-slasher/blaster to me. A lot will depend on how interesting the world is to explore or varied the fights are, which we can't tell from this vertical slice. If it has interesting combat and traversal challenges like Jedi Survivor then it'll do well, if it ends up with a whole lot of nothing to commute through like Forspoken it will do poorly.
For me personally, I'm less interested in the gameplay than I am in the lore. We already know Tasha will be the MC's patron, so I'm curious about where this is set (I'm assuming FR) and when, as well as who else might pop up (e.g. Minsc and Boo, maybe some of the BG3 crew, or some of the other notables like Elminster etc.)
ENworld are reporting its Drakov from Ravenloft which surprised me, I was sure it would be FR
I belive must of D&D player would like a game like God of War, Skyrim, The Witcher, Heretic/Hexen, Battle for Middle-Earth or even Disco Elisium with D&D IP, see the IP in other way beyond the rules in the book is funny. They do this other styles of game genre since TSR times.
Honestly that's even better! When was the last time we got a video game set in Ravenloft, not counting stints from the MMOs?
It's too early to know for certain, the game still has a lot of work to be done on it, so I'll hold final judgement until it gets closer to being done. Still, what was released did not impress me. It didn't "feel" like D&D, and if they depart too far from the D&D Warlock, then what's the point of putting D&D in the title. Also depends on whether it ends up being multiplayer or singleplayer. There won't be much interest for a single player game imho. As for the setting, Ravenloft would be great - it won't be Forgotten Realms (current leadership doesn't want FR content).
Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
They listened to 10 years of feedback telling them to stop focusing on & defaulting to the Forgotten Realms.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
At the moment, it isn’t a launch day purchase. It’s a wait a few months and see. After dark alliance (and let’s be honest, so many other mediocre games) you have to be cautious.
Nothing we've seen so far does anything to differentiate it from the sheer number of ARPG fantasy games that are already available. They've got their work cut out for them.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Actually no. The vast majority of feedback was more FR content, but they hired an executive who only played Grayhawk and made it known that he was going to resurrect Grayhawk and do his best to shut down the FR.
Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
Do you have a named, non-anonymous source for these claims that's minimally biased?
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Yeah they’re shutting down the Forgotten Realms, that’s why in the last year we’ve only had <checks notes> two books that explicitly had Forgotten Realms in the title, two books releasing next month focusing on Forgotten Realms and a Forgotten Realms campaign announced. In fact since 5.5 released almost every book has been Forgotten Realms. To anyone not with an axe to grind who is making stuff up the Forgotten Realms still looks a lot like the default setting