Just a little confused as to how this works. For example, if we are playing and a player finds a potion of healing. Rather than them search through THEIR equipment screen looking for a potion of healing to ADD to their inventory, can the DM assign that potion to the players inventory remotely. Also, does the DM have functionality therefore to REMOVE items from the players inventory? (Say a thief picks their pockets but I don't want them to immediately know what was taken OR someone slips something INTO their pockets but I don't want to alert them straight away as to what it is) And, if the DM can do this, how often is the players inventory refreshed to reflect changes made?
To answer your question quick and easy - yes, you can add and remove items or change literally anything on their sheet as long as they are in your campaign module. Any character in a campaign module that you are the DM for is exactly like any character you make in character creation. You can change everything.
To my knowledge in order for the player to see any changes you, as the DM, have made. They will need to refresh their character sheet; if they don't refresh their page during the session none of your changes will be seen until the next time they do refresh.
Now, as for the player and you making changes at the same time. I do not know which takes precedence upon refreshing nor am I completely sure it matters, unless you're both changing the same thing. I'm guessing it's whoever made the most recent changes. Say, he has 2/3 1st level spells used and he changes it so it's only 1/3, but you change it to 3/3. When he refreshes his page I'm assuming it would change to 3/3 because you changed it after he did, but I'm not 100% sure. Because of this whenever I add an item to one of my player's character sheets (which I do most of the time, instead of having them do it) I refresh their page before doing it and immediately let them know I added it and to refresh their page. If we're deep in backstory, meeting new NPCs, or something else along those lines I ask if they are editing their notes on their sheet before changing anything so nothing accidentally gets deleted, but even if they were; when I refresh before making the changes their page would update with whatever they've changed causing (hopefully) only a minor loss of data.
I would try to avoid having two people making changes to the same character at the same time.
I imagine a "set" change (like setting spell slots) would have the last change be the one that matters, but if both players made an addition (like adding an item) both changes would take effect.
To answer your question quick and easy - yes, you can add and remove items or change literally anything on their sheet as long as they are in your campaign module. Any character in a campaign module that you are the DM for is exactly like any character you make in character creation. You can change everything.
To my knowledge in order for the player to see any changes you, as the DM, have made. They will need to refresh their character sheet; if they don't refresh their page during the session none of your changes will be seen until the next time they do refresh.
Now, as for the player and you making changes at the same time. I do not know which takes precedence upon refreshing nor am I completely sure it matters, unless you're both changing the same thing. I'm guessing it's whoever made the most recent changes. Say, he has 2/3 1st level spells used and he changes it so it's only 1/3, but you change it to 3/3. When he refreshes his page I'm assuming it would change to 3/3 because you changed it after he did, but I'm not 100% sure. Because of this whenever I add an item to one of my player's character sheets (which I do most of the time, instead of having them do it) I refresh their page before doing it and immediately let them know I added it and to refresh their page. If we're deep in backstory, meeting new NPCs, or something else along those lines I ask if they are editing their notes on their sheet before changing anything so nothing accidentally gets deleted, but even if they were; when I refresh before making the changes their page would update with whatever they've changed causing (hopefully) only a minor loss of data.
Very concise and thorough answer. Thankyou very much, that helps a lot.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Just a little confused as to how this works. For example, if we are playing and a player finds a potion of healing. Rather than them search through THEIR equipment screen looking for a potion of healing to ADD to their inventory, can the DM assign that potion to the players inventory remotely. Also, does the DM have functionality therefore to REMOVE items from the players inventory? (Say a thief picks their pockets but I don't want them to immediately know what was taken OR someone slips something INTO their pockets but I don't want to alert them straight away as to what it is) And, if the DM can do this, how often is the players inventory refreshed to reflect changes made?
To answer your question quick and easy - yes, you can add and remove items or change literally anything on their sheet as long as they are in your campaign module. Any character in a campaign module that you are the DM for is exactly like any character you make in character creation. You can change everything.
To my knowledge in order for the player to see any changes you, as the DM, have made. They will need to refresh their character sheet; if they don't refresh their page during the session none of your changes will be seen until the next time they do refresh.
Now, as for the player and you making changes at the same time. I do not know which takes precedence upon refreshing nor am I completely sure it matters, unless you're both changing the same thing. I'm guessing it's whoever made the most recent changes. Say, he has 2/3 1st level spells used and he changes it so it's only 1/3, but you change it to 3/3. When he refreshes his page I'm assuming it would change to 3/3 because you changed it after he did, but I'm not 100% sure. Because of this whenever I add an item to one of my player's character sheets (which I do most of the time, instead of having them do it) I refresh their page before doing it and immediately let them know I added it and to refresh their page. If we're deep in backstory, meeting new NPCs, or something else along those lines I ask if they are editing their notes on their sheet before changing anything so nothing accidentally gets deleted, but even if they were; when I refresh before making the changes their page would update with whatever they've changed causing (hopefully) only a minor loss of data.
A Graduation to be Remembered | A Village Bathed in Crimson
I would try to avoid having two people making changes to the same character at the same time.
I imagine a "set" change (like setting spell slots) would have the last change be the one that matters, but if both players made an addition (like adding an item) both changes would take effect.