For a circular tower, if there's 100 square feet then the radius is actually 5.64 ft. (Area = Pi * R^2). Incredibly small.
Then choose the square option. ¯\_(ツ)_/¯
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When comparing area don't forget that some of the Tiny Hut is impractical for creatures to use because of the dome shape. The area of tiny hut where the dome it at least 5 feet above the ground is only 232.2 square feet, which is much more comparable.
For my money I'd use both, use the slot to make a comfortable lounge for myself and some triple bunk beds upstairs for a bunk room. Then ritually cast Tiny Hut to put a force field around the downstairs and unseen servant for fun. Everyone else goes up to the bunk room to sleep while I settle into the lounge without a care in the world.
If you're on the top floor of Galder's tower, and the Chaotic Stupid person Dispel's it with dispel magic. Do you take 10d6 fall damage?
If you're on the top floor, then no, as you would only fall 10 ft. If you were somehow on top of the whole structure, then yes.
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The tower is inconvenient more than cramped, RAW. I’ve allowed my players to adjust the dimensions to suit a microhome configuration at each level instead of one room, so it feels less like a studio and more like a trailer.
A 200sqft tiny house can accommodate one, maybe two people on a day-to-day basis. Reasonably, the bulk of the space is for people to sleep, and accounting for vertical space you can fit a decent amount of cots throughout a multipurpose area.
Framing the tower as glamping and more akin to an extravagant camper has helped my players get creative with it. At higher levels, if used as a base-building tool, there’s no saying you can’t knock down or reform walls to form a layout in whatever configuration you want with Mighty Fortress and Stoneshape.
But mostly, it’s a flex. You glamp in a magical AC-controlled cabin, the rest of your team sleeps in tents in the mud. Leomund’s Tiny Hut is bigger, but explicitly doesn’t have the accommodations of a Tower in exchange for being easier to hide.
As I see it, this spell is really all about real estate. And class struggles.
A 7th level wizard could spend a year creating 4 towers - one 3 levels tall, three 2 levels tall. After a year, these would be permanent, and up for sale. He would spend some spell slots and invest some time, but no real labor or materials would be needed. He could rent them out for that first year, then sell them once they became permanent. I'm just going to throw out some numbers: The small towers are 2000 gold, the tall one 4000. That's a yearly income of 10.000 gold pieces, for nothing other than some spell slots. And infinitely safer than adventuring.
Moving on to class struggles: Masons and carpenters cannot do the same. Honest, hard working and dependable workmen - the salt of the earth - will have to mount some sort of response, or go out of business. There would be strikes, fights would break out, guilds would hire other casters to cast dispel magic on the houses, forcing the wizard to start over (maybe - the spell description actually only says you have to cast it in the same place, with the same configuration, for a year).
Meanwhile, the wizard himself isn't content to live in a house of the sort that can be summoned from thin air. So he's paying half his income - 5.000 gold - to have a luxury home built by some of the honest, hard working, dependable, salt of the eart masons. To deliberately throw a spanner in the works of their class fight.
For my next adventure, I'll need to throw in a castle put together from Galder's Towers and Walls of Stone.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I made it 20x20 and it's quite cozy with enough space for activities. The DM also said whomever made up the spell has no idea about scale. Sure, you can cram all that stuff in such a small space, but wizards are a bit egotistical about their towers and wouldn't put up with such nonsense.
If we assume the classic cylindrical tower, then each circular room with area 100 square feet, would have a radius of 11 feet. Now, that may sound tiny, but let's contextualise that. That's enough for two average sized people to lay end to end across the center of the circle. In terms of what the spell offers, you could easily accommodate the options.
If we're talking a square tower, that's a 10ft by 10ft space, which for a single person occupancy, isn't that bad (especially considering you get 10 floors). We're talking a small bedroom, a small dining space etc, but 10 of them.
It's also important to remember, as noted, the whole "1 creature per 5 foot square" only applies in combat. A five foot square is a very large space and isn't the amount of space people occupy in their day to day lives.
11 feet would be the diameter, not the radius. The circular tower would be half the size you're picturing. A 100 sq ft circle has a radius of 5.6419 ft.
If we assume the classic cylindrical tower, then each circular room with area 100 square feet, would have a radius of 11 feet. Now, that may sound tiny, but let's contextualise that. That's enough for two average sized people to lay end to end across the center of the circle. In terms of what the spell offers, you could easily accommodate the options.
If we're talking a square tower, that's a 10ft by 10ft space, which for a single person occupancy, isn't that bad (especially considering you get 10 floors). We're talking a small bedroom, a small dining space etc, but 10 of them.
It's also important to remember, as noted, the whole "1 creature per 5 foot square" only applies in combat. A five foot square is a very large space and isn't the amount of space people occupy in their day to day lives.
11 feet would be the diameter, not the radius. The circular tower would be half the size you're picturing. A 100 sq ft circle has a radius of 5.6419 ft.
That correction has been made multiple times in this thread in the six years since that comment was posted.
If you're going to dig up old threads to pick fights with people in the past, at least make sure you're not the third or fourth person to do it.
If we assume the classic cylindrical tower, then each circular room with area 100 square feet, would have a radius of 11 feet. Now, that may sound tiny, but let's contextualise that. That's enough for two average sized people to lay end to end across the center of the circle. In terms of what the spell offers, you could easily accommodate the options.
If we're talking a square tower, that's a 10ft by 10ft space, which for a single person occupancy, isn't that bad (especially considering you get 10 floors). We're talking a small bedroom, a small dining space etc, but 10 of them.
It's also important to remember, as noted, the whole "1 creature per 5 foot square" only applies in combat. A five foot square is a very large space and isn't the amount of space people occupy in their day to day lives.
11 feet would be the diameter, not the radius. The circular tower would be half the size you're picturing. A 100 sq ft circle has a radius of 5.6419 ft.
No, it'd be the exact size I described, I just used the wrong word. A circle with a radius of 5'6" would indeed be big enough for "two average sized people to lay end to end across the center of the circle".
The only error I made was saying radius rather than diameter. All other assertions are correct.
Why did you reply to a 6 year old comment to try and "correct" the wrong thing?
Okay, that's fluffing amazing. I had no idea there was a real person behind this spell. I assumed it was one of the legendary Wizards like Mordenkainen. Finding out this spell exists as a memorial to a fallen player -- I'm not crying, you're crying!
I was surprised when this thread came out and still surprised anyone had a issue with this spell. It creates two 100 sq foot areas to stay, can be permanent, is warm and dry, adds furniture etc.
I would not mind a 5.5 update maybe add the ritual tag and just because is think it would be funny is if the warm and dry no matter the conditions went as far as if cast under water it kept it warm and dry with a air pocket. But the size, what it does is awesome. I mainly just wish it was available to warlocks. They have shockingly few spells that make their life easier, like why did they make a pact in the first place if not to improve their lives.
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The "trap door/ladder" setup would be under (trap door)/just behind (ladder) the "camera man"
For a circular tower, if there's 100 square feet then the radius is actually 5.64 ft. (Area = Pi * R^2). Incredibly small.
Then choose the square option. ¯\_(ツ)_/¯
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
When comparing area don't forget that some of the Tiny Hut is impractical for creatures to use because of the dome shape. The area of tiny hut where the dome it at least 5 feet above the ground is only 232.2 square feet, which is much more comparable.
For my money I'd use both, use the slot to make a comfortable lounge for myself and some triple bunk beds upstairs for a bunk room. Then ritually cast Tiny Hut to put a force field around the downstairs and unseen servant for fun. Everyone else goes up to the bunk room to sleep while I settle into the lounge without a care in the world.
Two levels 10 X 10 is not as small as you would think. Here is an example where 2-4 adventurers could be comfortable
Galder's Tower Image the grid in the image is 2.5 feet per square the beds would be bunk beds, and someone could sleep in front of the hearth as well
Just published a map on DriveThruRPG The Forgotten Temple
If you're on the top floor of Galder's tower, and the Chaotic Stupid person Dispel's it with dispel magic. Do you take 10d6 fall damage?
Blank
If you're on the top floor, then no, as you would only fall 10 ft. If you were somehow on top of the whole structure, then yes.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
This is the true beauty of his tower.
Blank
an interior designer take on 10x10 rooms, including 3D visualization of them: https://homedecorbliss.com/10x10-bedroom-layouts/
Doesn’t Galder’s Tower become a permanent structure after a year giving it a more better downtime value
The tower is inconvenient more than cramped, RAW. I’ve allowed my players to adjust the dimensions to suit a microhome configuration at each level instead of one room, so it feels less like a studio and more like a trailer.
A 200sqft tiny house can accommodate one, maybe two people on a day-to-day basis. Reasonably, the bulk of the space is for people to sleep, and accounting for vertical space you can fit a decent amount of cots throughout a multipurpose area.
Framing the tower as glamping and more akin to an extravagant camper has helped my players get creative with it. At higher levels, if used as a base-building tool, there’s no saying you can’t knock down or reform walls to form a layout in whatever configuration you want with Mighty Fortress and Stoneshape.
But mostly, it’s a flex. You glamp in a magical AC-controlled cabin, the rest of your team sleeps in tents in the mud. Leomund’s Tiny Hut is bigger, but explicitly doesn’t have the accommodations of a Tower in exchange for being easier to hide.
As I see it, this spell is really all about real estate. And class struggles.
A 7th level wizard could spend a year creating 4 towers - one 3 levels tall, three 2 levels tall. After a year, these would be permanent, and up for sale. He would spend some spell slots and invest some time, but no real labor or materials would be needed. He could rent them out for that first year, then sell them once they became permanent. I'm just going to throw out some numbers: The small towers are 2000 gold, the tall one 4000. That's a yearly income of 10.000 gold pieces, for nothing other than some spell slots. And infinitely safer than adventuring.
Moving on to class struggles: Masons and carpenters cannot do the same. Honest, hard working and dependable workmen - the salt of the earth - will have to mount some sort of response, or go out of business. There would be strikes, fights would break out, guilds would hire other casters to cast dispel magic on the houses, forcing the wizard to start over (maybe - the spell description actually only says you have to cast it in the same place, with the same configuration, for a year).
Meanwhile, the wizard himself isn't content to live in a house of the sort that can be summoned from thin air. So he's paying half his income - 5.000 gold - to have a luxury home built by some of the honest, hard working, dependable, salt of the eart masons. To deliberately throw a spanner in the works of their class fight.
For my next adventure, I'll need to throw in a castle put together from Galder's Towers and Walls of Stone.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I made it 20x20 and it's quite cozy with enough space for activities. The DM also said whomever made up the spell has no idea about scale. Sure, you can cram all that stuff in such a small space, but wizards are a bit egotistical about their towers and wouldn't put up with such nonsense.
... and it's certainly not unbalanced for each floor to be 20x20. Certainly gives enough room for actual stairs instead of a ladder. :)
11 feet would be the diameter, not the radius. The circular tower would be half the size you're picturing. A 100 sq ft circle has a radius of 5.6419 ft.
That correction has been made multiple times in this thread in the six years since that comment was posted.
If you're going to dig up old threads to pick fights with people in the past, at least make sure you're not the third or fourth person to do it.
pronouns: he/she/they
No, it'd be the exact size I described, I just used the wrong word. A circle with a radius of 5'6" would indeed be big enough for "two average sized people to lay end to end across the center of the circle".
The only error I made was saying radius rather than diameter. All other assertions are correct.
Why did you reply to a 6 year old comment to try and "correct" the wrong thing?
Find my D&D Beyond articles here
Okay, that's fluffing amazing. I had no idea there was a real person behind this spell. I assumed it was one of the legendary Wizards like Mordenkainen. Finding out this spell exists as a memorial to a fallen player -- I'm not crying, you're crying!
I was surprised when this thread came out and still surprised anyone had a issue with this spell. It creates two 100 sq foot areas to stay, can be permanent, is warm and dry, adds furniture etc.
I would not mind a 5.5 update maybe add the ritual tag and just because is think it would be funny is if the warm and dry no matter the conditions went as far as if cast under water it kept it warm and dry with a air pocket. But the size, what it does is awesome. I mainly just wish it was available to warlocks. They have shockingly few spells that make their life easier, like why did they make a pact in the first place if not to improve their lives.