Enter the Mirrored One - Tuesdays 6:00 pm -10:00 pm.
Cthulhu is rising, and a prophecy is in play. You must destroy his means of escape, or rediscover the power that imprisoned him in the first place. His agents are constantly working against you, but there are allies in this world. Gather power to stand up to the might of this eldritch being and his cultists or allow the world to fall into his domain.
Current Capacity: 6/6
Dar the Human Echo Knight Fighter
Fruit Punch the Fishman Life Cleric
Jasper the Human Chronurgy Wizard/Eloquence Bard/Twilight Cleric
Kayeverest Osstauncci the Human Assassin Rogue/Shadow Monk
Steve Stevenson the Deep Gnome Armorer Artificer
Yukyuk the Wise the Firbolg Creation Bard
Status: Ongoing, Session Count: 71, Level 15
Session 71 Update:
The party travelled to the Bayless Port to find magic to help deage Steve. They first travelled through the storms of the area to the temple of Maown, a god of rain and life. The priests there informed the party that there were no magics that could be given to a being dying of old age; so the party left to seek a different treatment. The priest did suggest appealing to Steve's own god for help, and with the help of Yukyuk, it was explained by that god that if Steve buried himself with a ruby his aging problem would be taken care of. The party buried Steve with a ruby, and he returned with an entirely new body made of amethyst. Yukyuk would go own to sell drugs within the city, and Dar acquired a new set of swords from his father. The party was also contacted by a man named Farid who told them a tribunal wanted to meet with the party. The party travelled to the location given to them by Farid, and they were taken to a large underground compound in the middle of the desert populated by many outcasts of society. They saw sun elf priests and death worshipping cultists. It was revealed to the party that the tribunal was actually three ancient blue dragons that ruled Solsail from the shadows, and they met with Rocakilli, the Rockiller, Shah of Alaulumwu. He was impressed with the party's ability to kill the beholder and asked them to take care of some problems the tribunal were having trouble with in exchange for support against Cthulhu. The party decided to investigate the mysterious disappearances occurring at the bottom of the Bay of Ethelbean; after that the party would battle an old enemy in the south of Solsail: Hannath, the Dead Doom. The party now takes off to the bay, readying themselves for what is to come...
Vengeance of the Maimed Mage - Sundays 6:00 pm - 10:00 pm.
The continent of Moorladen is known by many names: Home of the Dawn Empire, Countries of Autumn, and the Crown of Zanir are just a few. Its most famous name however is this: the Land of the Immortals. All people born on this continent are blessed with eternal youth. People grow to maturity, and they slowly stop aging. The government claims this is due to the advancements made in magic and science, and most believe them. You, however, know that there must be a deeper reason for this miracle. Rumors of dark, necromantic, practices happening in shadowed corners and isolated halls have been spread across the continent. It is up to you to investigate them.
Current Capacity: 5/6
Grinning Jack the Shadar-kai Hexblade Warlock/Divine Soul Sorcerer/Paladin/Rogue
Limn the Forest Gnome Scribes Wizard
Melion the Dwarf Life Cleric
Torok the Half-Orc Battle Master Fighter
Tydl Umeneiros the Giant Barbarian
Status: Ongoing, Session Count: 51, Level 12
Session 51 Update:
The party decided to retreat from the Shadowfell and face the Final Flame once they had acquired more strength. They teleported to House Songvari after the Raven Queen had offered her boon and introduced them to Melion, a dwarven cleric that desired to purge the world of the unnatural. At House Songvari they did some research on obsidian dragons. They determined that powerful elemental abjuration magic would be needed to protect themselves against the flames of the obsidian dragon. The party began to journey and search for new places of power and resources. Torok made contact with a servant of the Sapphire Thane Charisma. Tydl made contact with his dragon turtle creator. The party also travelled to a Searchers of Sardior base within the gnomish city of Sahirhablar. There they made contact with the Searchers and they made a deal that enabled them to gain access to the possible Shards of Sardior in Moorladen. They also acquired a source of help against the obsidian dragon. The party now readies themselves to search Moorladen for Shards of Sardior to fight the obsidian dragon...
Laughter of Loki: Ragnarok - Saturdays 8:00 am - 12:00 pm
The giants are stirring in Runetan, a continent dominated by an eternal winter. Most giants have been either solitary or in small groups since the gods struck down their empire, but recently there have been whispers of them gathering on the frontier. The majority of skalds and scholars believe that this is utter hogwash, but the seers say something different. They believe that the end is nigh. Loki has returned, and Ragnarok has returned with him.
Current Capacity: 6/6
Aranilius Omenicia the Tiefling Storm Sorcerer
Brin the Celestial Beastfolk Zealot Barbarian/Fighter
Clockwork the Warforged Archanomechanist Artificer
Gustavo the Human Swashbuckler Rogue/Hexblade Warlock
Hurdy the Warforged Valor Bard/Hexblade Warlock
Snowball the Goblin Arcane Archer Fighter
Status: Ongoing, Session Count: 49, Level 12
Session 49 Update:
The party began their battle against the frost primordial. They charged towards the center of a blizzard, and they now fight the forces of the frost primordial as it awakens to combat the threat posed to it...
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Session 71 Update:
The party travelled to the Bayless Port to find magic to help deage Steve. They first travelled through the storms of the area to the temple of Maown, a god of rain and life. The priests there informed the party that there were no magics that could be given to a being dying of old age; so the party left to seek a different treatment. The priest did suggest appealing to Steve's own god for help, and with the help of Yukyuk, it was explained by that god that if Steve buried himself with a ruby his aging problem would be taken care of. The party buried Steve with a ruby, and he returned with an entirely new body made of amethyst. Yukyuk would go own to sell drugs within the city, and Dar acquired a new set of swords from his father. The party was also contacted by a man named Farid who told them a tribunal wanted to meet with the party. The party travelled to the location given to them by Farid, and they were taken to a large underground compound in the middle of the desert populated by many outcasts of society. They saw sun elf priests and death worshipping cultists. It was revealed to the party that the tribunal was actually three ancient blue dragons that ruled Solsail from the shadows, and they met with Rocakilli, the Rockiller, Shah of Alaulumwu. He was impressed with the party's ability to kill the beholder and asked them to take care of some problems the tribunal were having trouble with in exchange for support against Cthulhu. The party decided to investigate the mysterious disappearances occurring at the bottom of the Bay of Ethelbean; after that the party would battle an old enemy in the south of Solsail: Hannath, the Dead Doom. The party now takes off to the bay, readying themselves for what is to come...
Session 51 Update:
The party decided to retreat from the Shadowfell and face the Final Flame once they had acquired more strength. They teleported to House Songvari after the Raven Queen had offered her boon and introduced them to Melion, a dwarven cleric that desired to purge the world of the unnatural. At House Songvari they did some research on obsidian dragons. They determined that powerful elemental abjuration magic would be needed to protect themselves against the flames of the obsidian dragon. The party began to journey and search for new places of power and resources. Torok made contact with a servant of the Sapphire Thane Charisma. Tydl made contact with his dragon turtle creator. The party also travelled to a Searchers of Sardior base within the gnomish city of Sahirhablar. There they made contact with the Searchers and they made a deal that enabled them to gain access to the possible Shards of Sardior in Moorladen. They also acquired a source of help against the obsidian dragon. The party now readies themselves to search Moorladen for Shards of Sardior to fight the obsidian dragon...
Session 49 Update:
The party began their battle against the frost primordial. They charged towards the center of a blizzard, and they now fight the forces of the frost primordial as it awakens to combat the threat posed to it...