Live Text Rp (Think about how wonderful books are and how your mind colors the worlds you read about.) Hybrid Voice/Text combat. (I call out turns and results and you can ask questions faster than typing them.) Voice/Text ask questions. (Sometimes you want to quickly ask a question out of character.)
Tools to be used: Discord for voice and text. Roll20 for maps. DnDBeyond for character sheets (including almost all character content unlocked). Google Docs for info dumps.
I am looking for 2, possibly 3 players. I set the world and scenarios before you. How much you RP is up to you as a group, but I do try to nudge you forward when it seems like you are getting stuck on small talk RP.
Communication and participation are key with my games. I don't ask for too much, but those to are st the top of the list. Third would be not spending 5 minutes to decide what you are going to do in combat. If you have some problem that will prevent you from showing up on a single night, communicate it as soon as you know. You do it a lot and you're out. If you want to play, you are committing to playing. If you just plan to be a silent watcher of the RP, please don't ask to join. A DM does work to create the worlds and experiences and we love it when you interact and participate in it. I understand some characters are the "strong silent types" but that doesn't justify posting once or twice in a three to four hour session. Even in reality, we can be silent, but we display quite a bit of body language.
It is a homebrew world and for those that care (I really don't understand why saying this has become a thing) it is LGBTQRSTUV friendly. We are playing a game together, just don't be intolerant ***** to each other.
Below is the general starting premise. Please read and if it sounds like your cup of tea, or coffee, send me a PM. Session 0 will happen when I have a full party.
_________________________ The new century has begun, the year PA 700 (Post Awakening). The nations of Vel Urith continue to grow and prosper and, in a general sense, experience a peaceful existence. The leaders of the various nations are working together to ensure threats from within Ramzuunde are kept Ramzuunde, with the exception of traders and the notorious Judges. Rumor suggests Ramzuunde and Vel Urith nations do not even communicate. It is common knowledge that Ramzuunde performs and encourages black magic practice, but those that do traverses both factions tend not to dig too deep into Ramzuunde’s workings or politics. Strange occurrences seem to occasionally happen in Vel Urith such as strange deaths, grotesque monsters, or villages being raided that are believed to be the work of Ramzuunde, but there is never proof to justify any retaliation. The magical practitioner’s sanctuary of Tolin Scycis remains a dangerous mystery, but often lends a hand to Vel Urith nations for a hefty price, and not always in gold. The Cathedral within the Shattered Archipelago continues to be the home of the elusive Fallen Gods, but more people have been travelling to the islands to become worshippers and live off the bounty of the sea. The Fallen Gods seem to care little about the minimal expansion of their port, but their followers have turned it into a busy, yet still barren, place. The threat of the Void Gods seems to be a whisper in the night with no direct influence apparent in the world. The demons in Aurora are not growing in number, creatures are not mutating as they did when the last Void God came, and it seems like they are content to leave the world alone for now, plotting whatever scheme the people of Aurora are confident the Ley Gods are able to repel. The world is largely unexplored. Entire expanses of land have never been touched by civilized hands, leaving old ruins untouched and other secrets not yet discovered.. The majority of the oceans have never been mapped. None know how far the oceans go and many expeditions have explored; some come back after decades never having found an end, the rest simply never return. In this perceived peace is the age of exploration. Small groups hoping to make quick gold have risen up and often fall, humbled by the difficulty in exploring lands beyond their farms and towns without the magic or skills of those groups that succeed. There is a high demand for resource scouting and acquisition, as well as, requests for rare ingredients. There are often requests to ‘remove’ some dangerous creatures from claimed land or hunt them for various reasons. This is where your group comes in, having made you way to the town of Rimehallow in central Vel Urith. Whether by coincidence or intention, you’ve made your way to the ‘local’ Pathfinder’s Guild, and have been chosen from the handfuls of aspiring adventurers, put into a group, hoping to become more than just common folk.
Time:
Thursday night.
11pm to 3am CST
Live Text Rp (Think about how wonderful books are and how your mind colors the worlds you read about.)
Hybrid Voice/Text combat. (I call out turns and results and you can ask questions faster than typing them.)
Voice/Text ask questions. (Sometimes you want to quickly ask a question out of character.)
Tools to be used:
Discord for voice and text.
Roll20 for maps.
DnDBeyond for character sheets (including almost all character content unlocked).
Google Docs for info dumps.
I am looking for 2, possibly 3 players.
I set the world and scenarios before you. How much you RP is up to you as a group, but I do try to nudge you forward when it seems like you are getting stuck on small talk RP.
Communication and participation are key with my games. I don't ask for too much, but those to are st the top of the list. Third would be not spending 5 minutes to decide what you are going to do in combat.
If you have some problem that will prevent you from showing up on a single night, communicate it as soon as you know. You do it a lot and you're out. If you want to play, you are committing to playing.
If you just plan to be a silent watcher of the RP, please don't ask to join. A DM does work to create the worlds and experiences and we love it when you interact and participate in it. I understand some characters are the "strong silent types" but that doesn't justify posting once or twice in a three to four hour session. Even in reality, we can be silent, but we display quite a bit of body language.
It is a homebrew world and for those that care (I really don't understand why saying this has become a thing) it is LGBTQRSTUV friendly. We are playing a game together, just don't be intolerant ***** to each other.
Below is the general starting premise. Please read and if it sounds like your cup of tea, or coffee, send me a PM. Session 0 will happen when I have a full party.
_________________________
The new century has begun, the year PA 700 (Post Awakening). The nations of Vel Urith continue to grow and prosper and, in a general sense, experience a peaceful existence.
The leaders of the various nations are working together to ensure threats from within Ramzuunde are kept Ramzuunde, with the exception of traders and the notorious Judges. Rumor suggests Ramzuunde and Vel Urith nations do not even communicate. It is common knowledge that Ramzuunde performs and encourages black magic practice, but those that do traverses both factions tend not to dig too deep into Ramzuunde’s workings or politics. Strange occurrences seem to occasionally happen in Vel Urith such as strange deaths, grotesque monsters, or villages being raided that are believed to be the work of Ramzuunde, but there is never proof to justify any retaliation.
The magical practitioner’s sanctuary of Tolin Scycis remains a dangerous mystery, but often lends a hand to Vel Urith nations for a hefty price, and not always in gold.
The Cathedral within the Shattered Archipelago continues to be the home of the elusive Fallen Gods, but more people have been travelling to the islands to become worshippers and live off the bounty of the sea. The Fallen Gods seem to care little about the minimal expansion of their port, but their followers have turned it into a busy, yet still barren, place.
The threat of the Void Gods seems to be a whisper in the night with no direct influence apparent in the world. The demons in Aurora are not growing in number, creatures are not mutating as they did when the last Void God came, and it seems like they are content to leave the world alone for now, plotting whatever scheme the people of Aurora are confident the Ley Gods are able to repel.
The world is largely unexplored. Entire expanses of land have never been touched by civilized hands, leaving old ruins untouched and other secrets not yet discovered.. The majority of the oceans have never been mapped. None know how far the oceans go and many expeditions have explored; some come back after decades never having found an end, the rest simply never return.
In this perceived peace is the age of exploration. Small groups hoping to make quick gold have risen up and often fall, humbled by the difficulty in exploring lands beyond their farms and towns without the magic or skills of those groups that succeed. There is a high demand for resource scouting and acquisition, as well as, requests for rare ingredients. There are often requests to ‘remove’ some dangerous creatures from claimed land or hunt them for various reasons.
This is where your group comes in, having made you way to the town of Rimehallow in central Vel Urith. Whether by coincidence or intention, you’ve made your way to the ‘local’ Pathfinder’s Guild, and have been chosen from the handfuls of aspiring adventurers, put into a group, hoping to become more than just common folk.
Hello! I've sent a message with my Discord information
Hope to talk to you soon
This seems interesting I'd be interested in playing. My discord is Undyinglord#9758
DustyTheMartian is my discord, please i'm interested
Hello this looks interesting and perfect for my time availability my discord is Jack Frost#9623
Sounds cool, but doubt you still have room.