Jaspil grabs a dart from beneath his cloak and hurls it at the creature. He then quickly retreats backward along with Golmeg as far as he can.
Attack Action - To-Hit: 7, Damage: 6 Moves away from the creature 30'
The creature moved its hand out just enough for the dart to impale its hand it takes 4 points of damage. The Beast growls, this once Elven man now turned to a walking corps was furious. It Let loose a feral howl and charges Jaspil closing in with no problem, it launches its self at him and grabs him by the shoulders In an attempt to grapple (Make a Dex save throw, if you fail Roll for infection -see the mechanics i sent-)
Zombie must make WIS save, on fail, the zombie takes 2necrotic damage. If it's missing any hp, it's instead 3necrotic damage.
Rollback Post to RevisionRollBack
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Zombie must make WIS save, on fail, the zombie takes 3necrotic damage. If it's missing any hp, it's instead 11necrotic damage.
The Creature Hisses and drops to its knees, clawing at its chest as it slowly parishes. Once its head hits the ground it thrashes for a moment. then nothing. Leaving the Party in silence. all what was left of the creature was a pile of sparking purple ash, clothing, a Napsack and his golden amulet. The road ahead lies open, cracked, foggy and no less ere then when the creature had first came back to life. however now in the distance you can see lights as everything grows darker, It must be midnight or so. What does the party do?
Jaspil moves forward and picks up the triangle-shaped amulet that the man dropped. He then backs away quickly from where the body was until he has others between himself and the spot. Standing a bit shakily, he examines the amulet. As he looks it over, the deep scratches from the undead creature's attack are plainly visible across his face, but the wounds show hardly a hint of blood. "You guys want to take a look at what he had? But make it quick - something seems to be coming and I doubt it's good."
Investigation Check - to determine if there is anything of note or interest about the amulet: 19
Jaspil moves forward and picks up the triangle-shaped amulet that the man dropped. He then backs away quickly from where the body was until he has others between himself and the spot. Standing a bit shakily, he examines the amulet. As he looks it over, the deep scratches from the undead creature's attack are plainly visible across his face, but the wounds show hardly a hint of blood. "You guys want to take a look at what he had? But make it quick - something seems to be coming and I doubt it's good."
Investigation Check - to determine if there is anything of note or interest about the amulet: 19
Jaspil Looks over the Amulet, It contains strange writings and symbols , In the center is a well kept Amethyst with a black core, No light could ever pass through it. On all three sides there are different symbols, Left: What looks like a Wolf, Right: What looks like an Owl, Bottom: A cloud. The Amulet feels warm to your touch, comforting even. Like all will be well. Night strikes as you look over the amulet, Now the only light comes from somewhere down the path. The moon barley shines against the ground but then suddenly the pile of ash starts to shimmer and slowly gets swirled up in to the sky. and you swear you can hear a familiar voice say "Thank you, Look after it well" then your pain eases greatly.
Roll 2d4 for HP restoration (Only Jaspil hears the voice)
Not seeming to be startled by the swirling ash Golmeg looks towards the lights "Seems we better move ahead, tho I'm not keen to receive the same warm reception this lad did. Lets see what else he had on em."
Golmeg steps forward and picks up the knapsack and looks thru it Investigation: 18
Not seeming to be startled by the swirling ash Golmeg looks towards the lights "Seems we better move ahead, tho I'm not keen to receive the same warm reception this lad did. Lets see what else he had on em."
Golmeg steps forward and picks up the knapsack and looks thru it Investigation: 18
The Napsack contained a map and 4 days worth of rations, a herb kit, a flask of water and a match box. along with some random personal items such as a journal with the name "Ebrial Vlaghar" on it.
Jaspil Looks over the Amulet, It contains strange writings and symbols , In the center is a well kept Amethyst with a black core, No light could ever pass through it. On all three sides there are different symbols, Left: What looks like a Wolf, Right: What looks like an Owl, Bottom: A cloud. The Amulet feels warm to your touch, comforting even. Like all will be well. Night strikes as you look over the amulet, Now the only light comes from somewhere down the path. The moon barley shines against the ground but then suddenly the pile of ash starts to shimmer and slowly gets swirled up in to the sky. and you swear you can hear a familiar voice say "Thank you, Look after it well" then your pain eases greatly.
Jaspil is very curious about the voice, and while greatly intrigued with the amulet, he quickly slips it into a pocket. He then looks over to Golmeg, "Find anything? We should probably get moving!" He looks a bit anxiously at the light down the path, ready to move along. "And maybe avoid the road?"
Investigation check - to try to figure out more about the light (such as whether it is moving closer, getting brighter, what might be causing it):0
Jaspil is very curious about the voice, and while greatly intrigued with the amulet, he quickly slips it into a pocket. He then looks over to Golmeg, "Find anything? We should probably get moving!" He looks a bit anxiously at the light down the path, ready to move along. "And maybe avoid the road?"
Investigation check - to try to figure out more about the light (such as whether it is moving closer, getting brighter, what might be causing it):12
You can tell that its from a fire some where in the distance, mayhaps a torch light or lantern. It could be from a guard. The light doesn't grow in brightness or proximity.
"I hope there isn't any more monsters here. Expect me to be wrong."
Rollback Post to RevisionRollBack
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
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The creature moved its hand out just enough for the dart to impale its hand it takes 4 points of damage.
The Beast growls, this once Elven man now turned to a walking corps was furious. It Let loose a feral howl and charges Jaspil closing in with no problem, it launches its self at him and grabs him by the shoulders In an attempt to grapple (Make a Dex save throw, if you fail Roll for infection -see the mechanics i sent-)
DEX Save: 8 (no DC given)
If the roll fails: CON Save: 15
SUCCESS
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Jaspil and the creature lock, but it doesn't take long for Jaspil to shove the creature off. It swings its clawed hands at Jaspils face
Attack: 18 Damage: 11
(OOC- It doesn't have manipulated roll results, ignore the 19 and the 16. those are not the original numbers attack=16 Damage=10)
Using Strength of the Grave - CHA Save: 3, DC 15 (5+damage)
Plague CON Save: 17, DC 5
------------------------------------
The creature's claw rakes across Jaspil's face, causing him to scream in agony. He nearly falls, but then seems to weakly maintain his feet.
(OOC: At 1 HP. Sorry if formatting a bit off - working from mobile this morning.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Save successful
The creature huffs and seems to be out of stamina. it slumps its shoulders and looks among the party picking his next target.
Uh next)
Attack Action: Toll the dead.
Zombie must make WIS save, on fail, the zombie takes 2 necrotic damage. If it's missing any hp, it's instead 3 necrotic damage.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
The Creature Hisses and drops to its knees, clawing at its chest as it slowly parishes. Once its head hits the ground it thrashes for a moment. then nothing. Leaving the Party in silence. all what was left of the creature was a pile of sparking purple ash, clothing, a Napsack and his golden amulet.
The road ahead lies open, cracked, foggy and no less ere then when the creature had first came back to life. however now in the distance you can see lights as everything grows darker, It must be midnight or so. What does the party do?
Jaspil moves forward and picks up the triangle-shaped amulet that the man dropped. He then backs away quickly from where the body was until he has others between himself and the spot. Standing a bit shakily, he examines the amulet. As he looks it over, the deep scratches from the undead creature's attack are plainly visible across his face, but the wounds show hardly a hint of blood. "You guys want to take a look at what he had? But make it quick - something seems to be coming and I doubt it's good."
Investigation Check - to determine if there is anything of note or interest about the amulet: 19
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Jaspil Looks over the Amulet, It contains strange writings and symbols , In the center is a well kept Amethyst with a black core, No light could ever pass through it. On all three sides there are different symbols, Left: What looks like a Wolf, Right: What looks like an Owl, Bottom: A cloud. The Amulet feels warm to your touch, comforting even. Like all will be well.
Night strikes as you look over the amulet, Now the only light comes from somewhere down the path. The moon barley shines against the ground but then suddenly the pile of ash starts to shimmer and slowly gets swirled up in to the sky. and you swear you can hear a familiar voice say "Thank you, Look after it well" then your pain eases greatly.
Roll 2d4 for HP restoration
(Only Jaspil hears the voice)
(Was Jaspil the only one to hear the voice)
Not seeming to be startled by the swirling ash Golmeg looks towards the lights "Seems we better move ahead, tho I'm not keen to receive the same warm reception this lad did. Lets see what else he had on em."
Golmeg steps forward and picks up the knapsack and looks thru it Investigation: 18
Roll for HP: Unable to parse dice roll.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
The Napsack contained a map and 4 days worth of rations, a herb kit, a flask of water and a match box. along with some random personal items such as a journal with the name "Ebrial Vlaghar" on it.
Jaspil is very curious about the voice, and while greatly intrigued with the amulet, he quickly slips it into a pocket. He then looks over to Golmeg, "Find anything? We should probably get moving!" He looks a bit anxiously at the light down the path, ready to move along. "And maybe avoid the road?"
Investigation check - to try to figure out more about the light (such as whether it is moving closer, getting brighter, what might be causing it): 0
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Yes go for it, Insight)
You can tell that its from a fire some where in the distance, mayhaps a torch light or lantern. It could be from a guard. The light doesn't grow in brightness or proximity.
"I hope there isn't any more monsters here. Expect me to be wrong."
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.