The man still looks dazed "Yes my cow's name is Petunia, though I never heard her talk. I guess, if you'll come with me, we could check the cave I stocked, for emergency's. My ranch hands might be hold up there. Since you know my cows name don't worry about it, though we did have some pigs chickens and horses too "
"Didn't we see some chickens somewhere? I don't think we saw a horse," Rabbit says. "But they might be around somewhere. But yes, let's go check out this cave."
"you just have to listen carefully" Krull comments and then turning to the others " Do you need me to come with you? I was thinking to go and find Droop..this whole story got me tired"
Provided no other distractions warrant a detour on Margret's part(or anyone else that join her for that matter), by the time she gets within what should've been hearing range for the goblin, there's distinctly no response. Nor is there any visible sign of the goblin servant(companion? Hireling?). What can be said of the cow's condition or location is up to the whims of fate (ie. DM's discretion) as well. But somewhere near the cart is a very, very broken body of a dead wolf. It is only in drawing closer to the cart (wagon?) that the tall-tale signs of goblin snoring can be heard from the back of the cart.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Margret continues to run to the cart, hearing the snoring and wakes Droop if she can. "Droop" she says in Goblin, "We have found the farmer. He is worried for his cow, Petunia. It looks like some wolves attacked. Is everything ok now?"
Assuming all is good, she will have Droop join her in taking the Cow back to the barn.
"The better question is where is Petunia," Rabbit remarks, having followed Margret to where Droop had been left. "Hopefully Droop has answers once awake." She takes a moment to look about, seeing if the cow has just wandered somewhere nearby.
Margret regains her consciousness. "Ok, lets attend to Droop." She goes to the back of the cart where the sleeping lad rests and investigates him for any injuries.
Provided no other distractions warrant a detour on Margret's part(or anyone else that join her for that matter), by the time she gets within what should've been hearing range for the goblin, there's distinctly no response. Nor is there any visible sign of the goblin servant(companion? Hireling?). What can be said of the cow's condition or location is up to the whims of fate (ie. DM's discretion) as well. But somewhere near the cart is a very, very broken body of a dead wolf. It is only in drawing closer to the cart (wagon?) that the tall-tale signs of goblin snoring can be heard from the back of the cart.
(OOC: Apologies for my part played in causing confusion. z.z; Tried to word my post to leave room for any unexpected complications for DM to toss into the mix, but failed spectacularly in seems)
Droop immediately snaps awake in just hearing his native tongue, only to scramble in a panic for a blade while trying to push away from the voice. But following a solid 'THUNK!', he ends holding his head and curling up from having slammed his head into the side of the cart. "Oww... wha-whu... what? Join? Cave?"Blinking back tears, Droop eventually focuses his gaze on Magret, though briefly nervously glances away as if searching for some hidden dangers.
"Oh! Wait... Found Farmer Guy? But... alive? ... Huh. Lucky Duck."He says in goblin, still rubbing the back of his head. "Wait, you want Droop see cave too? But... But then who watch cart?"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"We could even bring the cart along, depending on where this cave is located," Rabbit says. "I suppose you are welcome to just stay with the cart if you prefer Droop. But probably more safety in numbers. Just in case there are any more orc roaming about. Or wolves."
"You had a rough time mate!Those wolves had worse hehe" Krull says praising him for his fighting abilities and encouraging at the same time .He then says to Rabbit "I ll stay with Droop . Got tired with this business like I said before"
Krull asks him "Your cows name is petunia?"
He then tries to wipe the blood from his face and clothes "she was the one who told us you were in trouble! Clever cow"
As he studies his face continues"Do what you want and maybe next time you ll fair better against murderers and thieves."
The man still looks dazed "Yes my cow's name is Petunia, though I never heard her talk. I guess, if you'll come with me, we could check the cave I stocked, for emergency's. My ranch hands might be hold up there. Since you know my cows name don't worry about it, though we did have some pigs chickens and horses too "
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Didn't we see some chickens somewhere? I don't think we saw a horse," Rabbit says. "But they might be around somewhere. But yes, let's go check out this cave."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"you just have to listen carefully " Krull comments and then turning to the others " Do you need me to come with you? I was thinking to go and find Droop..this whole story got me tired"
Margret runs (Dash) to check on Petunia and Droop.
"Droop!" she calls out. "All clear here. "You ok? How about the cow?"
Provided no other distractions warrant a detour on Margret's part(or anyone else that join her for that matter), by the time she gets within what should've been hearing range for the goblin, there's distinctly no response. Nor is there any visible sign of the goblin servant(companion? Hireling?). What can be said of the cow's condition or location is up to the whims of fate (ie. DM's discretion) as well. But somewhere near the cart is a very, very broken body of a dead wolf. It is only in drawing closer to the cart (wagon?) that the tall-tale signs of goblin snoring can be heard from the back of the cart.
When you realize you're doing too much: Signature.
Margret continues to run to the cart, hearing the snoring and wakes Droop if she can. "Droop" she says in Goblin, "We have found the farmer. He is worried for his cow, Petunia. It looks like some wolves attacked. Is everything ok now?"
Assuming all is good, she will have Droop join her in taking the Cow back to the barn.
"The better question is where is Petunia," Rabbit remarks, having followed Margret to where Droop had been left. "Hopefully Droop has answers once awake." She takes a moment to look about, seeing if the cow has just wandered somewhere nearby.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret closes her eyes and asks Marco to take a look for the cow, who she hopes is grazing somewhere.
Margret and Rabbit do find a trampled body of a wolf, the horses cart and Petunia, the cow, other than blood on its horns, looks ok.
Droop can't be seen.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret regains her consciousness. "Ok, lets attend to Droop." She goes to the back of the cart where the sleeping lad rests and investigates him for any injuries.
Krull looks at the scene quite impressed."Not bad ..not bad" he says and waits for Droop to wake up
The location of the cow discovered, Rabbit now waits to see whether Margret finds Droop.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(OOC Is Droop sleeping in the cart, or not there? Do you want a perception roll, or shall we move back to the farmer with the cow and finish up?)
I guess Margret found Droop
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
<Cool,>
In goblin:
"Droop, we found the farmer guy. He wants to show us his 'cave.' He has creepy skull butter. Come join us."
(OOC: Apologies for my part played in causing confusion. z.z; Tried to word my post to leave room for any unexpected complications for DM to toss into the mix, but failed spectacularly in seems)
Droop immediately snaps awake in just hearing his native tongue, only to scramble in a panic for a blade while trying to push away from the voice. But following a solid 'THUNK!', he ends holding his head and curling up from having slammed his head into the side of the cart. "Oww... wha-whu... what? Join? Cave?" Blinking back tears, Droop eventually focuses his gaze on Magret, though briefly nervously glances away as if searching for some hidden dangers.
"Oh! Wait... Found Farmer Guy? But... alive? ... Huh. Lucky Duck." He says in goblin, still rubbing the back of his head. "Wait, you want Droop see cave too? But... But then who watch cart?"
When you realize you're doing too much: Signature.
“Let’s bring the cart and horses to the barn. All is safe” Margret looks him over for injuries.
"We could even bring the cart along, depending on where this cave is located," Rabbit says. "I suppose you are welcome to just stay with the cart if you prefer Droop. But probably more safety in numbers. Just in case there are any more orc roaming about. Or wolves."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"You had a rough time mate!Those wolves had worse hehe" Krull says praising him for his fighting abilities and encouraging at the same time .He then says to Rabbit "I ll stay with Droop . Got tired with this business like I said before"