I extend to you what I hope to be an enticing proposition. I require hired assistance for a rather unique task, that requires a rather unique set of skills. An expedition of sorts. You, and several others, have been observed and considered for some time. It will be arduous, and might involve a good deal of danger, but you will be compensated handsomely. 1,000 gold pieces, with some room for negotiation. If interested, inquire further at Brocklin Street (the great big house on the end) on the 12th day of the month at midnight. There is much to discuss.
Sincerely,
An interested party.
It is now the night of the meeting. It is pouring rain, late at night, and rather cold. The destination is a large wooden manor on the end of a long row of houses. Most of it is obscured by tall trees and a weathered brick wall about nine feet tall, but you can see lights in the windows. The wrought iron gate hangs open ominously, and the cobbled path beyond it winds up through an overgrown lawn to the front door. Jasmine the ranger, you arrive first.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
A young woman approaches the manor. "Feels just like home," Jasmine mutters to herself. She's an earth genasi of about average height, 5'5 or 5'6, slim but not slight or gracile. She has light green skin, dark green eyes, and black hair in a long braid. She's clad in studded leathers, and armed with a longbow and quiver.
The genasi makes her way to the door. She stands there for a moment, then knocks.
The heavy wooden door opens slowly. Standing in the doorway is an old human. He has slicked back salt and pepper hair, a thin mustache, and a crisp black suit. He looks at you calmly. "Do you have an invitation?" he says in a slow, gravelly voice.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
The man takes the letter, turns to the side, and gestures for you to enter. As you do, Ameh arrives. Ameh, you see a green leather-clad figure walk into the house and the door closes.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
Hopping forward, Ameh knocks on the door with several rapid-fire knocks of his fist. His long floppy ears pivet as he listens for any sound of those who just went inside returning. Ameh is of the rabit folk, with floppy ears and long powerful legs. He wears a simple tunic, belted at the waist, with a pair of britches under the tunic. A component pouch is at his hip, and a pack slung over his shoulders.
(ooc: sorry it took me so long to get to this, something came up)
Jasmine: You step into a small but lavish entry way, with two hallways branching to the sides and one large hall directly forwards. The tall ceiling supports a metal chandelier that casts a warm yellow glow in the room. The old man gestures for you to follow and starts walking briskly down the right hallway. The hall is dimly lit, ornamented with curious oddities and eerie portraits. The man pauses when a series of quick knocks comes from behind. "Stay here," He says, and turns back towards the door.
Ameh: The door opens after a minute or two, and you are greeted by a stern-looking old man in nice attire. You notice his eyebrow raise ever so slightly at seeing your furry self. "Do you have an invitation?" he asks slowly.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
He accepts it and leads you into the entry. He leads you into the right hallway and you meet up with Jasmine. Before you can exchange words, however, he carries on and takes through a few more rooms until you reach a cozy little room. A roaring fireplace illuminates it, and there are two couches and a low coffee table. The man clears his throat, and speaks. "Mr. Ecclestone will meet with you when the others arrive," He then leaves the room and closes the door.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
Ameh nods to Jasmine as he paces around the chamber, looking out any windows and taking in the possible exits to the place. He would then step to one of the couches and settle onto it, his long floppy rabit ears cocked as he listens for any approaching footsteps. At this point his curious eyes would once more turn to Jasmine. "Guessing you came here with an invitation as well huh?"
Ameh nods to Jasmine as he paces around the chamber, looking out any windows and taking in the possible exits to the place. He would then step to one of the couches and settle onto it, his long floppy rabit ears cocked as he listens for any approaching footsteps. At this point his curious eyes would once more turn to Jasmine. "Guessing you came here with an invitation as well huh?"
The only window looks out into an enclosed garden/terrarium. It has no visible latches to open. As for other exits, there is another door on the wall across from the fireplace. If you try to open it, you find it is locked.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
A tall figure pauses by the gate, and removes an envelope from somewhere on its person. Reading the words again it turns it's gaze to the house. Gripping the letter gently between huge thumb and forefinger, it swings wide the gate and manoeuvres itself through. It walks ponderously down the path until it reaches the door.
In the light of the lantern by the door, what is revealed could almost be a statue, or a suit of armour, precisely 6 and a half feet tall, but only if you were to look past the vines, branches and lichen which grow from the joints between the plating on its left side. And if you looked past the face, which resembled a crude attempt at sculpting a human face, or perhaps a skull, from which the eyes glow a steady green.
It gives three firm knocks which reverberate around the house, then waits patiently.
The door opens up and reveals a old man in fancy dress, carrying two identical letters to yours. He looks down at your hand and sees the envelope. "Ah, an invitation. Follow me, sir," He says and walks into the house. As you follow, he leads you into a lavish entryway, then through a hallway, through a few more rooms, until eventually you reach a solid wooden door. He opens it and says "You will stay here until all of the guests have arrived," When you enter, the door closes behind you. Inside, you see a green person (you can't quite make out their race) in leather gear talking to a large humanoid rabbit.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
As he is led through the house, Green speaks to the old man.
"You seem unsurprised by my appearance. Have you met others of my kind?"
---
After being shown into the room, Green surveys the two others already present.
"Greetings. I too received an invitation. Do either of you know why we have been summoned?"
His voice is deep, and surprisingly smooth, but it carries a slight echo, as if the sound is being generated not in his throat but deeper into his body. His face remains completely immobile - the jaw does not move, and there does not appear to be a mouth of any real kind.
As he is led through the house, Green speaks to the old man.
"You seem unsurprised by my appearance. Have you met others of my kind?"
"I am rarely surprised by my master's selections anymore. You'll fit right in. We have quite an odd group this time," he replies
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
Ameh smiles at Jasmine. "I am Ameh." He gives a slight bow that makes his floppy ears sway. As he checks the room he would try the door and find it locked. He would not be overly surprised at this, and settle in next to the window to wait.
Soon after the warforged, two figures reach the gate at the same time. A tabaxi, and a human.
Rollback Post to RevisionRollBack
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
The human girl is clad in green leathers with a few brown bags and pouches as well as a couple scraps of cloth tied here and there seemingly just for color. Her hood is thrown back showing a shock of short, messy orange hair only wrangled into submission by a green bandana tied around it. She seems happy, if distracted, all but skipping and seemingly talking to herself. As she approaches the door she looks up and down the street twice before noticing the Tabaxi figure who seems to be approaching the same door. The girl stops suddenly and takes a step back in surprise.
"Oh! Hello! Would you happen to know if this is Brocklin street?" She asks cheerfully. "It's the twelfth day of the month. I know, I counted it out three times and even asked two different people... But for the life of me I haven't seen a street sign and QuinnLynn is being quite difficult and refusing to help!"
Rollback Post to RevisionRollBack
We're doing one small murder-y thing for a bigger, better reason. The ends justify the means.
The other figure at the gate, the tabaxi, shrugs, "I am not sure, madam. But perhaps we might discover the truth together, hmm?" He purrs with a toothy smile.
The only reason you realise he is a tabaxi though is that as he speaks, he looks up to reveal his tabaxi face underneath the hood and poncho that covers most of his body and protects him from the soaking rain that continues to fall. What you do catch glimpse of reveals a tan-furred face, small black nose and that sparkling smile.
"If we knock on enough doors," he adds, "We're sure to find the place. And even if no, I'm sure we can talk ourselves into a nice warm place by the fire, nonetheless." He chuckles then motions for you both to move on up the path to the door.
As you both travel up the path, the tabaxi turns to the girl. "I," he brings a furry arm out from under the poncho and grandly gestures, placing his hand on his chest, "am Loose String. Sword master and entertainer extraordinaire. " He gestures wildly and extravagantly, and gives a slight bow before retracting his arm back under the poncho. He then looks to the human girl in green beside him, "And you are, madam?"
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
"Most illustrious adventurer,
I extend to you what I hope to be an enticing proposition. I require hired assistance for a rather unique task, that requires a rather unique set of skills. An expedition of sorts. You, and several others, have been observed and considered for some time. It will be arduous, and might involve a good deal of danger, but you will be compensated handsomely. 1,000 gold pieces, with some room for negotiation. If interested, inquire further at Brocklin Street (the great big house on the end) on the 12th day of the month at midnight. There is much to discuss.
Sincerely,
An interested party.
It is now the night of the meeting. It is pouring rain, late at night, and rather cold. The destination is a large wooden manor on the end of a long row of houses. Most of it is obscured by tall trees and a weathered brick wall about nine feet tall, but you can see lights in the windows. The wrought iron gate hangs open ominously, and the cobbled path beyond it winds up through an overgrown lawn to the front door. Jasmine the ranger, you arrive first.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
A young woman approaches the manor. "Feels just like home," Jasmine mutters to herself. She's an earth genasi of about average height, 5'5 or 5'6, slim but not slight or gracile. She has light green skin, dark green eyes, and black hair in a long braid. She's clad in studded leathers, and armed with a longbow and quiver.
The genasi makes her way to the door. She stands there for a moment, then knocks.
The heavy wooden door opens slowly. Standing in the doorway is an old human. He has slicked back salt and pepper hair, a thin mustache, and a crisp black suit. He looks at you calmly. "Do you have an invitation?" he says in a slow, gravelly voice.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
Jasmine fishes in her pockets and holds up the letter. "Right here."
The man takes the letter, turns to the side, and gestures for you to enter. As you do, Ameh arrives. Ameh, you see a green leather-clad figure walk into the house and the door closes.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
Hopping forward, Ameh knocks on the door with several rapid-fire knocks of his fist. His long floppy ears pivet as he listens for any sound of those who just went inside returning. Ameh is of the rabit folk, with floppy ears and long powerful legs. He wears a simple tunic, belted at the waist, with a pair of britches under the tunic. A component pouch is at his hip, and a pack slung over his shoulders.
(ooc: sorry it took me so long to get to this, something came up)
Jasmine: You step into a small but lavish entry way, with two hallways branching to the sides and one large hall directly forwards. The tall ceiling supports a metal chandelier that casts a warm yellow glow in the room. The old man gestures for you to follow and starts walking briskly down the right hallway. The hall is dimly lit, ornamented with curious oddities and eerie portraits. The man pauses when a series of quick knocks comes from behind. "Stay here," He says, and turns back towards the door.
Ameh: The door opens after a minute or two, and you are greeted by a stern-looking old man in nice attire. You notice his eyebrow raise ever so slightly at seeing your furry self. "Do you have an invitation?" he asks slowly.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
"Sure do." Ameh says, pulling the letter out of his pocket with a flourish. He hands it over.
He accepts it and leads you into the entry. He leads you into the right hallway and you meet up with Jasmine. Before you can exchange words, however, he carries on and takes through a few more rooms until you reach a cozy little room. A roaring fireplace illuminates it, and there are two couches and a low coffee table. The man clears his throat, and speaks. "Mr. Ecclestone will meet with you when the others arrive," He then leaves the room and closes the door.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
Ameh nods to Jasmine as he paces around the chamber, looking out any windows and taking in the possible exits to the place. He would then step to one of the couches and settle onto it, his long floppy rabit ears cocked as he listens for any approaching footsteps. At this point his curious eyes would once more turn to Jasmine. "Guessing you came here with an invitation as well huh?"
Jasmine nods. "I did. I'm Jasmine, and you are?"
At this time, Green the warforged arrives.
The only window looks out into an enclosed garden/terrarium. It has no visible latches to open. As for other exits, there is another door on the wall across from the fireplace. If you try to open it, you find it is locked.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
A tall figure pauses by the gate, and removes an envelope from somewhere on its person. Reading the words again it turns it's gaze to the house. Gripping the letter gently between huge thumb and forefinger, it swings wide the gate and manoeuvres itself through. It walks ponderously down the path until it reaches the door.
In the light of the lantern by the door, what is revealed could almost be a statue, or a suit of armour, precisely 6 and a half feet tall, but only if you were to look past the vines, branches and lichen which grow from the joints between the plating on its left side. And if you looked past the face, which resembled a crude attempt at sculpting a human face, or perhaps a skull, from which the eyes glow a steady green.
It gives three firm knocks which reverberate around the house, then waits patiently.
DM - Storm King's Thunder
DM - Torosevia (WIP homebrew world)
Kelytha Meliamne - Matti Silverstorm - Silver - Star-Setting-In-The-East - Tor Baltos
The door opens up and reveals a old man in fancy dress, carrying two identical letters to yours. He looks down at your hand and sees the envelope. "Ah, an invitation. Follow me, sir," He says and walks into the house. As you follow, he leads you into a lavish entryway, then through a hallway, through a few more rooms, until eventually you reach a solid wooden door. He opens it and says "You will stay here until all of the guests have arrived," When you enter, the door closes behind you. Inside, you see a green person (you can't quite make out their race) in leather gear talking to a large humanoid rabbit.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
As he is led through the house, Green speaks to the old man.
"You seem unsurprised by my appearance. Have you met others of my kind?"
---
After being shown into the room, Green surveys the two others already present.
"Greetings. I too received an invitation. Do either of you know why we have been summoned?"
His voice is deep, and surprisingly smooth, but it carries a slight echo, as if the sound is being generated not in his throat but deeper into his body. His face remains completely immobile - the jaw does not move, and there does not appear to be a mouth of any real kind.
DM - Storm King's Thunder
DM - Torosevia (WIP homebrew world)
Kelytha Meliamne - Matti Silverstorm - Silver - Star-Setting-In-The-East - Tor Baltos
"I am rarely surprised by my master's selections anymore. You'll fit right in. We have quite an odd group this time," he replies
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
Ameh smiles at Jasmine. "I am Ameh." He gives a slight bow that makes his floppy ears sway. As he checks the room he would try the door and find it locked. He would not be overly surprised at this, and settle in next to the window to wait.
Soon after the warforged, two figures reach the gate at the same time. A tabaxi, and a human.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past, I will turn the inner eye to see its path. Where the fear has gone, there will be nothing. Only I will remain.
- Litany Against Fear, Frank Herbert
The human girl is clad in green leathers with a few brown bags and pouches as well as a couple scraps of cloth tied here and there seemingly just for color. Her hood is thrown back showing a shock of short, messy orange hair only wrangled into submission by a green bandana tied around it. She seems happy, if distracted, all but skipping and seemingly talking to herself. As she approaches the door she looks up and down the street twice before noticing the Tabaxi figure who seems to be approaching the same door. The girl stops suddenly and takes a step back in surprise.
"Oh! Hello! Would you happen to know if this is Brocklin street?" She asks cheerfully. "It's the twelfth day of the month. I know, I counted it out three times and even asked two different people... But for the life of me I haven't seen a street sign and QuinnLynn is being quite difficult and refusing to help!"
We're doing one small murder-y thing for a bigger, better reason. The ends justify the means.
-- Eleanor Shellstrop
The other figure at the gate, the tabaxi, shrugs, "I am not sure, madam. But perhaps we might discover the truth together, hmm?" He purrs with a toothy smile.
The only reason you realise he is a tabaxi though is that as he speaks, he looks up to reveal his tabaxi face underneath the hood and poncho that covers most of his body and protects him from the soaking rain that continues to fall. What you do catch glimpse of reveals a tan-furred face, small black nose and that sparkling smile.
"If we knock on enough doors," he adds, "We're sure to find the place. And even if no, I'm sure we can talk ourselves into a nice warm place by the fire, nonetheless." He chuckles then motions for you both to move on up the path to the door.
As you both travel up the path, the tabaxi turns to the girl. "I," he brings a furry arm out from under the poncho and grandly gestures, placing his hand on his chest, "am Loose String. Sword master and entertainer extraordinaire. " He gestures wildly and extravagantly, and gives a slight bow before retracting his arm back under the poncho. He then looks to the human girl in green beside him, "And you are, madam?"