<It will take Boomi about 30 minutes to do the ritual post if you want to do any RP and take a short rest if you like once you are ready read the next into>
Ricdak easily finds tracks that lead into the kelp forest. It appears to have rained recently so the tracks of the Goblin Boss is clear as day. The group assumes that the Boss is heading to where the documents are kept and leads the way into the kelp forest.
The party notes a sudden change in the atmosphere. Coral rises from the ground, stretching off in an endless feild. Fish fly through the air aimlessly. Long strands of kelp stretch 10 or 20 feet into the air. The area seems almost like the sea...
If you have been here before this area seems different then last time. The kelp seems closer together and they block out most of the sun. The fish swimming about seem stranger and more dangerous. The party also can't shake a feeling that they are being followed almost as if being hunted.
After a time Ricdak loses track of the footprints he was following what do you do?
"These fish look more aggressive then when I first saw them, why I thought them quite docile. It seems they have spirit after all"
Seeing Rickie alert Twig also takes a stance, getting ready for a battle as he slinks off to the side letting Boomi and Rickie walk on and watching behind them
As the party is pressing deeper into the kelp Boomi trips over a horn that was lying on the ground. Getting up and picking up the horn Boomi realizes it's the war horn used by the goblin boss.
This could be useful, a distraction maybe?
<Once before the end of the adventure the party can use the horn to call 1d4 Goblins to their area. The goblins will attack anything in the area party included>
While helping up Boomi, Ricdak and Twig catch movement out the corner of their eye. Ricdak gets tense as he hears singing in the air.Reading the situation Twig slips to the side off the trail.
Suddenly 2 orc followed by 70 fish come charging at the group from the trail ahead. The fish start to surround the party cutting off escape.
<Roll Initiative. Twig you are hidden and can make a surprise attack the first round. Also I am establishing Cleve rule for this fight. Any extra damage remaing after killing a creature will apply to the nearest enemy.>
This post has potentially manipulated dice roll results.
Here we go again sign I need a drink
As a bonus action BoomI will cast Spiritual Weapon and attack Orc 1. He will then attack Orc 1 with his hammer.
You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
Twig waits as the Orc rush by towards the others. As they pass he jumps out and slams Orc 1 in the Back of the head for 6 damage. Orc one stumbles but presses on. Ricdak has hust enough time to yell ORC FIRST when the blood raging orc 1 slashes at Ricdak. It's a solid hit for 13 damage. As Ricdak takes the hit he shoots his cross bow wide missing the Orc but it sails into the swarm killing 5.
Boomi summons a giant mug as he and Orc 2 collide. They attack each other but neither land a solid blow.
The fish swarm still circling the battle like a tornado of fish bolts in at Twig as he is rushing to join the Frey. Twig jumps and rolls as the fish fly over head.
Twig springs to his feet and with a burst of force manifest his arms.
Twig, seeing Boomi being wailed on, will run towards him shouting a battle cry and approach the Orc from behind so he's flanking with Boomi and unleash his attack plus flurry of blows on him
This post has potentially manipulated dice roll results.
Ugh! These fish are YIPE!
Splash Thonk!
Ricdak feels the fish start to nibble and leaps out of the air straight into the blow from Orc 1. Boomi catches the halfling and sets him down. Rickie shows his gratitude by loading his crossbow and shooting orc 1 with advantage ...
Ricdak's bolt slams into to orc's gut causing it to bend over in pain just as Boomi's mug swings for its head missing. It attempts to retaliate but no longer has the strength to lift its ax and falls to one knee.
Twig yells pick on someone your own size as he slams into the back of the Orc's head with a double hammer fist. The orc drops dead.
With blood in the Is air the fish grow frenzied. They swarm boomi but are unable to penetrate his armor.
Ricdak: Ugh! These fish are YIPE!
As the fish swarm Boomi Twig rainsblow after blow killing 16.
This post has potentially manipulated dice roll results.
Keeping both his guards up, Twig blocks fish after fish that attempts to bite him and parries them away with his real hands, then seeing an opening he reacts as suddenly as a viper's strike and tries to slam the fish into each other
<It will take Boomi about 30 minutes to do the ritual post if you want to do any RP and take a short rest if you like once you are ready read the next into>
Ricdak easily finds tracks that lead into the kelp forest. It appears to have rained recently so the tracks of the Goblin Boss is clear as day. The group assumes that the Boss is heading to where the documents are kept and leads the way into the kelp forest.
The party notes a sudden change in the atmosphere. Coral rises from the ground, stretching off in an endless feild. Fish fly through the air aimlessly. Long strands of kelp stretch 10 or 20 feet into the air. The area seems almost like the sea...
If you have been here before this area seems different then last time. The kelp seems closer together and they block out most of the sun. The fish swimming about seem stranger and more dangerous. The party also can't shake a feeling that they are being followed almost as if being hunted.
After a time Ricdak loses track of the footprints he was following what do you do?
Being an experienced hunter Ricdak makes halfway decent time following the trail left by the goblins leading the party on towardssss......
Sorry guys. This is looking like a swamp...Stay alert everyone.... I got a bad feeling about this...
Rickie draws forth his crossbow, loading a bolt into the slide as he does so, looking and listening for a possible ambush...
Luck - 4
Perception - 24
"If there's more of them in the forest that one will lead us to them" Twig says cracking his knuckles "Rickie seems to be onto his tracks"
I don't know what you meant by luck so I just roll a d20 : 6
"These fish look more aggressive then when I first saw them, why I thought them quite docile. It seems they have spirit after all"
Seeing Rickie alert Twig also takes a stance, getting ready for a battle as he slinks off to the side letting Boomi and Rickie walk on and watching behind them
Stealth : 19
Perception : 15
<Luck total of 30 = pass>
As the party is pressing deeper into the kelp Boomi trips over a horn that was lying on the ground. Getting up and picking up the horn Boomi realizes it's the war horn used by the goblin boss.
This could be useful, a distraction maybe?
<Once before the end of the adventure the party can use the horn to call 1d4 Goblins to their area. The goblins will attack anything in the area party included>
While helping up Boomi, Ricdak and Twig catch movement out the corner of their eye. Ricdak gets tense as he hears singing in the air.Reading the situation Twig slips to the side off the trail.
Suddenly 2 orc followed by 70 fish come charging at the group from the trail ahead. The fish start to surround the party cutting off escape.
<Roll Initiative. Twig you are hidden and can make a surprise attack the first round. Also I am establishing Cleve rule for this fight. Any extra damage remaing after killing a creature will apply to the nearest enemy.>
Boomi Initiative: 16
Orc 1 Initiative: 21
Orc 2 initiative: 14
Fish Swarm: 13
Staying with Boomi Ricdak turns to Orc 1 and fires....
ORCS FIRST!
Initiative - 19
Crossbow - Attack: 11 Damage: 5
Here we go again sign I need a drink
As a bonus action BoomI will cast Spiritual Weapon and attack Orc 1. He will then attack Orc 1 with his hammer.
You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
Boomi's spectral weapon looks like mug of ale.
Mug attack: 15
Damage: 10
Hammer attack: 6
Damage: 4
On their respective turns Orc 1 and 2 will attack Ricdak and Boomi. The swarm will attack <1 for Ricdak 2 for Boomi round up as required> 1
Orc 1: 6
Damage: 12
Orc 2: 19
Damage: 4
Swarm: 16
Damage: 14
Twig will spring from the bushes with a roar and punches The bigger Orc with his tonfa (with advantage coz he's hidden for the first one)
Surprise Attack: 18 Damage: 6
Initiative: 9
On his turn he'll manifest his arms next to the orc (within 10 feet of them both if possible or 1 of them and a couple of fish)
DC 14 Dex save or Take : 6 force damage
Then he'll use his action to attack the Orc again
Attack: 14 Damage: 7
Order: Orc 1, Ricdak, Boomi, Orc 2, Swarm- 70, Twig.
Twig waits as the Orc rush by towards the others. As they pass he jumps out and slams Orc 1 in the Back of the head for 6 damage. Orc one stumbles but presses on. Ricdak has hust enough time to yell ORC FIRST when the blood raging orc 1 slashes at Ricdak. It's a solid hit for 13 damage. As Ricdak takes the hit he shoots his cross bow wide missing the Orc but it sails into the swarm killing 5.
Boomi summons a giant mug as he and Orc 2 collide. They attack each other but neither land a solid blow.
The fish swarm still circling the battle like a tornado of fish bolts in at Twig as he is rushing to join the Frey. Twig jumps and rolls as the fish fly over head.
Twig springs to his feet and with a burst of force manifest his arms.
Dex save orc 1 16
Dex save orc 2 13
Dex save swarm 5
As the arms appear Orc 1 is slammed in the back racking is hard. Twigs follows up with a strike to the Neck. With a load Crack Orc 1 drops dead.
End of round.
Order: Ricdak, Boomi, Orc 2, Swarm- 65, Twig.
Seeing Ricdak taking the blow from Orc 1, Boomi pushes back Orc 2 with his sheld and grabs Radic ensuring he doesn't fall.
Boomi casts cure wounds.
CW: 8
As a bonus action the mug will attack Orc 2
Mug: 12
Damage: 5
Fish Target: 2
Orc 2 and swarm attacks Boomi.
Orc 2 attack: 15
Damage: 14
Swarm attack: 12
Damage: 15
Twig, seeing Boomi being wailed on, will run towards him shouting a battle cry and approach the Orc from behind so he's flanking with Boomi and unleash his attack plus flurry of blows on him
"Pick on someone your own size!"
Attack: 26 Damage: 9
Flurry 1: 22 Damage: 7
Flurry 2: 14 Damage: 7
All force damage
Ugh! These fish are YIPE!
Splash Thonk!
Ricdak feels the fish start to nibble and leaps out of the air straight into the blow from Orc 1. Boomi catches the halfling and sets him down. Rickie shows his gratitude by loading his crossbow and shooting orc 1 with advantage ...
Attack: 22 Damage: 8
Ricdak's bolt slams into to orc's gut causing it to bend over in pain just as Boomi's mug swings for its head missing. It attempts to retaliate but no longer has the strength to lift its ax and falls to one knee.
Twig yells pick on someone your own size as he slams into the back of the Orc's head with a double hammer fist. The orc drops dead.
With blood in the Is air the fish grow frenzied. They swarm boomi but are unable to penetrate his armor.
Ricdak: Ugh! These fish are YIPE!
As the fish swarm Boomi Twig rainsblow after blow killing 16.
End of round
Swarm target 3
Order: Ricdak, Boomi, Swarm- 49, Twig.
Boomi will stand ready hammer and hand waiting for the next swarm attack.
Hammer attack: 17
Damage: 8
Mug Attack: 12
Damage: 5
The swarm will attack Twig.
Attack: 9
Damage: 11
Keeping both his guards up, Twig blocks fish after fish that attempts to bite him and parries them away with his real hands, then seeing an opening he reacts as suddenly as a viper's strike and tries to slam the fish into each other
Attack: 10 Damage: 8
Flurry 1: 8 Damage: 5
Flurry 2: 7 Damage: 7
looks like fish for dinner tonight, fellas!
Feeling plucky Ricdak stows his crossbow and draws his quarterstaff...