Duchess Morwen of Daggerford is having guests for dinner—and you are invited. No strangers to Daggerford, you have come to the town’s defense on more than one occasion, and you count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can tell that the duchess seems more out of sorts than usual. Then a pall comes over the occasion as she voices her concern about a band of wayward travelers camped outside the town’s walls. They seemed harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who doesn’t pay up.
Yesterday, the duchess ordered several guards to scare away the mysterious visitors, but they couldn’t get the job done. When the guards returned, they spoke sympathetically about the visitors. It seemed as if the guards had been magically charmed.
Morwen doesn’t want an armed conflict, but she aims to send a stern message to the visitors and asks you to deliver it on her behalf. “If they don’t leave before dawn,” she says, “I’ll burn their wagons to the ground."
OK everyone, introduce your visual character aspects, or what they see while you are all having dinner with each other.
At first glance, ST4-B13 looks like any other decretive suit of armor that can be found guarding the hallways of some noble's house; with a great sword slung over its back. However, if one looked closer they would see an arcane glow coming from between the gaps of the armor and two points of light that shift behind the grates in the helmet's visor. If they got close enough they would see runes etched around the edges of the armor where each piece connects with another and hear what sounds like gears moving along with the soft hiss of steam being released.
Following what the others do, ST4-B13 sits at the table and its eyes shift back and forth between the lavishly prepared food before it the eating utensils to the side of the plate and bowl. It picks up one of the utensils looking at it closely before slipping it between the visor slots and saying in a hollow monotone voice, "Eating sounds." When it pulls its hand away the utensil is gone and it proceeds to pick up the next utensil to eat that one as well. Those that might be sitting next to or across from ST4-B13 might feel it watching them out of curiosity as they eat.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
The tall, sturdy woman, dining quietly and politely would not normally attract much attention. Her plain, solid features marked her as a member of the laboring class, yet her considerate, gentle manner might be mistaken for that of the nobility. For this occasion, she wore a simple linen dress, covered by a gray tabard. Her clear dark eyes and dark eyebrows were her most remarkable features, attentively watching the dinner guests from under the white linen head wrap which covered her hair. The only ornamentation which gave any indication of her position was embroidered on her tabard and her gloves. Upon the tabard was the figure of a lion carrying a maimed sheep. The stylized embroidery on the gloves mimic gauntlets, with the face of a lion crying tears of blood on each cuff. This was Keteria, Paladin of the Girded Healers, Daughter of Duty and Sacrifice.
Sitting across from Keteria we see a young man, just come into his full height or maybe just passed, eating his meal slowly and carefully, making certain he was using his utensils in the proper order. On this occasion his red hair was brushed back into a loose ponytail hanging down over his clerical vestments, silver amulet gleaming in the candlelight bearing a one eyed guantelet...His smooth skin and angular features bespoke of an elfish heritage. However his complexion being darker than fair, combined with hands that were a little larger and more squarish in shape, showing already a little scarring and calluses, than was normally in evidence for the Sylvan Folk, were clear indications that the cleric Van Saer had some humans in his lieage...He had learned of Warforged in seminary, and this was his first time meeting one...
Keteria pauses between bites, then smiles at the cleric. "I always wondered why the Hands of the Watcher wore the eye on the back of their gauntlets ..."
Before he can respond she turns to their hostess and asks, "Lady Morwen, this unruly behavior is indeed concerning. I can understand your interest in checking it before it gets out of hand. It reminds me of the many displaced my order has served in the aftermath of war. Lost, homeless, they flee from danger to disinterest. Often these people's souls simply cry out for some compassion and understanding, but instead are met with aversion. Perhaps we could go among them. Even such a loose group must have some who act more as leaders. If we could listen to their plight, and perhaps show some compassion, they may be more willing to interact with the people of Daggerford in a more, civilized manner?"
Van Saer takes careful note of how assiduously ST4-B13 chews through the cutlery and decides to find out more details later of how the warforged obtains energy...and also notes the interest the Paladin has in his own order. Aloud, though, raising his copita in agreement he chimes in "Well spoken, Lady Kateria. There is plenty enough strife to go around as it is, that we all of us ought to be searching for dialogue and peaceful compromise whenever possible." and having a sip of his apéritif...
ST4-B13 looks to where Morwen sits and says, "So, this one and others are to make those outside the wall leave before dawn, else their wagons burn. Understood." It picks up the last of the utensils in front of it and slides it through the slits in its visor, "Delicious." It then turns to looks at the others at the table in turn, "This one goes by ST4B13 and this one looks forward to finding purpose with you." It gives a stiff wave, trying to mimic a normal greeting, but doesn't quite have it down.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
St4-B13's gaze drifts to meet Keteria's, "Keteria." It says back trying to get her name correct, "Currently to remove those that are unwanted from outside of the wall. Also, this one is capable of using a sword, if required. After that, this one does not know." Its helmet tilts to one side a little, "What about you? Is your function to talk the unwanted ones into leaving?"
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Yes, St4-B13, I believe that sums everything up..., shall we 3 reconvene out front in arms at a quarter to the hour?
Van turns to the Duchess
by your leave, your Grace, if we get started now, then we shall have a solid 8 hours in which talk things over with the vagabonds, leaving another 4 after that to work out other options, yes?
Last into the hall is Rethor. He wears a dirty set of leathers beneath a set of chain mail. The armor looks busted in places, although functional. His pack and demeanor make him like some warlord of the wilder places of the world.
His face is hairy, and wild. You can't see his face much past the hair. His eyes look a bit furtive.
When he speaks, his voice is surprisingly high pitched. "I mean, if burnin' down is what needs doin', I s'pose it's what's needin' doin'. Shouldn't come to that, but it's not crazy, neither."
This post has potentially manipulated dice roll results.
Wearing his Priestly vestments, chainmail armour underneath, Van Saer lets the Gate Guards know what they are up to...
We ought to have them underway peacefully by midnight, however if they are still here at daybreak I will torch the wagons myself. No matter how bad things appear to be getting I want you to hold your fire until we come back,. Are we clear? (Persuasion 10)
Glad to have you with us, and your names are...? The last question was to the 2 newcomers
Keteria responds to ST4-B13, "Yes, I will attempt to talk to them to see if we can come to a compromise. If not, then, I am bound to assist with their forced removal."
Keteria, looks a bit skeptically at Rethor's garb in a dining hall. Some just do not appreciate how disease is spread. She smiles and greets him cordially, "Welcome, I am Keteria, this is Van Saer and ST4-B13," indicating the others in turn.
"Those of use who are not yet armed, should attend to that. Please excuse me, Lady Morwen. Comrades, I shall see you at the quarter to the hour."
She rises and curtsies.
Upon making the room where she could change, she first dispatches some inquiries to local traders she knows ((supply chain feature of background)) as to what items the encamped travelers seem to most earnestly seek. She requests response to come to her at the gate where she will meet the others.
She changes into her arms and armor. Packing away the dress and gloves, she now wears a suit of chain mail. It is detailed with gold lines, and a band of red across her chest and shoulders. The shirt of the mail is girded with a blood red belt, upon which hangs her longsword in its scabbard. On her back she carries a kite shield. Her hands are now clad in the gauntlets of a Tormtur... as she walks she is sure to keep them more palm forward, in un-threatening service. What on earth would those Helmite's gauntlets actually see if the eye were real, she muses to herself.
She meets the others at the gate and informs them that she awaits some information.
"Name's Rethor. I don't come to town often, just fillin' my pack up 'fore I head up into the hills again. Some things I just can't manage on my own out there, so I don't mind earnin' a bit of extra coin when I'm here."
ST4-B13 follows behind everyone else when they leave, stopping by the alleyway where it left the rest of its equipment. It then just heads to the gate to wait for the rest of the group to show up. It takes up a post next to the gate entryway looking back into town, it stands just like how someone would post up a suit of armor would.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
This post has potentially manipulated dice roll results.
Once the group is assembled, Keteria suggests they move out, "Let's go and see what has brought these travelers here. We strike enough of a profile, let's keep it peaceful if we can."
As the move out to the encampment, Keteria makes sure to take a non-confrontational posture, her palms always out, offering peace, service or support.
While walking she keeps an eye out for anyone who looks like they could use some assistance: Perception13
She asks any people they meet to direct them to the leaders of the group, looking to Van Saer to assist her in cajoling the travelers and lending an appearance of peace.
Duchess Morwen of Daggerford is having guests for dinner—and you are invited. No strangers to Daggerford, you have come to the town’s defense on more than one occasion, and you count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can tell that the duchess seems more out of sorts than usual. Then a pall comes over the occasion as she voices her concern about a band of wayward travelers camped outside the town’s walls. They seemed harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who doesn’t pay up.
Yesterday, the duchess ordered several guards to scare away the mysterious visitors, but they couldn’t get the job done. When the guards returned, they spoke sympathetically about the visitors. It seemed as if the guards had been magically charmed.
Morwen doesn’t want an armed conflict, but she aims to send a stern message to the visitors and asks you to deliver it on her behalf. “If they don’t leave before dawn,” she says, “I’ll burn their wagons to the ground."
OK everyone, introduce your visual character aspects, or what they see while you are all having dinner with each other.
-Archie
At first glance, ST4-B13 looks like any other decretive suit of armor that can be found guarding the hallways of some noble's house; with a great sword slung over its back. However, if one looked closer they would see an arcane glow coming from between the gaps of the armor and two points of light that shift behind the grates in the helmet's visor. If they got close enough they would see runes etched around the edges of the armor where each piece connects with another and hear what sounds like gears moving along with the soft hiss of steam being released.
Following what the others do, ST4-B13 sits at the table and its eyes shift back and forth between the lavishly prepared food before it the eating utensils to the side of the plate and bowl. It picks up one of the utensils looking at it closely before slipping it between the visor slots and saying in a hollow monotone voice, "Eating sounds." When it pulls its hand away the utensil is gone and it proceeds to pick up the next utensil to eat that one as well. Those that might be sitting next to or across from ST4-B13 might feel it watching them out of curiosity as they eat.
Be excellent to each other, and roll for initiative dudes!
The tall, sturdy woman, dining quietly and politely would not normally attract much attention. Her plain, solid features marked her as a member of the laboring class, yet her considerate, gentle manner might be mistaken for that of the nobility. For this occasion, she wore a simple linen dress, covered by a gray tabard. Her clear dark eyes and dark eyebrows were her most remarkable features, attentively watching the dinner guests from under the white linen head wrap which covered her hair. The only ornamentation which gave any indication of her position was embroidered on her tabard and her gloves. Upon the tabard was the figure of a lion carrying a maimed sheep. The stylized embroidery on the gloves mimic gauntlets, with the face of a lion crying tears of blood on each cuff. This was Keteria, Paladin of the Girded Healers, Daughter of Duty and Sacrifice.
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms
Sitting across from Keteria we see a young man, just come into his full height or maybe just passed, eating his meal slowly and carefully, making certain he was using his utensils in the proper order. On this occasion his red hair was brushed back into a loose ponytail hanging down over his clerical vestments, silver amulet gleaming in the candlelight bearing a one eyed guantelet...His smooth skin and angular features bespoke of an elfish heritage. However his complexion being darker than fair, combined with hands that were a little larger and more squarish in shape, showing already a little scarring and calluses, than was normally in evidence for the Sylvan Folk, were clear indications that the cleric Van Saer had some humans in his lieage...He had learned of Warforged in seminary, and this was his first time meeting one...
Religion check to see if Keteria recognizes the order that Van Saer belongs to based on his vestments: 11
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms
Keteria pauses between bites, then smiles at the cleric. "I always wondered why the Hands of the Watcher wore the eye on the back of their gauntlets ..."
Before he can respond she turns to their hostess and asks, "Lady Morwen, this unruly behavior is indeed concerning. I can understand your interest in checking it before it gets out of hand. It reminds me of the many displaced my order has served in the aftermath of war. Lost, homeless, they flee from danger to disinterest. Often these people's souls simply cry out for some compassion and understanding, but instead are met with aversion. Perhaps we could go among them. Even such a loose group must have some who act more as leaders. If we could listen to their plight, and perhaps show some compassion, they may be more willing to interact with the people of Daggerford in a more, civilized manner?"
Persuasion: 12
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms
Van Saer takes careful note of how assiduously ST4-B13 chews through the cutlery and decides to find out more details later of how the warforged obtains energy...and also notes the interest the Paladin has in his own order. Aloud, though, raising his copita in agreement he chimes in "Well spoken, Lady Kateria. There is plenty enough strife to go around as it is, that we all of us ought to be searching for dialogue and peaceful compromise whenever possible." and having a sip of his apéritif...
ST4-B13 looks to where Morwen sits and says, "So, this one and others are to make those outside the wall leave before dawn, else their wagons burn. Understood." It picks up the last of the utensils in front of it and slides it through the slits in its visor, "Delicious." It then turns to looks at the others at the table in turn, "This one goes by ST4B13 and this one looks forward to finding purpose with you." It gives a stiff wave, trying to mimic a normal greeting, but doesn't quite have it down.
Be excellent to each other, and roll for initiative dudes!
Keteria looks at the automaton in surprise. "ST4B13," she repeats slowly, "my name is Keteria. I am pleased to meet you. What is your function?"
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms
St4-B13's gaze drifts to meet Keteria's, "Keteria." It says back trying to get her name correct, "Currently to remove those that are unwanted from outside of the wall. Also, this one is capable of using a sword, if required. After that, this one does not know." Its helmet tilts to one side a little, "What about you? Is your function to talk the unwanted ones into leaving?"
Be excellent to each other, and roll for initiative dudes!
Yes, St4-B13, I believe that sums everything up..., shall we 3 reconvene out front in arms at a quarter to the hour?
Van turns to the Duchess
by your leave, your Grace, if we get started now, then we shall have a solid 8 hours in which talk things over with the vagabonds, leaving another 4 after that to work out other options, yes?
(ooc: assuming game time of sundown for the decanting of the sherry?)
Last into the hall is Rethor. He wears a dirty set of leathers beneath a set of chain mail. The armor looks busted in places, although functional. His pack and demeanor make him like some warlord of the wilder places of the world.
His face is hairy, and wild. You can't see his face much past the hair. His eyes look a bit furtive.
When he speaks, his voice is surprisingly high pitched. "I mean, if burnin' down is what needs doin', I s'pose it's what's needin' doin'. Shouldn't come to that, but it's not crazy, neither."
Paladin - warforged - orange
You all are asked to deliver Duchess Morwen’s message immediately after dinner.
The travelers are camped on the hill outside the gates of Daggerford, near the road. Guards atop the walls watch the camp closely at all hours.
-Archie
Wearing his Priestly vestments, chainmail armour underneath, Van Saer lets the Gate Guards know what they are up to...
We ought to have them underway peacefully by midnight, however if they are still here at daybreak I will torch the wagons myself. No matter how bad things appear to be getting I want you to hold your fire until we come back,. Are we clear? (Persuasion 10)
Glad to have you with us, and your names are...? The last question was to the 2 newcomers
Keteria responds to ST4-B13, "Yes, I will attempt to talk to them to see if we can come to a compromise. If not, then, I am bound to assist with their forced removal."
Keteria, looks a bit skeptically at Rethor's garb in a dining hall. Some just do not appreciate how disease is spread. She smiles and greets him cordially, "Welcome, I am Keteria, this is Van Saer and ST4-B13," indicating the others in turn.
"Those of use who are not yet armed, should attend to that. Please excuse me, Lady Morwen. Comrades, I shall see you at the quarter to the hour."
She rises and curtsies.
Upon making the room where she could change, she first dispatches some inquiries to local traders she knows ((supply chain feature of background)) as to what items the encamped travelers seem to most earnestly seek. She requests response to come to her at the gate where she will meet the others.
She changes into her arms and armor. Packing away the dress and gloves, she now wears a suit of chain mail. It is detailed with gold lines, and a band of red across her chest and shoulders. The shirt of the mail is girded with a blood red belt, upon which hangs her longsword in its scabbard. On her back she carries a kite shield. Her hands are now clad in the gauntlets of a Tormtur... as she walks she is sure to keep them more palm forward, in un-threatening service. What on earth would those Helmite's gauntlets actually see if the eye were real, she muses to herself.
She meets the others at the gate and informs them that she awaits some information.
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms
A man, dressed in trader's clothing, walks up to Keteria. "There doesn't to appear to be any record of trade by these travelers."
-Archie
"Name's Rethor. I don't come to town often, just fillin' my pack up 'fore I head up into the hills again. Some things I just can't manage on my own out there, so I don't mind earnin' a bit of extra coin when I'm here."
Paladin - warforged - orange
ST4-B13 follows behind everyone else when they leave, stopping by the alleyway where it left the rest of its equipment. It then just heads to the gate to wait for the rest of the group to show up. It takes up a post next to the gate entryway looking back into town, it stands just like how someone would post up a suit of armor would.
Be excellent to each other, and roll for initiative dudes!
Once the group is assembled, Keteria suggests they move out, "Let's go and see what has brought these travelers here. We strike enough of a profile, let's keep it peaceful if we can."
As the move out to the encampment, Keteria makes sure to take a non-confrontational posture, her palms always out, offering peace, service or support.
While walking she keeps an eye out for anyone who looks like they could use some assistance: Perception 13
She asks any people they meet to direct them to the leaders of the group, looking to Van Saer to assist her in cajoling the travelers and lending an appearance of peace.
Jhaartael - Circle of Light Team 3, Season 1 | GM - PF2e Adventure set in the Forgotten Realms