This post has potentially manipulated dice roll results.
Rantel's eyes widen as the fire actually appears. He waves at it to try to get it to go away and to his surprise, it does. He looks down the tunnel, keeping the armored figure's entreaty in mind, but he still can't see the large spider, even with darkvision. Something to do later. For now, the "small" spiders.
He runs forward as best he can to a position on the opposite side of Hogshead, next to the spiders harassing him. He raises a large boot and stomps loudly on the ground. Incredibly loudly. So loudly it creates a thunderclapimmediately around the tortle, dealing 4 thunder damage on a failed CON14 save to the spiders.
As he does this, his cloak buffets and slips down his back a bit, and everyone around can see a bright yellow pulse from the shell, a flash along the surface that starts in the middle and travels in rays to the rim. It's gone before you can blink an eye, if you're even looking.
The two spiders that had shot webbing at Hogshead scramble towards the mouth of the tunnel, stopping for a moment to fire web inside the entrance, attempting to block it off.
Zerxius squashes another spider, leaving just the one clambering and clawing at the beardless dwarf.
Update:
1 Spider on Hogshead 2 Spiders to the west who shot webbing at Armored Figure are 45 ft to the west for a ranged attack.
The tunnel to the north is partially obscured with webbing, 2 of the smaller (dog-sized) spiders and the Gigantic spider have slipped out down the tunnel.
Drax swings wide and misses the last spider clambering on Hogshead.
The two spiders to the east (the ones who webbed the Armored Figure) follow their friends down the tunnel, shooting webbing at the tunnel entrance as they go.
Recap:
1 Spider on Hogshead Hogshead and the Armored Figured are restrained by webbing - everyone else is south of the webbing and south of the tunnel entrance. 4 medium spiders have scampered off down the tunnel and are out of sight 1 Giant Spider has squeezed itself down the tunnel and is out of sight
Webbing in the tunnel mouth is not connected to webbing on the floor around Hogshead and Armored Figure.
Seeing Drax miss his hit against the spider on Hogshead, Bree reaches back and withdraws another arrow from her quiver. After quickly notching it, she aims and fires at it.
This post has potentially manipulated dice roll results.
With the bonfire out and the well so very far above Jane quickly grabs a torch from her pack. She holds the end close to her other hand and she mutters and motions, hoping that a brief second of touching the flame that appears in her hand is enough to light it before she flings the mote of fire at the one remaining spider near Hogshead.
Dex check to light the torch: 10
Action: Cast produce flame, Attack: 15 for 1 Fire damage
Movement: Start moving toward the tunnel that all the spiders went down
This post has potentially manipulated dice roll results.
The rogue skewers the creeping creature as it crawls across the dwarf's carapace, as the cleric brings flame forth to scorch the spider and light the darkness. The combined attack finishes off the monster.
(let's see if the flames catch the webbing on fire 1-2 webbing burns/3-4 flemes go out/5-6 flames catch and stay) 6 Whelp.
The flaming form of the spider fallings into the webbing, which catches and quickly begins burning the sticky substance away. The flames lick against Hogshead and the Armored Figure, freeing them from the ropey restrains.
Flame damage to Hogshead and Armored Figure 6
The Armored Figure shakes off the flames, casually firing off two blasts from his gauntleted fists against the webbing covering the tunnel entrance. The arcane flames make quick work of the sticky barrier. 'C'mon, c'mon they're getting away,' the voice is unnaturally loud, echoing off the walls of the chamber as the hulking figure charges forward, racing down the tunnel entrance, leaping and bouncing off the stone walls as they go.
Firebolt against webbing Attack 1: 23 Damage: 9 Firebolt against webbing Attack 2: 27 Damage: 15 Bonus action: Expeditious Retreat Move 50 ft North towards and into the tunnel entrance
Hogshead and Rantel are up.
Update:
All enemies are out of the main chamber and out of sight in the dark tunnel. Webbing on the floor around Hogshead is on fire, anyone starting or ending their turn inside the flames takes 2d4 fire damage. Moving through it is free - and dramatic!
Seeing the figure bolt down the tunnel after the retreating spider Drax is ready to hurry to aid them. Though he suspects an ambush to occur as the group ventures deeper into the tunnel.
"Ah Shit, Lady! That hurts!" Hoghead moves out of the flames and uses his action to pat out any fire on him. "I'm all for going after those bastards but I'm not feeling so well right now. Nobody's going to live forever though."
The flames lick to life, pushing the shadows back as they do.
A squeal of pain and the scramble of legs.
A hulking armored shadow bouncing off the walls and speeding away into the darkness - seemingly Heedless of the risks ahead or behind.
Zerxius catches the shadow near the tunnel entrance. Just 5 feet past the mouth the barest hint shows something on the floor. Likely the something the armored figure took pains to leap over.
Rantel's eyes widen as the fire actually appears. He waves at it to try to get it to go away and to his surprise, it does. He looks down the tunnel, keeping the armored figure's entreaty in mind, but he still can't see the large spider, even with darkvision. Something to do later. For now, the "small" spiders.
He runs forward as best he can to a position on the opposite side of Hogshead, next to the spiders harassing him. He raises a large boot and stomps loudly on the ground. Incredibly loudly. So loudly it creates a thunderclapimmediately around the tortle, dealing 4 thunder damage on a failed CON14 save to the spiders.
As he does this, his cloak buffets and slips down his back a bit, and everyone around can see a bright yellow pulse from the shell, a flash along the surface that starts in the middle and travels in rays to the rim. It's gone before you can blink an eye, if you're even looking.
History: 1
Con save Spider 4 20
Con save Spider 5 6
The two annoying arachnids on the dwarf shrug off the effects of the Tortle's assault and press their attack on the gummed-up gaffer.
Spider 4 Attack: 22 Damage: 6
Spider 5 Attack: 10 Damage: 3
The two spiders that had shot webbing at Hogshead scramble towards the mouth of the tunnel, stopping for a moment to fire web inside the entrance, attempting to block it off.
Z and Drax up!
Zerxius moves near Hogshead. Swinging his staff
Attack: 13 Damage: 4
Following up with a backhand
Attack: 20 Damage: 6
Laissez les bons temps rouler
Zerxius squashes another spider, leaving just the one clambering and clawing at the beardless dwarf.
Update:
1 Spider on Hogshead
2 Spiders to the west who shot webbing at Armored Figure are 45 ft to the west for a ranged attack.
The tunnel to the north is partially obscured with webbing, 2 of the smaller (dog-sized) spiders and the Gigantic spider have slipped out down the tunnel.
Drax attacks the spider nearest hoghead.
Attack: 10 Damage: 7
Drax swings wide and misses the last spider clambering on Hogshead.
The two spiders to the east (the ones who webbed the Armored Figure) follow their friends down the tunnel, shooting webbing at the tunnel entrance as they go.
Recap:
1 Spider on Hogshead
Hogshead and the Armored Figured are restrained by webbing - everyone else is south of the webbing and south of the tunnel entrance.
4 medium spiders have scampered off down the tunnel and are out of sight
1 Giant Spider has squeezed itself down the tunnel and is out of sight
Webbing in the tunnel mouth is not connected to webbing on the floor around Hogshead and Armored Figure.
Jane and Bree are now up
Seeing Drax miss his hit against the spider on Hogshead, Bree reaches back and withdraws another arrow from her quiver. After quickly notching it, she aims and fires at it.
Attack: 24 Damage: 9
Sneak Attack Damage (if it hits): 6
With the bonfire out and the well so very far above Jane quickly grabs a torch from her pack. She holds the end close to her other hand and she mutters and motions, hoping that a brief second of touching the flame that appears in her hand is enough to light it before she flings the mote of fire at the one remaining spider near Hogshead.
Dex check to light the torch: 10
Action: Cast produce flame, Attack: 15 for 1 Fire damage
Movement: Start moving toward the tunnel that all the spiders went down
The rogue skewers the creeping creature as it crawls across the dwarf's carapace, as the cleric brings flame forth to scorch the spider and light the darkness. The combined attack finishes off the monster.
(let's see if the flames catch the webbing on fire 1-2 webbing burns/3-4 flemes go out/5-6 flames catch and stay)
6
Whelp.
The flaming form of the spider fallings into the webbing, which catches and quickly begins burning the sticky substance away. The flames lick against Hogshead and the Armored Figure, freeing them from the ropey restrains.
Flame damage to Hogshead and Armored Figure 6
The Armored Figure shakes off the flames, casually firing off two blasts from his gauntleted fists against the webbing covering the tunnel entrance. The arcane flames make quick work of the sticky barrier. 'C'mon, c'mon they're getting away,' the voice is unnaturally loud, echoing off the walls of the chamber as the hulking figure charges forward, racing down the tunnel entrance, leaping and bouncing off the stone walls as they go.
Firebolt against webbing Attack 1: 23 Damage: 9
Firebolt against webbing Attack 2: 27 Damage: 15
Bonus action: Expeditious Retreat
Move 50 ft North towards and into the tunnel entrance
Hogshead and Rantel are up.
Update:
All enemies are out of the main chamber and out of sight in the dark tunnel.
Webbing on the floor around Hogshead is on fire, anyone starting or ending their turn inside the flames takes 2d4 fire damage. Moving through it is free - and dramatic!
Zerxius looks at the others "should we?"
Laissez les bons temps rouler
Jane looks dismayed as the fire burns more than she expected. Oh no, I'm so sorry! She is moving through the area toward the tunnel.
((Hopefully an out of turn description is ok, Jane is ready to chase down the spiders))
Seeing the figure bolt down the tunnel after the retreating spider Drax is ready to hurry to aid them. Though he suspects an ambush to occur as the group ventures deeper into the tunnel.
"Ah Shit, Lady! That hurts!" Hoghead moves out of the flames and uses his action to pat out any fire on him. "I'm all for going after those bastards but I'm not feeling so well right now. Nobody's going to live forever though."
Rantel moves toward the tunnel 30 feet and then points down it. “Something is… scrabbling on the walls there…”
he casts create bonfire at a point on the left as far as he can see, near the scrabbling, for 1 fire damage
Zerxius looks down the passage
Inv15
Percept 13
Laissez les bons temps rouler
The flames lick to life, pushing the shadows back as they do.
A squeal of pain and the scramble of legs.
A hulking armored shadow bouncing off the walls and speeding away into the darkness - seemingly Heedless of the risks ahead or behind.
Zerxius catches the shadow near the tunnel entrance. Just 5 feet past the mouth the barest hint shows something on the floor. Likely the something the armored figure took pains to leap over.
"Something at the entrance. Rest are further down"
Laissez les bons temps rouler
Bree hurries to follow the others, hopping through the flames as she goes.
"Jane can you bring that torch here?"
Laissez les bons temps rouler