Jane moves over to Zerxius with the torch, warily looking at the walls and ceiling of the tunnel for more creatures. What is it? More spiders? When/If Hogshead comes over She will apologize again. I sure am sorry about that, I didn't expect the webbing to catch fire like it did. Are you alright?
“Ok. I’m coming. Hold on. No big deal. Just got lit on fire for a second. I’ll be right there.” The beardless dwarf huffed and puffed as the rest of the party passed by.
As you all get to the mouth of the tunnel you spots a 10 foot wide portion of the tunnel floor that looks different than the rest of the stone floor.
The section in question is a 10 ft cube that covers the tunnel from side to side. The monks warning reminds Rantel of the Armored Figure doing parkour down the hallway.
All:
DC 10 Acrobatics check to get over without touching. (Yes you can long jump that far - the check is to make sure you don’t touch anything you shouldn’t)
As the group log jams at the entrance, Drax barrels through leaping over the indicated problem area. “Come on! They’re getting away! We want treasure don’t we?”
The barbarian pushes past his comrades, leaping to clear the darker patch of stone just inside the entrance. Timing his jump, Drax launches himself off his right foot - but two flashes of arcane light from down the hallway distract him and he catches the lip of the stone with his left toe.
The stone floor collapses and Drax tumbles into the pit that opens up underneath.
10x10x10 cube - Drax is at the bottom of the pit and takes 1 bludgeoning damage. Drax needs a DC 15 Str check to get out
Armored Figure is closing in on the bonfire which is 60 feet down the tunnel. Those of you near the tunnel mouth would have seen him shoot firebolts and heard the squeal and thump as two of the medium spiders fell from the ceiling.
Out of Initiative for the moment - but marching order is key here - let me know if you advance more than 10 ft past the pit (25 ft total down the tunnel)
This post has potentially manipulated dice roll results.
Zerxius goes to bounce off the wall using his fancy monk training.....and slips, falling in on top of the barbarian in the box.
6 bludgeoning damage
DC15 to get out :)
EDIT:
Ok - I'll assume to keep us moving that someone else uses a rope to help Drax out - but that leaves Drax on the wrong side of the pit, Z inside it and the rest of you clumped up at the mouth.
As you all stand at the mouth of the tunnel watching Drax and Zerxius literally falling all over each other, Rantel is the first to notice a change in the lighting at the end of the tunnel. Where it had once been nothing but darkness and shadow, you can now see a small bit of dim light about 40 feet past where the bonfire still burns. As you watch, the Armored Figure looses off two more firebolts, knocking one of the smaller (but by no means small) spiders off the ceiling and out the other end of the tunnel where it tumbles through the air before falling out of sight.
Ok - Monk on one side, Barbarian and the rest of you on the other.
A 10-foot pit in the center of the tunnel. The trap has been triggered so normal long jump rules apply to clear a 10ft pit.
60ft to the bonfire and then another 40ft or so to the end - 100ft from where most of you all stand.
A bouncing ball of armored fury pulling further and further away from you all.
Drax sits down at the edge of the pit, feet dangling off the side and looks like he’s doing some very complicated math in his head about how to make the leap to the other side.
This post has potentially manipulated dice roll results.
Hoghead sees his two companions fall into the pit. He turns to Jane, "You know that there's no hard feelings about lighting me on fire. I've still got your back but you owe me one. How bout you give me a little magical boost that you clerics are so fond of to get across the pit and we'll call it even?" He gives her a smile and a light elbow ribbing. "Alright, I'm gonna try to get across next. If die, just leave my body. This armor is worth something though."
I'm going to assume that Jane will be ok with using her Guidance cantrip to make things even. If not, we'll just deduct the 1d4
4 plus guidance, maybe 4
The Dwarf rumbles down the hall and leaps across the pit with a grace that doesn't match his husky build. The sound of his plate armor clattering as he lands. He turns around gives a surprised smile. "Get up Drax. Try to jump again and I'll be ready to catch you as long as you're close. We're gonna need all of us in this together. Drax and I will stand guard and make sure nothing comes this way while the rest of you are making it across."
Drax bounds across the pit this time, easily clearing the far side and landing firmly on both feet - before skittering into the back of the armored form of the beardless dwarf blocking the tunnel.
recovering quickly the two stout warriors form a protective shield against anything coming down the tunnel.
It’s getting crowded in the 5 feet on the other side of the pit.
“Are you sure?” Drax quickly looks between the way forward, Hoghead, Zerxius (sp?) and the rest of the group. Then back to Hoghead, “I’m game if you are.”
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Jane moves over to Zerxius with the torch, warily looking at the walls and ceiling of the tunnel for more creatures. What is it? More spiders? When/If Hogshead comes over She will apologize again. I sure am sorry about that, I didn't expect the webbing to catch fire like it did. Are you alright?
“Ok. I’m coming. Hold on. No big deal. Just got lit on fire for a second. I’ll be right there.” The beardless dwarf huffed and puffed as the rest of the party passed by.
Looking to Jane
"Im not sure. Something on the floor doesnt strike me right." He holds out his hand. "May I. And lets see what light may reveal"
Laissez les bons temps rouler
As you all get to the mouth of the tunnel you spots a 10 foot wide portion of the tunnel floor that looks different than the rest of the stone floor.
The section in question is a 10 ft cube that covers the tunnel from side to side. The monks warning reminds Rantel of the Armored Figure doing parkour down the hallway.
All:
DC 10 Acrobatics check to get over without touching. (Yes you can long jump that far - the check is to make sure you don’t touch anything you shouldn’t)
"Those who dont look before they walk can have an unfortunate journey" looking to the others. "Shortest first?"
Laissez les bons temps rouler
As the group log jams at the entrance, Drax barrels through leaping over the indicated problem area. “Come on! They’re getting away! We want treasure don’t we?”
acrobatics: 4
The barbarian pushes past his comrades, leaping to clear the darker patch of stone just inside the entrance. Timing his jump, Drax launches himself off his right foot - but two flashes of arcane light from down the hallway distract him and he catches the lip of the stone with his left toe.
The stone floor collapses and Drax tumbles into the pit that opens up underneath.
10x10x10 cube - Drax is at the bottom of the pit and takes 1 bludgeoning damage.
Drax needs a DC 15 Str check to get out
Armored Figure is closing in on the bonfire which is 60 feet down the tunnel. Those of you near the tunnel mouth would have seen him shoot firebolts and heard the squeal and thump as two of the medium spiders fell from the ceiling.
Out of Initiative for the moment - but marching order is key here - let me know if you advance more than 10 ft past the pit (25 ft total down the tunnel)
Tssking and pulling out his rope. "Next up go now that we see what we have. Ill try and pull this one out
Thinking better of it Zerxius parkours over the pit then lowers the rope
Acrobatics: 5
Or not lol
Laissez les bons temps rouler
“There’s a hole here! Good thing nothing was at the bottom. You guys are could to keep going now. You're welcome.”
Drax then begins grumbling incoherently under his breath as he accepts the rope and help climbing out.
Strength check (w/advantage from help/rope if athletics applies add 2): 22
Zerxius goes to bounce off the wall using his fancy monk training.....and slips, falling in on top of the barbarian in the box.
6 bludgeoning damage
DC15 to get out :)
EDIT:
Ok - I'll assume to keep us moving that someone else uses a rope to help Drax out - but that leaves Drax on the wrong side of the pit, Z inside it and the rest of you clumped up at the mouth.
Quietly Zerxius attempts to get out of the pit (tunnel side)
Acrobatics: 4
Laissez les bons temps rouler
As you all stand at the mouth of the tunnel watching Drax and Zerxius literally falling all over each other, Rantel is the first to notice a change in the lighting at the end of the tunnel. Where it had once been nothing but darkness and shadow, you can now see a small bit of dim light about 40 feet past where the bonfire still burns. As you watch, the Armored Figure looses off two more firebolts, knocking one of the smaller (but by no means small) spiders off the ceiling and out the other end of the tunnel where it tumbles through the air before falling out of sight.
Ok - Monk on one side, Barbarian and the rest of you on the other.
A 10-foot pit in the center of the tunnel. The trap has been triggered so normal long jump rules apply to clear a 10ft pit.
60ft to the bonfire and then another 40ft or so to the end - 100ft from where most of you all stand.
A bouncing ball of armored fury pulling further and further away from you all.
What's next?
Drax sits down at the edge of the pit, feet dangling off the side and looks like he’s doing some very complicated math in his head about how to make the leap to the other side.
Hoghead sees his two companions fall into the pit. He turns to Jane, "You know that there's no hard feelings about lighting me on fire. I've still got your back but you owe me one. How bout you give me a little magical boost that you clerics are so fond of to get across the pit and we'll call it even?" He gives her a smile and a light elbow ribbing. "Alright, I'm gonna try to get across next. If die, just leave my body. This armor is worth something though."
I'm going to assume that Jane will be ok with using her Guidance cantrip to make things even. If not, we'll just deduct the 1d4
4 plus guidance, maybe 4
The Dwarf rumbles down the hall and leaps across the pit with a grace that doesn't match his husky build. The sound of his plate armor clattering as he lands. He turns around gives a surprised smile. "Get up Drax. Try to jump again and I'll be ready to catch you as long as you're close. We're gonna need all of us in this together. Drax and I will stand guard and make sure nothing comes this way while the rest of you are making it across."
Hogshead and Zerxius are on the far side of the pit, Hogshead on guard against anything coming at them from the other end of the tunnel.
Called to action by one of his brethren Drax quickly scrambles to his feet, gets a good running start and leaps towards Hoghead.
Acrobatics (with advantage from help to see how gracefully he lands): 13
Drax bounds across the pit this time, easily clearing the far side and landing firmly on both feet - before skittering into the back of the armored form of the beardless dwarf blocking the tunnel.
recovering quickly the two stout warriors form a protective shield against anything coming down the tunnel.
It’s getting crowded in the 5 feet on the other side of the pit.
Drax calls back to the rest of the group, “Come on! They’re getting further away! Hurry up!”
He is ready to advance down the tunnel with Hoghead at his side. Trusty battleaxe in hand.
Groaning slightly. To the dwarves. "You two go ill get the rest across"
Laissez les bons temps rouler
“Are you sure?” Drax quickly looks between the way forward, Hoghead, Zerxius (sp?) and the rest of the group. Then back to Hoghead, “I’m game if you are.”