Upon seeing the ettercaps emerge in response to the picking of the flowers.
"I don't think you should of picked all those flowers Randy."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Beside Trisk, the circle of standing stones starts to hum. A high pitched sound, growing louder as the wind starts, gently at first, then faster, to swirl around the circle of stones, blowing rhe clover and grass that cover the ground between them. Feom.wuthin the center of the stone circle, a point of light, like a bright candle flares, burning brighter and growing larger until it stands eight feet tall. The runes etched into the stones behin to glow a cool blue, pulsating in brightness as the hum pitches higher and lower. With a swell, the light expands to fill the entirety kf the circle, and rhen every4himg stops. The light vanishes, the winds cease, the humming halt. In the center of the regoliths stands a man, familiar to Trisk: the very much alive Tetrevess Tomescribe.
“oh.. hello there! Good to see you again, or to meet you for the first time, if we haven’t met yet. Not entirely sure when and where we are. Szass Tam. Right... no, i am Tetrevess, not Szass Tam. We were trying…err to get rid of him. Hello! Ahh ettercaps.”
the thin, brown bearded wizard starts to look around and take in the surroundings.
<transparency: take the crown and check the towers if you want to do tje castle and get a power boost. If you just want to take on Szazz Tam, the stones are a twleportation circle, as Tetrevess just discovered. You're already trying to stop Szazz Tam. So yoi can just go do that. Rhis might actually be the perfect time to visit your flying city, Ythhryn. May e take a Bastion turn, get a long rest at least (I think I forgot to give one. But I did say level up, still, here I say explicitly: make sure you're rested.)>
Put your spoiler hereReading this again (I haven't in a while) a lot has changed. Magjc items were acquired through bastion points, which in the '24 DMG are totally absent. Also, tool proficiency plays a bigger part, and crafting magic items that cast spells require you to he there. This system is a real boon if you use it. That's why I switched it from in game 1 week to irl 2 weeks.
"I am curious to know who's living in that castle."
Trisk looks in the direction of the castle trying to judge how long it would take to reach from here.
"It couldn't hurt to explore a little."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
It's like 500ft. I think. If you get closer you see a symbol on the door, but the badger minstrels will cease their playing and implore you to wait for their mistresses to return.
This post has potentially manipulated dice roll results.
Trisk racks his memory to see if he recognizes the symbol on the door.
History: 28
"Does anyone else know anything about this symbol on the door?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Also, there is a second door to the palace, far off to the side. It's a bit hidden by angles, mostly blocked by one of the aforementioned towers, but if you walk along the veranda before the palace you would certainly see it.
(ooc: I think Randy and Ethan are busy with school irl or something but unless we have a solid 3 or 4 players going forward... it's up to you want you want to do. I willing to continue but we might need more players.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(My friends, I am willing to rejoin with Piccolo but only if we have active players that aren't ghosting the group, or posting so sparsely that it is just outright frustrating. just my own feelings on things.)
Due to a slowdown in posting activity by multiple players, recruiting is re-opened.
Save the world, et .
Right now the party is in the feywild (section from WbtW) prepping to do some AL adventures for high level (teir 4) play. You'll try to stop an Elder Evil and prevent Szazz Tam from ascending ro god hood.
This game is already under way, so you could start today. Just send me a pm with a link to your level 15 character. I'll approve it and send a link to join and you can start posting here.
We haven't started using 2024 rumes yet, but I'm open to it. I've read the. I think they're an improvement. I can't share that content, though, but we can play with the rules for it either way, just some manual tracking or editing to character sheets needed. If you have a preference for one like over the other at any time, just let me know.
Tesservett notices the partially hidden door and leads that way. “Curious. Towers. Envy and wrath.”. He mutters to himself. “Shall we proceed or wait?”.
"Maybe we should try to sneak in as the names Envy and Wrath sound ominous?"
Trisk follows Tesservett over to the hidden door.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
To post a comment, please login or register a new account.
Upon seeing the ettercaps emerge in response to the picking of the flowers.
"I don't think you should of picked all those flowers Randy."
(If players still engaged and posting, Piccolo will return at some point.)
Beside Trisk, the circle of standing stones starts to hum. A high pitched sound, growing louder as the wind starts, gently at first, then faster, to swirl around the circle of stones, blowing rhe clover and grass that cover the ground between them. Feom.wuthin the center of the stone circle, a point of light, like a bright candle flares, burning brighter and growing larger until it stands eight feet tall. The runes etched into the stones behin to glow a cool blue, pulsating in brightness as the hum pitches higher and lower. With a swell, the light expands to fill the entirety kf the circle, and rhen every4himg stops. The light vanishes, the winds cease, the humming halt. In the center of the regoliths stands a man, familiar to Trisk: the very much alive Tetrevess Tomescribe.
“oh.. hello there! Good to see you again, or to meet you for the first time, if we haven’t met yet. Not entirely sure when and where we are. Szass Tam. Right... no, i am Tetrevess, not Szass Tam. We were trying…err to get rid of him. Hello! Ahh ettercaps.”
the thin, brown bearded wizard starts to look around and take in the surroundings.
<transparency: take the crown and check the towers if you want to do tje castle and get a power boost. If you just want to take on Szazz Tam, the stones are a twleportation circle, as Tetrevess just discovered. You're already trying to stop Szazz Tam. So yoi can just go do that. Rhis might actually be the perfect time to visit your flying city, Ythhryn. May e take a Bastion turn, get a long rest at least (I think I forgot to give one. But I did say level up, still, here I say explicitly: make sure you're rested.)>
https://media.dndbeyond.com/compendium-images/ua/bastions-cantrips/BRF3GSu0nTfNu8p4/UA2023-BastionsCantrips.pdf
Put your spoiler hereReading this again (I haven't in a while) a lot has changed. Magjc items were acquired through bastion points, which in the '24 DMG are totally absent. Also, tool proficiency plays a bigger part, and crafting magic items that cast spells require you to he there. This system is a real boon if you use it. That's why I switched it from in game 1 week to irl 2 weeks.
"I am curious to know who's living in that castle."
Trisk looks in the direction of the castle trying to judge how long it would take to reach from here.
"It couldn't hurt to explore a little."
It's like 500ft. I think. If you get closer you see a symbol on the door, but the badger minstrels will cease their playing and implore you to wait for their mistresses to return.
I advise you to ignore them.
(Symbol on the door)
<bump>
Anyone there?
Trisk racks his memory to see if he recognizes the symbol on the door.
History: 28
"Does anyone else know anything about this symbol on the door?"
Yiu recall the rhyme written on the wall by the gate: "The lion or the hart must wear the crown. But which one should it weigh down?"
<a hart is a deer.>
This, in turn, reminds you if the hand holding a crown above the surface of the pond.
You wonder if this relates to the towers, which are marked "Envy" and "Wrath," respectively.
Also, there is a second door to the palace, far off to the side. It's a bit hidden by angles, mostly blocked by one of the aforementioned towers, but if you walk along the veranda before the palace you would certainly see it.
That other door is unlocked
(ooc: I think Randy and Ethan are busy with school irl or something but unless we have a solid 3 or 4 players going forward... it's up to you want you want to do. I willing to continue but we might need more players.)
(My friends, I am willing to rejoin with Piccolo but only if we have active players that aren't ghosting the group, or posting so sparsely that it is just outright frustrating. just my own feelings on things.)
Agrees. I'll recruit more tomorrow or Friday. I have to quickly onboard new recruits to the Iggwilv campaign.
Due to a slowdown in posting activity by multiple players, recruiting is re-opened.
Save the world, et .
Right now the party is in the feywild (section from WbtW) prepping to do some AL adventures for high level (teir 4) play. You'll try to stop an Elder Evil and prevent Szazz Tam from ascending ro god hood.
This game is already under way, so you could start today. Just send me a pm with a link to your level 15 character. I'll approve it and send a link to join and you can start posting here.
We haven't started using 2024 rumes yet, but I'm open to it. I've read the. I think they're an improvement. I can't share that content, though, but we can play with the rules for it either way, just some manual tracking or editing to character sheets needed. If you have a preference for one like over the other at any time, just let me know.
Current party:
Illusion wizard, scribes wizard and a bard/rogue
Hi all- I am sorry i’ve been busy with a relocation. I will get back into it and attempt to post every couple days!
Tesservett notices the partially hidden door and leads that way. “Curious. Towers. Envy and wrath.”. He mutters to himself. “Shall we proceed or wait?”.
"Maybe we should try to sneak in as the names Envy and Wrath sound ominous?"
Trisk follows Tesservett over to the hidden door.