Come on ye Scalawags, Pirates and thieves…Come ye ruffians, rogues and bandits…the time of plunder is upon you!
Looking for some criminals looking to ply their trade in The Northern Sword coast. There will be fighting, crying and gnashing of teeth. Gold and jewels and plunder of every sort..
need 4-5 reliable players
post a character sheet and brief character description. Nothing too long, the meat of your backstory will be developed later.
Roll one time for ability scores here, reroll 1’s what you roll is what you get to work with.
Name:Sorsha Deepfathom Race: Half-elf Class: Warlock (Fathomless) Backgound: Pirate Backstory: Born in the pirate city of Luskan, Sorsha Fathomdeep once went under with the pirate ship the Furious Kraken, only to be saved by the kraken Slarkrethel. Now she is set on one day commandeering her own pirate vessel, roaming the Sword coast.
This post has potentially manipulated dice roll results.
Ability scores: 161110161712
Character 1:
Name: Narrinn
Race: Dragonborn
Class: Cleric (Tempest)
Brief backstory:
Born in Waterdeep to a merchant mother and shipwright father, he knew travel from a young age finding thrill and freedom on the open ocean. As a youth, Narrinn became a deckhand providing manual labor for merchant ships through, learning how to fight, sail and survive from the guards and sailors around him before meeting his first mentor, Tiszael the Thunderer, a cleric who took Narrin under his wing and taught him the wonders of the gods Vulkur & Akadi. Not the most naturally pious or fervent believer, he knew enough to learn from and respect those deities that provide sailors and pirates like himself safe passage. Narrinn has spent the last decade or so as a cleric outright, advising ship captains and crews as they ventured by sea taking his time to pick the right crew for his next mission. Morals means nothing to him, capability and adventure do. In between gigs he spends his time adventuring throughout the sword coast and providing muscle for those who’ll pay him well enough.
Character 2:
Name: Thydor Ironfist
Race: Dwarf
Class: Barbarian
Brief backstory:
Neverwinter was once his home. A child that was one of 8 he was the oldest and felt that pressure. Upon reaching his latter adolescent years, he sign up with a local mercenary group before switches allegiances to the Flaming Fist, better pay, more violence. He liked that. Disgraced with blood on his hands, a once reputable Mercenary. Thydor was expelled from the Flaming Fist by his commander due to problematic behavior: Gambling, accepting bribes, etc. What was the final straw however was that his recklessness transitioned over to the battlefield and left several of his companions unnecessarily injured or worse..... Nowadays he works for the underbelly of society, taking any jobs that will suit his lifestyle.
This post has potentially manipulated dice roll results.
Ability scores: 131011131315
Name: Eberk Earthlord
Race: Mountain Dwarf
Class: Cleric (Twilight)
Background: Sailor
Backstory: After a shipwreck nearly killed him, Eberk made his way to Temple of Selûne. There he was healed and became a follower, before heading out to the sea once more.
Name:Frangipani Sele Race: Water Genasi Class: Druid Backgound: Folk Hero Backstory: Born to the ocean, abandoned by her Marid mother and tossed onto the deck of a privateer ship by storms chance. Frangipani just kind of fell into piracy at a young age......but that doesn't mean she's not going to make the most of it.
This post has potentially manipulated dice roll results.
Ability scores: Ability scores: 171615151114
Name: Vars
Race: Human
Class: Ranger
Background: Criminal
Backstory: Son of an infamous pirate, Vars found himself standing in constant shadow. Discontented, he left his life at sea to wander the woodlands near the coast, without his father's blessing. Now he seeks to prove himself, intent on leaving his father's shadow once and for all.
Character Sheet: ddb.ac/characters/73718716/2S5hdK
This post has potentially manipulated dice roll results.
Ability scores: Ability scores: 121014131116
Name: Vars
Race: Human
Class: Ranger
Background: Criminal
Backstory: Son of an infamous pirate, Vars found himself standing in constant shadow. Discontented, he left his life at sea to wander the woodlands near the coast, without his father's blessing. Now he seeks to prove himself, intent on leaving his father's shadow once and for all.
Character Sheet: ddb.ac/characters/73718716/2S5hdK
Just so you know, this flagged me after I edited the link to my character sheet. The numbers did change after I edited it, so if you want me to roll again in a separate post I will. The original numbers were 14, 10, 13, 17, 16, 11. So that is what is in my character sheet... Ug, I feel stupid for doing the same thing again. lol
This post has potentially manipulated dice roll results.
Ability scores: Ability scores: 121014131116
Name: Vars
Race: Human
Class: Ranger
Background: Criminal
Backstory: Son of an infamous pirate, Vars found himself standing in constant shadow. Discontented, he left his life at sea to wander the woodlands near the coast, without his father's blessing. Now he seeks to prove himself, intent on leaving his father's shadow once and for all.
Character Sheet: ddb.ac/characters/73718716/2S5hdK
Just so you know, this flagged me after I edited the link to my character sheet. The numbers did change after I edited it, so if you want me to roll again in a separate post I will. The original numbers were 14, 10, 13, 17, 16, 11. So that is what is in my character sheet... Ug, I feel stupid for doing the same thing again. lol
No problem. Use your original roll. It is tricky sometimes
This post has potentially manipulated dice roll results.
Ability scores: Ability scores: 121014131116
Name: Vars
Race: Human
Class: Ranger
Background: Criminal
Backstory: Son of an infamous pirate, Vars found himself standing in constant shadow. Discontented, he left his life at sea to wander the woodlands near the coast, without his father's blessing. Now he seeks to prove himself, intent on leaving his father's shadow once and for all.
Character Sheet: ddb.ac/characters/73718716/2S5hdK
Just so you know, this flagged me after I edited the link to my character sheet. The numbers did change after I edited it, so if you want me to roll again in a separate post I will. The original numbers were 14, 10, 13, 17, 16, 11. So that is what is in my character sheet... Ug, I feel stupid for doing the same thing again. lol
No problem. Use your original roll. It is tricky sometimes
In the interest of avoiding what happened to Aroc_of_Eaf, I'll just do this.
Bjorn Erlandson, human Warlock of the Archfey Despite being born small and weak, Bjorn the thief carried an unearned sense of confidence. As a boy, he attempted to swindle the green hag (coven?) who lived near his home, and his boldness amused the creature. The hag(s) made him tall, strong, and able to wield magic, knowing that the day his hubris got the best of him would be ever sweeter the more powerful he became. For his part, Bjorn believes his swindle was successful.
In the interest of avoiding what happened to Aroc_of_Eaf, I'll just do this.
Bjorn Erlandson, human Warlock of the Archfey Despite being born small and weak, Bjorn the thief carried an unearned sense of confidence. As a boy, he attempted to swindle the green hag (coven?) who lived near his home, and his boldness amused the creature. The hag(s) made him tall, strong, and able to wield magic, knowing that the day his hubris got the best of him would be ever sweeter the more powerful he became. For his part, Bjorn believes his swindle was successful.
Here's me rolling my ability scores properly this time. I'll go back and edit them in the character sheet, hopefully it doesn't wreck the character concept lol.
Come on ye Scalawags, Pirates and thieves…Come ye ruffians, rogues and bandits…the time of plunder is upon you!
Looking for some criminals looking to ply their trade in The Northern Sword coast. There will be fighting, crying and gnashing of teeth. Gold and jewels and plunder of every sort..
need 4-5 reliable players
post a character sheet and brief character description. Nothing too long, the meat of your backstory will be developed later.
Roll one time for ability scores here, reroll 1’s what you roll is what you get to work with.
Ability scores: 8 11 14 15 15 13
Ability scores: 14 14 12 13 9 15
Name: Sorsha Deepfathom
Race: Half-elf
Class: Warlock (Fathomless)
Backgound: Pirate
Backstory: Born in the pirate city of Luskan, Sorsha Fathomdeep once went under with the pirate ship the Furious Kraken, only to be saved by the kraken Slarkrethel. Now she is set on one day commandeering her own pirate vessel, roaming the Sword coast.
Character sheet: Sorsha Deepfathom
Ability scores: 16 11 10 16 17 12
Character 1:
Name: Narrinn
Race: Dragonborn
Class: Cleric (Tempest)
Brief backstory:
Born in Waterdeep to a merchant mother and shipwright father, he knew travel from a young age finding thrill and freedom on the open ocean. As a youth, Narrinn became a deckhand providing manual labor for merchant ships through, learning how to fight, sail and survive from the guards and sailors around him before meeting his first mentor, Tiszael the Thunderer, a cleric who took Narrin under his wing and taught him the wonders of the gods Vulkur & Akadi. Not the most naturally pious or fervent believer, he knew enough to learn from and respect those deities that provide sailors and pirates like himself safe passage. Narrinn has spent the last decade or so as a cleric outright, advising ship captains and crews as they ventured by sea taking his time to pick the right crew for his next mission. Morals means nothing to him, capability and adventure do. In between gigs he spends his time adventuring throughout the sword coast and providing muscle for those who’ll pay him well enough.
Character 2:
Name: Thydor Ironfist
Race: Dwarf
Class: Barbarian
Brief backstory:
Neverwinter was once his home. A child that was one of 8 he was the oldest and felt that pressure. Upon reaching his latter adolescent years, he sign up with a local mercenary group before switches allegiances to the Flaming Fist, better pay, more violence. He liked that. Disgraced with blood on his hands, a once reputable Mercenary. Thydor was expelled from the Flaming Fist by his commander due to problematic behavior: Gambling, accepting bribes, etc. What was the final straw however was that his recklessness transitioned over to the battlefield and left several of his companions unnecessarily injured or worse..... Nowadays he works for the underbelly of society, taking any jobs that will suit his lifestyle.
Ability scores: 13 10 11 13 13 15
Name: Eberk Earthlord
Race: Mountain Dwarf
Class: Cleric (Twilight)
Background: Sailor
Backstory: After a shipwreck nearly killed him, Eberk made his way to Temple of Selûne. There he was healed and became a follower, before heading out to the sea once more.
Sheet: https://ddb.ac/characters/73503905/Q7Z3Oy
Name: Eremoz
Race: Leonin
Class: Ranger
Background: Athlete
Backstory: Eremoz grew up fighting and competing with everyone he could. Looking for a new challenge, he left home for a new adventure.
Sheet: https://ddb.ac/characters/73509334/rRoM2I
Ability scores: Ability scores: 18 14 14 12 12 9
Name: Frangipani Sele
Race: Water Genasi
Class: Druid
Backgound: Folk Hero
Backstory: Born to the ocean, abandoned by her Marid mother and tossed onto the deck of a privateer ship by storms chance. Frangipani just kind of fell into piracy at a young age......but that doesn't mean she's not going to make the most of it.
Character sheet: https://ddb.ac/characters/73718145/cuNqn7
Ability scores: Ability scores: 17 16 15 15 11 14
Name: Vars
Race: Human
Class: Ranger
Background: Criminal
Backstory: Son of an infamous pirate, Vars found himself standing in constant shadow. Discontented, he left his life at sea to wander the woodlands near the coast, without his father's blessing. Now he seeks to prove himself, intent on leaving his father's shadow once and for all.
Character Sheet: ddb.ac/characters/73718716/2S5hdK
16 16 13 17 15 16
(Will update with details)
Just so you know, this flagged me after I edited the link to my character sheet. The numbers did change after I edited it, so if you want me to roll again in a separate post I will. The original numbers were 14, 10, 13, 17, 16, 11. So that is what is in my character sheet... Ug, I feel stupid for doing the same thing again. lol
No problem. Use your original roll. It is tricky sometimes
Alrighty. Thanks!
In the interest of avoiding what happened to Aroc_of_Eaf, I'll just do this.
Bjorn Erlandson, human Warlock of the Archfey
Despite being born small and weak, Bjorn the thief carried an unearned sense of confidence. As a boy, he attempted to swindle the green hag (coven?) who lived near his home, and his boldness amused the creature. The hag(s) made him tall, strong, and able to wield magic, knowing that the day his hubris got the best of him would be ever sweeter the more powerful he became. For his part, Bjorn believes his swindle was successful.
Bjorn's character sheet!
Awesome. The roster has been filled and the members notified.
Ability scores: 13 16 13 9 17 14
Here's a first stab, new player so open to a redo.
New Paladin
How necessary is it to be familiar with the setting?
Edit: nevermind
Here's me rolling my ability scores properly this time. I'll go back and edit them in the character sheet, hopefully it doesn't wreck the character concept lol.
Ability scores: 14 13 15 10 14 14
Looking for 1-2 new players begin at lvl 4 roll your stats here. To get a feel for the story thus far read up on the adventure thread https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/140797-star-metal-marauders-highway-harvest?page=122#c2433
Ability scores: 15 16 13 11 11 15
Cats go Moo!
Ability scores: 15 12 13 11 11 13
Looks like the group could use an arcane caster