This post has potentially manipulated dice roll results.
Peregrin narrows his eyes as he quickly surveys the situation. There are 3 knives; two appear to be normal but one is flying and struck his ally. Peregrin quickly draws his shortbow, and lets an arrow loose.
I understand that every icday it will get harder, right? Meaning specifically, that we can milk a difficulty for experience during one day, or do I get that wrong?
Also, do we get short rests after each fight? Or every now and then? Or only long rests after the day?
I understand that every icday it will get harder, right? Meaning specifically, that we can milk a difficulty for experience during one day, or do I get that wrong?
Also, do we get short rests after each fight? Or every now and then? Or only long rests after the day?
Depending on how entertaining an audience would find a fight-like, I’d think the audience will want another one. However, if you’re too beat up you can take a short rest in between, and long rests in between each day. Also, you don’t move up difficulty each day, you’ll fight each 1/8 cr monster that I can see the stat block for here on dnd beyond before moving on to the CR 1/4 monsters.
Also, you each gain 6 XP from this fight. (A lot, I know.)
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Peregrin narrows his eyes as he quickly surveys the situation. There are 3 knives; two appear to be normal but one is flying and struck his ally. Peregrin quickly draws his shortbow, and lets an arrow loose.
Attack: 18 Damage: 11
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.
The arrow miraculously hits the knife and nearly cuts it in half. Zefjen, you’re up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
She will want to finnish the job on that knife that's alive with her rapier
Attack, 10
damage 10
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Sixteen does not quite hit!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir! You’re up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(if the knives doubles up as dagger she uses it otherwise she drops it and draws a dagger.)
Nadir, after taking a deep breath to recover her strength, aims at the flying knife and tries to cut it down.
Second wind: 8
Attack: 23 Damage: 4
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
(The knife counts as a dagger)
Unfortunately that doesn’t hit. The knife will come back around for another stab at Nadir.
Attack: 19 Damage: 4
Count Drugen is up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Druman swings his flail in a downward sweep at the knife:
Attack: 8 Damage: 5
And that kills it.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
"Death to cheap cutlery!"
You guys want to do one more or do you think the spectators would find that entertaining enough for the day?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Zefjen is fine to keep going
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Despite the whole forced to fight situation, Count feeling pretty good at the moment!
Alright. A bit busy atm but I’ll get to it.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I understand that every ic day it will get harder, right? Meaning specifically, that we can milk a difficulty for experience during one day, or do I get that wrong?
Also, do we get short rests after each fight? Or every now and then? Or only long rests after the day?
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
Depending on how entertaining an audience would find a fight-like, I’d think the audience will want another one. However, if you’re too beat up you can take a short rest in between, and long rests in between each day. Also, you don’t move up difficulty each day, you’ll fight each 1/8 cr monster that I can see the stat block for here on dnd beyond before moving on to the CR 1/4 monsters.
Also, you each gain 6 XP from this fight. (A lot, I know.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(We’ll go on to another one.)
As you’re all standing there, a door opens for just long enough to shove a Bandit through. You’ll all keep the same initiative, and he rolled a 9.
Nadir, you’re up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir throws the dagger in his hand at the bandit and then draws her spear, engaging him in melee and marking him.
Attack: 18 Damage: 7
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
The bandit retaliates with a scimitar slash.
Attack: 21 Damage: 2
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Count Durman takes another swing of his flail:
Attack: 18 Damage: 4