Jetsam slams face first into the wall, dropping his sword and falling onto his back just in time to hear the BOOM of the fireball. He stands back up, draws his longsword and rushes in to chop at the troll.
Attack: 22 Damage: 7
Attack: 9 Damage: 13
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
(wow, we ate through that troll like butter... I did not expect that.)
Muriel: The bulky head of the troll took damage from the head snap but he was still able to keep himself from getting outed. You kept yourself behind the troll grappling its head.
Tommy: Tommy threw his bead of fireball infront of the troll (which fully covers Muriel as she was behind it). dealing 27 damage too it fully halting regeneration. Hadrian was not so lucky as he was in melee with the creature. (Hadrian Dex save: 8)
Fiske: All damage taken by the Bandit captain as he runs away, He tumbled but still was able to reach the window.
Jetsam: Rushes in and chops at the troll, the troll taking the first hit but his flailing saved him against Jetsam's second slashing hit.
Violet: Did two short bursts and got the troll on the last hit.
Troll: Flails around and tries to get away from Muriel's grasp. (Athletics roll: 22)
This post has potentially manipulated dice roll results.
Hadrian takes less damage as he deftly moved to the side hiding behind his shield. feeling a bit ragged with battle damage he charges the bloodied Troll once again!
Muriel then shouts irritated, "Die you blasted creature!"
She will then let her right arm free and draw out her spear. She will then jump off the Troll using the troll as a launch pad and throw her spear at the troll at the same time.
Spear(Thrown)
Attack: 25
Piercing Damage: 10
While she is throwing she is going to attempt to land on her feet. I think this calls for Acrobatics, not sure.
(That was well executed. if we jot out the numbers, that would have been a good entry in a web novel. lol.)
That was end of combat.
The Innkeeper thanks you for not burning down his entire Inn (albeit burnt and broke down tables and chairs in the tavern) and thanks you for rescuing his daughter.
The Mayor's daughter will come back to town with us and explain to her father what her brother did and who were the ones who kidnapped her was.
Combat EXP for this last round is as follows:
Muriel 1425 (for kicking a thug and an illusory mage plus the main group).
Fiske 700 (for an extra thug from the second floor guarding the innkeeper.)
The rest of us 600 (Sharing the troll and the rest of the bandits, captains and direwolves)
Adventure EXP = 10000 / 6 = 1667 exp each.
On treasure, I think we were meant to roll only the amount of threats then we can share that between us. so we roll one each (that is stretching the last encounter into 2 threats).
Gold adventure rewards say 300 gp /6 = 50 each.
On gold, we get an extra 100gp each (for rescuing the daughter) and an extra 50gp each (for freeing the innkeeper and his daughter).
(And that is the end of my admin this adventure. back to whomever wants to go next. lets meet back at the tavern y'all)
That's 27 fire damage
Hey, watch where your throwing that Tommy, Muriel is still holding on to this sucker of a troll
Jetsam slams face first into the wall, dropping his sword and falling onto his back just in time to hear the BOOM of the fireball. He stands back up, draws his longsword and rushes in to chop at the troll.
Attack: 22 Damage: 7
Attack: 9 Damage: 13
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy grins. Rubbing the back of his head.
Oops did I get ya. My B... at least it won't regenerate
(wow, we ate through that troll like butter... I did not expect that.)
Muriel: The bulky head of the troll took damage from the head snap but he was still able to keep himself from getting outed. You kept yourself behind the troll grappling its head.
Tommy: Tommy threw his bead of fireball infront of the troll (which fully covers Muriel as she was behind it). dealing 27 damage too it fully halting regeneration. Hadrian was not so lucky as he was in melee with the creature. (Hadrian Dex save: 8)
Fiske: All damage taken by the Bandit captain as he runs away, He tumbled but still was able to reach the window.
Jetsam: Rushes in and chops at the troll, the troll taking the first hit but his flailing saved him against Jetsam's second slashing hit.
Violet: Did two short bursts and got the troll on the last hit.
Troll: Flails around and tries to get away from Muriel's grasp. (Athletics roll: 22)
Hadrian takes less damage as he deftly moved to the side hiding behind his shield. feeling a bit ragged with battle damage he charges the bloodied Troll once again!
Attack: 18 Damage: 13
Attack: 21 Damage: 14
Back to the top of the list!
Muriel, Fiske, Jetsam, Violet, Troll and Hadrian.
The Troll is visibly in critical condition. finish it off Muriel!
(I didn’t expect that with the giant either. That’s why I sent another, which we proceeded to do the Dane thing with.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Muriel then shouts irritated, "Die you blasted creature!"
She will then let her right arm free and draw out her spear. She will then jump off the Troll using the troll as a launch pad and throw her spear at the troll at the same time.
Spear(Thrown)
Attack: 25
Piercing Damage: 10
While she is throwing she is going to attempt to land on her feet. I think this calls for Acrobatics, not sure.
Acrobatics: 13
I'm pretty sure that is not gonna end well.
(That was well executed. if we jot out the numbers, that would have been a good entry in a web novel. lol.)
That was end of combat.
The Innkeeper thanks you for not burning down his entire Inn (albeit burnt and broke down tables and chairs in the tavern) and thanks you for rescuing his daughter.
The Mayor's daughter will come back to town with us and explain to her father what her brother did and who were the ones who kidnapped her was.
Combat EXP for this last round is as follows:
Muriel 1425 (for kicking a thug and an illusory mage plus the main group).
Fiske 700 (for an extra thug from the second floor guarding the innkeeper.)
The rest of us 600 (Sharing the troll and the rest of the bandits, captains and direwolves)
Adventure EXP = 10000 / 6 = 1667 exp each.
On treasure, I think we were meant to roll only the amount of threats then we can share that between us. so we roll one each (that is stretching the last encounter into 2 threats).
Gold adventure rewards say 300 gp /6 = 50 each.
On gold, we get an extra 100gp each (for rescuing the daughter) and an extra 50gp each (for freeing the innkeeper and his daughter).
(And that is the end of my admin this adventure. back to whomever wants to go next. lets meet back at the tavern y'all)
Cool!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Treasure: 4
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Treasure: 16
Treasure: 3
necklace of fireball 7 + 1 more bead (I am level 5).
What do I get?
Muriel: 6d4+150 gp
Awesome thank you! This was a ton of fun.
treasure roll: 1
Gold roll: 107
Fun adventure sorry for the friendly fire.
Treasure: 12