Zaxx won't admit to Mr Skittles that he's sulking because the party had to plant him in position for the ambush.
"Stupid nature. Give me a good city any day," he huffs.
Suddenly orcs are in sight. Zaxx hears a "thwang!" followed by Titus' demands.
"DIEEEEEEEEEEEEEE!" screams Zaxx as he steps out onto the trail, trails of flame seeping from his fingertips.
[OOC: Zaxx casts Aganazzar's Scorcher. If he needs to move forward first to get all orcs (it has a 30' range of effect) he will. Let me know how many orcs are in range and I'll roll damage appropriately.]
[OOC: Zaxx casts Aganazzar's Scorcher. If he needs to move forward first to get all orcs (it has a 30' range of effect) he will. Let me know how many orcs are in range and I'll roll damage appropriately.]
This post has potentially manipulated dice roll results.
Kryinor will wait for the initial rush of ranger, fighter and wizard. Once the panic of Zaxx's spell has taken hold, he will charge the smaller orc, cutting off his escape, shifting into his dire wolf before he leaves his hiding place.
Breccha has built a massive rage waiting to spring the ambush and charges the orc directly in front of him. (ooc- holding shield and using sword one handed)
This post has potentially manipulated dice roll results.
Eedim raises up from his cover behind a large rock on the edge of the trail and fires his crossbow with a loud cry of "Sughedabah!" At the Orc nearest him.
This post has potentially manipulated dice roll results.
It all happens so fast...
A long bow thrums, Kargan bellows his challenge at the enemy and swings his axe, Zaxx steps into the path of the oncoming stupefied Orcs flames leaping form his finger tips as he screams "DIEEEEEEEEEEEEEEEEEEEEEEEEEEEEE", perhaps a little to shrilly.
A heavy twang from the other side of the trail as Eedim looses his bolt.
Titus speaks his theatrical demands as the flames billow and engulf the Orcs at the same moment as Breccha his legs pumping charges the middle Orc.
The flames blacken and blister the green skin, but miraculously leave Zaxx's companions untouched.
Such is the skill of a spellshaper.
The last Orc in line, the small one, lies burned and dead with the smoking shaft of a long bow in its back. The two larger Orcs both stand bewildered and hurt.
The middle one teetering, and as it begins to turn in the direction its ancestral enemy is hit full force from behind by the huge shaggy form of a Dire Wolf.
Kryinor clamps his jaws down on the back of its neck and snaps it will a violent shake. It falls limp to the singed rocky ground.
The last remaining Orc not as badly hurt looks at Zaxx with red rimmed eyes, froth beginning to drip form its lips, "WIZZZARRRRD!" it screams and begins to leap at him.
OOC:
Noice!
Ok surprise round over can Titus roll for group initiative please :)
Orc initiative: 12
I altered Kryinor's target [hope you don't mind] as the small orc was very toasted and it would be obvious to him that another target would be more suitable :)
"Haha! Well done lads! A fine ambush! Well done! Now lets dispose of these green wretches and go hunting some more of their kind. What do you say gents, we set another or shake the hive and dispatch their sentries and see what comes out?"
Titus will help Kargan search and hide the bodies whilst taking time to periodically check the sky.
Inspecting the bodies of the Two large Orcs you find aught but their crude heavy axes and armour. On the smaller one you find another vial of the foul green sticky paste, a curved short sword and hide armour of dubious make.
Dragging their heavy limp forms off the path to lie in some thick shrubbery, you dump them without ceremony and take a short while to obscure the signs of battle on the trail.
As the Sun begins it's journey toward the opposite horizon you regroup and begin moving back to the cave entrance guarded by the lone Orc.
A different Orc now sits amongst the stones near the cave entrance. Squinting into the lowering suns rays, it too is obviously bored and wound rather be inside with its fellows or perhaps sleeping.
You are hidden in an outcropping of rock about 200 feet to the North West and 30 feet below the entrance to the cave and the Orc on watch. There is sparse cover leading up the rocky incline to about 60 feet away from the sentry and mostly open gently rising ground beyond that.
The Orcs have a good base you muse. Any charge would be obvious and the sentry would have time to rouse its fellow in the cave. A sneak attack wold require a good degree of stealth and accuracy to take the lazy watch Orc out also.
This post has potentially manipulated dice roll results.
" My Dear truncated fellow, whilst i would normally be agast at such a base suggestion, I do believe having located a second vial on their scouts it appears that we can expect all o'their pathfinders to be equipped. It is indeed fitting that they be allowed to self test the efficacy of their concoction."
"Eedim my little pickled friend perhaps we head up a ways and begin our scientific test? research only I say, research only!"
Titus will then ready his gear and bow strung, arrow prepared start off towards the sentry wanting to get into position to get a good shot.
18 ; Stealth
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9
I know that shot prolly didn't hit but if it did
Zaxx won't admit to Mr Skittles that he's sulking because the party had to plant him in position for the ambush.
"Stupid nature. Give me a good city any day," he huffs.
Suddenly orcs are in sight. Zaxx hears a "thwang!" followed by Titus' demands.
"DIEEEEEEEEEEEEEE!" screams Zaxx as he steps out onto the trail, trails of flame seeping from his fingertips.
[OOC: Zaxx casts Aganazzar's Scorcher. If he needs to move forward first to get all orcs (it has a 30' range of effect) he will. Let me know how many orcs are in range and I'll roll damage appropriately.]
OOC: Zaxx can hit all Orcs !
Kryinor will wait for the initial rush of ranger, fighter and wizard. Once the panic of Zaxx's spell has taken hold, he will charge the smaller orc, cutting off his escape, shifting into his dire wolf before he leaves his hiding place.
Attack: 12 Damage: 11
Breccha has built a massive rage waiting to spring the ambush and charges the orc directly in front of him. (ooc- holding shield and using sword one handed)
Attack: 24
Damage: 14
Eedim raises up from his cover behind a large rock on the edge of the trail and fires his crossbow with a loud cry of "Sughedabah!" At the Orc nearest him.
Crossbow: 21 Damage: 5
"...EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!" continues Zaxx, as all three orcs are caught in the fiery blast.
[Damage: 21 fire damage to each orc (Dex save for half) ]
It all happens so fast...
A long bow thrums, Kargan bellows his challenge at the enemy and swings his axe, Zaxx steps into the path of the oncoming stupefied Orcs flames leaping form his finger tips as he screams "DIEEEEEEEEEEEEEEEEEEEEEEEEEEEEE", perhaps a little to shrilly.
A heavy twang from the other side of the trail as Eedim looses his bolt.
Titus speaks his theatrical demands as the flames billow and engulf the Orcs at the same moment as Breccha his legs pumping charges the middle Orc.
The flames blacken and blister the green skin, but miraculously leave Zaxx's companions untouched.
Such is the skill of a spellshaper.
The last Orc in line, the small one, lies burned and dead with the smoking shaft of a long bow in its back. The two larger Orcs both stand bewildered and hurt.
The middle one teetering, and as it begins to turn in the direction its ancestral enemy is hit full force from behind by the huge shaggy form of a Dire Wolf.
Kryinor clamps his jaws down on the back of its neck and snaps it will a violent shake. It falls limp to the singed rocky ground.
The last remaining Orc not as badly hurt looks at Zaxx with red rimmed eyes, froth beginning to drip form its lips, "WIZZZARRRRD!" it screams and begins to leap at him.
OOC:
Noice!
Ok surprise round over can Titus roll for group initiative please :)
Orc initiative: 12
I altered Kryinor's target [hope you don't mind] as the small orc was very toasted and it would be obvious to him that another target would be more suitable :)
7 : Initiative
Second bow shot at standing enemy
Attack: 24 Damage: Unable to parse dice roll.
Dam: 11
I charge the last orc (even if he's dead now)
"Drop yer rusted garbage and die ye pee soaked thumb suckin' gutless kidneywipe !"
att: 16
dmg: 6
Titus sends another shaft straight and true into the thick muscled side of the last Orc.
Kargan reverses his swing and and burries his axe into the spine of the staggering creature.
It falls, it's own huge axe clattering tot he stony path.
All foes lie still.
OOC: Nice ambush!
What's next adventurers?
"Ach, a good start lads, that's three o' the scum down!"
I search the bodies for anything of interest, then hide them in the bushes
perception 19
Zaxx screams in terror for a bit before he realises that the vile brute charging towards him has been dropped.
"Th-thank you!" he stammers, waving to the elf and dwarf.
"Haha! Well done lads! A fine ambush! Well done! Now lets dispose of these green wretches and go hunting some more of their kind. What do you say gents, we set another or shake the hive and dispatch their sentries and see what comes out?"
Titus will help Kargan search and hide the bodies whilst taking time to periodically check the sky.
Perception : 13
"I say we strike 'fore they know summat is amiss, they're down five 'o their number now, the longer we delay the more wary they'll be"
Standing with shoulders slumped, "you could have left one for me..." sighs Breccha.
He begins look around to take in the scene and the surrounds; especially back the way the orcs had come.
Perc:9
Inspecting the bodies of the Two large Orcs you find aught but their crude heavy axes and armour. On the smaller one you find another vial of the foul green sticky paste, a curved short sword and hide armour of dubious make.
Dragging their heavy limp forms off the path to lie in some thick shrubbery, you dump them without ceremony and take a short while to obscure the signs of battle on the trail.
As the Sun begins it's journey toward the opposite horizon you regroup and begin moving back to the cave entrance guarded by the lone Orc.
A different Orc now sits amongst the stones near the cave entrance. Squinting into the lowering suns rays, it too is obviously bored and wound rather be inside with its fellows or perhaps sleeping.
You are hidden in an outcropping of rock about 200 feet to the North West and 30 feet below the entrance to the cave and the Orc on watch. There is sparse cover leading up the rocky incline to about 60 feet away from the sentry and mostly open gently rising ground beyond that.
The Orcs have a good base you muse. Any charge would be obvious and the sentry would have time to rouse its fellow in the cave. A sneak attack wold require a good degree of stealth and accuracy to take the lazy watch Orc out also.
OOC: Adventurer's what is your plan of action?
O1 Is the Sentry Orc.
"Titus, whatsay we give the Grobbi a dose o' their own medicine, ye an' Eedim can plug 'im wi' arrows tipped with their own vile poison!"
" My Dear truncated fellow, whilst i would normally be agast at such a base suggestion, I do believe having located a second vial on their scouts it appears that we can expect all o'their pathfinders to be equipped. It is indeed fitting that they be allowed to self test the efficacy of their concoction."
"Eedim my little pickled friend perhaps we head up a ways and begin our scientific test? research only I say, research only!"
Titus will then ready his gear and bow strung, arrow prepared start off towards the sentry wanting to get into position to get a good shot.
18 ; Stealth