Hey there people of D&D beyond. Ive recently learned of PBP and i would like to DM the Ghosts of saltmarsh campaign. Its going to be light hearted and fun. Im looking for 4 level 1 players to join the campaigna. You can apply by giving your ability scores, character sheet, and backstory. If you have any questions ask me!
A gifted engineer, inventor and scholar, Kas was singlehandedly responsible for many technological advancements in his clan of bronze-skinned dragonborn. As his knowledge and creativity grew he began to hypothesize that the latent energy in his ancestral dragon blood could be tapped to power advanced mechanical and electrical devices. He became obsessed with using bronze dragon blood to power his creations to the point that his clan banished him for heresy and practicing blood magic. With little else to occupy his time, Kas began testing his theory by building a gauntlet that would draw electricity from his blood and use it to manifest a number of powerful effects. Now, with his masterwork completed he sets out to prove its usefulness in the real world.
Backstory: An aspiring thief and conman, James is a perpetually drunk, unusually lucky rogue. Always getting into difficult situations he seems to come out on top more than his fair share. Those who know him however know that this “Luck” is actually a facade, as beneath the drunkenness and the performance he’s a highly competent planner and fighter.
Backstory: Tisharu is a young elf of only 30 years. Still considered a child Tish loves to wonder. While haveing no ambitions he is a liver of books and has learned a few spells in his studies. He makes his way to saltmarsh simply on a whim. He will see what's there before eventually heading home once he declares his adventures done.
Tradaiss, is a warrior fishermen from a far of land, he found himself in the land of Keoland after a whirlpool sucked him from his homeland during a storm. Now in a foreign land he finds himself in Saltmarsh, looking for any work that can help him get his feet back under him.
Born to a peasant class family, Coriana ran away from her family home at 16. Desperate to see the world, she joined a crew of a merchant ship. When the ship was taken by pirates, she switched sides, and joined the pirate crew. Her ferocity and skill gained her quite a reputation, and she switched crews often, looking for bigger scores. She set out with a boat and crew of her own, and disaster struck. Caught in a powerful hurricane, her ship capsized and sank. Her crew lost, she felt herself slip beneath the waves, and as she felt her lungs fill with seawater, she felt a presence. It spoke in her mind, “You are more than you have been. I am the Sword of the Lord of the Deep, I will have need of your help. I will return you to the surface in exchange for your service in the future.” She agreed, and awoke on a beach, barely alive. Over the next few years her career resumed, her reputation grew and she put her newfound abilities to work enriching herself. Eventually a deal gone bad left her at loose ends in Saltmarsh, owning only what she has on her person, and looking for her next move.
Hey there people of D&D beyond. Ive recently learned of PBP and i would like to DM the Ghosts of saltmarsh campaign. Its going to be light hearted and fun. Im looking for 4 level 1 players to join the campaigna. You can apply by giving your ability scores, character sheet, and backstory. If you have any questions ask me!
Ability scores: 15 8 11 10 14 17
Prirakas Argenthrixus
Dragonborn Artificer
A gifted engineer, inventor and scholar, Kas was singlehandedly responsible for many technological advancements in his clan of bronze-skinned dragonborn. As his knowledge and creativity grew he began to hypothesize that the latent energy in his ancestral dragon blood could be tapped to power advanced mechanical and electrical devices. He became obsessed with using bronze dragon blood to power his creations to the point that his clan banished him for heresy and practicing blood magic. With little else to occupy his time, Kas began testing his theory by building a gauntlet that would draw electricity from his blood and use it to manifest a number of powerful effects. Now, with his masterwork completed he sets out to prove its usefulness in the real world.
https://ddb.ac/characters/96590869/N5RCSh
Ability scores: 13 14 14 15 12 14
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Ability scores: 11 13 13 12 16 8
Okay so heres the thing i accidentally reset my entire search history and had to make another acount. So i'm now bad move baby 2.
Quick question, for ability scores do you want point buy or do we roll?
Ability Scores: 14 16 12 10 8 16
Character Sheet: https://www.dndbeyond.com/sheet-pdfs/LilacJack_97943257.pdf
Backstory: An aspiring thief and conman, James is a perpetually drunk, unusually lucky rogue. Always getting into difficult situations he seems to come out on top more than his fair share. Those who know him however know that this “Luck” is actually a facade, as beneath the drunkenness and the performance he’s a highly competent planner and fighter.
Your choice
Do you plan on running the game on beyond forms or discord?
Discord is easier to use. Once i pick my players ill make the server and ask for the players ID then we will play from there.
Ability scores: 16 12 14 17 15 16
Name: Tish (full name Tisharu), elf wizard
Character sheet: https://www.dndbeyond.com/characters/97953003
Backstory: Tisharu is a young elf of only 30 years. Still considered a child Tish loves to wonder. While haveing no ambitions he is a liver of books and has learned a few spells in his studies. He makes his way to saltmarsh simply on a whim. He will see what's there before eventually heading home once he declares his adventures done.
Sounds good, I look forward to throwing my character into the loop
Ability scores: 11 12 16 15 11 8
In that case. I used the standard allotment option. I always prefer to roll. I’m gonna reroll stats.
New stats: 17 18 14 10 12 18
that was with rolled stats. If you’d prefer I used the earlier that’s ok
https://ddb.ac/characters/97961772/OTEA5d
Tradaiss, is a warrior fishermen from a far of land, he found himself in the land of Keoland after a whirlpool sucked him from his homeland during a storm. Now in a foreign land he finds himself in Saltmarsh, looking for any work that can help him get his feet back under him.
Ability scores: 13 16 15 16 11 10
I'm not the DM, but most people running games on this forum expect rolls to be done using the forum dice roller.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Coriana the Forsaken: Human Warlock Pirate.
Ability scores: 13 14 14 15 12 14
Born to a peasant class family, Coriana ran away from her family home at 16. Desperate to see the world, she joined a crew of a merchant ship. When the ship was taken by pirates, she switched sides, and joined the pirate crew. Her ferocity and skill gained her quite a reputation, and she switched crews often, looking for bigger scores. She set out with a boat and crew of her own, and disaster struck. Caught in a powerful hurricane, her ship capsized and sank. Her crew lost, she felt herself slip beneath the waves, and as she felt her lungs fill with seawater, she felt a presence. It spoke in her mind, “You are more than you have been. I am the Sword of the Lord of the Deep, I will have need of your help. I will return you to the surface in exchange for your service in the future.” She agreed, and awoke on a beach, barely alive. Over the next few years her career resumed, her reputation grew and she put her newfound abilities to work enriching herself. Eventually a deal gone bad left her at loose ends in Saltmarsh, owning only what she has on her person, and looking for her next move.
Character Sheet: https://ddb.ac/characters/97988295/KSsckE
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.