Sae's second attack is a solid hit on the wraith. Wraith 4 is set upon with a barrage of attacks, and eventually falls to Sae. It is the remaining wraith's turn... (as it is starting its turn in the area of Wade's spirit guardians, it starts with a Wis save: 13. Wade, please roll the SG damage)
Wraith 5 will make a final stand and try to bring down the one who landed the finishing blow on its companion with two attacks, one using its action and a second using its bonus action. Using this trait gives all attack rolls against the wraith advantage until the start of its next turn.
(Just realized how long the thread has been dormant... I'm going to go ahead and bot Maira for this round)
Wade's cantrip does 9 damage to the sword wraith.
Maira speaks up, weaving her words into an enchantment, sweetly enticing the final spirit to pass on into the beyond.
Wraith Wis save: 14, damage on failure: 7
The wraith just barely fails its save... it still remains, compelled by dark magic to fight on until the bitter end, but the expression of longing on its face says that it wishes nothing more than to finally rest.
Yevelda hefts her axe, in the hopes of finishing off the final undead.
(Just realized how long the thread has been dormant... I'm going to go ahead and bot Maira for this round)
Wade's cantrip does 9 damage to the sword wraith.
Maira speaks up, weaving her words into an enchantment, sweetly enticing the final spirit to pass on into the beyond.
Wraith Wis save: 14, damage on failure: 7
The wraith just barely fails its save... it still remains, compelled by dark magic to fight on until the bitter end, but the expression of longing on its face says that it wishes nothing more than to finally rest.
Yevelda hefts her axe, in the hopes of finishing off the final undead.
He felt relieve in more than one sense when the last wraith was vanquished. The battle had ended and they were all alive, that was half of it, but the spirits where finally free. It was strange to feel genuinely happiness to enemies that were literally trying to kill him moments before. Something Emrys truly never expected to feel, yet there he was. Not the strangest thing on this quest, he admitted with the voice of his mind.
“Ok, how are we on account of wounds?” He asked closing the distance to his melee companions. “There shouldn’t be any more enemies on this room, but going forth I wouldn’t be surprised if we found worse undead.” He scanned the room, now fairly closer. “Let’s avoid touching anything directly.” His eyes went towards Wade, who was able to conjure a spectral hand, a signal he trusted the cleric to handle the first contact with any item. “I’m no healer so I’m helping the more keen eyed to search the area again.”
By himself the halfling made for a poor treasure hunter, but with someone more perceptive guiding the efforts there was a chance he would be able to catch a detail or another outside of the main focus. He should be useful enough as a helper.
OOC: Emrys takes the help action to support anyone that wants to examine the room/any items on it.
"Wounds?," The hoarse voice that rasps from Sae's throat bears little resemblance to her usual cool smoothness. "I've got plenty in stock if anybody's in the market; got more wounds on me right now than anything else. But I'm still standing, and there's still two more out there, so whatever first aid break we do needs to be quick and wary." (OOC: down to a bit less than 1/3 health)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
The wood elf scout takes a deep breath as her wounds close. "Thanks. I almost feel like myself again. Now ... how long do you think those spirits you turned away from us really will stay banished?"
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Sayyida misses with her scimitar. Emrys hits with his first beam of force and misses with the second.
Sayyida, since you guys are level 5, you should have Extra Attack at this point.
Anyway, Areleo and Sae are up!
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(
Oops.
Attack: 22 Damage: 6 )
Areleo will take out the ghost with the most damage.
attack 1: 28 Damage: 5
attack 2: 14 Damage: 11
Seeing this, Sae concentrates on attacking the next-most damaged wraith.
=========
Moon-touched rapier 25 (w/ advantage from wraith's bonus longbow attack), damage 11 piercing
Dragontooth dagger 27 (w/ advantage from wraith's bonus longbow attack), damage 2 piercing + 5 acid
Sneak attack 8
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Sae's second attack is a solid hit on the wraith. Wraith 4 is set upon with a barrage of attacks, and eventually falls to Sae. It is the remaining wraith's turn... (as it is starting its turn in the area of Wade's spirit guardians, it starts with a Wis save: 13. Wade, please roll the SG damage)
Wraith 5 will make a final stand and try to bring down the one who landed the finishing blow on its companion with two attacks, one using its action and a second using its bonus action. Using this trait gives all attack rolls against the wraith advantage until the start of its next turn.
Battleaxe vs. Sae
Attack: 22 Damage: 9
B.A. attack vs. Sae
Attack: 11 Damage: 12
With that, Wade and Maira are up!
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SG DMG - 18
D&D since 1984
Action - Word of Radiance
CON 15 Save or take 6 damage
D&D since 1984
Con save: 14
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(Just realized how long the thread has been dormant... I'm going to go ahead and bot Maira for this round)
Wade's cantrip does 9 damage to the sword wraith.
Maira speaks up, weaving her words into an enchantment, sweetly enticing the final spirit to pass on into the beyond.
Wraith Wis save: 14, damage on failure: 7
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The wraith just barely fails its save... it still remains, compelled by dark magic to fight on until the bitter end, but the expression of longing on its face says that it wishes nothing more than to finally rest.
Yevelda hefts her axe, in the hopes of finishing off the final undead.
Greataxe attacks
Attack: 17 Damage: 7
Attack: 20 Damage: Unable to parse dice roll.
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Yevelda's first attack is a solid hit, and the wraith is nearly finished.
Top of the round! Sayyida, Emrys, Areleo, and Sae are up!
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Sayyida moves up on the Wraith and slashes at its form.
Attack: 21 Damage: 8
Attack: 19 Damage: 7
...And with two swings of her blade, Sayyida finally lays the spirit to rest.
You are now alone in the cavern (the other two spirits that were turned are currently nowhere to be seen). What do you do?
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Areleo will be prepared for another attack as his party searches the room.
He felt relieve in more than one sense when the last wraith was vanquished. The battle had ended and they were all alive, that was half of it, but the spirits where finally free. It was strange to feel genuinely happiness to enemies that were literally trying to kill him moments before. Something Emrys truly never expected to feel, yet there he was. Not the strangest thing on this quest, he admitted with the voice of his mind.
“Ok, how are we on account of wounds?” He asked closing the distance to his melee companions. “There shouldn’t be any more enemies on this room, but going forth I wouldn’t be surprised if we found worse undead.” He scanned the room, now fairly closer. “Let’s avoid touching anything directly.” His eyes went towards Wade, who was able to conjure a spectral hand, a signal he trusted the cleric to handle the first contact with any item. “I’m no healer so I’m helping the more keen eyed to search the area again.”
By himself the halfling made for a poor treasure hunter, but with someone more perceptive guiding the efforts there was a chance he would be able to catch a detail or another outside of the main focus. He should be useful enough as a helper.
OOC: Emrys takes the help action to support anyone that wants to examine the room/any items on it.
Sayyida kept watch in the direction the shades had fled....
"Wounds?," The hoarse voice that rasps from Sae's throat bears little resemblance to her usual cool smoothness. "I've got plenty in stock if anybody's in the market; got more wounds on me right now than anything else. But I'm still standing, and there's still two more out there, so whatever first aid break we do needs to be quick and wary." (OOC: down to a bit less than 1/3 health)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Wade walks over and casts Cure Wounds on Sae.
16 healing
D&D since 1984
The wood elf scout takes a deep breath as her wounds close. "Thanks. I almost feel like myself again. Now ... how long do you think those spirits you turned away from us really will stay banished?"
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Giving him a hand up, he says "Not for long. We need a new plan."
D&D since 1984