As the blade grazes Muireach, he composes himself, “Delightful! You do magic as well. Unfortunately for you, there are no better hexers than the original.”Muireach will bring Calibolg around in an arc that seems to shine like summer itself, as he casts Green-Flame Blade, if there is no one in range for that, that’s fine. However, Attack: 21 Damage: 13 magical slashing damage. And 5 fire damage to a guy 5ft next to him, if any.
“Well, I tried to be friendly, but I believe that he doesn’t care for me much. I’d prefer to help our new friends, the Yennans. Seems like they’re more receiving.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Merrick's aim is sharp as the bolt plunges into Baddie 2's chest straight to a lung. The man collapses on the ground and promptly bleeds out. Merrick leans down and blends in with the scenery once more.
Muireach enchants his blade, but sees Baddie 2 fall to the ground. Instead of wasting a perfectly good spell, he turns his attentions to the two green hoods near Dyoken and swiftly steps into position before striking Baddie 4 seeing an opening at Baddie 4's head. The blade makes a significant cut across his cheek. Green flames spout from Muireach's blade onto Baddie 5's clothing.
Dyoken grabs Baddie 5, who just managed to pat out the green flames on his shoulder, and knees him squarely in the face, and everyone can hear a satisfying crunch as the Baddie's nose caves in. Without any effort, Dyoken easily has Baddie 5 in a headlock.
Luthok's thorny whip cracks through the air and grabs onto Baddie 4 and yanks the hooded man toward him. Luthok drags the man for a moment behind him as he gets closer to the horses.
Baddie 4, panicking as he realizes he has three dead allies, swings wildly at Luthok (attack: 17 and 23). Each swing connects, and leaves a bit of a gash along Luthok's collarbone (damage: 11 slashing).
Baddie 5 struggles against Dyoken and attempts to break out of the grapple. Dyoken, please roll to contest against Baddie 5's athletics of 16.
In summation:
Baddie 1 is dead. Baddie 2 is dead. He was killed by Merrick. Baddie 3 is dead. Baddie 4 is injured. He is standing adjacent to Luthok. Baddie 5 is injured. He is standing adjacent to Dyoken.
Merrick is healthy. Muireach is injured. Dyoken is injured. Luthok isinjured. Took 11 slashing from Baddie 4.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Muireach walks toward Baddie 4,“You see? This is why you don’t kidnap children. Furthermore, you decided to enter melee with the lord of heroes. Really, it’s just one bad decision after another.” Muireach punctuates his lecture with a sharp blow to the head of Baddie 4, Attack: 10 Damage: 10 non-lethal slashing damage.
“If we can, I’d love to take one alive. Could be useful for questioning.”
When Baddie 4 gets within range a puff of dark green spores erupt from somewhere within Luthok's beard. Before the Baddie gets a slash in he takes 3 poison damage.
Reaction: Halo of Spores DMG: 3
(I don't know how to get feature tool-tips, but it is just straight 3 damage)
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(I don't think you can put feature related tool-tips in. But I can always look stuff up or take you guys at your word. :) )
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
As Baddie 5 struggles against Dyoken' s grip (Athletics: 23) he sees 4 turn his attention for a soft ally. He turns his attention as well. (If he is still within 10 feet) Dyoken cracks his whip taking an Attack of Oppertunity at the enemy as he attempts to move out of its reach. He hits AC 13 for 10 (10 feet closer to Luthok may still be within 10 feet of Dyoken.)
As Baddie 4 was pulled toward Luthok, Dyoken cracks his whip at the green hood mightily, causing a split in the man's back. Luthok'sbeard spores pop against Baddie 4's face mask, letting loose a poisonous gas causing the man to retch!
Battle Summary:
Merrick pops from stealth long enough to let an arrow loose. This arrow shoots right through Baddie 4's neck, killing him instantly.
Muireach, who was ready to knock Baddie 4 out, turns his attention onto Baddie 5, the last remaining enemy! He hits the man with the hilt of his sword, but Baddie 5 seems to still have consciousness!
Dyoken yanks so hard he hears a loud pop accompanied by a pained, high pitched wail, then pushes on the leg enough to cause a bone chilling crack to echo in this small valley. He drags what's left of Baddie 5 toward Luthok and Baddie 4's corpse.
Luthok, if he rolls his advantage attack at 10 or better, beats the everloving snot out of Baddie 5.
Baddie 5's fate is in Luthok's hands. If Luthok hits, he can choose to either kill Baddie 5 or knock him out. If the latter, he is your's to torture interrogate.
You each gain 100 exp!
In summation:
Baddie 1 is dead. Baddie 2 is dead. Baddie 3 is dead. Baddie 4 is dead. He was killed by Merrick. Baddie 5 is injured. He is on the ground dying by Dyoken and Luthok.
Merrick is healthy. Muireach is injured. Dyoken is injured. Luthok isinjured.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Merrick hops down the hill from his hiding place and joins the group. "Well that wasn't as hard as I had feared but not as easy as I'd hoped either! Can't say the same for this poor fellow. He doesn't seem to be in a condition to talk, really. Can any of you do something about his knee? Well I suppose if so one might want to do something about our wounds too. But still, the way his knee is bending, gads that looks painful. Hmm, where did Applejack go? Come here girl!"
Merrick whistles, and the goat comes trotting down, bleating.
“Or... we can just do that. Lovely.” Muireach pinches the bridge of his nose,“Alright. Now that we’re out of leads as to where the girl is, how do you, especially you,” Muireach looks at Oozebeard,“Suggest that we find her?”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"How am I supposed to bloody know? If its one thing I have learned throughout my life its to take no prisoners, especially one dressed in fricking robes worshipping some god that makes them kidnap little girls. Back in my day we had to solve our own shitty problems and not rely on breaking kneecaps. Thats just low, even for me!" Luthok coughs and looks to the scar. You can see through the armor that his blood has small particles of the same slimy fungus that permeates his beard. "BAH, and now I will grow more of the bloody shrooms on my shoulder?"
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Arcana: 15
As the blade grazes Muireach, he composes himself, “Delightful! You do magic as well. Unfortunately for you, there are no better hexers than the original.” Muireach will bring Calibolg around in an arc that seems to shine like summer itself, as he casts Green-Flame Blade, if there is no one in range for that, that’s fine. However, Attack: 21 Damage: 13 magical slashing damage. And 5 fire damage to a guy 5ft next to him, if any.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Run away? And miss the fun? Were making friends! Isn't that right Muireach."
Extended Signature
“Well, I tried to be friendly, but I believe that he doesn’t care for me much. I’d prefer to help our new friends, the Yennans. Seems like they’re more receiving.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"What could be more friendly than martial contest?"
Extended Signature
“I can think of several things!”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dyoken just grins with his opponent in a headlock. (Probably)
Extended Signature
Merrick's aim is sharp as the bolt plunges into Baddie 2's chest straight to a lung. The man collapses on the ground and promptly bleeds out. Merrick leans down and blends in with the scenery once more.
Muireach enchants his blade, but sees Baddie 2 fall to the ground. Instead of wasting a perfectly good spell, he turns his attentions to the two green hoods near Dyoken and swiftly steps into position before striking Baddie 4 seeing an opening at Baddie 4's head. The blade makes a significant cut across his cheek. Green flames spout from Muireach's blade onto Baddie 5's clothing.
Dyoken grabs Baddie 5, who just managed to pat out the green flames on his shoulder, and knees him squarely in the face, and everyone can hear a satisfying crunch as the Baddie's nose caves in. Without any effort, Dyoken easily has Baddie 5 in a headlock.
Luthok's thorny whip cracks through the air and grabs onto Baddie 4 and yanks the hooded man toward him. Luthok drags the man for a moment behind him as he gets closer to the horses.
Baddie 4, panicking as he realizes he has three dead allies, swings wildly at Luthok (attack: 17 and 23). Each swing connects, and leaves a bit of a gash along Luthok's collarbone (damage: 11 slashing).
Baddie 5 struggles against Dyoken and attempts to break out of the grapple. Dyoken, please roll to contest against Baddie 5's athletics of 16.
In summation:
Baddie 1 is dead.
Baddie 2 is dead. He was killed by Merrick.
Baddie 3 is dead.
Baddie 4 is injured. He is standing adjacent to Luthok.
Baddie 5 is injured. He is standing adjacent to Dyoken.
Merrick is healthy.
Muireach is injured.
Dyoken is injured.
Luthok is injured. Took 11 slashing from Baddie 4.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Muireach walks toward Baddie 4, “You see? This is why you don’t kidnap children. Furthermore, you decided to enter melee with the lord of heroes. Really, it’s just one bad decision after another.” Muireach punctuates his lecture with a sharp blow to the head of Baddie 4, Attack: 10 Damage: 10 non-lethal slashing damage.
“If we can, I’d love to take one alive. Could be useful for questioning.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
When Baddie 4 gets within range a puff of dark green spores erupt from somewhere within Luthok's beard. Before the Baddie gets a slash in he takes 3 poison damage.
Reaction: Halo of Spores DMG: 3
(I don't know how to get feature tool-tips, but it is just straight 3 damage)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(I don't think you can put feature related tool-tips in. But I can always look stuff up or take you guys at your word. :) )
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
As Baddie 5 struggles against Dyoken' s grip (Athletics: 23) he sees 4 turn his attention for a soft ally. He turns his attention as well. (If he is still within 10 feet) Dyoken cracks his whip taking an Attack of Oppertunity at the enemy as he attempts to move out of its reach. He hits AC 13 for 10 (10 feet closer to Luthok may still be within 10 feet of Dyoken.)
(I'll post my turn shortly)
Extended Signature
"Haha never mind, it looks like you can more than take care of yourself Dyoken."
Merrick turns his attention to the man attacking Luthok.
"Now where I come from, it's considered rude to hit the elderly. My nana would take a rolling pin to your shins, sir!"
Merrick lets an arrow fly at the man that is next to the old dwarf before kneeling back down in the weeds.
Attack: 22 Damage: 11
Bonus: Stealth 22
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Dyoken yanks on Baddie 5's leg to drop him to the ground (Athletics: 15) and drags him (up to 15 feet) toward Luthok and Baddie 4.
Dyoken tries to break the guys knee cap. He recently heard it was an important life goal for some.
Extended Signature
"SOD OFF, THAT HURT" Luthok roars in pain, before smacking the baddie across his fingers with the staff, now glowing with the same dark green colour.
Action: Attack with staff: 12 DMG: 8
Bonus Action: Cast Shillelagh
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Reactions:
As Baddie 4 was pulled toward Luthok, Dyoken cracks his whip at the green hood mightily, causing a split in the man's back. Luthok's beard spores pop against Baddie 4's face mask, letting loose a poisonous gas causing the man to retch!
Battle Summary:
Merrick pops from stealth long enough to let an arrow loose. This arrow shoots right through Baddie 4's neck, killing him instantly.
Muireach, who was ready to knock Baddie 4 out, turns his attention onto Baddie 5, the last remaining enemy! He hits the man with the hilt of his sword, but Baddie 5 seems to still have consciousness!
Dyoken yanks so hard he hears a loud pop accompanied by a pained, high pitched wail, then pushes on the leg enough to cause a bone chilling crack to echo in this small valley. He drags what's left of Baddie 5 toward Luthok and Baddie 4's corpse.
Luthok, if he rolls his advantage attack at 10 or better, beats the everloving snot out of Baddie 5.
Baddie 5's fate is in Luthok's hands. If Luthok hits, he can choose to either kill Baddie 5 or knock him out. If the latter, he is your's to
tortureinterrogate.You each gain 100 exp!
In summation:
Baddie 1 is dead.
Baddie 2 is dead.
Baddie 3 is dead.
Baddie 4 is dead. He was killed by Merrick.
Baddie 5 is injured. He is on the ground dying by Dyoken and Luthok.
Merrick is healthy.
Muireach is injured.
Dyoken is injured.
Luthok is injured.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Merrick hops down the hill from his hiding place and joins the group. "Well that wasn't as hard as I had feared but not as easy as I'd hoped either! Can't say the same for this poor fellow. He doesn't seem to be in a condition to talk, really. Can any of you do something about his knee? Well I suppose if so one might want to do something about our wounds too. But still, the way his knee is bending, gads that looks painful. Hmm, where did Applejack go? Come here girl!"
Merrick whistles, and the goat comes trotting down, bleating.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Luthok whacks the baddie across the nose with his staff while holding his other hand on the fresh wound. "YOU NEVER LEARN DIPSHITS, I STILL GOT IT!"
Action: Attack with staff 20 DMG: 8 The damage is LETHAL.
(Sorry, but old Oozebeard don't take prisoners)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
“Or... we can just do that. Lovely.” Muireach pinches the bridge of his nose, “Alright. Now that we’re out of leads as to where the girl is, how do you, especially you,” Muireach looks at Oozebeard, “Suggest that we find her?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"How am I supposed to bloody know? If its one thing I have learned throughout my life its to take no prisoners, especially one dressed in fricking robes worshipping some god that makes them kidnap little girls. Back in my day we had to solve our own shitty problems and not rely on breaking kneecaps. Thats just low, even for me!" Luthok coughs and looks to the scar. You can see through the armor that his blood has small particles of the same slimy fungus that permeates his beard. "BAH, and now I will grow more of the bloody shrooms on my shoulder?"
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Looks like we'll have to try the old fashioned way. Knocking on doors..." Dyoken points to the entrance into the statues naval.
Extended Signature