The dark mage, though caught off-guard by the priest tackling him, reacts quickly. He casts shield, stopping Cal's brutal attack in its tracks.
Unfortunately for him, his spell isn't enough to protect him from Yasmina's master, whose three brutal attacks in rapid succession easily slip around the mystical shield.
He spits blood and doesn't look like he'll be able to take much more... but he has an ace up his sleeve.
Round 3 - cast misty step move behind his death cultists. Cannot cast any other levelled spell this round because of the B.A. spell, and casting a cantrip would break the time stop
Round 4 - cast wall of force in a sphere around Amir
Round 5 - casts blight on the High Priest, ending the time stop and dealing 39 Necrotic damage to the High Priest (who failed his Con save)
Jarro Cal Yasmina Amir - Inside a wall of force - Dark Wizard Firion - 60 damage, concentrating on wall of force - -> Duwamilly - High Priest Alaion - 35 damage Ilmatari Priests (the three that aren't in the Far Realm...) - Delvindra - Death Cultists
(OOC: @DM: Shouldn't Jarro have acted before Firion?)
Duwamilly's indignation at the treatment he received is immediately replaced by complete amazement!
Cal's rod becomes a flaming sword!
From behind the column that hides Yasmina from view, emerges that majestic djinn with the electrified scimitar!
Firion, initially in obvious difficulty, is now suddenly covered in flames (which don't hurt him), multiplied and in a much safer position! While, at the same time, Alaion makes a pained expression for... something (he must have been hit by a magical attack) and the majestic djinn comically bangs his fists against... thin air? An invisible barrier must have arisen that imprisons him...
The cleric of Garl Glittergold forces herself to focus on the least pleasant aspect of all these wonders: a clash between titanic forces is underway - forces that could probably disintegrate her or some other innocent even without wanting to. Evidently, Firion is still perfectly capable of causing problems... But he is also seriously injured... And he seems perfectly convinced of the gnome's intention to get rid of the cursed cube... So perhaps there is a way to improve the situation...
The ex-Preceptor moves south, towards the combative but seriously wounded Firion, practically aligning herself with his northernmost followers (OOC: One step south-west, one south-east, one south - should be about 4 steps of movement, counting the 2 diagonals) and declares, angrily, to the Ilmatari Priests: "I'm sorry, but whoever touches the cube without being accepted in the way I described..." and turns her head for a moment towards Firion "...to the only person who seems able to help me," then starts glaring at the Ilmatari again "do it at their own peril, as you have seen by ourselves!" after which, she addresses the Dark Wizard again "Firion, honey, you are seriously injured... while I need you alive, if you must free me from my curse!"
After that, Duwamilly once again invokes the power of the cube and opens a portal of the maximum possible extension (OOC: 10' radius - positioned along the line that goes from the south side of Cal's square to the north side of the most north-eastern Death Cultist's square) on a pleasant clearing full of brightly colored flowers, under a sky alight with the faded colors of an ever-setting sun (OOC: a clearing in the Feywild. The active side of the portal is the south one. In this way, at the very least, most of Duwamilly's new friends should be protected from direct attacks by the wizard and the death priests - while Alaion will have line of sight with Firion and will thus be able to target him).
The gnome, who is just on the south side of the portal, enters it (OOC: using her last square of movement) and invites Firion: "Follow me here for a moment! No one will be able to hit us, inside, and I will be able to heal you! We will go out immediately!"(OOC: she must maintain concentration, to keep the portal open... but she is ready to stop concentrating at any moment, in case a threat approaches her! Losing concentration is not an action...)
(OOC: Okay, we can just say that Jarro readied his action to attack when... uh... something happened during the round. Also, Duwamilly, roll a Persuasion check to get Firion to follow you into the Feywild).
Both of the flesh golem's attacks hit the cultist! He grunts in pain as the two blades find gaps in his armor. But he's still up.
The High Priest sees that you have decided to stand and fight... and, keeping to Ilmater's teachings, does what he can to protect you from the cultists. He casts aid at 3rd level on Delvindra, Jarro, and Cal, who each gain a +10 bonus to their hit point maximum and current HP.
-----
The three Ilmatari priests each try to neutralize a cultist.
The first priest casts sacred flame on cultist 1 (who just got hit by Jarro twice), in an attempt to finish the man off. The cultist must make a DC 13 Dex save or take 8 radiant damage.
Cultist 1 Dex save: 7
The second priest attacks Cultist 2 with a guiding bolt. Attack: 12 Damage: 19
The third priest casts sacred flame on cultist 6, forcing her to make a DC 13 Dex save or take 2 radiant damage.
Both the sacred flame spells land, and Cultist 1 looks like he's on his last leg. Cultist 6 looks more annoyed than anything else by the 2 damage she took. The guiding bolt missed.
Combat tracker: Jarro Cal Yasmina Amir - Inside a wall of force - Dark Wizard Firion - 60 damage, concentrating on wall of force - Duwamilly - High Priest Alaion - 35 damage Ilmatari Priests (the three that aren't in the Far Realm...) - -> Delvindra - Death Cultist 1 - 19 damage Death Cultist 2 Death Cultist 3 Death Cultist 4 Death Cultist 5 Death Cultist 6 - 2 damage
(OOC: Well... 6 seconds ago Duwamilly convinced him by a margin of 9 that she was with him... now he is wounded... she offers a safe piace - entering herself first, so it is obvious thereis no immediate danger - and healing... and yet she needs a new roll to convince him? I'll roll it, not to stall the fight, but I leave up to you if, after all, it is really needed...)
(OOC: Well... 6 second ago Duwamilly convinced him by a margin of 9 that she was with him... now he is wounded... she offers a safe piace - entering herself first - and healing... and yet she needs a new roll to convince him? I'll roll it, not to stall the fight, but I leave up to you if, after all, it is really needed...)
(OOC: Fair point... I'll think about it until his turn comes around. That being said, a guy who can cast 9th-level spells likely has other ways to get where he needs to be if he feels that the battle has been lost).
(OOC: Well... 6 second ago Duwamilly convinced him by a margin of 9 that she was with him... now he is wounded... she offers a safe piace - entering herself first - and healing... and yet she needs a new roll to convince him? I'll roll it, not to stall the fight, but I leave up to you if, after all, it is really needed...)
(OOC: Fair point... I'll think about it until his turn comes around. That being said, a guy who can cast 9th-level spells likely has other ways to get where he needs to be if he feels that the battle has been lost).
(OOC: Great! We shall see what happens, then! Of course, whatever you decide is fine).
Delvindra looks bewildered at the chaos around her. Despite all her training, she's never been in a real fight and the sheer scale of what is going on around her is too much to comprehend. She feels lost, helpless, overwhelmed...
It's the whispers in her head that save her.
"I will protect you. Burn them. Drown them in my fire."
The ring on her finger glows red as is it's been heated in a flame...
(Delvindra casts Firestorm, using all the charges from her ring, to cover an area 5 spaces across on the front row of cultists, three spaces across on the second row of cultists, and the space containing Firion. Each of them will need to make a Dex save of 16 or take 52fire damage. Half damage on a successful save)
Even though he made his save, Cultist 2 gets fried. Cultist 4 is both lucky enough to make her save and she is a tiefling, so she only takes 10 damage total between a successful save and resistance to fire damage. Cultist 6 is instantly reduced to a charred skeleton by hellfire.
The cultists are up... at least the few who are still alive.
Cultist 3 attacks Delvindra with a burst of necrotic energy Attack: 24 (crit) Damage: 11
Cultist 4 steps back and casts cure wounds on her master, restoring 10 hit points to the dark wizard. (Duwamilly, you may make an Attack of Opportunity as the tiefling retreats, if you wish).
Cultist 5 attacks Delvindra also attacks Delvindra with necrotic energy Attack: 13 Damage: 9
Jarro, Cal, and Yasmina are up!
Combat tracker: -> Jarro -> Cal -> Yasmina -> Amir - Inside a wall of force - Dark Wizard Firion - 50 damage, concentrating on wall of force - Duwamilly - High Priest Alaion - 35 damage Ilmatari Priests - Delvindra - Death Cultist 1 - Dead Death Cultist 2 - Dead Death Cultist 3 Death Cultist 4 -10 damage Death Cultist 5 Death Cultist 6 - super dead
Still hiding behind the massive temple pillar, the red-haired half-elven girl peeks out, unleashing a blue beam of eldritch crackling force from her sapphire ring towards the first culist she spots, then taking full cover behind the pillar again.
Eldritch Blast: 27 Force: 8*
Meanwhile the mighty Djinn Lord Amir is furious over being trapped in the dome of force, snarling as he glares over at the cowardly necromancer, using his powers over the air to create a powerful whirlwind that grips hold of the darkclad man, sending him up into the temple ceiling before dropping him to crash at the hard stone floor, hoping to break the necromancers concentration on his spell.
Duwamilly is playing the part of someone who would like to cure Firion, so she doesn't attack one of Firion's allies for the pure pleasure of betraying her own real sympathies...
(OOC: Just one thing - don't hate me please DM - I wonder: Cultist 4 should touch Firion to heal him with Cure Wounds... but Firion has Mirror Image active... Cultist 4 is able to automatically touch the real Firion ? Or does them only have a 1 in 4 chance of succeeding? Even in this case, obviously, I'm only telling you this doubt of mine... the final decision is yours and it will be fine with me, whatever it may be)
(Okay, so no more Tom, unfortunately).
The dark mage, though caught off-guard by the priest tackling him, reacts quickly. He casts shield, stopping Cal's brutal attack in its tracks.
Unfortunately for him, his spell isn't enough to protect him from Yasmina's master, whose three brutal attacks in rapid succession easily slip around the mystical shield.
He spits blood and doesn't look like he'll be able to take much more... but he has an ace up his sleeve.
You all feel a strange sensation as time itself freezes for 5 rounds...
...and the dark wizard has five rounds to act as he pleases.
Round 1 - cast fire shield
Round 2 - cast mirror image
Round 3 - cast misty step move behind his death cultists. Cannot cast any other levelled spell this round because of the B.A. spell, and casting a cantrip would break the time stop
Round 4 - cast wall of force in a sphere around Amir
Round 5 - casts blight on the High Priest, ending the time stop and dealing 39 Necrotic damage to the High Priest (who failed his Con save)
Duwamilly is up!
Combat tracker:
Jarro
Cal
Yasmina
Amir - Inside a wall of force
-
Dark Wizard Firion - 60 damage, concentrating on wall of force
-
-> Duwamilly
-
High Priest Alaion - 35 damage
Ilmatari Priests (the three that aren't in the Far Realm...)
-
Delvindra
-
Death Cultists
(OOC: @DM: Shouldn't Jarro have acted before Firion?)
Duwamilly's indignation at the treatment he received is immediately replaced by complete amazement!
Cal's rod becomes a flaming sword!
From behind the column that hides Yasmina from view, emerges that majestic djinn with the electrified scimitar!
Firion, initially in obvious difficulty, is now suddenly covered in flames (which don't hurt him), multiplied and in a much safer position! While, at the same time, Alaion makes a pained expression for... something (he must have been hit by a magical attack) and the majestic djinn comically bangs his fists against... thin air? An invisible barrier must have arisen that imprisons him...
The cleric of Garl Glittergold forces herself to focus on the least pleasant aspect of all these wonders: a clash between titanic forces is underway - forces that could probably disintegrate her or some other innocent even without wanting to. Evidently, Firion is still perfectly capable of causing problems... But he is also seriously injured... And he seems perfectly convinced of the gnome's intention to get rid of the cursed cube... So perhaps there is a way to improve the situation...
The ex-Preceptor moves south, towards the combative but seriously wounded Firion, practically aligning herself with his northernmost followers (OOC: One step south-west, one south-east, one south - should be about 4 steps of movement, counting the 2 diagonals) and declares, angrily, to the Ilmatari Priests: "I'm sorry, but whoever touches the cube without being accepted in the way I described..." and turns her head for a moment towards Firion "...to the only person who seems able to help me," then starts glaring at the Ilmatari again "do it at their own peril, as you have seen by ourselves!" after which, she addresses the Dark Wizard again "Firion, honey, you are seriously injured... while I need you alive, if you must free me from my curse!"
After that, Duwamilly once again invokes the power of the cube and opens a portal of the maximum possible extension (OOC: 10' radius - positioned along the line that goes from the south side of Cal's square to the north side of the most north-eastern Death Cultist's square) on a pleasant clearing full of brightly colored flowers, under a sky alight with the faded colors of an ever-setting sun (OOC: a clearing in the Feywild. The active side of the portal is the south one. In this way, at the very least, most of Duwamilly's new friends should be protected from direct attacks by the wizard and the death priests - while Alaion will have line of sight with Firion and will thus be able to target him).
The gnome, who is just on the south side of the portal, enters it (OOC: using her last square of movement) and invites Firion: "Follow me here for a moment! No one will be able to hit us, inside, and I will be able to heal you! We will go out immediately!" (OOC: she must maintain concentration, to keep the portal open... but she is ready to stop concentrating at any moment, in case a threat approaches her! Losing concentration is not an action...)
(OOC: Crap... you're right, he should have... oops. What do you want to do, Jarro?)
(OOC: Killing Firion before he stops the time would be very nice, if possible... 😉 But if not, well, I'll try the move I just posted)
(OOC: Ok, Duwamilly does as already posted, then)
(OOC: Okay, we can just say that Jarro readied his action to attack when... uh... something happened during the round. Also, Duwamilly, roll a Persuasion check to get Firion to follow you into the Feywild).
Both of the flesh golem's attacks hit the cultist! He grunts in pain as the two blades find gaps in his armor. But he's still up.
The High Priest sees that you have decided to stand and fight... and, keeping to Ilmater's teachings, does what he can to protect you from the cultists. He casts aid at 3rd level on Delvindra, Jarro, and Cal, who each gain a +10 bonus to their hit point maximum and current HP.
-----
The three Ilmatari priests each try to neutralize a cultist.
The first priest casts sacred flame on cultist 1 (who just got hit by Jarro twice), in an attempt to finish the man off. The cultist must make a DC 13 Dex save or take 8 radiant damage.
Cultist 1 Dex save: 7
The second priest attacks Cultist 2 with a guiding bolt.
Attack: 12 Damage: 19
The third priest casts sacred flame on cultist 6, forcing her to make a DC 13 Dex save or take 2 radiant damage.
Cultist 6 Dex save: 12
Both the sacred flame spells land, and Cultist 1 looks like he's on his last leg. Cultist 6 looks more annoyed than anything else by the 2 damage she took. The guiding bolt missed.
Combat tracker:
Jarro
Cal
Yasmina
Amir - Inside a wall of force
-
Dark Wizard Firion - 60 damage, concentrating on wall of force
-
Duwamilly
-
High Priest Alaion - 35 damage
Ilmatari Priests (the three that aren't in the Far Realm...)
-
-> Delvindra
-
Death Cultist 1 - 19 damage
Death Cultist 2
Death Cultist 3
Death Cultist 4
Death Cultist 5
Death Cultist 6 - 2 damage
Delvindra is up!
(OOC: Well... 6 seconds ago Duwamilly convinced him by a margin of 9 that she was with him... now he is wounded... she offers a safe piace - entering herself first, so it is obvious thereis no immediate danger - and healing... and yet she needs a new roll to convince him? I'll roll it, not to stall the fight, but I leave up to you if, after all, it is really needed...)
Duwamilly's Pesuasion, if needed: 8
(OOC: Fair point... I'll think about it until his turn comes around. That being said, a guy who can cast 9th-level spells likely has other ways to get where he needs to be if he feels that the battle has been lost).
(OOC: Great! We shall see what happens, then! Of course, whatever you decide is fine).
Delvindra looks bewildered at the chaos around her. Despite all her training, she's never been in a real fight and the sheer scale of what is going on around her is too much to comprehend. She feels lost, helpless, overwhelmed...
It's the whispers in her head that save her.
"I will protect you. Burn them. Drown them in my fire."
The ring on her finger glows red as is it's been heated in a flame...
(Delvindra casts Firestorm, using all the charges from her ring, to cover an area 5 spaces across on the front row of cultists, three spaces across on the second row of cultists, and the space containing Firion. Each of them will need to make a Dex save of 16 or take 52 fire damage. Half damage on a successful save)
Cultist 1: dead even if he makes the save
Cultist 2 Dex save: 9
Cultist 4 Dex save: 10
Cultist 6 Dex save: 19
Even though he made his save, Cultist 2 gets fried. Cultist 4 is both lucky enough to make her save and she is a tiefling, so she only takes 10 damage total between a successful save and resistance to fire damage. Cultist 6 is instantly reduced to a charred skeleton by hellfire.
The cultists are up... at least the few who are still alive.
Cultist 3 attacks Delvindra with a burst of necrotic energy
Attack: 24 (crit) Damage: 11
Cultist 4 steps back and casts cure wounds on her master, restoring 10 hit points to the dark wizard. (Duwamilly, you may make an Attack of Opportunity as the tiefling retreats, if you wish).
Cultist 5 attacks Delvindra also attacks Delvindra with necrotic energy
Attack: 13 Damage: 9
Jarro, Cal, and Yasmina are up!
Combat tracker:
-> Jarro
-> Cal
-> Yasmina
-> Amir - Inside a wall of force
-
Dark Wizard Firion - 50 damage, concentrating on wall of force
-
Duwamilly
-
High Priest Alaion - 35 damage
Ilmatari Priests
-
Delvindra
-
Death Cultist 1 - Dead
Death Cultist 2 - Dead
Death Cultist 3
Death Cultist 4 -10 damage
Death Cultist 5
Death Cultist 6 - super dead
Still hiding behind the massive temple pillar, the red-haired half-elven girl peeks out, unleashing a blue beam of eldritch crackling force from her sapphire ring towards the first culist she spots, then taking full cover behind the pillar again.
Eldritch Blast: 27 Force: 8*
Meanwhile the mighty Djinn Lord Amir is furious over being trapped in the dome of force, snarling as he glares over at the cowardly necromancer, using his powers over the air to create a powerful whirlwind that grips hold of the darkclad man, sending him up into the temple ceiling before dropping him to crash at the hard stone floor, hoping to break the necromancers concentration on his spell.
(Str save 18 to resist)
(Extra crit damage: 6 )
Str save: 19
Con save if he fails the Str save: 13
Duwamilly is playing the part of someone who would like to cure Firion, so she doesn't attack one of Firion's allies for the pure pleasure of betraying her own real sympathies...
(OOC: Just one thing - don't hate me please DM - I wonder: Cultist 4 should touch Firion to heal him with Cure Wounds... but Firion has Mirror Image active... Cultist 4 is able to automatically touch the real Firion ? Or does them only have a 1 in 4 chance of succeeding? Even in this case, obviously, I'm only telling you this doubt of mine... the final decision is yours and it will be fine with me, whatever it may be)