"What ye be lookin' for?" Ooog asks Gramdal. He sets his tools aside, wipes his hands off with a dirty rag, and ducks inside his workroom, shouting over his shoulder. "Yer welcome to take a look at what's already made, friend. I've got a few weapons and armor you might be interested in purchasin'."
Gramdal will take a look at what's available.
((So does this guy have anything above the basic gear? If not, he'll just look for a good set of studded leather armor))
Norvalor takes a set and ask Gripplgold for an ale. Norvalor then turns to Cath and says "now that we are getting ourselves a drink and are settle what do you plan to do in the city?"
"I be in need of some supplies, but that be a small matter. But me thinks I intend to go to the Elfsong and find this Omaha Zavakk spoke. I be wishing to speak with him about the orc problem."
Ooog invites Gramdal into his store. It's slow moving as you navigate a trail. The pathway weaves through shattered crates and broken barrels for about 20 ft. Above you dangle an assortment of swords, axes, hammers, daggers, of varying lengths and detail. A few pommels are capped with gems. Many sword handles are spun with gold. A few handles are wrapped in leather. Ahead, Ooog tugs a tarp. It falls. And behind it, he says smiling, "Me favorites."
Gripplgold shouts over his large round ears. "ALE!"
A bar maid rolls her eyes. Grunting, more out of frustration than irrituation, she gathers her dress and leaps onto a table. "If ye want me to hear ye, you needn't shout. Turn your head around, so's I can read your lips, Grip!"
He shrugs meekly. "ALE!" he shouts. "MAKE IT TWO!"
"Two what?"
Gripplgold leans in toward Norvalor. "What'll it be, adventurer?"
Ooog invites Gramdal into his store. It's slow moving as you navigate a trail. The pathway weaves through shattered crates and broken barrels for about 20 ft. Above you dangle an assortment of swords, axes, hammers, daggers, of varying lengths and detail. A few pommels are capped with gems. Many sword handles are spun with gold. A few handles are wrapped in leather. Ahead, Ooog tugs a tarp. It falls. And behind it, he says smiling, "Me favorites."
Make a Religion check.
He takes gentle steps as he follows behind. He eyes everything as they go. Such nice craftsmanship! What was such an artisan doing outside of the great walls of the city? It was hard for Gramdal to stay focused on his task. He appreciated the work. He had to. He's a dwarf after all.
((This'll be just a straight roll. Luck be with me!))
As the tarp falls to the ground, the dim lighting conditions make it difficult for you to intially piece the symbol deeply carved into the stone wall. But your dwarf eyes see it clearly. Tempus. As for what this half-orc is doing outside the city? Perhaps it prefers the company out here. Eh?
The weapons hanging in front of you are of superior craftsmanship. "Anything catch your eye, traveler?"
* A long sword, its handle shaped like a griffon, is crafted with everbright. The griffon's beak is made from onyx. * The curved blade of a dagger mimics the rigded horn of the ibex. The weapon glows dimly of its own accord. * The heads of a war hammer resemble knuckled fists flanking a snarling dwarf. It is etched with dwarvish runes: Tumble. Rumble. Tumble. Fall.
Gramdal's eyes go wide at the wondrous items before him. He can't hide his impression of the keen weapons. He points to the dagger "Aye! Tell me about this one."
"It was commissioned by an adventurer but he never returned. He perished, sadly."
As for what she is capable of doing...
"The blade improves your relationahip with shadows," he says with a grin. "Er, rather, vapors. She bends the shadows." Stealth +1 while carried. While equipped, the property is added to Dexterity saves.
"It was commissioned by an adventurer but he never returned. He perished, sadly."
As for what she is capable of doing...
"The blade improves your relationahip with shadows," he says with a grin. "Er, rather, vapors. She bends the shadows." Stealth +1 while carried. While equipped, the property is added to Dexterity saves.
Gramdal nods as Ooog continues to describe this blade. "Does she have a name?"
Arriving at the ship Arutha calls out in a loud commanding voice. "Ahoy, the ship. May I board?" He looks around for the brothers in hopes they will let them know he is with them.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Arutha!" Blundr shours from the deck. "Come aboard, lad. We're checking the manifest now. Yer timing is never better!"
The Iron Troubadour's gray sails match the dusty palor of her hull. From her details it wouldn't be a far stretch to presume the sleek galleon has seen days as a smuggler's ship, but now that she officially flies flags as a merchan'ts ship, her history undoubtedly leaves some questions unanswered.
At the crow's nest you spot a strange cat-like humanoid in puffy colorful pants.
Ooog graciosuly acepts your coin, Gramdal. "Come back. Buy more. That's how ye can return the favor."
"Aye, Master Ooog. I never forget a favor. So I will definitely return for more! " With that, Gramdal fastens the dagger to his belt and makes his way back to the wall. Maybe, at long last, he can pass through the Wyrm Gate.
seeing the Cat-like creature Arutha smiles ( History: 13 )
Arutha climbs the gangway to the ship deck, his feet unused to the rolling sensations of the deck, having never been on a ship before. "So my friends, where are we taking this shipment?"
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
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Gramdal will take a look at what's available.
((So does this guy have anything above the basic gear? If not, he'll just look for a good set of studded leather armor))
Norvalor takes a set and ask Gripplgold for an ale. Norvalor then turns to Cath and says "now that we are getting ourselves a drink and are settle what do you plan to do in the city?"
"I be in need of some supplies, but that be a small matter. But me thinks I intend to go to the Elfsong and find this Omaha Zavakk spoke. I be wishing to speak with him about the orc problem."
Ooog invites Gramdal into his store. It's slow moving as you navigate a trail. The pathway weaves through shattered crates and broken barrels for about 20 ft. Above you dangle an assortment of swords, axes, hammers, daggers, of varying lengths and detail. A few pommels are capped with gems. Many sword handles are spun with gold. A few handles are wrapped in leather. Ahead, Ooog tugs a tarp. It falls. And behind it, he says smiling, "Me favorites."
Make a Religion check.
Gripplgold shouts over his large round ears. "ALE!"
A bar maid rolls her eyes. Grunting, more out of frustration than irrituation, she gathers her dress and leaps onto a table. "If ye want me to hear ye, you needn't shout. Turn your head around, so's I can read your lips, Grip!"
He shrugs meekly. "ALE!" he shouts. "MAKE IT TWO!"
"Two what?"
Gripplgold leans in toward Norvalor. "What'll it be, adventurer?"
He takes gentle steps as he follows behind. He eyes everything as they go. Such nice craftsmanship! What was such an artisan doing outside of the great walls of the city? It was hard for Gramdal to stay focused on his task. He appreciated the work. He had to. He's a dwarf after all.
((This'll be just a straight roll. Luck be with me!))
Religion: 6
Edit: ((oh well))
As the tarp falls to the ground, the dim lighting conditions make it difficult for you to intially piece the symbol deeply carved into the stone wall. But your dwarf eyes see it clearly. Tempus. As for what this half-orc is doing outside the city? Perhaps it prefers the company out here. Eh?
The weapons hanging in front of you are of superior craftsmanship. "Anything catch your eye, traveler?"
* A long sword, its handle shaped like a griffon, is crafted with everbright. The griffon's beak is made from onyx.
* The curved blade of a dagger mimics the rigded horn of the ibex. The weapon glows dimly of its own accord.
* The heads of a war hammer resemble knuckled fists flanking a snarling dwarf. It is etched with dwarvish runes: Tumble. Rumble. Tumble. Fall.
Gramdal's eyes go wide at the wondrous items before him. He can't hide his impression of the keen weapons. He points to the dagger "Aye! Tell me about this one."
"That one?" He lifts the weapon gingerly from the hooks and presents the weapon to you. "Her name is Vapurrr."
"It was commissioned by an adventurer but he never returned. He perished, sadly."
As for what she is capable of doing...
"The blade improves your relationahip with shadows," he says with a grin. "Er, rather, vapors. She bends the shadows." Stealth +1 while carried. While equipped, the property is added to Dexterity saves.
Gramdal nods as Ooog continues to describe this blade. "Does she have a name?"
"Vapurrr. She's yers, traveler, for 50 gp. A paltry sum, but you seem to be the type to benefit from her aid.
He nods “Aye, I’ll gladly take’er.” He hands over the 50gp “Such a fine blade. Perhaps I can return the favor of that fine price some day”
Arriving at the ship Arutha calls out in a loud commanding voice. "Ahoy, the ship. May I board?" He looks around for the brothers in hopes they will let them know he is with them.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
((The sound when Gramdal acquires Vapurrr))
Ooog graciosuly acepts your coin, Gramdal. "Come back. Buy more. That's how ye can return the favor."
"Arutha!" Blundr shours from the deck. "Come aboard, lad. We're checking the manifest now. Yer timing is never better!"
The Iron Troubadour's gray sails match the dusty palor of her hull. From her details it wouldn't be a far stretch to presume the sleek galleon has seen days as a smuggler's ship, but now that she officially flies flags as a merchan'ts ship, her history undoubtedly leaves some questions unanswered.
At the crow's nest you spot a strange cat-like humanoid in puffy colorful pants.
Make a History or Perception check.
Where is John Cooper in all this?
"Aye, Master Ooog. I never forget a favor. So I will definitely return for more! " With that, Gramdal fastens the dagger to his belt and makes his way back to the wall. Maybe, at long last, he can pass through the Wyrm Gate.
seeing the Cat-like creature Arutha smiles ( History: 13 )
Arutha climbs the gangway to the ship deck, his feet unused to the rolling sensations of the deck, having never been on a ship before. "So my friends, where are we taking this shipment?"
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane