Hi guys, i have a problem. i've made an amulet of spider sense, which gives +1 initiative, but for some reason it's giving my player +5. I read that I should try making it a Feat instead, I did that, and it still gave +5. it's modifiers are:
My guess would be maybe the 'fixed value' needs to be something else instead, but idk for sure, that's just an instinctive sense. This kind of thing drove me crazy too last time I worked on homebrew
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
Antar al'Barmeqi - goblin warlock (The Genie: Marid) 1, THE MOON OF THORNS
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 - Sea of Death: Captain Hailstorm's Lost Treasure
Theris Dionte, shadar-kai rogue 1, Born of Stormmount
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Hi guys, i have a problem. i've made an amulet of spider sense, which gives +1 initiative, but for some reason it's giving my player +5. I read that I should try making it a Feat instead, I did that, and it still gave +5.
it's modifiers are:
Modifier type- Bonus https://100001****/
Modifier Subtype- Initiative
Ability Score- Dex (Also happens if I leave this section blank)
Fixed Value - 1
From what I've read online in the DND Beyond forums, this *should* be the right formula. What am i doing wrong?
My guess would be maybe the 'fixed value' needs to be something else instead, but idk for sure, that's just an instinctive sense. This kind of thing drove me crazy too last time I worked on homebrew
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
Antar al'Barmeqi - goblin warlock (The Genie: Marid) 1, THE MOON OF THORNS
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 - Sea of Death: Captain Hailstorm's Lost Treasure
Theris Dionte, shadar-kai rogue 1, Born of Stormmount