The acolyte turns to Johann as he speaks. "Ah, welcome to Tymora's sacred grounds. If you are seeking Brother Benedict, then you are in luck, pardon the pun. He is currently tending to the garden through there." The acolyte gestures to a doorway that seems to lead out into the daylight again.
Heading through the the garden, there is an open area about fifty feet across where it the sun shines down on a well kept garden. Currently tending to a potted plant is a human man in a priestly garb with a clean shaved head, he is carefully pruning some of the leaves. Looks like Brother Benedict has a green thumb.
Johann greets Brother Benedict. "Hello, we have accepted your job, and are here to search for any remaining undead in your crypt. We are known as the Azure Claws."
Brother Benedict looks up from his pruning. "Ah, adventurers." He says with a warm tone. He puts the gardening tools down to one side and closes the gap between the party and himself. He's just over five feet tall, the light shining off his bald head. "Indeed, I am Brother Benedict. So, you've seen my bill, yes? If you're ready, then I will lead you to the crypt."
This post has potentially manipulated dice roll results.
Kithre was uncharacteristically quiet during the trek, though anyone watching would see her lips moving and eyes flicking back and forth as if she were reading something. Truth be told she was attempting to remember anything from her training at the temple or in the college regarding the undead and ways they could be affected.
There is the D&D rules of Motion to keep in mind. A body at rest stays at rest until a necromancer makes contact with it. The body in motion stays in motion until an adventuring party makes contact with it.
Based on the reports, you believe that only lowly undead will be lurking around. Perhaps some zombies, skeletons, that sort of creature. The more powerful undead, things like ghasts, ghouls, spectres, would most likely have been located by adventurers who quelled the fighting earlier. If there are powerful undead, sometimes they require special weapons (silver, magical) to defeat, so if any powerful undead are encountered, it may be better to flee.
Any undead that were raised down there will not have the necromancer to control them anymore. They'll basically just hang about until they "sense" a living thing to attempt to kill.
"Jolly good." Brother Benedict says, leading the group through into the temple again, and back through another passasge where the general populace probably aren't allowed. Taking them down a staircase, the group are passed a torch each. "The crypt is pretty dark and large. We need you to check the first couple of floors to make sure there's no more bodies walking around." He says. The passage leads to a large set of stone double doors. "I'd go in myself, but I can't stand being underground. Gives me the heeby-jeebies."
"Oh, it's pretty straight forward." Brother Benedict says. "It's like a grid of rooms, and there's a passageway to each of the churches so they can access the crypt. We're the top-left corner of a map. There's a symbol above the doorway as to which temple the staircase will lead you back to. Tymora's Luck be with you"
You recall the symbol of Tymora, a coin with a smiling woman on it, outside above the temple's entrance.
This post has potentially manipulated dice roll results.
Johann does not light his torch He merely puts it in his pack. Then he reaches into a small satchel hanging by his side, and pulls out a weird, fuzzy ball that he tosses about 8 feet away.
DM
Tan Bag of Tricks
8
The small fuzzy ball seems to grow quickly, stretching and molding itself into a tiger. Johann grins and says, "Sebastian! So it's you this time? Follow me, and attack anything that tries to hurt us."
Johann throws a weird fuzzy ball into the area ahead of them. The ball starts to grow and bulge out, with stripes colouring its features. After a few seconds standing between the group and the passage is a tiger, eyeing the party up.
(Edited. Realised I looked at the wrong bag first time)
This post has potentially manipulated dice roll results.
Giving his head a shake, Warren comes back to his senses. He takes to the lead of the group, reaching out to pat the tiger as he passes then thinking better of it.
"I'll go ahead and see whats there. Better if I go alone. That ok?"
If everyone agrees Warren will sneak ahead, only as far as the first room, and look around.
(Assuming it is dark light down there so noise is the only thing that effects stealth?)
The acolyte turns to Johann as he speaks. "Ah, welcome to Tymora's sacred grounds. If you are seeking Brother Benedict, then you are in luck, pardon the pun. He is currently tending to the garden through there." The acolyte gestures to a doorway that seems to lead out into the daylight again.
Current Player In: The Guild as Elsara Deepmoon
Johann gives a nod of appreciation, and tells the group, "It's this way guys." Johann then heads through the doorway.
Heading through the the garden, there is an open area about fifty feet across where it the sun shines down on a well kept garden. Currently tending to a potted plant is a human man in a priestly garb with a clean shaved head, he is carefully pruning some of the leaves. Looks like Brother Benedict has a green thumb.
Current Player In: The Guild as Elsara Deepmoon
Dar follows Johann and waits for the others to introduce to the cleric.
PbP Character: A few ;)
Johann greets Brother Benedict. "Hello, we have accepted your job, and are here to search for any remaining undead in your crypt. We are known as the Azure Claws."
Warren looks around the area, bouncing slightly whenever they're not moving much.
"I would get so bored here, how do they live like this"
Brother Benedict looks up from his pruning. "Ah, adventurers." He says with a warm tone. He puts the gardening tools down to one side and closes the gap between the party and himself. He's just over five feet tall, the light shining off his bald head. "Indeed, I am Brother Benedict. So, you've seen my bill, yes? If you're ready, then I will lead you to the crypt."
Current Player In: The Guild as Elsara Deepmoon
"Is everyone ready?" asks Johann. He seems set himself.
"We are as ready as ever Brother" says the elf tapping the hilt of his sword with care.
PbP Character: A few ;)
Kithre was uncharacteristically quiet during the trek, though anyone watching would see her lips moving and eyes flicking back and forth as if she were reading something. Truth be told she was attempting to remember anything from her training at the temple or in the college regarding the undead and ways they could be affected.
Religion: 22
Once they are through meeting with the Brother and ready to set out, she flashes her smile and nods. "Oh yes, let the adventuring begin!"
"yes I believe we're all ready"
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Regarding the undead and Kithre's check...
There is the D&D rules of Motion to keep in mind. A body at rest stays at rest until a necromancer makes contact with it. The body in motion stays in motion until an adventuring party makes contact with it.
Based on the reports, you believe that only lowly undead will be lurking around. Perhaps some zombies, skeletons, that sort of creature. The more powerful undead, things like ghasts, ghouls, spectres, would most likely have been located by adventurers who quelled the fighting earlier. If there are powerful undead, sometimes they require special weapons (silver, magical) to defeat, so if any powerful undead are encountered, it may be better to flee.
Any undead that were raised down there will not have the necromancer to control them anymore. They'll basically just hang about until they "sense" a living thing to attempt to kill.
"Jolly good." Brother Benedict says, leading the group through into the temple again, and back through another passasge where the general populace probably aren't allowed. Taking them down a staircase, the group are passed a torch each. "The crypt is pretty dark and large. We need you to check the first couple of floors to make sure there's no more bodies walking around." He says. The passage leads to a large set of stone double doors. "I'd go in myself, but I can't stand being underground. Gives me the heeby-jeebies."
Current Player In: The Guild as Elsara Deepmoon
"Any kind of map of this levels we have to check? Just to be sure we don't get lost and we don't leave any stone unturned. So to speak."
PbP Character: A few ;)
"Oh, it's pretty straight forward." Brother Benedict says. "It's like a grid of rooms, and there's a passageway to each of the churches so they can access the crypt. We're the top-left corner of a map. There's a symbol above the doorway as to which temple the staircase will lead you back to. Tymora's Luck be with you"
You recall the symbol of Tymora, a coin with a smiling woman on it, outside above the temple's entrance.
Current Player In: The Guild as Elsara Deepmoon
Johann does not light his torch He merely puts it in his pack. Then he reaches into a small satchel hanging by his side, and pulls out a weird, fuzzy ball that he tosses about 8 feet away.
DM
Tan Bag of Tricks
8
The small fuzzy ball seems to grow quickly, stretching and molding itself into a tiger. Johann grins and says, "Sebastian! So it's you this time? Follow me, and attack anything that tries to hurt us."
Johann throws a weird fuzzy ball into the area ahead of them. The ball starts to grow and bulge out, with stripes colouring its features. After a few seconds standing between the group and the passage is a tiger, eyeing the party up.
(Edited. Realised I looked at the wrong bag first time)
Current Player In: The Guild as Elsara Deepmoon
"What just happened........I like it, just... what?!"
Warren stands there very confused. He has also put the torch back into his bag.
Giving his head a shake, Warren comes back to his senses. He takes to the lead of the group, reaching out to pat the tiger as he passes then thinking better of it.
"I'll go ahead and see whats there. Better if I go alone. That ok?"
If everyone agrees Warren will sneak ahead, only as far as the first room, and look around.
(Assuming it is dark light down there so noise is the only thing that effects stealth?)
Stealth: 21
Perception: 5
Brazzak forgoes the offer of a torch, needing both hands free.
"Hey, a kitty!"
DCI: 3319125026
Johann says, "Yeah, his name's Sebastian. Don't worry, he's friendly to us."