"My first thought", says Thar, "is that Tarnce's answer seems most likely for it would appear the most obvious."
Though muttering to himself Thar continues "there may be some rationale by which the others could be exceptional, 11 is the only one that uses the same digit twice and 13 is the only one that comprises two distinct digits. And then I seem to recollect that Flesh Golems generally do not speak so it could be number 5. That being said there would seem no obvious reason to exclude 7 which could make it the one that doesn't belong. Too many possibilities and surely it is not meant to be too complex."
Turning his mind back to the challenge he says "I agree with number 9 being the choice."
Fah'lin stands ahead of the party ready to dodge any attack. "You'd not be the first to die trying, but we'll spare you today. Nine doesn't belong with a series of primes."
The golems step aside allowing you to exit out the far side. The corridor winds on for about 100’ until it comes to a stone platform in a large natural cave. Opposite the entrance in the distance is another stone platform. Between them, a series of wooden disks is suspended from the ceiling by massive steel chains. The cave floor seems to be covered by a pool of boiling mud.
As you watch a huge geyser erupts from the mud. Being on a swinging platform when that happens is a REALLY BAD THING.
(OOC: Seriously blown away by these challenges and puzzles. I've been playing 5e since its release but have zero prior experience in d&d.)
Tarnce is at a loss as to how one would even conceivably traverse this unharmed. Though he is willing to both Help and apply Guidance to anyone who has an idea they're willing to try.
Rollback Post to RevisionRollBack
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
"Swinging across precarious and difficult obstacles is the obvious choice, and the one we are least likely to attempt. We're much more likely to fly or teleport. So what's the least expensive option?"
"Swinging across precarious and difficult obstacles is the obvious choice, and the one we are least likely to attempt. We're much more likely to fly or teleport. So what's the least expensive option?"
Arya looks at the swinging platforms "Pfft... I could do that in my sleep. But that geyser erupting worries me."
"I myself am partial to teleporting" say Thars "and avoiding the geysers but I can only take one other with me. So for cost effectiveness Fly may be better. A couple of trips to ferry us all across. Maybe we could fly above the level that the geysers reach."
"I myself am partial to teleporting" say Thars "and avoiding the geysers but I can only take one other with me. So for cost effectiveness Fly may be better. A couple of trips to ferry us all across. Maybe we could fly above the level that the geysers reach."
As you discuss the issue it becomes quite obvious that there is a pattern in the eruptions, every 3 minutes for one and every 5 minutes for the other.
"I myself am partial to teleporting" say Thars "and avoiding the geysers but I can only take one other with me. So for cost effectiveness Fly may be better. A couple of trips to ferry us all across. Maybe we could fly above the level that the geysers reach."
To make this simple going forward do you have any issues with refreshing Arya's Ring of Spell Storing with Misty Step (if necessary) every time you take a long rest? You recover it every short rest so there should be no issue of Thar being left short.
Fah'lin flies Gijigume and Thar, Tarnce, then Arya and Aeliarin... then the goat, the lion, then the goat back to the start, the vegetables, then the goat again... no, wait, that was a different puzzle.
"I myself am partial to teleporting" say Thars "and avoiding the geysers but I can only take one other with me. So for cost effectiveness Fly may be better. A couple of trips to ferry us all across. Maybe we could fly above the level that the geysers reach."
To make this simple going forward do you have any issues with refreshing Arya's Ring of Spell Storing with Misty Step (if necessary) every time you take a long rest? You recover it every short rest so there should be no issue of Thar being left short.
(Gotta travel 90 feet 5 times, 450 feet total, or 15 moves, and make 2 pick ups and drop offs, 4 actions. 19 moves, dashes, and actions. Fah'lin can do 2 in a round, 6 seconds. All together we should be able to cross in just under a minute. With appropriate timing we can manage well in a 3 minute window.Even without perfect coordination we should be good expending only one spell slot without a significant risk.
If we take Arya in the first trip instead of Gijigume all three can Misty Step if we discover an issue of some kind.)
(On a side note: I've got a wheel barrow wheel and tire with a single rope through the center as a swing seat on my back porch. Watching my girls play on it I can say confidently, we will all die if we try and jump from one of those swings to the next. Then, to do it 10 times... =P )
Gijigume stands as the other mull over the options. "Quite similar to the rigging of a ship," the former sea-fairer comments, "but flying would be safer."
"My first thought", says Thar, "is that Tarnce's answer seems most likely for it would appear the most obvious."
Though muttering to himself Thar continues "there may be some rationale by which the others could be exceptional, 11 is the only one that uses the same digit twice and 13 is the only one that comprises two distinct digits. And then I seem to recollect that Flesh Golems generally do not speak so it could be number 5. That being said there would seem no obvious reason to exclude 7 which could make it the one that doesn't belong. Too many possibilities and surely it is not meant to be too complex."
Turning his mind back to the challenge he says "I agree with number 9 being the choice."
(OOC: Seriously blown away by these challenges and puzzles. I've been playing 5e since its release but have zero prior experience in d&d.)
Tarnce is at a loss as to how one would even conceivably traverse this unharmed. Though he is willing to both Help and apply Guidance to anyone who has an idea they're willing to try.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
"Swinging across precarious and difficult obstacles is the obvious choice, and the one we are least likely to attempt. We're much more likely to fly or teleport. So what's the least expensive option?"
Extended Signature
Arya looks at the swinging platforms "Pfft... I could do that in my sleep. But that geyser erupting worries me."
"I myself am partial to teleporting" say Thars "and avoiding the geysers but I can only take one other with me. So for cost effectiveness Fly may be better. A couple of trips to ferry us all across. Maybe we could fly above the level that the geysers reach."
As you discuss the issue it becomes quite obvious that there is a pattern in the eruptions, every 3 minutes for one and every 5 minutes for the other.
To make this simple going forward do you have any issues with refreshing Arya's Ring of Spell Storing with Misty Step (if necessary) every time you take a long rest? You recover it every short rest so there should be no issue of Thar being left short.
(More primes. Every 15 minutes there will be a 3 minute period with no eruptions paired with a period of 2-3 minutes clear.)
Extended Signature
Remembering from previous uses Fah'lin can carry two others and still fly.
(Think the girl is the picture is casting fly? Feather fall wouldn't be all that helpful.)
Extended Signature
Fah'lin flies Gijigume and Thar, Tarnce, then Arya and Aeliarin... then the goat, the lion, then the goat back to the start, the vegetables, then the goat again... no, wait, that was a different puzzle.
Extended Signature
That works for Thar.
Aeliarin also has Levitate, so between Fly, Levitate and Misty Step we should be able to get across easily enough.
(Gotta travel 90 feet 5 times, 450 feet total, or 15 moves, and make 2 pick ups and drop offs, 4 actions. 19 moves, dashes, and actions. Fah'lin can do 2 in a round, 6 seconds. All together we should be able to cross in just under a minute. With appropriate timing we can manage well in a 3 minute window.Even without perfect coordination we should be good expending only one spell slot without a significant risk.
If we take Arya in the first trip instead of Gijigume all three can Misty Step if we discover an issue of some kind.)
(On a side note: I've got a wheel barrow wheel and tire with a single rope through the center as a swing seat on my back porch. Watching my girls play on it I can say confidently, we will all die if we try and jump from one of those swings to the next. Then, to do it 10 times... =P )
Extended Signature
Gijigume stands as the other mull over the options. "Quite similar to the rigging of a ship," the former sea-fairer comments, "but flying would be safer."
At the back of the platform is a door (check/no traps) Fah'lin opens the door and sees nothing but utter blackness.
(Note that Fah'lin can see through magical darkness with Devil's Sight)
Extended Signature
True enough (I'd forgotten) but everybody else; not so much.
You see a corridor (5' wide) running up to another door.
Fah'lin tosses a stone (or other loose object) into the inky void. (Standard Fah'lin exploratory procedure.)
Extended Signature
**clatter** **roll** Nothing explodes or jumps out at you.