Finishing up his breakfast, Yuri checks over his weapons. His sword is sharp as ever, interweaving pools of various staining playing over the blade. He sheathes it before turning his attention to his handaxe, tucking it securing into his belt.
"Are we ready? We need to get moving. I imagine these shamblers are more docile in the early morning."
Yuri loads his crossbow and stands by the door, ready to head out towards Mirna's old home.
"A moment please Yuri, I have a summons to answer of my own monster..." Vah'Lhorn takes a moment to kneel down holding the sword he acquired from the crevasse out infront if him. To an observer, they can but see him taking increasingly slower and deeper breaths until they are barely visible, then a trembles comes over him and the sword seems to start to pulse. The pulses are slow at first, then as you hear Vah'Lhorn's breathing begin to return to normal, the beats of the blade also seem to speed up, matching the rise and fall of the warlock's chest. The blade suddenly disappears at the end of one pulse, vanishing and showing no sign of it's existence except the mark where the point gad rested on the floor a moment earlier; a breath later the swird is back and Vah'Lhorn's eyes open wide.
At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice.
Pact of the Blade
You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (see the Weaponssection for weapon options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die.
You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest. You can then dismiss the weapon, shunting it into an extradimensional space, and it appears whenever you create your pact weapon thereafter. You can’t affect an artifact or a sentient weapon in this way. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the extradimensional space when the bond breaks.
Create Pact Weapon: 1 Action
"Let us go find some evil and do harm unto them, lots of harm!" Vah'Lhorn stands, picks up his sheild and wraps a stained cloth around his wrist, then moves towarss the door.
(OoC - Propse we move steadily and engage every zombie we see. If we take too much of a beating we return to Reidoth's... Though without more of the curative we might be in an awkward spot.)
Rollback Post to RevisionRollBack
Erandal - Lvl 2 | Human | Fighter | Lost Quest Landrae - Lvl 3 | Half-Elf | Bard/(College of Lore) Delanra - Lvl 3 | Yuan-ti | Sorcerer/Brass Dragon Bloodline | Curse Azynfall Raldaen - Lvl 1 | Human | Ranger/Gloomstalker | Vah'Lhorn - Lvl 2 | Tiefling | Warlock/The Hexblade | Lost Mine of Phandelver by kyleh2486