Wreckzors is going to try to move as quickly as he can next to the crocodile and try to attack it 3 times with his war pick and will use his reaction to impose disadvantage to the crocodile if he tries to attack anyone else other than me within 5 ft.
Wreckzors runs up next to the smaller crocodile in front of him and attacks it with his war pick, hitting it twice.
Galdr retreats back to put some distance between himself and the crocs and throws a flaming mote at the largest creature, blasting him in the side.
The larger croc barely notices the firebolt and lurches forward to take a snap at Flynt, but gets nothing but air. Angry, he swings his tail towards Crom, hitting him for 20 dmg. The blow almost knocks Crom off his feet, but he manages to stay upright.
Crom takes some wild swings with his polearm at the big croc, 2 of them land true making huge gashes in its tough hide.
Dorsar roars in a mighty rage and swings at the smaller croc that's in front of him. The croc dodges the first attack but gets struck by the second, frost forming around the wound
The smaller croc is angered by this attack and chomps on Wreckzors leg for 9 damage and won't let go, and Wreckzors is grappled by him. Its tail attempts to swing at Dorsar but he dodges it.
FLynt is going to draw his longsword, say a prayer to Selune and attack the larger crocodile, missing on the first but striking a deep gash with the second.
Galdr continues his rearward movement toward more open and empty terrain. He gestures and shouts arcane words before hurling two caltrops toward the fray. These tiny objects hover midair, while a huge section from the wreckage rises behind the crocs. He takes a moment to shout a command in gnomish, "Cheldri gan-dirik!"
The spikes streak toward the smaller croc, while the huge mangled mass of steel careens toward the larger beast.
OOC:
Galdr casts Animate Objects, animating one huge piece of wreckage and two tiny caltrops.
Tiny caltrop attacks: 19 | 11
Damage (if hit): 6 | 5
Huge Wreckage attack: 18
Damage (if hit): 16
After he casts the spell and commands them to attack, he takes his movement to place himself now a total of 50ft from the fray.
@DM, slam attacks are generally bludgeoning, but caltrops may be considered piercing damage per the spell. How do you want to rule it?
Flynt growls and flexes his muscles once more. "I think I am going to make you into a nice pair of boots for one of my new friends. Selune baby, give me the strength to fell this creature." He is going to attack it with his blade.
Attack: 22 Damage: 5
Attack: 16 Damage: 8
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
This post has potentially manipulated dice roll results.
OOC: I found out that for the combination of great weapon master feat and action surge , since I reduced the crocodile to zero, I have a further bonus action
Crom, drooling like a madmen, has still the force to move close (10 ft) to the other crocodile to try and hit it as well, with all the strength he has.
BONUS ACTION: POWER ATTACK: 7 Damage: 24
screw it, I use a luck point to re-roll my attack: 6 Damage: 22
Wreckzors bashes the croc off his leg with his shield and takes a few swings with his war pick, striking it twice
Galdr keeps moving back to get into an open area. He shouts "Cheldri gan-dirik!" and animates some floating caltrops and with a low rumble the crashed ship forms itself into a humanoid shape and pulls itself out of the muck. The caltrops fly at the croc, one striking true and the other hitting tough hide. The Ship-monster slams its huge wood and metal fist down on the croc with a devastating blow.
The larger croc is dazed for a second from the hard hit but recovers quickly and tries again to bite Flynt but Flynt dodges swiftly again. The Crocs tail swings around again and hits Crom for 21dmg, but Crom remains steady on his feet and doesn't fall down. Crom attempts to swing at the croc when he approached him but the tail is swinging to wildly
Crom becomes furious and takes a flurry of swings at the croc until it stops moving. In his bloodlust he leaps at the smaller croc hitting it hard as well. The little croc is still moving, but barely
Dorsar moves up on it before it can react and stabs his frostbrand in to its head, the light fade from its eyes
It's quiet now in the swamp except for the creaking of the boards in the ship monster, you all take a moment to collect yourselves and ensure the danger has ceased. Galdr's spell ends and the ship once again falls down into the swamp.
Flynt holds up his hands in a smooth manner and closes his eyes. "I can do that. I just need to channel the grace of Selune." He uses his lay on hands to heal Crom for 41 damage.
So a lot of the building before you is covered in vines and thorns, but not far from where you are there is an obvious entrance. It is a corridor is of plain stone that cuts into the building about 20 feet, it is roughly worked and dark. The roof overhead is obscured by hanging vines and cobwebs.
*I don't know if i mentioned it before but its night time and although the moon/star light will be obscured by the trees overhead, it is still dim light.
This post has potentially manipulated dice roll results.
Wreckzors sighs and takes a look at his leg (9 points of damage) and shugs... "meh, I will walk that off" says Wreckzors, rubbing a fist full of mud and dirt in the wound. Looking over his shoulder he spots the larger crocodile and walks over to it. Seeing Dorsar remove a tooth inspires Wreckzors to try to take a trophy of his own.
Wreckzors is going to try to remove the entire head of the larger crocodile using his strength, hand axe, and claws.
17 = strength check
8= nature check
Rollback Post to RevisionRollBack
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As Crom realizes the crocodile approach, he can use his battlefield expertise to attack before them,
if the crocodile is already 10ft close to us, otherwise nevermind REACTION because of polearm: 13
dmg if hit: 23
Then he attacks the crocodile with speed and might , with both the rear and the hedge of the spear from 10 ft and then moves back some paces.
The following attacks are all with GWM feat
BONUS ACTION because of polearm master feat: Attack: 13
ACTION: 3 ATTACKS:
23
6
22
if a crocodile looks like this: https://www.dndbeyond.com/monsters/giant-crocodile, hit two times:
21
25
,
Dorsar
Bonus action Rage
going to attack the one in front if I can reach it. Great weapon master
Attack 1: 11 Damage: 11
1 cold
they probably don't hit , but if they do I forgot to add 10 for great weapon master.
Attack: 14 Damage: 14
2 cold
Wreckzors is going to try to move as quickly as he can next to the crocodile and try to attack it 3 times with his war pick and will use his reaction to impose disadvantage to the crocodile if he tries to attack anyone else other than me within 5 ft.
Attack: 26 Damage: 10
Attack: 9 Damage: 8
Attack: 17 Damage: 13
FLynt is going to draw his longsword, say a prayer to Selune and attack the crocodile closest to him
Attack: 13 Damage: 10
Attack: 17 Damage: 5
I have an intelligence of six, I know what I'm doing.
Wreckzors runs up next to the smaller crocodile in front of him and attacks it with his war pick, hitting it twice.
Galdr retreats back to put some distance between himself and the crocs and throws a flaming mote at the largest creature, blasting him in the side.
The larger croc barely notices the firebolt and lurches forward to take a snap at Flynt, but gets nothing but air. Angry, he swings his tail towards Crom, hitting him for 20 dmg. The blow almost knocks Crom off his feet, but he manages to stay upright.
Crom takes some wild swings with his polearm at the big croc, 2 of them land true making huge gashes in its tough hide.
Dorsar roars in a mighty rage and swings at the smaller croc that's in front of him. The croc dodges the first attack but gets struck by the second, frost forming around the wound
The smaller croc is angered by this attack and chomps on Wreckzors leg for 9 damage and won't let go, and Wreckzors is grappled by him. Its tail attempts to swing at Dorsar but he dodges it.
FLynt is going to draw his longsword, say a prayer to Selune and attack the larger crocodile, missing on the first but striking a deep gash with the second.
Both Crocs are wounded but still standing
Just double checking, it says I was bit so am I the one that is grappled or is Dorsar?
Wreckzors snarls at the sight of the crocodile latched on to his leg. "Does my leg taste good!?! Let's see how you like the taste of my war pick!"
Wreckzors will attack 3 times and then as a bonus action try to shove the smaller crocodile off his leg with his shield.Shield-master
Attack: 18 Damage: 14
Attack: 9 Damage: 10
Attack: 27 Damage: 13
Wreckzors will also impose disadvantage if the Crocodile tries to attack anyone but him as a reaction.
Sorry. Copy and paste error. Wreckzors is grappled
Galdr continues his rearward movement toward more open and empty terrain. He gestures and shouts arcane words before hurling two caltrops toward the fray. These tiny objects hover midair, while a huge section from the wreckage rises behind the crocs. He takes a moment to shout a command in gnomish, "Cheldri gan-dirik!"
The spikes streak toward the smaller croc, while the huge mangled mass of steel careens toward the larger beast.
OOC:
Galdr casts Animate Objects, animating one huge piece of wreckage and two tiny caltrops.
Tiny caltrop attacks: 19 | 11
Damage (if hit): 6 | 5
Huge Wreckage attack: 18
Damage (if hit): 16
After he casts the spell and commands them to attack, he takes his movement to place himself now a total of 50ft from the fray.
@DM, slam attacks are generally bludgeoning, but caltrops may be considered piercing damage per the spell. How do you want to rule it?
This feels appropriate:
Dorsar
Now this is fun Two rage attacks, with GWM (I won't forget the +3 rage damage this time)
Attack 1: Attack: 13 Damage: 27
and cold: 3
Attack 2 Attack: 7 Damage: 25
cold: 2
If the first hits, rerolling the d6s for great weapon fighting 5
so 24 on that one
Flynt growls and flexes his muscles once more. "I think I am going to make you into a nice pair of boots for one of my new friends. Selune baby, give me the strength to fell this creature." He is going to attack it with his blade.
Attack: 22 Damage: 5
Attack: 16 Damage: 8
I have an intelligence of six, I know what I'm doing.
Ooc: Since I stated last round that Crom would take a step back, and since the big croc came close to attack him
in game: when the crocodile comes closer, as expected, Crom gets the best of the situation to attack him
REACTION, attack 12
,
The crocodile beats Crom on the leg, hurting him very much: the halforc bites his tongue and is determined to attack the beast and get rid of him
BONUS ACTION with rear of the ppike with power attack 17
3 attacks with power attack
1) 11
2) 8
3) 21
Counting on his reckless will to revenge, he keeps searches by a space between the animal scales ACTION SURGE
1) 24
2) 17
3) 16
Total hitting: 3 times
17
21
25
,
OOC: I found out that for the combination of great weapon master feat and action surge , since I reduced the crocodile to zero, I have a further bonus action
Crom, drooling like a madmen, has still the force to move close (10 ft) to the other crocodile to try and hit it as well, with all the strength he has.
BONUS ACTION: POWER ATTACK: 7 Damage: 24
screw it, I use a luck point to re-roll my attack: 6 Damage: 22
,
Wreckzors bashes the croc off his leg with his shield and takes a few swings with his war pick, striking it twice
Galdr keeps moving back to get into an open area. He shouts "Cheldri gan-dirik!" and animates some floating caltrops and with a low rumble the crashed ship forms itself into a humanoid shape and pulls itself out of the muck. The caltrops fly at the croc, one striking true and the other hitting tough hide. The Ship-monster slams its huge wood and metal fist down on the croc with a devastating blow.
The larger croc is dazed for a second from the hard hit but recovers quickly and tries again to bite Flynt but Flynt dodges swiftly again. The Crocs tail swings around again and hits Crom for 21dmg, but Crom remains steady on his feet and doesn't fall down. Crom attempts to swing at the croc when he approached him but the tail is swinging to wildly
Crom becomes furious and takes a flurry of swings at the croc until it stops moving. In his bloodlust he leaps at the smaller croc hitting it hard as well. The little croc is still moving, but barely
Dorsar moves up on it before it can react and stabs his frostbrand in to its head, the light fade from its eyes
It's quiet now in the swamp except for the creaking of the boards in the ship monster, you all take a moment to collect yourselves and ensure the danger has ceased. Galdr's spell ends and the ship once again falls down into the swamp.
Flynt walks over to Crom and holds out his hands. "How hurt are you? I can heal you."
I have an intelligence of six, I know what I'm doing.
Crom pants heavily, swearing:
Bastard mother****er!
and then spitting on the corpse of the giant crocodile.
Only when everything calms down and Flynt talks to him, he realizes he has been wounded, even seriously.
Looking at him and touching his leg
Oh, Flynt, if you could...it be a great relief
ooc: in terms of play I was hit for a total of 41 dmg
,
Flynt holds up his hands in a smooth manner and closes his eyes. "I can do that. I just need to channel the grace of Selune." He uses his lay on hands to heal Crom for 41 damage.
I have an intelligence of six, I know what I'm doing.
So a lot of the building before you is covered in vines and thorns, but not far from where you are there is an obvious entrance. It is a corridor is of plain stone that cuts into the building about 20 feet, it is roughly worked and dark. The roof overhead is obscured by hanging vines and cobwebs.
*I don't know if i mentioned it before but its night time and although the moon/star light will be obscured by the trees overhead, it is still dim light.
Dorsar
Dorsar takes a tooth out of the mouth of bigger Croc for a trophy, he looks around
"That was fun, but what's say we go in this place before these things momma shows up."
Wreckzors sighs and takes a look at his leg (9 points of damage) and shugs... "meh, I will walk that off" says Wreckzors, rubbing a fist full of mud and dirt in the wound. Looking over his shoulder he spots the larger crocodile and walks over to it. Seeing Dorsar remove a tooth inspires Wreckzors to try to take a trophy of his own.
Wreckzors is going to try to remove the entire head of the larger crocodile using his strength, hand axe, and claws.
17 = strength check
8= nature check