I'll assume he didn't see Hobo Jim along the way before. But come in game tomorrow, he'll look into him. I forgot to have Navek ask if the harbormaster if anyone scheduled or might be interested sending some mail back the way Navek came to get in contact with some old merc buddies.
Navek had been quiet through most of it -- or as much as he could with Winston doggo in tow. Once they are in the light, and he had a chance to hold and look at the stone himself, he narrows his eyes at it. "I'll need some time once we're back home just to be sure. But... hmm... I'll need time with it. Miss Lorarila kept a closer eye on Grin while he was going bout the place, so she might be able to confirm things." He says in transit. "Good work, Lit-... Mr. Thimbol." He grins, and gives Thimbol a thumbs up.
Once they are inside and all are gathered, Navek will start on the Identify ritual should Lora's own look over it reveals nothing.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Excellent. Make it so, number one. And if you need name, persona, or whatever else in regards to the mercs, let me know. I only imagine him being able to rope maybe... two or three of them. Though again, it'd take them some time to get the message and decide to come down.
And though I joked earlier, if Navek does dies it can be 'oh look! convenient immediate replacement. :D
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Once everyone's back at the inn Sayre asks about everyone's day.
"Watch of this evening should be two of us at time," Sayre then says with a sigh. "Maybe Gus and Chip with on of us too," she adds.
OOC: Seeing NPCs looking out for us is weird! As for outside help it's in my character's nature to ask her family when she's in trouble. Navek being a merc it makes sense he'd ask too! Regardless of what Wreck decides it's good RP!
(I am ok with you guys recruiting city guard members, doesn't really matter to me where they come from, just know that if / when they show up I will be controlling them :D)
Smiling, "You are a good Mayor, I probably differ from my companions but all you can do to help is appreciated but you shouldn't spend too much on us. Spend coin on the town and pay us what we are due, but if we get too use to you assisting us and our finances. We will get soft and dependant on you, I don't want that. We need to be a symbol and force that help the town by being its protectors, then hopefully we can spread out influences. If we can make this town safe and start attracting more people, we can help it grow and afford better quality of guards and defenses. I want a wooden wall around the city to fortify it, but my ultimate goal is to use stone, maybe cut paths from the river to give us waterways through and around the town. Sadly, that may take years and more coin then I can imagine. As of now, we need to protect the people. If the enemies strike at us and the inn, it will help limit the trouble. If we die, it is a terrible loss but what we are here to do. I want to go to a larger city sometime soon and see if their is any retired soldiers or mercenaries that may be convinced to live here and help train anyone willing. Someone experienced and knows battle, they would be a huge help. I know one they would be way too troublesome to deal with, so i hope I can have better luck with a stranger." Sips her tea and silently worries about the others, she needed to rest and would be a burden without the majority of her magic. At least the battle had helped with her sickness, burning magic like that and the adrenaline had made her almost normal." So Mayor, what would you like to see done? I will do all I can to serve and help your planning. You are the one who hired us."
Once everyone's back at the inn Sayre asks about everyone's day.
"Watch of this evening should be two of us at time," Sayre then says with a sigh. "Maybe Gus and Chip with on of us too," she adds.
OOC: Seeing NPCs looking out for us is weird! As for outside help it's in my character's nature to ask her family when she's in trouble. Navek being a merc it makes sense he'd ask too! Regardless of what Wreck decides it's good RP!
(I am ok with you guys recruiting city guard members, doesn't really matter to me where they come from, just know that if / when they show up I will be controlling them :D)
Someone roll a Nat 20 while recruiting PLEASE. Then Wreck will NPC like 200 new ppl!! Lol
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Smiling, "You are a good Mayor, I probably differ from my companions but all you can do to help is appreciated but you shouldn't spend too much on us. Spend coin on the town and pay us what we are due, but if we get too use to you assisting us and our finances. We will get soft and dependant on you, I don't want that. We need to be a symbol and force that help the town by being its protectors, then hopefully we can spread out influences. If we can make this town safe and start attracting more people, we can help it grow and afford better quality of guards and defenses. I want a wooden wall around the city to fortify it, but my ultimate goal is to use stone, maybe cut paths from the river to give us waterways through and around the town. Sadly, that may take years and more coin then I can imagine. As of now, we need to protect the people. If the enemies strike at us and the inn, it will help limit the trouble. If we die, it is a terrible loss but what we are here to do. I want to go to a larger city sometime soon and see if their is any retired soldiers or mercenaries that may be convinced to live here and help train anyone willing. Someone experienced and knows battle, they would be a huge help. I know one they would be way too troublesome to deal with, so i hope I can have better luck with a stranger." Sips her tea and silently worries about the others, she needed to rest and would be a burden without the majority of her magic. At least the battle had helped with her sickness, burning magic like that and the adrenaline had made her almost normal." So Mayor, what would you like to see done? I will do all I can to serve and help your planning. You are the one who hired us."
Before leaving, the Mayor would have looked to Lorarila and said "I want the blookscales found and eliminated so they cannot come back to torment us in the future... and I want to have a city watch to help protect the town from any other issues that may arise... whether it be bandits, wolves, river monsters... or whatever issues the town may face" He would say before thanking her and making his way back home.
Hanging out in the main room, Thimbol would begin looking through the shipping log? And describe the warehouse to the others. The cart, crates, and the stones. "I'm not saying it's blood scales, but it's something else that's weird. "
So as Thimbol examines the do document, it appears to be a standard shipping ledger that would be attached to any shipment of goods.
From: StormHammer Sender: Ebonshard
To: BlackOak Dock 15 Receiver: Cirrhad
Quantity: 8 Crates Contents: coal
Notes: HANDLE WITH CARE! Shipment of coal for blackOak where it is to be divided and send to our members down river. Do not open crates, send two crates to each location. You will receive payment once we have confirmation that all shipments are complete
(Thimbol knows that there were only 6 crates in the warehouse)
Thimbol would show the logs to the others, "I think two crates were already delivered, but it's not clear where, the purpose or when. We could set up a scout? But this doesn't mean it's related to the blood scales or concerns us. The stones certainly aren't coal.."
(you would be able to determine that since the wolf was tracking the sent of Grin and it lead you to the cart that was locked in the warehouse with the crates that they might be related maybe. The potential is there)
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(The mayor gone, yes?)
He would have continued talking to Lorarila for a while but would have left to get supper at home with his family.
Navek had been quiet through most of it -- or as much as he could with Winston doggo in tow. Once they are in the light, and he had a chance to hold and look at the stone himself, he narrows his eyes at it. "I'll need some time once we're back home just to be sure. But... hmm... I'll need time with it. Miss Lorarila kept a closer eye on Grin while he was going bout the place, so she might be able to confirm things." He says in transit. "Good work, Lit-... Mr. Thimbol." He grins, and gives Thimbol a thumbs up.
Once they are inside and all are gathered, Navek will start on the Identify ritual should Lora's own look over it reveals nothing.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
***If Navek had asked, Skipper would have offered to send the letters from you and make sure they get taken care of.***
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(I'm just gonna throw out that I don't approve all this outside help. 🤷🏿♂️)
Once everyone's back at the inn Sayre asks about everyone's day.
"Watch of this evening should be two of us at time," Sayre then says with a sigh. "Maybe Gus and Chip with on of us too," she adds.
OOC: Seeing NPCs looking out for us is weird! As for outside help it's in my character's nature to ask her family when she's in trouble. Navek being a merc it makes sense he'd ask too! Regardless of what Wreck decides it's good RP!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(I am ok with you guys recruiting city guard members, doesn't really matter to me where they come from, just know that if / when they show up I will be controlling them :D)
Smiling, "You are a good Mayor, I probably differ from my companions but all you can do to help is appreciated but you shouldn't spend too much on us. Spend coin on the town and pay us what we are due, but if we get too use to you assisting us and our finances. We will get soft and dependant on you, I don't want that. We need to be a symbol and force that help the town by being its protectors, then hopefully we can spread out influences. If we can make this town safe and start attracting more people, we can help it grow and afford better quality of guards and defenses. I want a wooden wall around the city to fortify it, but my ultimate goal is to use stone, maybe cut paths from the river to give us waterways through and around the town. Sadly, that may take years and more coin then I can imagine. As of now, we need to protect the people. If the enemies strike at us and the inn, it will help limit the trouble. If we die, it is a terrible loss but what we are here to do. I want to go to a larger city sometime soon and see if their is any retired soldiers or mercenaries that may be convinced to live here and help train anyone willing. Someone experienced and knows battle, they would be a huge help. I know one they would be way too troublesome to deal with, so i hope I can have better luck with a stranger." Sips her tea and silently worries about the others, she needed to rest and would be a burden without the majority of her magic. At least the battle had helped with her sickness, burning magic like that and the adrenaline had made her almost normal." So Mayor, what would you like to see done? I will do all I can to serve and help your planning. You are the one who hired us."
(Drat missed stuff)
OOC: Did Lora wait to say this after we'd all left or when we were back or ????
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Someone roll a Nat 20 while recruiting PLEASE. Then Wreck will NPC like 200 new ppl!! Lol
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Before leaving, the Mayor would have looked to Lorarila and said "I want the blookscales found and eliminated so they cannot come back to torment us in the future... and I want to have a city watch to help protect the town from any other issues that may arise... whether it be bandits, wolves, river monsters... or whatever issues the town may face" He would say before thanking her and making his way back home.
**what time of day we at?**
Evening
supper time or later.
Hanging out in the main room, Thimbol would begin looking through the shipping log? And describe the warehouse to the others. The cart, crates, and the stones. "I'm not saying it's blood scales, but it's something else that's weird. "
So as Thimbol examines the do document, it appears to be a standard shipping ledger that would be attached to any shipment of goods.
From: StormHammer
Sender: Ebonshard
To: BlackOak Dock 15
Receiver: Cirrhad
Quantity: 8 Crates
Contents: coal
Notes: HANDLE WITH CARE! Shipment of coal for blackOak where it is to be divided and send to our members down river. Do not open crates, send two crates to each location. You will receive payment once we have confirmation that all shipments are complete
(Thimbol knows that there were only 6 crates in the warehouse)
Thimbol would show the logs to the others, "I think two crates were already delivered, but it's not clear where, the purpose or when. We could set up a scout? But this doesn't mean it's related to the blood scales or concerns us. The stones certainly aren't coal.."
(you would be able to determine that since the wolf was tracking the sent of Grin and it lead you to the cart that was locked in the warehouse with the crates that they might be related maybe. The potential is there)