Nelburn sarcastically declares his findings to the rest of the group "Well....its magic! Good ol' head of mine tellin' me useful stuff like this. Better get out me book, we got ten minutes so I can figure out what type of magic these here runes are lads?
With that he pulls out his spellbook and plonks it down on the floor. If no one stops him or disagrees about taking ten minutes he will flick to the correct page and carry out a detect magic ritual to divine what he can about the magic on the doors.
After a good ten minutes of study, the wizard comes to the realization this door is meant as a protected teleportation route but it the kicker is it only comes to the room and does not go the other way! Essentially its a funnel from the maze to the room itself hence, what the dwarf muses, is the reason for dead things and nothing else!
While maintaining concentration on the spell Nelburn would wander to all the doors in the room to see if they all turn up the same result, while muttering to the others as he goes "Well that's bleedin' great. This thing ere' is one way it seems lads, and bad news is it ain't the way we want to be going."
The East door will conjure an elemental if opened. The West door is trapped with a simple shocking grasp spell yet horrifically amplified which he surmises might have been what had befallen the metal man fallen against the radiant door the runes written to eradicate undead but looking closer those runes where written much later than the other three sets...curious.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Nelburn lets out a long whistle after examining the other two doors. "Impressive stuff these here runes. This one ere' will give you the shock of yer life, and that one there sends you a new mate from the elemental planes to get to know. So...I ain't got no tricks to be dispelling the magics here so unless someone else does we'll av' to pick our pain."
Turning to Karnic he adds "Blasted maze is twisting to match what we be doing is my reckonin'. That there rune to get rid of the dead that won't die is new, this place was knowin' that you went and summoned an undead to lend you a hand."
Tobias looks between the two doors, then back to the metal suit where his torch rests. "I can remove my armor, hoping that may reduce some of the effects. Does anyone have anything that would help me reduce the power from this magical energy?"
Flint will hoist his heavy crossbow and motion for everyone to stand back before firing a crossbow bold into the door... if nothing happens he will do it again. (Can I destroy the door?)
Tobias nods to Karnic and then motions to the thieve's tools on the platform. "These two are locked and trapped,"pointing to the east and west doors. "And that one is a one-way portal that only sends things into here," pointing to the south door."Think you can pick 'em,"he says as he begins to take off his armor.
“Before get all naked,” Nam moves to the door, “I can absorb elemental energy and lessen the damage to myself” He stops at the door and turns to look at everyone. “We don’t know how powerful it so you may want to have a potion ready” He then waits for an ok from the others.
This post has potentially manipulated dice roll results.
Karnic shakes his head, "I haven't the faintest idea on how to use those types of tools. So the only other option is to pick a trap to trigger and hope none of us die. Unless..." Karnic trails off his thought and walks over to where the two corpses on the platform are, without getting up on the platform, and inspects the platform itself to see if it is hiding anything. (Investigation I guess: 8) After inspecting the platform he will move on to examine the corpses, still not getting onto the platform, to see how well the bodies are mummified and wrapped up. (Perception: 10)
Karnic finds nothing about the bodies that seem to give him any other clues about them.
OOC: When I say 'mummified' it's less the traditional Egyptian way and more Irish/Danish bog bodies. So, think well-preserved clothing, armor etc but their flesh is desiccated.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The door is locked, trapped, and you can't decipher the runes or their school of magic!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"If you get those traps off of the door I am willing to try to pick the lock" Flint will say with a smile.
Nelburn sarcastically declares his findings to the rest of the group "Well....its magic! Good ol' head of mine tellin' me useful stuff like this. Better get out me book, we got ten minutes so I can figure out what type of magic these here runes are lads?
With that he pulls out his spellbook and plonks it down on the floor. If no one stops him or disagrees about taking ten minutes he will flick to the correct page and carry out a detect magic ritual to divine what he can about the magic on the doors.
After a good ten minutes of study, the wizard comes to the realization this door is meant as a protected teleportation route but it the kicker is it only comes to the room and does not go the other way! Essentially its a funnel from the maze to the room itself hence, what the dwarf muses, is the reason for dead things and nothing else!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
While maintaining concentration on the spell Nelburn would wander to all the doors in the room to see if they all turn up the same result, while muttering to the others as he goes "Well that's bleedin' great. This thing ere' is one way it seems lads, and bad news is it ain't the way we want to be going."
The East door will conjure an elemental if opened. The West door is trapped with a simple shocking grasp spell yet horrifically amplified which he surmises might have been what had befallen the metal man fallen against the radiant door the runes written to eradicate undead but looking closer those runes where written much later than the other three sets...curious.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Nelburn lets out a long whistle after examining the other two doors. "Impressive stuff these here runes. This one ere' will give you the shock of yer life, and that one there sends you a new mate from the elemental planes to get to know. So...I ain't got no tricks to be dispelling the magics here so unless someone else does we'll av' to pick our pain."
Turning to Karnic he adds "Blasted maze is twisting to match what we be doing is my reckonin'. That there rune to get rid of the dead that won't die is new, this place was knowin' that you went and summoned an undead to lend you a hand."
Tobias looks between the two doors, then back to the metal suit where his torch rests. "I can remove my armor, hoping that may reduce some of the effects. Does anyone have anything that would help me reduce the power from this magical energy?"
Flint will hoist his heavy crossbow and motion for everyone to stand back before firing a crossbow bold into the door... if nothing happens he will do it again. (Can I destroy the door?)
"Well, I guess giving proper burials is out. All these doors are locked, correct?" Karnic says to the group in general.
Be excellent to each other, and roll for initiative dudes!
Tobias nods to Karnic and then motions to the thieve's tools on the platform. "These two are locked and trapped," pointing to the east and west doors. "And that one is a one-way portal that only sends things into here," pointing to the south door."Think you can pick 'em," he says as he begins to take off his armor.
OOC: 🎶 Sexy music fills the cooridor as the half-orc removes his armor 🎶
Flint roll intelligence check.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
You can choose which is the PC and which is the player... LOL
You're welcome.
“Before get all naked,” Nam moves to the door, “I can absorb elemental energy and lessen the damage to myself” He stops at the door and turns to look at everyone. “We don’t know how powerful it so you may want to have a potion ready” He then waits for an ok from the others.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Flint intelligence check 3
Oh yeah Flint totally thinks he can break that door down.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Guys, just give me a minute, I think I loosened the door a bit." Flint will say firing another bolt towards the door.
Karnic shakes his head, "I haven't the faintest idea on how to use those types of tools. So the only other option is to pick a trap to trigger and hope none of us die. Unless..." Karnic trails off his thought and walks over to where the two corpses on the platform are, without getting up on the platform, and inspects the platform itself to see if it is hiding anything. (Investigation I guess: 8) After inspecting the platform he will move on to examine the corpses, still not getting onto the platform, to see how well the bodies are mummified and wrapped up. (Perception: 10)
Be excellent to each other, and roll for initiative dudes!
Karnic finds nothing about the bodies that seem to give him any other clues about them.
OOC: When I say 'mummified' it's less the traditional Egyptian way and more Irish/Danish bog bodies. So, think well-preserved clothing, armor etc but their flesh is desiccated.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Tobias holds up a hand at Flint. "Unless you've got some sort of siege bolts you're firing at the door, I would say that would not be the case."