Ignoring the awkwardness of the family dynamics, Zander says, "Ah, yes silver weapons would be nice, we've already run into a tight spot where we needed them. That was close. But I wanted to ask you if anyone was left in the winery that needed to be saved. Also, if you could tell us the best way to sneak in, and a description of the layout. If we're going to clear it, we should at least know that, and anything else you think is important."
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-We are all just one failed saving throw away from someone else's fantasy...
"The ground floor has stables, a loading dock, the workshop where we make our barrels, a storage area, a veranda, another storage area, our fermentation vats, and a glassblower's workshop. Out back are well and an outhouse. There is a ramp that leads down to the wine cellar, or up to the upper floor. There is also a staircase that connects as all three levels. Upstairs is mostly the living area, containing the kitchen and dining rooms as well as a printing press and bedrooms. Where the creatures or the druids may be at this point, I do not know. You should not need the silver weapons in there, but I will see if I can find any in case you need to deal with your friend there."
Each of the first three watches pass uneventfully, though each of you feels as though you are being watched. Looking around, however, you only notice a few birds that appear to be perched in the trees and sleeping. You also hear Necros whimpering in his sleep, and it reminds you a bit of a dog whimpering in its sleep.
The next morning breaks and you all wake. Necros, you have blood on your face and a foul taste in your mouth. The same young woman brings you all a bit of a breakfast. The food is simple and meager, but you get the feeling that they are sharing the best that they can.
Situated in the middle of the vineyard, the winery is an old, two-story stone building with multiple entrances, thick ivy covering every wall, and iron fencing along its roofline. The trail ends at an open loading dock on the ground floor.
A wooden stable of more recent construction is attached to the east side of the winery, next to the loading dock. West of the winery is a crumbling well and a wooden outhouse.
As you approach the winery, you hear the rustle of dead vines all around you. Inhuman shapes emerge from the vineyard, their limbs cracking as they trudge forth through the mist and the newly restarting rain.
They keep marching steadily towards you, now only approximately 60 feet away. What at first appeared to look like shuffling, hunched humanoids now reveal themselves to look like horrid plants whose conifer-like needles grow across their bodies in quivering clumps.
They have you surrounded on nearly every side, but the area between you and the winery stands open.
" maybe but i think they be trying to push us into their i sat we rush a side break through, regroup, set the forest on fire and try to figure out a plan cause, that has the word trap written all over it. But i am with you till the end, but if i die i am going to kill you guys again!" Necros says necros slso readys burning hands. Waiting for any threat.
" maybe but i think they be trying to push us into their i sat we rush a side break through, regroup, set the forest on fire and try to figure out a plan cause, that has the word trap written all over it. But i am with you till the end, but if i die i am going to kill you guys again!" Necros says necros slso readys burning hands. Waiting for any threat.
"Retreat works too... but not if we burn the forest we need to retreat into... all those people from the winery are also in there Necros... Zander/Zennas .... any other ideas guys?"
Ignoring the awkwardness of the family dynamics, Zander says, "Ah, yes silver weapons would be nice, we've already run into a tight spot where we needed them. That was close. But I wanted to ask you if anyone was left in the winery that needed to be saved. Also, if you could tell us the best way to sneak in, and a description of the layout. If we're going to clear it, we should at least know that, and anything else you think is important."
-We are all just one failed saving throw away from someone else's fantasy...
"The ground floor has stables, a loading dock, the workshop where we make our barrels, a storage area, a veranda, another storage area, our fermentation vats, and a glassblower's workshop. Out back are well and an outhouse. There is a ramp that leads down to the wine cellar, or up to the upper floor. There is also a staircase that connects as all three levels. Upstairs is mostly the living area, containing the kitchen and dining rooms as well as a printing press and bedrooms. Where the creatures or the druids may be at this point, I do not know. You should not need the silver weapons in there, but I will see if I can find any in case you need to deal with your friend there."
"Thank you... that information is very useful. You might not know where they are now, but which room did you last see them in?"
He thinks for a moment. "I believe they were in the wine cellar."
"Thank you that is very helpful."
To the group, "Sounds like as good place as any to start, no?"
"I'm in. Start at the bottom and work our way up?"
-We are all just one failed saving throw away from someone else's fantasy...
Lae nods his head in agreement, “That makes the most tactical sense... Anyone object? Or have another idea?”
(You were going to camp and rest first? Watches? If so, watch order?)
"You guys do you i am going to bed, i dont feel good" necros says
I'll go first, Zennas take second?
-We are all just one failed saving throw away from someone else's fantasy...
I'll grab third watch.
[@Mspence we're going to set out after a long rest]
(Thought so.)
Each of the first three watches pass uneventfully, though each of you feels as though you are being watched. Looking around, however, you only notice a few birds that appear to be perched in the trees and sleeping. You also hear Necros whimpering in his sleep, and it reminds you a bit of a dog whimpering in its sleep.
The next morning breaks and you all wake. Necros, you have blood on your face and a foul taste in your mouth. The same young woman brings you all a bit of a breakfast. The food is simple and meager, but you get the feeling that they are sharing the best that they can.
Situated in the middle of the vineyard, the winery is an old, two-story stone building with multiple entrances, thick ivy covering every wall, and iron fencing along its roofline. The trail ends at an open loading dock on the ground floor.
A wooden stable of more recent construction is attached to the east side of the winery, next to the loading dock. West of the winery is a crumbling well and a wooden outhouse.
As you approach the winery, you hear the rustle of dead vines all around you. Inhuman shapes emerge from the vineyard, their limbs cracking as they trudge forth through the mist and the newly restarting rain.
"Hey Necros, you got a little... right there on your, no you're just spreading it, it's... just use a towel or something."
Zander draws his bow at the vineyard. "Rain. Wonderful. Don't come any closer, or we'll destroy you."
Zander will hold an attack action to trigger if any of them move aggressively toward us.
-We are all just one failed saving throw away from someone else's fantasy...
As they move a bit closer and you peer through the rain, you can tell there are six groups of the creatures, each group containing 5 of them.
"Well this can't be good... looks like they've had time to grow their ranks..." Lae says as his hand begins to glow with a white radiant flame.
(readies sacred flame, if they come within range and look hostile, he will release).
They keep marching steadily towards you, now only approximately 60 feet away. What at first appeared to look like shuffling, hunched humanoids now reveal themselves to look like horrid plants whose conifer-like needles grow across their bodies in quivering clumps.
They have you surrounded on nearly every side, but the area between you and the winery stands open.
"I suggest... we make a break for the winery... there's quit a few of those things..."
" maybe but i think they be trying to push us into their i sat we rush a side break through, regroup, set the forest on fire and try to figure out a plan cause, that has the word trap written all over it. But i am with you till the end, but if i die i am going to kill you guys again!" Necros says necros slso readys burning hands. Waiting for any threat.
"Retreat works too... but not if we burn the forest we need to retreat into... all those people from the winery are also in there Necros... Zander/Zennas .... any other ideas guys?"
Yes, run, to the winery, we don't know what's in there, but we know we're not going to survive this many!
-We are all just one failed saving throw away from someone else's fantasy...