Daar hops up on the mighty 'black' (but really brown) steed. "To Adventure! Heeyahh! "and she'll she'll ride like the devil out of the stable out out towards their destination.
"Thank you sir!" Val says as he mounts his horse. "We'll have them back on time I promise!" He yells as he whips the horses reigns, almost falling backwards, in an attempt to catch up to his friends.
A burly dwarf comes running up just as everyone is getting mounted up on their horses. "Hey guys, wait up!" He yells. "You're going to investigate the O'Vana farm right? I'm coming too!" He looks to the blonde dwarf. "Guess I'll need a mount too. How bout that one?" He points to another donkey.
Animal Handling: 16
(Totally forgot to actually send my character I built to the DM after I rolled for class/race, so I'm a bit late, sorry!)
(Assuming my check passes, will edit if DM says I need to)
Grimgrum climbs onto his chosen donkey after paying the other dwarf and rides out of the stable, hurrying to catch up with his friends. "Sorry everyone, I overslept." He glares around at the others. "And apparently no one thought there was any reason to wake me before leaving..."
Flip will look back over his shoulder, "I knocked on your door for like.. 10 minutes and I never heard a peep... I just assumed you died in your sleep..." the gnome will say with a sly grin. "I said a prayer and everything!"
"I'm a heavy sleeper!" Grim exclaims. "You should know that by now. And you probably barely tapped the door," he says, then adds in a whisper, "and I might have had just a bit to drink last night..."
OOC: Welcome VanderLegion, sorry about the hiccup. Hope you're excited about goofing around. I add you to the group PM! Shaz roll temp HP for that GREAT pun. 1d6 + CON mod.
Grim makes it a couple of feet on the donkey before it stops. "The donkey is not going to carry yourself and that armor friend," Hans, the blonde dwarf Hans Gruber, says stroking his beard curiously at the other dwarf with a cocked eyebrow. "Here he's a bit sturdier," he adds pointing to a black and brown spotted pony he's leading out that looks like a mini-refrigerator with legs. "1 gold a day, 7 for a week," he adds.
OOC: Everyone's spent 7 gold of the parties 250 but Flip who's bought his donkey for 3. Someone else do math cuz I don't wanna!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The four heroes set off towards the O'Vana farm full of youthful exuberance. Riding for nearly half the day taking breaks when needed and arrive at a fork in the road. In the unbend of the diverging paths sits a vardo with an old woman seated on a rock beside it. The vardo looks like it's broken it's axle and the old woman's horse looks like it's seen better days too as it grazes in the grass nearby.
"3 coppers for your tea leaves read friends, 5 silvers for your palm, and 1 gold for your cards," the old woman calls out to the group in a raspy sounding voice.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flip will hop off his donkey and toss the woman a gold coin. "I normally ask the Gods if I need guidance, but it looks like you need this gold more than I do!" The gnome will say trying not to act excited.
This post has potentially manipulated dice roll results.
Temp Hp: 2
Daar will pull Princess Bloodmoon to the side and hook him to a tree. The old lady looks gross and weird and normally Daar wouldn't have anything to do with her, but Daar loved things related to the occult.
The horse whinnies and tries to nuzzle Daar.
"Thank you for your custom," the dwarf replies waggling his eyebrows at her grinning.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Daar hops up on the mighty 'black' (but really brown) steed. "To Adventure! Heeyahh! "and she'll she'll ride like the devil out of the stable out out towards their destination.
Flip will shake the pancake frantically trying to get Herbert to speed up to keep up with Daar.
"Thank you sir!" Val says as he mounts his horse. "We'll have them back on time I promise!" He yells as he whips the horses reigns, almost falling backwards, in an attempt to catch up to his friends.
A burly dwarf comes running up just as everyone is getting mounted up on their horses. "Hey guys, wait up!" He yells. "You're going to investigate the O'Vana farm right? I'm coming too!" He looks to the blonde dwarf. "Guess I'll need a mount too. How bout that one?" He points to another donkey.
Animal Handling: 16
(Totally forgot to actually send my character I built to the DM after I rolled for class/race, so I'm a bit late, sorry!)
Daar yells back, "If you're coming, get your ass in gear!" (get it?)
(Do we know the dwarf's name?)
(Looks like the group backstory says we've all been together for a couple years, so I'd assume so. Name's Grimgrum. Grim for short)
**yeah we just like to all play this little prank on him, where we pretend he doesn't exist sometimes.**
(Assuming my check passes, will edit if DM says I need to)
Grimgrum climbs onto his chosen donkey after paying the other dwarf and rides out of the stable, hurrying to catch up with his friends. "Sorry everyone, I overslept." He glares around at the others. "And apparently no one thought there was any reason to wake me before leaving..."
Flip will look back over his shoulder, "I knocked on your door for like.. 10 minutes and I never heard a peep... I just assumed you died in your sleep..." the gnome will say with a sly grin. "I said a prayer and everything!"
"I'm a heavy sleeper!" Grim exclaims. "You should know that by now. And you probably barely tapped the door," he says, then adds in a whisper, "and I might have had just a bit to drink last night..."
OOC: Welcome VanderLegion, sorry about the hiccup. Hope you're excited about goofing around. I add you to the group PM! Shaz roll temp HP for that GREAT pun. 1d6 + CON mod.
Grim makes it a couple of feet on the donkey before it stops. "The donkey is not going to carry yourself and that armor friend," Hans, the blonde dwarf Hans Gruber, says stroking his beard curiously at the other dwarf with a cocked eyebrow. "Here he's a bit sturdier," he adds pointing to a black and brown spotted pony he's leading out that looks like a mini-refrigerator with legs. "1 gold a day, 7 for a week," he adds.
OOC: Everyone's spent 7 gold of the parties 250 but Flip who's bought his donkey for 3. Someone else do math cuz I don't wanna!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Grim takes the pony he's offered in place of the donkey.
(So 3 people at 7g, 1 at 3g? 24 gold total)
OOC: Yup. Vander is now the group account.
The four heroes set off towards the O'Vana farm full of youthful exuberance. Riding for nearly half the day taking breaks when needed and arrive at a fork in the road. In the unbend of the diverging paths sits a vardo with an old woman seated on a rock beside it. The vardo looks like it's broken it's axle and the old woman's horse looks like it's seen better days too as it grazes in the grass nearby.
"3 coppers for your tea leaves read friends, 5 silvers for your palm, and 1 gold for your cards," the old woman calls out to the group in a raspy sounding voice.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flip will hop off his donkey and toss the woman a gold coin. "I normally ask the Gods if I need guidance, but it looks like you need this gold more than I do!" The gnome will say trying not to act excited.
Grim dismounts and walks over to the vardo while Flip get's his cards read, inspecting the axle to see if the break is something he can repair.
(He has smith's tools)
Val pulls the reigns of his horse slowing it down and turns it around.
“Oh come on, Flip we have a job to do. Leave the poor lady alone”
Val trots around Flip and the old lady once while trying to bring his horse to a halt without looking like he doesn’t know what he’s doing.
Temp Hp: 2
Daar will pull Princess Bloodmoon to the side and hook him to a tree. The old lady looks gross and weird and normally Daar wouldn't have anything to do with her, but Daar loved things related to the occult.
"I'm next. Palm please."
Grim with your Smith's tools you know you need a forge to make them useful. The broken axle needs investigating too.
Everybody discounts reasonably well and approach the old woman.
Looking to Daar, "coin please," she says shaking a wooden box carved with various symbols.
Once the money is exchanged she'll begin.
OOC: She's give me a straight WIZ check.
The distant eerie whispers says ***An arcana check might tell anyone what they are.***
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.