This post has potentially manipulated dice roll results.
Unburied Treasure Round 4.5:
Grianne slams down on the paralyzed wizard as he is crushed by the pressure of the waters.
Eider sends his coin swarm after Toren, battering the other wizard into unconsciousness. He then raises a hand and fires off beams of searing energy towards Erriviel, hitting him with half of them.
Erriviel moves to J9, climbs down 5 feet, and then drops. (DC 10 Acrobatics or land prone and take 1 bludgeoning. Acrobatics: 17). He activates his beguiling presence, which forces Eider and his owl to make a DC 17 wisdom save or be charmed until the end of Erriviel's next turn.
(Grianne and Eider have held the flag for 1 round)
(Eider, Grianne)
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . ################................................ 15 . . . . . . . . . . . . . . . .........############........................... 14 . . . . . . . . . . . . . . . ................................................ 13 . . . . . . . . . . . . . . . ...#...........#................................ 12 # . . . # . . . . . . . . . . ......#######.....×××××××××××××................. 11 . . . . . × × × × × . . . . . ...............×××××××××××××××××××.............. 10 . . . . × × . . . × × . . . . ...............××××..+++++++..××××.............. 09 . . . . × × + + E+ × × . . . . ......######...××××..+++¥+++..××××...######..... 08 . . . . × × + O+AI+ × × . . . . ...............××××..+++++++..××××.............. 07 . . . . × × . . . × × . . . . ...............×××××××××××××××××××.............. 06 . . . . . × C×wG× G× × . . . . . ..................×××××××××××××.....#######..... 05 . . . . . . . G. G. . # . . . # .................................#...........#.. 04 . . . . . . . . . . . . . . . ................................................ 03 . . . . . . . . . . . . . . . ..............................############...... 02 . . . . . . . . . . . . . . . .................................############### 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Key: '#' Low wall (3ft), '.' Dirt floor, '×' Water (15 ft deep), '+'' Pit (20 ft deep)
This post has potentially manipulated dice roll results.
Eider Wis Save: 12 Owl Wis Save: 21
(I do not know why it is flagged. I rolled a 20 and the owl failed. I tried to edit after seeing the results and added rolls below those 2, but from what i understand that shouldn't cause the flag error. Anyone know what may be causing it?)
(I did, i even tried to restore it to my original post and got the above error. I thik its because theres 2 rolls and i tried to edit it after those had resolved.)
(I can roll them again if youd like, for the sake of fairness)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: after Eider and Grianne's turn which caused me to go unconscious... doesn't my team go next?... why do Eider and Grianne get to go again?)
(in post #1570 Eider attacks me with the coins and then uses a Scorching Ray on my partner... then in post#1573 Persuasion updates and asks Eider and Grianne to go again... so in post #1575 Eider is using the coins again and casting a Magic Missile saying it is the rest of his turn... you can only use the coins once a turn, they either attack me to down me or they don't and attack my partner but they can't do both in one round... also you either cast Scorching Ray or Magic Missile, but not both in one round)
(I mean we probably lose anyway, but at least do it fairly... I feel cheated when I don't get to have a turn... that being said, I can't complain about the rolls being made on my behalf by Persuasion since they were all successful beyond what I could of expected... I know death saves have been made by DMs before and sometimes Mirror Image rolls, now I guess saving throws and Blink rolls have been added to that list, which in this case was my entire turn)
(oh wait, I see in the update that my partner did get a turn and I guess post #1577 was my turn before Eider and Grianne went again... so now it is Toren and his partner's turn again, right?... I am so confused, lol)
(ooc: sorry to double post, but those rolls for my turn mean I am conscious with 1hp, have broken the Hold Person spell, and by Blinking away I have escaped the grapple and incapacitated conditions also, correct?)
(edit: PS: wait I think Grianne goes first to complete her team's turn, then Toren and his partner get to go)
(The chain of events goes as such. Eider was going to attack Erriviel with the coins, but Erriviel teleported out of reach. Instead, Eider attacked Toren with the coins and Erriviel with scorching ray, while Grianne also attacked Toren. Toren was unconscious, and Erriviel was up. On Erriviel's turn, he used his Fey Presence [action] on Eider and his owl, and I didn't think that Toren would nat 20 the death save so I just rolled everything at once.
It is currently Toren's turn, he is at the bottom of the moat, grappled and suffocating. He is conscious with 1 hp, but will suffer the effects of suffocation in 3 rounds. He has succeeded on his save against hold person, and may take his turn now, and will blink away at the end of it.)
(I assume me not being able to attack you and me using a bonus action to command the coins to are treated the same for the purposes of the Charmed. So they don't get to swing, and i also cannot cast a 5th lvl MM at you so that spell slot is unused.)
Eider commands his coins to continue their assault on Toren and takes the Dodge action.
(When he reappears they will follow him and make attacks at him. on my next turn. But as im beguiled and he is temporarily gone My turn is just passing time.)
Rollback Post to RevisionRollBack
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(I don't usually follow battles that Eldin isn't involved in but I was following this one. Honestly that bad dice flag that caused Eider to be charmed combined with Toren waking up and blinking to safety may turn the match around.)
Rollback Post to RevisionRollBack
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Unburied Treasure Round 4.5:
Grianne slams down on the paralyzed wizard as he is crushed by the pressure of the waters.
Eider sends his coin swarm after Toren, battering the other wizard into unconsciousness. He then raises a hand and fires off beams of searing energy towards Erriviel, hitting him with half of them.
Erriviel moves to J9, climbs down 5 feet, and then drops. (DC 10 Acrobatics or land prone and take 1 bludgeoning. Acrobatics: 17). He activates his beguiling presence, which forces Eider and his owl to make a DC 17 wisdom save or be charmed until the end of Erriviel's next turn.
(Grianne and Eider have held the flag for 1 round)
(Eider, Grianne)
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
################................................
15 . . . . . . . . . . . . . . .
.........############...........................
14 . . . . . . . . . . . . . . .
................................................
13 . . . . . . . . . . . . . . .
...#...........#................................
12 # . . . # . . . . . . . . . .
......#######.....×××××××××××××.................
11 . . . . . × × × × × . . . . .
...............×××××××××××××××××××..............
10 . . . . × × . . . × × . . . .
...............××××..+++++++..××××..............
09 . . . . × × + + E+ × × . . . .
......######...××××..+++¥+++..××××...######.....
08 . . . . × × + O+AI+ × × . . . .
...............××××..+++++++..××××..............
07 . . . . × × . . . × × . . . .
...............×××××××××××××××××××..............
06 . . . . . × C×wG× G× × . . . . .
..................×××××××××××××.....#######.....
05 . . . . . . . G. G. . # . . . #
.................................#...........#..
04 . . . . . . . . . . . . . . .
................................................
03 . . . . . . . . . . . . . . .
..............................############......
02 . . . . . . . . . . . . . . .
.................................###############
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '#' Low wall (3ft), '.' Dirt floor, '×' Water (15 ft deep), '+'' Pit (20 ft deep)
Eider Wis Save: 12
Owl Wis Save: 21
(I do not know why it is flagged. I rolled a 20 and the owl failed. I tried to edit after seeing the results and added rolls below those 2, but from what i understand that shouldn't cause the flag error. Anyone know what may be causing it?)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
I tried to set it back to the original post and got this message:
HTTP Code: 403
Status Text: error
Address: https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/30739-coliseum-of-conquest-underground?page=71#c1573
Date: Sat Mar 23 2019 10:55:21 GMT-0400 (Eastern Daylight Time)
Request: POST /comments/923509/revisions/1/rollback
Here was the rest of my turn:
Coins at Erriviel and a MM.
Coin 1: Attack: 25 Damage: 6
Coin 2: Attack: 27 Damage: 5
Coin 3: Attack: 27 Damage: 6
Coin 4: Attack: 9 Damage: 6
Coin 5: Attack: 21 Damage: 7
Coin 6: Attack: 16 Damage: 6
Coin 7: Attack: 22 Damage: 8
Coin 8: Attack: 12 Damage: 7
Coin 9: Attack: 11 Damage: 5
Coin 10: Attack: 9 Damage: 8
He will then cast his own 6th level Magic Missile: 25
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Try undoing all the edits you made, that should fix it)
(Also I forgot, Toren gets a death save, a wis save, and a blink roll)
Death save: 20
Wis save: 19
Blink: 14
(well.)
(I did, i even tried to restore it to my original post and got the above error. I thik its because theres 2 rolls and i tried to edit it after those had resolved.)
(I can roll them again if youd like, for the sake of fairness)
Eider Wis Save: 11
Owl Wis Save: 17
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Lucky: 12
...whelp... thats only a little infuriating. XD
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(At least the owl succeeded.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: after Eider and Grianne's turn which caused me to go unconscious... doesn't my team go next?... why do Eider and Grianne get to go again?)
(in post #1570 Eider attacks me with the coins and then uses a Scorching Ray on my partner... then in post#1573 Persuasion updates and asks Eider and Grianne to go again... so in post #1575 Eider is using the coins again and casting a Magic Missile saying it is the rest of his turn... you can only use the coins once a turn, they either attack me to down me or they don't and attack my partner but they can't do both in one round... also you either cast Scorching Ray or Magic Missile, but not both in one round)
(I mean we probably lose anyway, but at least do it fairly... I feel cheated when I don't get to have a turn... that being said, I can't complain about the rolls being made on my behalf by Persuasion since they were all successful beyond what I could of expected... I know death saves have been made by DMs before and sometimes Mirror Image rolls, now I guess saving throws and Blink rolls have been added to that list, which in this case was my entire turn)
(oh wait, I see in the update that my partner did get a turn and I guess post #1577 was my turn before Eider and Grianne went again... so now it is Toren and his partner's turn again, right?... I am so confused, lol)
(ooc: sorry to double post, but those rolls for my turn mean I am conscious with 1hp, have broken the Hold Person spell, and by Blinking away I have escaped the grapple and incapacitated conditions also, correct?)
(edit: PS: wait I think Grianne goes first to complete her team's turn, then Toren and his partner get to go)
(The chain of events goes as such. Eider was going to attack Erriviel with the coins, but Erriviel teleported out of reach. Instead, Eider attacked Toren with the coins and Erriviel with scorching ray, while Grianne also attacked Toren. Toren was unconscious, and Erriviel was up. On Erriviel's turn, he used his Fey Presence [action] on Eider and his owl, and I didn't think that Toren would nat 20 the death save so I just rolled everything at once.
It is currently Toren's turn, he is at the bottom of the moat, grappled and suffocating. He is conscious with 1 hp, but will suffer the effects of suffocation in 3 rounds. He has succeeded on his save against hold person, and may take his turn now, and will blink away at the end of it.)
(Yea, but I wish that the freaking original post didnt go full fubar on me.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Toren has escaped most of the conditions that were afflicting him, but has yet to escape the grapple from the whelm attack.
STR check to escape vs. DC 14: 12
At the end of turn Toren blinks away (finally) into another dimension.
(end of turn)
(Now it's Grianne and Eider's turns)
(eider is charmed, yes?)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(yes)
(I assume me not being able to attack you and me using a bonus action to command the coins to are treated the same for the purposes of the Charmed. So they don't get to swing, and i also cannot cast a 5th lvl MM at you so that spell slot is unused.)
Eider commands his coins to continue their assault on Toren and takes the Dodge action.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Toren is in the ethereal plane)
(When he reappears they will follow him and make attacks at him. on my next turn. But as im beguiled and he is temporarily gone My turn is just passing time.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(I don't usually follow battles that Eldin isn't involved in but I was following this one. Honestly that bad dice flag that caused Eider to be charmed combined with Toren waking up and blinking to safety may turn the match around.)