"What in the......" Autzen can only hear what his companions see, but from the looks on their faces, this is going to be bad. One thing is for certain, being stuck behind a wall will do no one any good. Autzen quickly moves ahead of the party (R0) and within sight of the ......"smiz zmy oftc, uw zmiz xe edilz?". It's clear now what has given his party pause.
Hastily assessing their adversaries, Autzen nods to his companions as if calling his next move on a chess board. Taking aim with his Longbow, Autzen whispers "wfeyruaruzh-qaiv", which in the common tongue roughly translates to "goad" and fires at the first... thing... he sees (T1)
Attack:25 Damage:5 + goad damage 2 total 7
Battle Master Superiority Dice (Goad): 2 Goading Attack. When you hit a creature with a weapon attack, you can expend one superiority die to attempt to goad the target into attacking you. You add the superiority die to the attack’s damage roll, and the target must make a Wisdom saving throw. On a failed save, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn.
Autzen's arrow hits the plantlike creature squarely, lifting the creature off the ground and impaling it on the ground. It releases a final breath. The other creatures roar loudly and hauntingly.
(HIT - T1 DEAD)
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Dimitri sees the Teifling's arrow fly, straight and true, lodging and killing the plant in one swoop. He nods with approval and unsheathes the massive sword from his back. Tapping the flat of the blade on the palm of his hand, he advances to the melee. He steps over the fallen creature's body and then swings the massive blade in a powerful overhead arc at the next plant creature. The blade comes down like a guillotine, with the full weight of his power behind it, cleaving sinew and bark as if it were nothing more than smoke.
Dimitri sees the Teifling's arrow fly, straight and true, lodging and killing the plant in one swoop. He nods with approval and unsheathes the massive sword from his back. Tapping the flat of the blade on the palm of his hand, he advances to the melee. He steps over the fallen creature's body and then swings the massive blade in a powerful overhead arc at the next plant creature. The blade comes down like a guillotine, with the full weight of his power behind it, cleaving sinew and bark as if it were nothing more than smoke.
Autzen watches as Dmitri cuts down the creature, pleased to have a capable replacement for Solaris. Yet, something does not seem right... it's Autzen's sword... it thirsts, as if denied its rightful blood lust.
Rastin strides into combat confidently after seeing his capable companions cut down two of these things easily; (move to X2). He unsheathes Talon and swings the magical blade, which arcs through the air seeking to strike the creatures bark armor and slice through it deeply. However, Rastin feels something is amiss...his focus not as sharp as it should be for battle. Attack 10 Damage 12
Rastin strides into combat confidently after seeing his capable companions cut down two of these things easily; (move to X2). He unsheathes Talon and swings the magical blade, which arcs through the air seeking to strike the creatures bark armor and slice through it deeply. However, Rastin feels something is amiss...his focus not as sharp as it should be for battle. Attack 10 Damage 12
Rastin swings wildly, a little off due to the lull in battle. The plant creature avoids the hit. "Groooooooooooooot" it says menacingly.
(MISS)
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Adolmain moves to U11 and targets the last two Groots with magic missileDamage: 3 as the four darts leave his fingers they jet through the air breaking into two groups each group of two targets one of the remaining groots as they seem to be moving with their movements maintaining a direct course for each Adolmain focused on ending their existence in a instant.
Adolmain moves to U11 and targets the last two Groots with magic missileDamage: 3 as the four darts leave his fingers they jet through the air breaking into two groups each group of two targets one of the remaining groots as they seem to be moving with their movements maintaining a direct course for each Adolmain focused on ending their existence in a instant.
The magical energy hits each creature, and their bodies burn in magical fire. You hear their screams, yet they still live.
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
The fog of war has clouded the field... Autzen tightens his grip and raises his Greatsword.. unsure of his surroundings or the fate of the attackers. The trees seem to be felled..... but.... are they?
(OOC: Nate?)
Rollback Post to RevisionRollBack
Autzen the Arid of House Knight LVL 3 || Tiefling || Fighter "You may beat me, but you will have to bleed to do it"
(Nick corrected his damage assessment - all bad guys dead)
The four plantlike creatures are dead. some smoldering from Adolmain's magic missile attack. You peer through the surrounding brush and woods, half expecting them to come to life like zombies, but alas the area is quiet.
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Dimitri nods, pleased with his new companions' performance in combat. He saunters forward north on the road and then quickly moves to the side of the upcoming building, pressing his body flat against the wall. He listens for any sounds and keeps his eyes open for anything out of the ordinary.
Dimitri nods, pleased with his new companions' performance in combat. He saunters forward north on the road and then quickly moves to the side of the upcoming building, pressing his body flat against the wall. He listens for any sounds and keeps his eyes open for anything out of the ordinary.
Move: Q0 Perception: 18
This small house appears to be in better condition than the ruined and dilapidated structures nearby. The doors are reinforced with heavy iron bands, and thick shutters protect the windows.
"Who goes there and what's your business??" you hear in the common tongue from inside. You see a pair of eyes peer through the shutters.
"Suggest you leave this area or you'll likely be dead before nightfall! You've been warned!"
Dmitri's perceptive eye comes to the logical conclusion that human man behind the blinds lives here. A garden with herbs and fruit is in the front, and you can see human tracks surrounding the house.
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Adolmain speaks to the voice coming from the building “hello in there! I assume by your warning you want no harm to befall innocents. This is my calling as well. We have come here seeking information and we have fought many goblins and evil doers so far in attempt to rescue our employer. So far all evidence has led us this far, can you tell us something of this town or perhaps the location of Cragmaw Castle. We only seek to destroy evil and rescue this unfortunate soul.” PERSUASION 13
Adolmain speaks to the voice coming from the building “hello in there! I assume by your warning you want no harm to befall innocents. This is my calling as well. We have come here seeking information and we have fought many goblins and evil doers so far in attempt to rescue our employer. So far all evidence has led us this far, can you tell us something of this town or perhaps the location of Cragmaw Castle. We only seek to destroy evil and rescue this unfortunate soul.” PERSUASION 13
The door slowly opens, and out comes an older human man, with a beard as white as the mountain caps in Neverwinter
"Cragmaw Castle eh? What's your business there again?" How do I know you people aren't in cahoots with them bastards? I know the whereabouts, but to show me you're not just some foolish idiots, I need you to take care of some zombies that have been terrorizing me. You kill zombies, I tell you where the castle is. Deal?"
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
"You'll find the zombies in the northeast corner of the town" (Area 11 on your map). "Bring me proof that the undead are in fact no longer walking and I will tell you where the castle is. Make haste before it gets dark."
Without another word the man closes the door abruptly.
(tell me how you are going to approach area 11, with locations of each of you please. Once I receive that I'll post map and we'll roll initiative).
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
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Autzen's arrow hits the plantlike creature squarely, lifting the creature off the ground and impaling it on the ground. It releases a final breath. The other creatures roar loudly and hauntingly.
(HIT - T1 DEAD)
Dungeon Master Private Game - Lost Mines of Phandelver.
Dimitri sees the Teifling's arrow fly, straight and true, lodging and killing the plant in one swoop. He nods with approval and unsheathes the massive sword from his back. Tapping the flat of the blade on the palm of his hand, he advances to the melee. He steps over the fallen creature's body and then swings the massive blade in a powerful overhead arc at the next plant creature. The blade comes down like a guillotine, with the full weight of his power behind it, cleaving sinew and bark as if it were nothing more than smoke.
Move: W2
Action: Reckless attack on T2
21
Damage: 2d6 (5, 6) + 4 [slashing^] =15
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Dmitri's sword whistles as it comes down on the plant creatures heading. He connects, and the sword cleanly cuts the creature in half.
(Attack on T2 HIT - DEAD)
Dungeon Master Private Game - Lost Mines of Phandelver.
Autzen watches as Dmitri cuts down the creature, pleased to have a capable replacement for Solaris. Yet, something does not seem right... it's Autzen's sword... it thirsts, as if denied its rightful blood lust.
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
Rastin strides into combat confidently after seeing his capable companions cut down two of these things easily; (move to X2). He unsheathes Talon and swings the magical blade, which arcs through the air seeking to strike the creatures bark armor and slice through it deeply. However, Rastin feels something is amiss...his focus not as sharp as it should be for battle. Attack 10 Damage 12
Rastin swings wildly, a little off due to the lull in battle. The plant creature avoids the hit. "Groooooooooooooot" it says menacingly.
(MISS)
Dungeon Master Private Game - Lost Mines of Phandelver.
Adolmain moves to U11 and targets the last two Groots with magic missile Damage: 3 as the four darts leave his fingers they jet through the air breaking into two groups each group of two targets one of the remaining groots as they seem to be moving with their movements maintaining a direct course for each Adolmain focused on ending their existence in a instant.
The magical energy hits each creature, and their bodies burn in magical fire. You hear their screams, yet they still live.
Dungeon Master Private Game - Lost Mines of Phandelver.
A plant creature (t4), its body engulfed in magical fire, strikes at Rastin with its claws. (Attack: 21 - miss).
The second surviving creature (T3) does the same. (Moves to W3 where fallen twig creature was at, and attacks: 10 - miss)
Dungeon Master Private Game - Lost Mines of Phandelver.
The fog of war has clouded the field... Autzen tightens his grip and raises his Greatsword.. unsure of his surroundings or the fate of the attackers. The trees seem to be felled..... but.... are they?
(OOC: Nate?)
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
(Nick corrected his damage assessment - all bad guys dead)
The four plantlike creatures are dead. some smoldering from Adolmain's magic missile attack. You peer through the surrounding brush and woods, half expecting them to come to life like zombies, but alas the area is quiet.
Dungeon Master Private Game - Lost Mines of Phandelver.
Map (note the positions are old). Simply tell me where you are headed next and formation
Dungeon Master Private Game - Lost Mines of Phandelver.
Dimitri nods, pleased with his new companions' performance in combat. He saunters forward north on the road and then quickly moves to the side of the upcoming building, pressing his body flat against the wall. He listens for any sounds and keeps his eyes open for anything out of the ordinary.
Move: Q0
Perception: 18
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
This small house appears to be in better condition than the ruined and dilapidated structures nearby. The doors are reinforced with heavy iron bands, and thick shutters protect the windows.
"Who goes there and what's your business??" you hear in the common tongue from inside. You see a pair of eyes peer through the shutters.
"Suggest you leave this area or you'll likely be dead before nightfall! You've been warned!"
Dmitri's perceptive eye comes to the logical conclusion that human man behind the blinds lives here. A garden with herbs and fruit is in the front, and you can see human tracks surrounding the house.
Dungeon Master Private Game - Lost Mines of Phandelver.
Adolmain speaks to the voice coming from the building “hello in there! I assume by your warning you want no harm to befall innocents. This is my calling as well. We have come here seeking information and we have fought many goblins and evil doers so far in attempt to rescue our employer. So far all evidence has led us this far, can you tell us something of this town or perhaps the location of Cragmaw Castle. We only seek to destroy evil and rescue this unfortunate soul.” PERSUASION 13
The door slowly opens, and out comes an older human man, with a beard as white as the mountain caps in Neverwinter
"Cragmaw Castle eh? What's your business there again?" How do I know you people aren't in cahoots with them bastards? I know the whereabouts, but to show me you're not just some foolish idiots, I need you to take care of some zombies that have been terrorizing me. You kill zombies, I tell you where the castle is. Deal?"
Dungeon Master Private Game - Lost Mines of Phandelver.
Adolmain replies “Zombies! Well if they’re anything like what we’ve encountered so far this should be easy! We are well on our way to the Castle!”
Dimitri agrees. "Zombies, most important is not get surrounded. Pick off one by one, then not so bad. But a horde of them, best to run."
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
”How about you tell us where these zombies can be found so we can help you deal with them?”
The old man eyes you approvingly.
"You'll find the zombies in the northeast corner of the town" (Area 11 on your map). "Bring me proof that the undead are in fact no longer walking and I will tell you where the castle is. Make haste before it gets dark."
Without another word the man closes the door abruptly.
(tell me how you are going to approach area 11, with locations of each of you please. Once I receive that I'll post map and we'll roll initiative).
Dungeon Master Private Game - Lost Mines of Phandelver.