I move just to the NE of Lee and ready L1 Cure wounds for Az if he hits 0 or at the moment after the zombies turns 12 and throw a little stank (inspiration) on him.
Hymir splashes acid on a couple of skeletons 22/7 #4 gets out of the way. Hymir then tucks himself in the corner.
Dirk moves in next to Az holding a Cure Wounds (The space you wanted had a Hymir in it, so I moved you to the spot East of Az) and inspires him with his presence.
Absinthe scratches his balls and stands behind Dirk.
The skeletons all look down at the new spikey floor, then carefully pull out shortbows and try to make a pincushion out of Az Emberi. Attack: 14 Damage: 3 Attack: 7 Damage: 7 Attack: 20 Damage: 4 Attack: 17 Damage: 4 Attack: 20 Damage: 8 Attack: 6 Damage: 6 Attack: 15 Damage: 5 Attack: 23 Damage: 8 He blocks a couple with his shield, a few miss entirely, but 3 arrows hit for 20 damage total. Dirk comes in with a cure wounds directly after. (HP adjusted.) The skeletons remain where they are, drawing more arrows.
Az Emberi, Fjolnir and Dustfinger are up.
21- Fjolnir 18- Dustfinger 15- Hymir 11- Dirk 10- Absinthe 8- Skeletons AC 13 1) 2) 3) 4) 5) Taken 6 damage 6) 7) 8) 3- Az Emberi (Bardic Inspiration)
Fjolnir draws and looses another arrow, this time at the 8th Skeleton in the room- just in time to jump back out of the way as Az Embari whips past him for cover. He bellows to the rest of the party in the doorway, "Get yer guts out of there unless ya want those rattling bastards to poke holes in 'em!"
Az Emberi is inspired by Dirk to hit the skeleton in the head with a stone. His skull cracks and he crumples. He bails past the party into the hallway North.
Round 2
Fjolnir peeks around the corner to fire an arrow and tucks back into the hall. The arrow hits and chips an arm bone.
Dustfinger is too worried about getting eldritch blast all over his friends and in his cautiousness only hits the wall.
Hymir, Dirk and Absinthe are up.
21- Fjolnir 18- Dustfinger 15- Hymir 11- Dirk 10- Absinthe 8- Skeletons AC 13 1) 2) 3) 4) 5) Dead 6) 7) 8) Taken 4 damage 3- Az Emberi
This post has potentially manipulated dice roll results.
Hymir yells, "Flaming firebolt of fire! Oh, wait that's pretty much what it is."vs. #8: Attack: 22 Damage: 7 The flame brings the skeleton within an inch of its "life." Then he moves out of the doorway to the South near Dustfinger.
Dirk misses with his crossbow but it inspires Absinthe to do better, then he tucks himself into the North hallway.
Absinthe readies a dart to throw at anything that gets within decent range... but now that everyone is out of his way, he takes a step forward to throw one at #4 Attack: 15 Damage: 7 Dirk's failure inspires success: 6 A hit! He then moves behind the wall.
14 / 6
3 and 4 have now also taken 12 damage total.
Everyone got out of sight of the skeletons, thusly none of you can see them, but you do hear them moving around and one of them comes through the door looking worse than it did before. It swings at Absinthe with a shortsword. Attack: 8 Damage: 6 (HP adjusted)
21- Fjolnir 18- Dustfinger 15- Hymir 11- Dirk 10- Absinthe 8- Skeletons AC 13 1) 2) 3) 4) Taken ? damage, looks rough 6) 7) 8) Taken 12 damage, looks rough 3- Az Emberi
This post has potentially manipulated dice roll results.
Dusty pops over next to Absinth against the wall, amazing everyone with his double-scimitar skills. The most amazed of all is this poor skeleton in the doorway, who is certainly dead, and may or may not be dead-dead, but will certainly be after this expression of twirling lethality learned over several summers at band camp.
Fjolnir draws and looses an arrow into the doorway to strike the next skeleton in line exiting the room, "Back in there, there's no room, were full up out here!"
This post has potentially manipulated dice roll results.
Fjolnir moves 5' out from behind the wall and sees a skeleton at the same time it sees him. They both release arrows. Attack: 12 Damage: 3 The skelleton's arrow careens harmlessly off the wall. Fjolnir's arrow hits with devastating results, the skeleton shatters.
Dustfinger angles enough to see another skeleton and fires off an Eldritch Blast that hits for 4 damage. In the process of moving out from behind the wall, two arrows fly from out of the room at Dustfinger. Attack: 22 Damage: 8 One bounces off his armor Attack: 15 Damage: 6 The other skeleton completely fumbles its shot and the arrow falls on the ground.
Hymir, Dirk and Absinthe are up.
21- Fjolnir 18- Dustfinger 15- Hymir 11- Dirk 10- Absinthe 8- Skeletons AC 13 1) 2) 3) 4) Taken ? damage, looks rough 6) 7) Taken 9 damage, looks rough 8) Dead 3- Az Emberi
This post has potentially manipulated dice roll results.
Attack: 16 Damage: 7 I ready an attack, I take that attack if I can move in and out at a target otherwise I hold for a clear shot staying out of the way.
This post has potentially manipulated dice roll results.
Hymir jumps out and shoots another firebolt past Dustfinger, through the doorway, and at one of the skeletons. Attack: 15 Damage: 2 It hits #7 and blasts its bones in all different directions. Hymir gets back into the South hallway.
Dirk does the same thing to skeleton #6 from the North with his crossbow. It hits and some bone fragments fracture off of it. He too gets back into cover.
Absinthe knows he is too far away to effectively finish off #6 with a dart, so he peeks his head back into the room to see if any of them are closer, and in doing so, the remaining skeletons release their held arrows. Attack: 20 Damage: 4 Attack: 24 Damage: 13 Attack: 13 Damage: 4 Two arrows strike him for a total of 15 damage, but he whips his dart at #3, cracking its skull and any semblence of life it had left. Absinthe gets back behind the wall for safety. 3 skeletons remain.
Skeletons #1 and 6 line up with the doorway and each tries to put arrows through it, into Dustfinger. Attack: 21 Damage: 6 Attack: 23 Damage: 3 One succeeds and sticks him in the leg, the other doesn't even make it through the door. The third skeleton doesn't have a good shot on anyone and doesn't attempt to do so.
(I have applied all damage applicable. Absinthe, if you want to use your Shrug Damage feature, go ahead and roll for it. Max you can reduce is 10.)
Az Emberi, Fjolnir, Dustfinger, you're up!
21- Fjolnir 18- Dustfinger 15- Hymir 11- Dirk 10- Absinthe 8- Skeletons AC 13 1) 2) 6) Taken 7 damage, looks hurt. 3- Az Emberi
"Alright, you shits..." Fjolnir eyes skeletons one and six as close enough to engage both, he steps into the clearing, draws two arrows and looses them-
This post has potentially manipulated dice roll results.
Dustfinger appears from the side screen and plays Ryu to Fjolnir's hawkeye ways, comboing his boundless magical rage into the arrow's wake at the sixth skeleton. "HADOKEN!"
Eldritch Blast 11 Damage 3
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Absinthe stands outside the door and holds his attack for the first skeleton that comes through.
I move just to the NE of Lee and ready L1 Cure wounds for Az if he hits 0 or at the moment after the zombies turns 12 and throw a little stank (inspiration) on him.
Rainbow....... Mooo....
Hymir splashes acid on a couple of skeletons 22/7 #4 gets out of the way. Hymir then tucks himself in the corner.
Dirk moves in next to Az holding a Cure Wounds (The space you wanted had a Hymir in it, so I moved you to the spot East of Az) and inspires him with his presence.
Absinthe scratches his balls and stands behind Dirk.
The skeletons all look down at the new spikey floor, then carefully pull out shortbows and try to make a pincushion out of Az Emberi.
Attack: 14 Damage: 3
Attack: 7 Damage: 7
Attack: 20 Damage: 4
Attack: 17 Damage: 4
Attack: 20 Damage: 8
Attack: 6 Damage: 6
Attack: 15 Damage: 5
Attack: 23 Damage: 8
He blocks a couple with his shield, a few miss entirely, but 3 arrows hit for 20 damage total. Dirk comes in with a cure wounds directly after. (HP adjusted.)
The skeletons remain where they are, drawing more arrows.
Az Emberi, Fjolnir and Dustfinger are up.
21- Fjolnir
18- Dustfinger
15- Hymir
11- Dirk
10- Absinthe
8- Skeletons AC 13
1)
2)
3)
4)
5) Taken 6 damage
6)
7)
8)
3- Az Emberi (Bardic Inspiration)
-We are all just one failed saving throw away from someone else's fantasy...
Ba stones
Chuck it at the one north of me. Atk 10 dmg. 7
Bardic on the attack roll. 4
Retreat out the door and away from it in whatever direction gets me out of the others way.taking dmg for exiting my thorns
Fjolnir draws and looses another arrow, this time at the 8th Skeleton in the room- just in time to jump back out of the way as Az Embari whips past him for cover. He bellows to the rest of the party in the doorway, "Get yer guts out of there unless ya want those rattling bastards to poke holes in 'em!"
Longbow 18 4
Dusty shoots his eldritch load on the seventh skeleton again, then steps behind the corner to his left.
EB 12 Damage 4
Az Emberi is inspired by Dirk to hit the skeleton in the head with a stone. His skull cracks and he crumples. He bails past the party into the hallway North.
Round 2
Fjolnir peeks around the corner to fire an arrow and tucks back into the hall. The arrow hits and chips an arm bone.
Dustfinger is too worried about getting eldritch blast all over his friends and in his cautiousness only hits the wall.
Hymir, Dirk and Absinthe are up.
21- Fjolnir
18- Dustfinger
15- Hymir
11- Dirk
10- Absinthe
8- Skeletons AC 13
1)
2)
3)
4)
5) Dead
6)
7)
8) Taken 4 damage
3- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
Crossbow the lowest left Attack: 8 Damage: 4 and retreat just south of Az, another round of bardic inspiration but on Absinthe.
Rainbow....... Mooo....
Absinthe again holds his attack, but this time, with a dart in his hand...
Hymir yells, "Flaming firebolt of fire! Oh, wait that's pretty much what it is." vs. #8: Attack: 22 Damage: 7 The flame brings the skeleton within an inch of its "life." Then he moves out of the doorway to the South near Dustfinger.
Dirk misses with his crossbow but it inspires Absinthe to do better, then he tucks himself into the North hallway.
Absinthe readies a dart to throw at anything that gets within decent range... but now that everyone is out of his way, he takes a step forward to throw one at #4 Attack: 15 Damage: 7 Dirk's failure inspires success: 6 A hit! He then moves behind the wall.
14 / 6
3 and 4 have now also taken 12 damage total.
Everyone got out of sight of the skeletons, thusly none of you can see them, but you do hear them moving around and one of them comes through the door looking worse than it did before. It swings at Absinthe with a shortsword. Attack: 8 Damage: 6 (HP adjusted)
21- Fjolnir
18- Dustfinger
15- Hymir
11- Dirk
10- Absinthe
8- Skeletons AC 13
1)
2)
3)
4) Taken ? damage, looks rough
6)
7)
8) Taken 12 damage, looks rough
3- Az Emberi
Az Emberi, Fjolnir, Dustfinger, you're up!
-We are all just one failed saving throw away from someone else's fantasy...
I throw another stone.
14 dmg. 5
Dusty pops over next to Absinth against the wall, amazing everyone with his double-scimitar skills. The most amazed of all is this poor skeleton in the doorway, who is certainly dead, and may or may not be dead-dead, but will certainly be after this expression of twirling lethality learned over several summers at band camp.
Attack 27 damage 10
BA Attack 26 damage 6
Az Emberi flings a rock through the skeleton's ribcage, bouncing off its spine and scattering its form across the floor.
Fjolnir is up, Dustfinger can keep those attack rolls, but will have to choose a different target. Once Fjolnir goes we'll see what happens.
-We are all just one failed saving throw away from someone else's fantasy...
Longbow 19 11
Fjolnir draws and looses an arrow into the doorway to strike the next skeleton in line exiting the room, "Back in there, there's no room, were full up out here!"
Fjolnir moves 5' out from behind the wall and sees a skeleton at the same time it sees him. They both release arrows. Attack: 12 Damage: 3 The skelleton's arrow careens harmlessly off the wall.
Fjolnir's arrow hits with devastating results, the skeleton shatters.
Dustfinger angles enough to see another skeleton and fires off an Eldritch Blast that hits for 4 damage. In the process of moving out from behind the wall, two arrows fly from out of the room at Dustfinger.
Attack: 22 Damage: 8 One bounces off his armor
Attack: 15 Damage: 6 The other skeleton completely fumbles its shot and the arrow falls on the ground.
Hymir, Dirk and Absinthe are up.
21- Fjolnir
18- Dustfinger
15- Hymir
11- Dirk
10- Absinthe
8- Skeletons AC 13
1)
2)
3)
4) Taken ? damage, looks rough
6)
7) Taken 9 damage, looks rough
8) Dead
3- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
Attack: 16 Damage: 7 I ready an attack, I take that attack if I can move in and out at a target otherwise I hold for a clear shot staying out of the way.
Rainbow....... Mooo....
Absinthe peaks around the corner and throws another dart at the closest one.
Dart throw Attack: 15 Damage: 7
Hymir jumps out and shoots another firebolt past Dustfinger, through the doorway, and at one of the skeletons. Attack: 15 Damage: 2 It hits #7 and blasts its bones in all different directions. Hymir gets back into the South hallway.
Dirk does the same thing to skeleton #6 from the North with his crossbow. It hits and some bone fragments fracture off of it. He too gets back into cover.
Absinthe knows he is too far away to effectively finish off #6 with a dart, so he peeks his head back into the room to see if any of them are closer, and in doing so, the remaining skeletons release their held arrows.
Attack: 20 Damage: 4
Attack: 24 Damage: 13
Attack: 13 Damage: 4
Two arrows strike him for a total of 15 damage, but he whips his dart at #3, cracking its skull and any semblence of life it had left. Absinthe gets back behind the wall for safety. 3 skeletons remain.
Skeletons #1 and 6 line up with the doorway and each tries to put arrows through it, into Dustfinger.
Attack: 21 Damage: 6
Attack: 23 Damage: 3
One succeeds and sticks him in the leg, the other doesn't even make it through the door.
The third skeleton doesn't have a good shot on anyone and doesn't attempt to do so.
(I have applied all damage applicable. Absinthe, if you want to use your Shrug Damage feature, go ahead and roll for it. Max you can reduce is 10.)
Az Emberi, Fjolnir, Dustfinger, you're up!
21- Fjolnir
18- Dustfinger
15- Hymir
11- Dirk
10- Absinthe
8- Skeletons AC 13
1)
2)
6) Taken 7 damage, looks hurt.
3- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
"Alright, you shits..." Fjolnir eyes skeletons one and six as close enough to engage both, he steps into the clearing, draws two arrows and looses them-
Longbow 16 9 Hordebreaker 20 7
Dustfinger appears from the side screen and plays Ryu to Fjolnir's hawkeye ways, comboing his boundless magical rage into the arrow's wake at the sixth skeleton. "HADOKEN!"
Eldritch Blast 11 Damage 3