Legendary: Ring of Invisibility Very Rare: +2 Studded Leather Armor
Rare: Dagger of Venom, Sword of Life Stealing (Rapier), Sword of Wounding (Rapier)
Uncommon, Bag of Holding, Decanter of Endless Water, feat x2
Normal items: crowbar, dark common clothes, belt pouch, thieves' tools, shortbow, 200 arrows in bag of holding, burglar's pack, 50 healing potions in bag of holding, 2 extra non-magical rapiers and an extra dagger in bag of holding
Details:
Elf Features:
• Within 60 feet of you, treat dim light as bright, darkness as dim light
• Immune to magical sleep, advantage on saves vs charmed
• Meditating 4 hours counts as 8 hours of rest
• Perception proficiency
• Can hide while lightly obscured by natural phenomena
It's a bag of holding. Of course you can have all that stuff in it. On the other hand, I'm having a bit of trouble keeping track of your ASIs/feats. Could you explain it to me?
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Features: Darkvision, Hellish Resistance, Variant( Winged 30ft.), Among the Dead, Defy Death, Undying Nature, Indestructible Life, Mystic Arcanum
Feats: Tough , Warcaster
Personality: I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
Ideal: The path to power and self-improvement is through knowledge.
Bond: My life’s work is a series of tomes related to a specific field of lore.
Flaw: Most people scream and run when they see a demon. I stop and take notes on its anatomy.
Weapons:
Daggers x2 +11 to hit 1d4+5
+2 Longsword (Pact Weapon) +13 to hit 2d6 +12
Equipment: a bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question I have not been able to answer, a set of common clothes
Reserved, I want to play.
Bolded text requires DM approval. Let me know about any questions
Gaelin Nailo Chaotic Neutral Wood Elf Rogue (Assassin) 18
Age: 307 Height: 5'11'' Weight: 140 lbs
INT:8 WIS: 13(+1, 14) STR:8 CHA:16 DEX:18 (+2, 20) CON:12
Feats: Defensive Duelist, Alert, Skulker, Dual Wielder, Mobile
Speed: 45 Health: 111 Ac: 20
Skills: Acrobatics, Sleight of Hand, Stealth, Insight, Perception, Deception, Persuasion Languages: Common, Elven
Background: Criminal
Magical items:
Legendary: Ring of Invisibility Very Rare: +2 Studded Leather Armor
Rare: Dagger of Venom, Sword of Life Stealing (Rapier), Sword of Wounding (Rapier)
Uncommon, Bag of Holding, Decanter of Endless Water, feat x2
Normal items: crowbar, dark common clothes, belt pouch, thieves' tools, shortbow, 200 arrows in bag of holding, burglar's pack, 50 healing potions in bag of holding, 2 extra non-magical rapiers and an extra dagger in bag of holding
Details:
Elf Features:
• Within 60 feet of you, treat dim light as bright, darkness as dim light
• Immune to magical sleep, advantage on saves vs charmed
• Meditating 4 hours counts as 8 hours of rest
• Perception proficiency
• Can hide while lightly obscured by natural phenomena
• Longsword, shortsword, shortbow, longbow proficiency
Criminal Feature:
• You know someone who can connect you with other criminals
Class Features:
• Double proficiency with chosen skills/tools (Deception, Perception, Persuasion, Stealth)
ficiency with chosen skills
• Sneak Attack (9d6)
• Understand a secret language
• You can dash, disengage, or hide as a bonus action
• Rogue Archetype: Assassin
• You are proficient with poisoner's kits and disguise kits
• You always crit surprised creatures and you have advantage vs creatures who haven't acted
• You can use a reaction to take half damage when hit by a foe that you see
• Two additional double proficient skills
• When you would make a Dex save for half damage, you take no damage if you pass or half damage if you do not
• You can take 7 days to create a fake identity (see rules)
• Defensive Duelist: You can use a reaction to gain proficiency bonus to AC when wielding a finesse weapon
• When you make a proficient check, you can take 10 after the roll
• Alert: You don't grant advantage vs hidden creatures, you are never surprised, and you gain +5 to initiative
• You can perfectly impersonate someone's speech, writing and behavior (see rules)
• You can locate creatures within 10 feet by hearing
• You are proficient in Wis saves
• Skulker: You can hide when only lightly obscured, missed attacks don't reveal you, and you can see in dim light
• You deal double damage vs a surprised creature unless it passes a Con save (DC = 8 + Dex mod + prof)
• Attackers never have advantage vs you
•Dual Wielder: +1 AC while duel wielding melee weapons
•Can duel wield non-light weapons
•Can draw or stow 2 weapons
•Mobile: Speed increases by 10
• When you use Dash, difficult terrain doesnt cost extra movement
•When you make a melee attack against a creature, dont provoke opportunity attack whether you hit or not
It's a bag of holding. Of course you can have all that stuff in it. On the other hand, I'm having a bit of trouble keeping track of your ASIs/feats. Could you explain it to me?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Original Ability Scores: STR: 8 Dex: 15(+2, 17) Con: 12 Int: 8 Wis: 13 (+1, 14) Cha: 15
Level 3: +2 Dex (19)
Level 7: +1 Dex (20), +1 Cha (16)
Level 10: Alert Feat
Level 12: Defensive Duelist Feat
Level 16: Dual Wielder Feat
2 Uncommon Magic items replaced with Mobile Feat and Skulker Feat
https://www.dndbeyond.com/characters/classes/rogue#TheRogueTable
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Sorry, Level 4 and 8 instead of 3 and 7. Is there a problem that I'm missing?
No class gets an ASI at 10th level.Except rogue, apparently."Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
the way you have post #63 written out, it's hard to tell what you have from your class and what you took as feats (it's kinda blurred together)
maybe edit the post so that the feats are clearly separate from the class features?
Sorry. Everything from Defensive Duelist down is a feat.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
You're right! Do I need to clean it up?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Gaelin Nailo Chaotic Neutral Wood Elf Rogue (Assassin) 18
Age: 307 Height: 5'11'' Weight: 140 lbs
INT:8 WIS: 13(+1, 14) STR:8 CHA:16 DEX:18 (+2, 20) CON:12
Feats: Defensive Duelist, Alert, Skulker, Dual Wielder, Mobile
Speed: 45 Health: 111 Ac: 20
Skills: Acrobatics, Sleight of Hand, Stealth, Insight, Perception, Deception, Persuasion Languages: Common, Elven
Background: Criminal
Magical items:
Legendary: Ring of Invisibility Very Rare: Armor, +2 (Studded Leather
Rare: Dagger of Venom , Sword of Life Stealing (Rapier), Sword of Wounding (Rapier)
Uncommon: Bag of Holding, Decanter of Endless Water, feat x2
Normal items: crowbar, dark common clothes, belt pouch, thieves' tools, shortbow, 200 arrows in bag of holding, burglar's pack, 50 healing potions in bag of holding, 2 extra non-magical rapiers and an extra dagger in bag of holding
Details:
Elf Features:
• Within 60 feet of you, treat dim light as bright, darkness as dim light
• Immune to magical sleep, advantage on saves vs charmed
• Meditating 4 hours counts as 8 hours of rest
• Perception proficiency
• Can hide while lightly obscured by natural phenomena
• Longsword, shortsword, shortbow, longbow proficiency
Criminal Feature:
• You know someone who can connect you with other criminals
Class Features:
• Double proficiency with chosen skills/tools (Deception, Perception, Persuasion, Stealth)
ficiency with chosen skills
• Sneak Attack (9d6)
• Understand a secret language
• You can dash, disengage, or hide as a bonus action
• Rogue Archetype: Assassin
• You are proficient with poisoner's kits and disguise kits
• You always crit surprised creatures and you have advantage vs creatures who haven't acted
• You can use a reaction to take half damage when hit by a foe that you see
• Two additional double proficient skills
• When you would make a Dex save for half damage, you take no damage if you pass or half damage if you do not
• You can take 7 days to create a fake identity (see rules)
• You can locate creatures within 10 feet by hearing
• You are proficient in Wis saves
Feats:
• Defensive Duelist: You can use a reaction to gain proficiency bonus to AC when wielding a finesse weapon
When you make a proficient check, you can take 10 after the roll
• Alert: You don't grant advantage vs hidden creatures, you are never surprised, and you gain +5 to initiative
You can perfectly impersonate someone's speech, writing and behavior (see rules)
• Skulker: You can hide when only lightly obscured, missed attacks don't reveal you, and you can see in dim light
You deal double damage vs a surprised creature unless it passes a Con save (DC = 8 + Dex mod + prof)
Attackers never have advantage vs you
•Dual Wielder: +1 AC while duel wielding melee weapons
Can duel wield non-light weapons
Can draw or stow 2 weapons
•Mobile: Speed increases by 10
When you use Dash, difficult terrain doesnt cost extra movement
When you make a melee attack against a creature, dont provoke opportunity attack whether you hit or not
Name: Skamos
Race: Tiefling
Class: Warlock – Pact of the Blade
Level: 18
Alignment: Neutral
Age: 45
Background: Sage
Str: 21(Belt) Mod: +5
Dex: 20(+1)(+2)(+2) Mod: +5
Con: 14 Mod: +2
Int: 10 Mod: 0
Wis: 9 Mod: -1
Cha: 20(+2)(+1) Mod: +5
Passive Perception: 9
AC: 20 (15+Dex from Robes)
HP: 165
Skills: Arcana, History, Deception, Intimidation
Proficiencies: Light Armor, Simple Weapons
Saving Throws: Charisma, Wisdom
Languages: Common, Infernal, Elvish,
Features: Darkvision, Hellish Resistance, Variant( Winged 30ft.), Among the Dead, Defy Death, Undying Nature, Indestructible Life, Mystic Arcanum
Feats: Tough , Warcaster
Personality: I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
Ideal: The path to power and self-improvement is through knowledge.
Bond: My life’s work is a series of tomes related to a specific field of lore.
Flaw: Most people scream and run when they see a demon. I stop and take notes on its anatomy.
Weapons:
Daggers x2 +11 to hit 1d4+5
+2 Longsword (Pact Weapon) +13 to hit 2d6 +12
Equipment: a bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question I have not been able to answer, a set of common clothes
Magic Items
Legendary: Robe of the Archmagi (A)
Very Rare: Cloak of Arachnida (A)
Rare: Belt of Hill Giant Strength (A)
Weapon, +2
Figurine of Wondrous Power
Uncommon: Boots of Elvenkind
Helm of Comprehending Languages
+2 Feats
Spell Slots: 4
Spell Level: 5th
Cantrips( 4 Known):
Eldritch Blast
Minor Illusion
Green-Flame Blade
Sword Burst
Spells
Hex
Crown of madness
Misty Step
Fear
Hunger of Hadar
Remove Curse
Counterspell
Blindness/Deafness
Ray of Sickness
Aura of Life
Contagion
Blight
Dimension Door
Hold Monster
6th: Circle of Death
7th: Finger of Death
8th: Feeblemind
9th: Imprisonment
Could you perhaps encase the spell names in [ spell][/spell] without the space?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
There you go! I went ahead and did the magic items as well
Thank you. Would it be too much to ask for you to do the same for the [item]s and [magicitem]s?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Done!
Okay, we just need Shavarath to finish his character sheet and we'll be good to go.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)