As Nate and Omnia sneak closer, they continue to hear more from Klarg, who it's now clear is ranting to himself and not speaking to anyone in particular. Sneaky thieves. Butcher them. Into the pot, into the pot. Klarg will feast on their flesh.
You come to the entrance to the next and final cave. It's a round area, similar to the previous cave, maybe forty feet across. In the centre burns a campfire, the smoke escaping through a small crack in the roof. In the cave you see first of all Klarg himself, a large, ugly bugbear wearing strange hide armour that seems to have been decorated or dyed in some way to make it mostly red and blue; it's an oddly comical effect. Klarg carries a shield and a large, vicious-looking morninstar. Around the cave you see three goblins, and resting by the campfire is a large wolf. There are crates and boxes in a pile along the far side of the cave. You see no sign of Gundren Rockseeker.
The bugbear is pacing back and forth, the wolf watching his movements, the goblins bored and not really listening. Klarg is all powerful. Klarg will eat his enemies' heart, tear them out and bite and chew and bite and chew. Klarg will rule. Klarg is...
You're not sure if Omnia in the lead slowed down slightly, or Nate just behind her shoulder moved a step faster than before, but whatever the cause, the result is you bump into each other. It's not a loud noise, but somehow Klarg hears it over his ravings and his head snaps to where you lurk in the shadows.
It seems the group is ready for you. The two goblins armed with shortbows attack Omnia and Nate, as they are the most visible at the moment:
Goblin 1 shoots an arrow at Omnia, and it finds its mark:
Attack: 20 Damage: 8
Goblin 2 shoots at Nate, the arrow thudding into his shoulder though missing anything vital:
Attack: 18 Damage: 4
Goblin 3 draws its scimitar with an angry hiss and runs over to follow up the attack on the wounded Nate:
Attack: 24 Damage: 4
but he manages to dodge out of the way at the last moment. However, as he does so, the large wolf bites into his arm:
Attack: 17 Damage: 8
Nate, please make a strength saving throw.
Idalie is up. Seeing Nate harried from multiple attackers, she takes aim and shoots at Goblin 3:
Attack: 7 Damage: 10
Her arrow strikes true, and the goblin is badly wounded as an arrow goes into its stomach.
Nate is up. You are in melee combat directly with Goblin 3 and the Wolf. Klarg and the two goblin archers are about twenty feet away, further into the cave.
As we're headed into combat, I'd like to ask everyone to check their character sheet and think about what your character is holding in their two hands. This applies particularly to spellcasters (who can't be holding a weapon and a shield when they cast spells with a somatic component, and may also need a free hand to hold any material components), and to those of you who have shields (weapons can be sheathed and unsheathed fairly easily, but it's a full action to don or doff a shield - you're not just holding it, it's strapped on).
This post has potentially manipulated dice roll results.
Ohhhh shit!
Nate has both of his daggers drawn. He's totally sapped out of spells!
Nate yells out as the arrow digs into his shoulder. He makes a cool matrix-style dodge from the scimitar, but then his arm almost lands in the large wolf's mouth as it bites down hard and almost takes his arm clean off. Nate shouts in agony. He's not doing well here.
STR save: 8
I'll make the turn move once we see the results of that.
(OOC: No, just half your movement to stand up. It would have been a problem in other cases, but the fact that Nate has his turn immediately after the wolf means that there isn't really much harm.)
Ok so Nate will stand up (barely... he's bleeding bad from his arm and senses that death is near) and then muster up any energy he might have left and drive both of his daggers down upon the Goblin 3's chest. Nate notices the arrow sticking out of the goblins stomach and hopes he can at least finish this goblin off.
"Die scum!"
Two weapon fighting: First dagger to hit: 15 Damage: 3 Second dagger to hit: 14 Damage: 4
Shoot also if by chance I still have Speak with Animals (10 minutes?) can I also sneak in a quick few sentences to the wolf before my attack? If you allow it:
"Please my furry friend, do not harm us! We will set you free just like we did with your friends in the other cave in here! You have my word! Help us win this fight and your freedom you will have. ATTACK the little 2 legs!"
Nate, both of your attacks miss, though the second comes close, and the goblin ducks, then laughs at you. The wolf will respond on its turn, if it wishes.
Brom is up. You are just behind Nate, who is in melee with a goblin and a wolf. Further back in the cavern are Klarg the bugbear and two shortbow-wielding goblins.
This post has potentially manipulated dice roll results.
Brom wielding a shield in one hand and warhammer in the other, rushes up next to Nate and makes an attack at the scimitar-wielding goblin 3:
Attack: 7 Damage: 86 Oops, that should be 9
It's enough to bring the goblin down. Goblin 3 is dead. Brom gets himself into a protective stance, ready to attempt to deflect any attacks on Nate (using his Protection fighting style)
This post has potentially manipulated dice roll results.
Omnia, the arrow hits Klarg's shield, but doesn't harm it or him.
Sildar also shoots Klarg with his shortbow:
Attack: 5 Damage: 6
missing horribly.
Klarg roars. Into the pot! Into the pot with them! His voice gets higher in pitch; it's clear that he is quite unhinged, as well as furious, as he stomps over towards the party, his eyes settling on Brom. He makes his attack, the huge morningstar arcing through the air:
Attack: 16 Damage: 11
Brom dodges to the side easily; it's a mistimed attack and the morningstar thuds as it hits ground.
Ophirinn is up. You are near to the main battle, where Nate and Brom are in melee with Klarg and his pet wolf. There are two other goblins, armed with shortbows, a bit further back.
As Nate and Omnia sneak closer, they continue to hear more from Klarg, who it's now clear is ranting to himself and not speaking to anyone in particular. Sneaky thieves. Butcher them. Into the pot, into the pot. Klarg will feast on their flesh.
You come to the entrance to the next and final cave. It's a round area, similar to the previous cave, maybe forty feet across. In the centre burns a campfire, the smoke escaping through a small crack in the roof. In the cave you see first of all Klarg himself, a large, ugly bugbear wearing strange hide armour that seems to have been decorated or dyed in some way to make it mostly red and blue; it's an oddly comical effect. Klarg carries a shield and a large, vicious-looking morninstar. Around the cave you see three goblins, and resting by the campfire is a large wolf. There are crates and boxes in a pile along the far side of the cave. You see no sign of Gundren Rockseeker.
The bugbear is pacing back and forth, the wolf watching his movements, the goblins bored and not really listening. Klarg is all powerful. Klarg will eat his enemies' heart, tear them out and bite and chew and bite and chew. Klarg will rule. Klarg is...
You're not sure if Omnia in the lead slowed down slightly, or Nate just behind her shoulder moved a step faster than before, but whatever the cause, the result is you bump into each other. It's not a loud noise, but somehow Klarg hears it over his ravings and his head snaps to where you lurk in the shadows.
Everyone roll initiative.
Initiative: 1
*Well XD
Initiative: 8
(seriously what is going on with my rolls)
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
11 here we go
17 5 16
3 19
Brom's initiative: 6
Round One:
(22) Goblin 1 (bow), Goblin 2 (bow), Goblin 3 (scimitar)
(16) Wolf
(15) Idalie
(11) Nate
(9) Brom
(8) Omnia
(5) Sildar
(3) Klarg
(1) Ophirinn
It seems the group is ready for you. The two goblins armed with shortbows attack Omnia and Nate, as they are the most visible at the moment:
Goblin 1 shoots an arrow at Omnia, and it finds its mark:
Attack: 20 Damage: 8
Goblin 2 shoots at Nate, the arrow thudding into his shoulder though missing anything vital:
Attack: 18 Damage: 4
Goblin 3 draws its scimitar with an angry hiss and runs over to follow up the attack on the wounded Nate:
Attack: 24 Damage: 4
but he manages to dodge out of the way at the last moment. However, as he does so, the large wolf bites into his arm:
Attack: 17 Damage: 8
Nate, please make a strength saving throw.
Idalie is up. Seeing Nate harried from multiple attackers, she takes aim and shoots at Goblin 3:
Attack: 7 Damage: 10
Her arrow strikes true, and the goblin is badly wounded as an arrow goes into its stomach.
Nate is up. You are in melee combat directly with Goblin 3 and the Wolf. Klarg and the two goblin archers are about twenty feet away, further into the cave.
As we're headed into combat, I'd like to ask everyone to check their character sheet and think about what your character is holding in their two hands. This applies particularly to spellcasters (who can't be holding a weapon and a shield when they cast spells with a somatic component, and may also need a free hand to hold any material components), and to those of you who have shields (weapons can be sheathed and unsheathed fairly easily, but it's a full action to don or doff a shield - you're not just holding it, it's strapped on).
Ohhhh shit!
Nate has both of his daggers drawn. He's totally sapped out of spells!
Nate yells out as the arrow digs into his shoulder. He makes a cool matrix-style dodge from the scimitar, but then his arm almost lands in the large wolf's mouth as it bites down hard and almost takes his arm clean off. Nate shouts in agony. He's not doing well here.
STR save: 8
I'll make the turn move once we see the results of that.
Nate, the wolf pulls you off balance and you go down. You are now prone - though you can immediately stand up if you wish!
OOC - Sorry for my lack of rules knowledge - would that take my entire turn?
(OOC: No, just half your movement to stand up. It would have been a problem in other cases, but the fact that Nate has his turn immediately after the wolf means that there isn't really much harm.)
OK awesome thanks!
Ok so Nate will stand up (barely... he's bleeding bad from his arm and senses that death is near) and then muster up any energy he might have left and drive both of his daggers down upon the Goblin 3's chest. Nate notices the arrow sticking out of the goblins stomach and hopes he can at least finish this goblin off.
"Die scum!"
Two weapon fighting: First dagger to hit: 15 Damage: 3 Second dagger to hit: 14 Damage: 4
Shoot also if by chance I still have Speak with Animals (10 minutes?) can I also sneak in a quick few sentences to the wolf before my attack? If you allow it:
"Please my furry friend, do not harm us! We will set you free just like we did with your friends in the other cave in here! You have my word! Help us win this fight and your freedom you will have. ATTACK the little 2 legs!"
Nate, both of your attacks miss, though the second comes close, and the goblin ducks, then laughs at you. The wolf will respond on its turn, if it wishes.
Brom is up. You are just behind Nate, who is in melee with a goblin and a wolf. Further back in the cavern are Klarg the bugbear and two shortbow-wielding goblins.
Brom wielding a shield in one hand and warhammer in the other, rushes up next to Nate and makes an attack at the scimitar-wielding goblin 3:
Attack: 7 Damage: 86 Oops, that should be 9
It's enough to bring the goblin down. Goblin 3 is dead. Brom gets himself into a protective stance, ready to attempt to deflect any attacks on Nate (using his Protection fighting style)
Omnia is up.
Thanks DM, those are the actions Brom would have taken especially now that Nate is rather hurt.)
Bromduhr, Goliath Fighter.
How close am I too klarg?
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
About 30 feet away.
In that case then omnia shoots a arrow at klarg
Attack: 5 Damage: 10
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
Omnia, the arrow hits Klarg's shield, but doesn't harm it or him.
Sildar also shoots Klarg with his shortbow:
Attack: 5 Damage: 6
missing horribly.
Klarg roars. Into the pot! Into the pot with them! His voice gets higher in pitch; it's clear that he is quite unhinged, as well as furious, as he stomps over towards the party, his eyes settling on Brom. He makes his attack, the huge morningstar arcing through the air:
Attack: 16 Damage: 11
Brom dodges to the side easily; it's a mistimed attack and the morningstar thuds as it hits ground.
Ophirinn is up. You are near to the main battle, where Nate and Brom are in melee with Klarg and his pet wolf. There are two other goblins, armed with shortbows, a bit further back.