After the hour is up, let's send Ungrim in the room where there is noise to get a scouting report so we can figure out how to deal with whatever is in there.
Okay if there’s nothing else the hour passes... Is anyone still at the northern door?
Goblins! Rees, Shake get on either side of the door and get ready to stab them when they come thru. Rees, take the first one thru and Shake takes the second. Talien come stand back here about 15 or 20' in front of the door, and be ready to go. Grom, you stand back as far as you want on the diagonal on one side and blast one when they come thru.
Alten will take the diagonal on the other side from Grom, 30 ft away from the door. The plan is for Rees and Shake to get sneak attack by both being engaged on either side (plus flanking bonus). Talien can move up into melee and Grom and I can blast, before Alten moves in for up close and personal.
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"Fiction is the lie through which we tell the truth." A Camus
"Got it,"Rees replies quietly. If the door is still closed, Rees will bonus action hide (stealth: 26 ) and ready an arrow and prepare for when the goblin comes through. As soon as she sees one, she'll fire
"Got it,"Rees replies quietly. If the door is still closed, Rees will bonus action hide (stealth: 26 ) and ready an arrow and prepare for when the goblin comes through. As soon as she sees one, she'll fire
When you open the door you only see one goblin standing there in darkness... It opens its mouth to yell again and Rees' arrow speeds right through the opening and out of the back of its head. The goblin immediately drops backwards dead as a door-nail.
DM Note: Text from the table:
Right in the kisser. Maximum damage, and the target cannot speak for 3d4 rounds.
Alten opening the door was your action, unless you want to use one of your bonus actions its Grom's turn.
Grom will pick up a rock or stone or stick or anything in close area cantrip light on to it and throw it thru the doorway
Hmm..
Easy enough to find a rock... You light it up and throw it in. It lands about twenty -- or thirty feet into the dark room allowing you to just make out the foot and back of the leg of a fleeing goblin.
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Okay if there’s nothing else the hour passes... Is anyone still at the northern door?
If everyone is feeling better, let's see what's next.
I'll go to the northern door and see if I can hear anything now. Perception 2
Edit: Guess not!
I'll open the door and peek inside.
"Fiction is the lie through which we tell the truth." A Camus
Two startled goblin warriors stare at you with mouths agape...
One has their hand outstretched as if they were just about to open the door...
The other snaps to and reached for a sword.
Everyone please roll initiative
Can I slam the door shut as a reaction? Initiative 13
"Fiction is the lie through which we tell the truth." A Camus
Initiative: 8
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Yes.. you do so and hear a muffled response for doing so... "rghRhh... humies!"
Shake's Initiative = 4
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Alten hisses lowly
Goblins! Rees, Shake get on either side of the door and get ready to stab them when they come thru. Rees, take the first one thru and Shake takes the second. Talien come stand back here about 15 or 20' in front of the door, and be ready to go. Grom, you stand back as far as you want on the diagonal on one side and blast one when they come thru.
Alten will take the diagonal on the other side from Grom, 30 ft away from the door. The plan is for Rees and Shake to get sneak attack by both being engaged on either side (plus flanking bonus). Talien can move up into melee and Grom and I can blast, before Alten moves in for up close and personal.
"Fiction is the lie through which we tell the truth." A Camus
Shake takes up position besides the door and tries to stealth himself up against the wall, so as not to be seen.
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Talien dashes over from his door to the new door but gets closer than instructed by Alten, sword held be beind him with one hand. Initiative3
Warforged Fighter Talien
Initiatives:
Goblin 1: 3
Goblin 2: 9
Meepo: 1: 19
Rees: 3
The first goblin takes its turn.. which you can’t see because it’s behind the closed door..
@RebelScum Rees is up when ready
"Got it," Rees replies quietly. If the door is still closed, Rees will bonus action hide (stealth: 26 ) and ready an arrow and prepare for when the goblin comes through. As soon as she sees one, she'll fire
Attack: 24 Damage: 16
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Nice! ...Roll a d100 please :)
Goblin(1) 20
Rees 19
Goblin (2) 14
Alten 13
Grom 8
Meepo 6
Shake 4
Talien 3
Goblin 2 does his thing behind the door... Alten is up... Do you open the door?
I'll open the door and back off on the diagonal.
Come and get me you little gobo twerps.
"Fiction is the lie through which we tell the truth." A Camus
D100: 20
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
When you open the door you only see one goblin standing there in darkness... It opens its mouth to yell again and Rees' arrow speeds right through the opening and out of the back of its head. The goblin immediately drops backwards dead as a door-nail.
DM Note: Text from the table:
Right in the kisser. Maximum damage, and the target cannot speak for 3d4 rounds.
Alten opening the door was your action, unless you want to use one of your bonus actions its Grom's turn.
Alten has moved back 30' on the diagonal
and done.
"Fiction is the lie through which we tell the truth." A Camus
Grom will pick up a rock or stone or stick or anything in close area
cantrip light on to it and throw it thru the doorway
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Hmm..
Easy enough to find a rock... You light it up and throw it in. It lands about twenty -- or thirty feet into the dark room allowing you to just make out the foot and back of the leg of a fleeing goblin.