MAA1 dead MAA2 dead MAA3 dead MAA4 dead MAA5 dead MAA6 dead MAA7 dead MAA8 dead MAA9 28 (Sarah) MAA10 Em MAA11 Em MAA12 (Aleister) MAA13 15 (Thomas) MAA14 (Thomas) Knight 18 (Max)
Max 12/54 Em 24/44 Thomas 4/43 George 37/44 Aleister 24/35 Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage 16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour) 16 PPA the knight attacks Max twice 924 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 148 Em 722 Thomas 1216 George 237 Aleister 2119 Em takes 9 George takes 6 Aleister takes 79 13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage 11 George moves away from the MAA and takes two OA 2524 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage 7 Aleister hits a MAA twice for 9 damage 5 Max attacks the knight again 168 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage 16 Em joins Sarah and kills the wounded man 16 PPA the knight attacks Max twice 1225 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 81971124189149 Em. Thomas and George take hits 444 (Okay, now that's funny) 13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him 11 George pulls back again taking OA 2423 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows 7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him. 5 Max swings again at the knight 2727 Well that makes up for the 5 misses in a row 1115 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage 16 Em pounds on MAA10 and comes so close to killing him 27 damage 16 PPA the knight 128 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 142521761125 Sarah and Aleister took criticals, did their armour survive 520 Aleister, Em and Sarah take 8115 13 Thomas hits Sarah's opponent for 17 damage 11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage 7 Aleister takes out one of the MAA hitting him 5 Max continues his battle with the knight 8246 Damage
Round 4
18 Sarah 16 Em 16 PPA 13 Thomas 11 George 7 Aleister 5 Max
This post has potentially manipulated dice roll results.
OOC: Is the opponent Sarah is in melee with down? I assume so. If not, she'll keep using Gramps and I'll reroll........ Okay need to work on my pre-coffee reading comprehension. Melee it is.
Round 4
Backing up a little to get some distance, Sarah takes up her bow once more. Hidden by her cloud of darkness, she draws back her string with care.
Attack 1: 16 Damage: 6
Attack 2: 15 Damage: 11
Determined to finish the goon that has struck her, Sarah strikes back from her darkness.
This post has potentially manipulated dice roll results.
Round 4
Thomas, still playing his part as a distraction and perhaps a fear-inducing threat, fires another bolt, this time at the Knight engaged with Max, Gamliel buffetting and flying off into the gloom.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
MAA1 dead MAA2 dead MAA3 dead MAA4 dead MAA5 dead MAA6 dead MAA7 dead MAA8 dead MAA9 dead MAA10 dead MAA11 10 Em MAA12 (Aleister) MAA13 15 (Thomas) MAA14 (Thomas) Knight 18 (Max)
Max 12/54 Em 24/44 Thomas 4/43 George 37/44 Aleister 24/35 Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage 16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour) 16 PPA the knight attacks Max twice 924 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 148 Em 722 Thomas 1216 George 237 Aleister 2119 Em takes 9 George takes 6 Aleister takes 79 13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage 11 George moves away from the MAA and takes two OA 2524 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage 7 Aleister hits a MAA twice for 9 damage 5 Max attacks the knight again 168 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage 16 Em joins Sarah and kills the wounded man 16 PPA the knight attacks Max twice 1225 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 81971124189149 Em. Thomas and George take hits 444 (Okay, now that's funny) 13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him 11 George pulls back again taking OA 2423 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows 7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him. 5 Max swings again at the knight 2727 Well that makes up for the 5 misses in a row 1115 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage 16 Em pounds on MAA10 and comes so close to killing him 27 damage 16 PPA the knight 128 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 142521761125 Sarah and Aleister took criticals, did their armour survive 520 Aleister, Em and Sarah take 8115 13 Thomas hits Sarah's opponent for 17 damage 11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage 7 Aleister takes out one of the MAA hitting him 5 Max continues his battle with the knight 8246 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another 16 Em hits a new target for 10 damage 16 PPA Em, Aleister and Thomas x 2 get more attacks 66216 all miss. The knight has noticed that this battle is going to shit so he calls for a parley
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Damage
MAA1 dead MAA2 dead MAA3 dead MAA4 dead MAA5 dead MAA6 dead MAA7 dead MAA8 dead MAA9 dead MAA10 dead MAA11 10 Em MAA12 10 (Aleister) MAA13 28 (Thomas) MAA14 (Thomas) Knight 49 (Max)
Max 23/54 Em 24/44 Thomas 4/43 George 37/44 Aleister 24/35 Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage 16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour) 16 PPA the knight attacks Max twice 924 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 148 Em 722 Thomas 1216 George 237 Aleister 2119 Em takes 9 George takes 6 Aleister takes 79 13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage 11 George moves away from the MAA and takes two OA 2524 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage 7 Aleister hits a MAA twice for 9 damage 5 Max attacks the knight again 168 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage 16 Em joins Sarah and kills the wounded man 16 PPA the knight attacks Max twice 1225 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 81971124189149 Em. Thomas and George take hits 444 (Okay, now that's funny) 13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him 11 George pulls back again taking OA 2423 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows 7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him. 5 Max swings again at the knight 2727 Well that makes up for the 5 misses in a row 1115 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage 16 Em pounds on MAA10 and comes so close to killing him 27 damage 16 PPA the knight 128 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 142521761125 Sarah and Aleister took criticals, did their armour survive 520 Aleister, Em and Sarah take 8115 13 Thomas hits Sarah's opponent for 17 damage 11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage 7 Aleister takes out one of the MAA hitting him 5 Max continues his battle with the knight 8246 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another 16 Em hits a new target for 10 damage 16 PPA Em, Aleister and Thomas x 2 get more attacks 6121612 all miss. The knight has noticed that this battle is going to shit so he calls for a parley. Seeing that his offer of truce has been rejected he slashes at Max three times 171315 for a single hit for 8 or 9 damage. Does Max's armour survive the critcal hit? 12 13 Thomas answers in a booming voice "There is no parley for slavers and abusers of the world!" he puts a bolt into the knight for 18 damage 11 George fire a bunch of arrows at Thomas' foes for a hit and 13 damage 7 Aleister This impostor pretending to be Aleister hits twice for 10 damage 5 Max sees that the knight is almost ready to surrender so he attacks with vigour 1127 Both hit for 15
Round 5
18 Sarah 16 Em 16 PPA 13 Thomas 11 George 7 Aleister 5 Max
MAA1 dead MAA2 dead MAA3 dead MAA4 dead MAA5 dead MAA6 dead MAA7 dead MAA8 dead MAA9 dead MAA10 dead MAA11 dead MAA12 10 (Aleister) MAA13 28 (Thomas) MAA14 (Thomas) Knight dead
Max 23/54 Em 24/44 Thomas 4/43 George 37/44 Aleister 24/35 Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage 16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour) 16 PPA the knight attacks Max twice 924 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 148 Em 722 Thomas 1216 George 237 Aleister 2119 Em takes 9 George takes 6 Aleister takes 79 13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage 11 George moves away from the MAA and takes two OA 2524 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage 7 Aleister hits a MAA twice for 9 damage 5 Max attacks the knight again 168 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage 16 Em joins Sarah and kills the wounded man 16 PPA the knight attacks Max twice 1225 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 81971124189149 Em. Thomas and George take hits 444 (Okay, now that's funny) 13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him 11 George pulls back again taking OA 2423 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows 7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him. 5 Max swings again at the knight 2727 Well that makes up for the 5 misses in a row 1115 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage 16 Em pounds on MAA10 and comes so close to killing him 27 damage 16 PPA the knight 128 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 142521761125 Sarah and Aleister took criticals, did their armour survive 520 Aleister, Em and Sarah take 8115 13 Thomas hits Sarah's opponent for 17 damage 11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage 7 Aleister takes out one of the MAA hitting him 5 Max continues his battle with the knight 8246 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another 16 Em hits a new target for 10 damage 16 PPA Em, Aleister and Thomas x 2 get more attacks 6121612 all miss. The knight has noticed that this battle is going to shit so he calls for a parley. Seeing that his offer of truce has been rejected he slashes at Max three times 121527 for a single hit for 11 or 7 damage. Does Max's armour survive the critcal hit? 15 13 Thomas answers in a booming voice "There is no parley for slavers and abusers of the world!" he puts a bolt into the knight for 18 damage 11 George fire a bunch of arrows at Thomas' foes for a hit and 13 damage 7 Aleister This impostor pretending to be Aleister hits twice for 10 damage 5 Max sees that the knight is almost ready to surrender so he attacks with vigour 2422 Both hit for 13
Round 5
18 Sarah joins the attack on the knight and hits twice for 23 damage and down he goes 16 Em smashes MAA11 to pulp 16 PPA the three remaining men-at-arms throw down their weapons 13 Thomas 11 George 7 Aleister 5 Max
As you are dealing with your captives you see the fleeing serfs peering back through the trees
Commanding his Steed to stop, Thomas looks down at the surrendered armsmen in disdain. "As much as it pains me to say it, while I do not parley with your kind, I will accept honest surrender." Not showing any visible injury to either him or his ebony steed, Thomas watches over the captives as the former slaves are coaxed into view, crossbow loaded with another fire-wreathed arrow. Upon hearing Aleister call out, he grins, saying in a normal tone of voice "Aren't you a little short for a storm trooper?"
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Sarah isn't certain if leaving the men at arms alive to tattle is a good idea. She will take the opportunity to question them under magic once they've spoken to the fleeing serfs. She keeps her bow at the ready, just in case.
You guys really need to remove the 'recruiting' tag so people like me don't post on this thread thinking you are still recruiting :-)
Lot's of stuff ...
"Yeeee Haaah!" Aleister yells in the face of his last tormentor. Stab, slash.
'Limerick' Attk 25 Dmg 3
'Poetry' Attk 15 Dmg 5
"See the end that cometh to all Troll droppings fecal breath!"
Panic is a mechanism that strengthens the gene pool.
Damage
MAA1 dead
MAA2 dead
MAA3 dead
MAA4 dead
MAA5 dead
MAA6 dead
MAA7 dead
MAA8 dead
MAA9 28 (Sarah)
MAA10 Em
MAA11 Em
MAA12 (Aleister)
MAA13 15 (Thomas)
MAA14 (Thomas)
Knight 18 (Max)
Max 12/54
Em 24/44
Thomas 4/43
George 37/44
Aleister 24/35
Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage
16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour)
16 PPA the knight attacks Max twice 9 24 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 14 8 Em 7 22 Thomas 12 16 George 23 7 Aleister 21 19 Em takes 9 George takes 6 Aleister takes 7 9
13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage
11 George moves away from the MAA and takes two OA 25 24 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage
7 Aleister hits a MAA twice for 9 damage
5 Max attacks the knight again 16 8 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage
16 Em joins Sarah and kills the wounded man
16 PPA the knight attacks Max twice 12 25 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 8 19 7 11 24 18 9 14 9 Em. Thomas and George take hits 4 4 4 (Okay, now that's funny)
13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him
11 George pulls back again taking OA 24 23 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows
7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him.
5 Max swings again at the knight 27 27 Well that makes up for the 5 misses in a row 11 15 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage
16 Em pounds on MAA10 and comes so close to killing him 27 damage
16 PPA the knight 12 8 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 14 25 21 7 6 11 25 Sarah and Aleister took criticals, did their armour survive 5 20 Aleister, Em and Sarah take 8 11 5
13 Thomas hits Sarah's opponent for 17 damage
11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage
7 Aleister takes out one of the MAA hitting him
5 Max continues his battle with the knight 8 24 6 Damage
Round 4
18 Sarah
16 Em
16 PPA
13 Thomas
11 George
7 Aleister
5 Max
OOC: Is the opponent Sarah is in melee with down? I assume so. If not, she'll keep using Gramps and I'll reroll........ Okay need to work on my pre-coffee reading comprehension. Melee it is.
Round 4
Backing up a little to get some distance, Sarah takes up her bow once more. Hidden by her cloud of darkness, she draws back her string with care.Attack 1: 16 Damage: 6Attack 2: 15 Damage: 11Determined to finish the goon that has struck her, Sarah strikes back from her darkness.
Attack 1: 24 Damage: 7
Attack 2: 24 Damage: 12
Aleister swings round and slices and dices the knight.
'Limerick' Attk 9 Dmg 7
'Poetry' Attk 19 Dmg 7
"Can of tuna, add mayonnaise and you get a night snack," Aleister sings. (which should do some damage too)
Panic is a mechanism that strengthens the gene pool.
Em continues his melee. Will attack MAA10 twice. However if MAA10 falls from the first attack he will then switch to MAA11 for the second.
ATT1: 17 DMG: 10
ATT2: 14 DMG: 11
Round 4
Thomas, still playing his part as a distraction and perhaps a fear-inducing threat, fires another bolt, this time at the Knight engaged with Max, Gamliel buffetting and flying off into the gloom.
Attack: 17 Damage: 10
Sneak Attack 4
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Damage
MAA1 dead
MAA2 dead
MAA3 dead
MAA4 dead
MAA5 dead
MAA6 dead
MAA7 dead
MAA8 dead
MAA9 dead
MAA10 dead
MAA11 10 Em
MAA12 (Aleister)
MAA13 15 (Thomas)
MAA14 (Thomas)
Knight 18 (Max)
Max 12/54
Em 24/44
Thomas 4/43
George 37/44
Aleister 24/35
Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage
16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour)
16 PPA the knight attacks Max twice 9 24 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 14 8 Em 7 22 Thomas 12 16 George 23 7 Aleister 21 19 Em takes 9 George takes 6 Aleister takes 7 9
13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage
11 George moves away from the MAA and takes two OA 25 24 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage
7 Aleister hits a MAA twice for 9 damage
5 Max attacks the knight again 16 8 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage
16 Em joins Sarah and kills the wounded man
16 PPA the knight attacks Max twice 12 25 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 8 19 7 11 24 18 9 14 9 Em. Thomas and George take hits 4 4 4 (Okay, now that's funny)
13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him
11 George pulls back again taking OA 24 23 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows
7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him.
5 Max swings again at the knight 27 27 Well that makes up for the 5 misses in a row 11 15 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage
16 Em pounds on MAA10 and comes so close to killing him 27 damage
16 PPA the knight 12 8 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 14 25 21 7 6 11 25 Sarah and Aleister took criticals, did their armour survive 5 20 Aleister, Em and Sarah take 8 11 5
13 Thomas hits Sarah's opponent for 17 damage
11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage
7 Aleister takes out one of the MAA hitting him
5 Max continues his battle with the knight 8 24 6 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another
16 Em hits a new target for 10 damage
16 PPA Em, Aleister and Thomas x 2 get more attacks 6 6 21 6 all miss. The knight has noticed that this battle is going to shit so he calls for a parley
13 Thomas
11 George
7 Aleister
5 Max
George ignores the call for parley and keeps pouring on the fire on the MMA's surrounding Thomas
Attack 1: 13 Damage: 10 Hunters Mark 3
Attack 2: 25 Damage: 12
Horde Breaker Attack: 24 Damage: 8
OOC- Round 4 above but adding :
Hearing the Knight, Thomas answers in a booming voice "There is no parley for slavers and abusers of the world!"
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Post #2898 is Aleister’s RD 4 attack. Sorry, forgot to add that little detail.
Panic is a mechanism that strengthens the gene pool.
Damage
MAA1 dead
MAA2 dead
MAA3 dead
MAA4 dead
MAA5 dead
MAA6 dead
MAA7 dead
MAA8 dead
MAA9 dead
MAA10 dead
MAA11 10 Em
MAA12 10 (Aleister)
MAA13 28 (Thomas)
MAA14 (Thomas)
Knight 49 (Max)
Max 23/54
Em 24/44
Thomas 4/43
George 37/44
Aleister 24/35
Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage
16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour)
16 PPA the knight attacks Max twice 9 24 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 14 8 Em 7 22 Thomas 12 16 George 23 7 Aleister 21 19 Em takes 9 George takes 6 Aleister takes 7 9
13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage
11 George moves away from the MAA and takes two OA 25 24 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage
7 Aleister hits a MAA twice for 9 damage
5 Max attacks the knight again 16 8 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage
16 Em joins Sarah and kills the wounded man
16 PPA the knight attacks Max twice 12 25 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 8 19 7 11 24 18 9 14 9 Em. Thomas and George take hits 4 4 4 (Okay, now that's funny)
13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him
11 George pulls back again taking OA 24 23 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows
7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him.
5 Max swings again at the knight 27 27 Well that makes up for the 5 misses in a row 11 15 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage
16 Em pounds on MAA10 and comes so close to killing him 27 damage
16 PPA the knight 12 8 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 14 25 21 7 6 11 25 Sarah and Aleister took criticals, did their armour survive 5 20 Aleister, Em and Sarah take 8 11 5
13 Thomas hits Sarah's opponent for 17 damage
11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage
7 Aleister takes out one of the MAA hitting him
5 Max continues his battle with the knight 8 24 6 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another
16 Em hits a new target for 10 damage
16 PPA Em, Aleister and Thomas x 2 get more attacks 6 12 16 12 all miss. The knight has noticed that this battle is going to shit so he calls for a parley. Seeing that his offer of truce has been rejected he slashes at Max three times 17 13 15 for a single hit for 8 or 9 damage. Does Max's armour survive the critcal hit? 12
13 Thomas answers in a booming voice "There is no parley for slavers and abusers of the world!" he puts a bolt into the knight for 18 damage
11 George fire a bunch of arrows at Thomas' foes for a hit and 13 damage
7 Aleister This impostor pretending to be Aleister hits twice for 10 damage
5 Max sees that the knight is almost ready to surrender so he attacks with vigour 11 27 Both hit for 15
Round 5
18 Sarah
16 Em
16 PPA
13 Thomas
11 George
7 Aleister
5 Max
Round 5
Aiming at the knight, Sarah looses another round of arrows.
Attack 1: 18 Damage: 13
Attack 2: 24 Damage: 9
Round 5
Even as he continues targeting Thomas' assailants, George yells out 'Keep one of these Men at Arm's alive!'
Attack 1: 13 Damage: 11 Hunters Mark 5
Attack 2: 18 Damage: 5
Horde Breaker Attack: 28 Damage: 9
Round 5
Em looks directly into MAA11's eyes and says, "Hello boy, time to take your whippings."
ATT1: 19 DMG: 20
ATT2: 8 DMG: 10
And Second Wind: 8
EDIT: That moment when the dice align with RP :]
Damage
MAA1 dead
MAA2 dead
MAA3 dead
MAA4 dead
MAA5 dead
MAA6 dead
MAA7 dead
MAA8 dead
MAA9 dead
MAA10 dead
MAA11 dead
MAA12 10 (Aleister)
MAA13 28 (Thomas)
MAA14 (Thomas)
Knight dead
Max 23/54
Em 24/44
Thomas 4/43
George 37/44
Aleister 24/35
Sarah 5/38
Round 1
18 Sarah shoots MAA3 and kills him MAA4 takes 13 damage
16 Em moves to a new target and kills MAA4 (I would assume yes to the Tac Armour)
16 PPA the knight attacks Max twice 9 24 for 11 or 10 whichever is higher. the men-at-arms spread out and you get two each Sarah 14 8 Em 7 22 Thomas 12 16 George 23 7 Aleister 21 19 Em takes 9 George takes 6 Aleister takes 7 9
13 Thomas uses his roguish skills to disengage from the MAA and shoots the man on Sarah for 14 damage
11 George moves away from the MAA and takes two OA 25 24 That was impressive, does the critical destroy his armour? 3 He takes 16 damage then does 11 damage on one of his assailants and a Horde Breaker attack on the other 17 for 11 damage
7 Aleister hits a MAA twice for 9 damage
5 Max attacks the knight again 16 8 and missed twice (that's 5 misses in a row - he glares at Aleister "This is obviously your fault.")
Round 2
18 Sarah swings twice at the MAA on her for a hit and 11 damage
16 Em joins Sarah and kills the wounded man
16 PPA the knight attacks Max twice 12 25 for 14 or 7 One MAA on Sarah, two on Em, two on Thomas, 2 on George (he gets an OA when one of the closses 12 and misses) two on Aleister 8 19 7 11 24 18 9 14 9 Em. Thomas and George take hits 4 4 4 (Okay, now that's funny)
13 Thomas puts 16 damage on one facing Aleister and disengages from the two harassing him
11 George pulls back again taking OA 24 23 (ouch) for 11 damage you manage to kill the two MAA with a flurry of arrows
7 Aleister hits the badly wounded MAA8, if only he hadn't done minimum damage he would have kill him.
5 Max swings again at the knight 27 27 Well that makes up for the 5 misses in a row 11 15 2nd wind 13
Round 3
18 Sarah continues to hack at the MAA for 11 damage
16 Em pounds on MAA10 and comes so close to killing him 27 damage
16 PPA the knight 12 8 misses twice and takes his 2nd wind 14 two attacks Aleister, Em and Thomas one on Sarah 14 25 21 7 6 11 25 Sarah and Aleister took criticals, did their armour survive 5 20 Aleister, Em and Sarah take 8 11 5
13 Thomas hits Sarah's opponent for 17 damage
11 George fires at the MMA's swarming Thomas and manages a hit for 15 damage
7 Aleister takes out one of the MAA hitting him
5 Max continues his battle with the knight 8 24 6 Damage
Round 4
18 Sarah takes out another with her first attack so she helps out Em for 8 damage killing another
16 Em hits a new target for 10 damage
16 PPA Em, Aleister and Thomas x 2 get more attacks 6 12 16 12 all miss. The knight has noticed that this battle is going to shit so he calls for a parley. Seeing that his offer of truce has been rejected he slashes at Max three times 12 15 27 for a single hit for 11 or 7 damage. Does Max's armour survive the critcal hit? 15
13 Thomas answers in a booming voice "There is no parley for slavers and abusers of the world!" he puts a bolt into the knight for 18 damage
11 George fire a bunch of arrows at Thomas' foes for a hit and 13 damage
7 Aleister This impostor pretending to be Aleister hits twice for 10 damage
5 Max sees that the knight is almost ready to surrender so he attacks with vigour 24 22 Both hit for 13
Round 5
18 Sarah joins the attack on the knight and hits twice for 23 damage and down he goes
16 Em smashes MAA11 to pulp
16 PPA the three remaining men-at-arms throw down their weapons
13 Thomas
11 George
7 Aleister
5 Max
As you are dealing with your captives you see the fleeing serfs peering back through the trees
RD 5
Aleister will disengage, consuming goodberries (12) as he does.
"Hey, you all running for the woods," he yells. "We mean you no harm, we're here to rescue you."
Persuation 10
Drum roll please....
Panic is a mechanism that strengthens the gene pool.
Commanding his Steed to stop, Thomas looks down at the surrendered armsmen in disdain. "As much as it pains me to say it, while I do not parley with your kind, I will accept honest surrender." Not showing any visible injury to either him or his ebony steed, Thomas watches over the captives as the former slaves are coaxed into view, crossbow loaded with another fire-wreathed arrow. Upon hearing Aleister call out, he grins, saying in a normal tone of voice "Aren't you a little short for a storm trooper?"
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Sarah isn't certain if leaving the men at arms alive to tattle is a good idea. She will take the opportunity to question them under magic once they've spoken to the fleeing serfs. She keeps her bow at the ready, just in case.
“How about a courts martial for the knight?” Aleister says. “Have the folks they were chasing sit on the jury.”
OCC ‘Storm Trooper’?
Panic is a mechanism that strengthens the gene pool.