Nobody gave Margret a deadpanned look. But then as she turned back to open the door, his eyes grow wide at a thought. 'Oh wait! I do... I feel that I do. Do I have that formula?' He is eventually drawn out of that mire of confusion by Margret. "What? Well! That is good -- er, hm... Oh... hm... Now I see where Mr. Ree'lyn was coming from about securing them. And if we stop now.... oh dear... Anyone good at reverse lock picking? If not, uh... well, Y-yanda can keep an eye out for them as we move forward. But, we're not going to be able to safely escort them back to town at the moment. The more time we give the brands to fortify up, the more likely things just end up... messier. But if you have a plan, I'm ears. Like.. maybe hiding them in the Sarcophagus?"
"And Mr. Ree'lyn? Any luck? Should I and Zurzg step now?"He said in a more stage whisper tone.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
"Um, I don't think they'd be able to breath in those coffins, The doors are padlocked and Chained we need Zurzg to pick the locks unless we can find the keys."
She shakes her head not liking what she says next
"I guess we could leave them here. Come back later but I don't like it. We really need to rest to let Zurzg and Mal to heal."
Each coffin contains the skeletal remains of a humanoid, most of their cloths are rotten away, but you still see some leather bands and some metal buttons glistening between the ribs.
Margret, the woman pleads to you in her desperation: “Please rescue my Children, i don’t care whathappens to me as long as they are safe. The key? Last time this Halforc thug locked those doors.”
Nobody grimaces. "That will take time, but its not as if we already given up much." He looks between the others and the coffins. "Not likely we can move those -- I will leave Yanda nearby to at least alert us should the move to this position or try to relocate the prisoners. Though with any luck, it will not come to that." He grins, but it doesn't quite reach his eyes. If there are no other objections he gives Yanda the mental order to hide in the shadows of one of the coffins and keep watch on the room.
In the meantime, nothing short of the objections of the others keep him from immediately backtracking to the other secret entrance with the trap, and repeating the process to open it. He tries to have the crossbow up and ready immediately after for any signs of ambush waiting there as well.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
"Zurzg not go through this door?" The goblins looks to Margret, before shrugging his bony shoulders and trudging off in the direction of the other door after Nobody.
Margret as you enter the room, you hear some clicking noise and you see the secret door swinging open. From the shadows behind it, you see a bugbear emerging, who is surprised to see you here.
This post has potentially manipulated dice roll results.
Zurzg bustles past those of the group in front of him, making a beeline down the stairs for the centre of the room. He launches a dagger at the closest bugbear.
This post has potentially manipulated dice roll results.
"Here we go again." Nobody mutters darkly as he made for the upper landing from whence they came. Even if he cannot quite reach it, from the stairs he fires upon the one to Magret's immediate front. "Caution, Lady Magret! Some of us fought they before, and they are no mere jest!"
Action: Light Crossbow - To Hit: 13 For: 13 non-magical piercing damage to Bugbear(1).
Initiative:7. (If needed)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
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Nobody gave Margret a deadpanned look. But then as she turned back to open the door, his eyes grow wide at a thought. 'Oh wait! I do... I feel that I do. Do I have that formula?' He is eventually drawn out of that mire of confusion by Margret. "What? Well! That is good -- er, hm... Oh... hm... Now I see where Mr. Ree'lyn was coming from about securing them. And if we stop now.... oh dear... Anyone good at reverse lock picking? If not, uh... well, Y-yanda can keep an eye out for them as we move forward. But, we're not going to be able to safely escort them back to town at the moment. The more time we give the brands to fortify up, the more likely things just end up... messier. But if you have a plan, I'm ears. Like.. maybe hiding them in the Sarcophagus?"
"And Mr. Ree'lyn? Any luck? Should I and Zurzg step now?" He said in a more stage whisper tone.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
"Um, I don't think they'd be able to breath in those coffins, The doors are padlocked and Chained we need Zurzg to pick the locks unless we can find the keys."
She shakes her head not liking what she says next
"I guess we could leave them here. Come back later but I don't like it. We really need to rest to let Zurzg and Mal to heal."
She starts checking the coffins
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Mam, do you know where they keep the keys?"
She says addressing the woman prisoner.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Each coffin contains the skeletal remains of a humanoid, most of their cloths are rotten away, but you still see some leather bands and some metal buttons glistening between the ribs.
Margret, the woman pleads to you in her desperation: “Please rescue my Children, i don’t care what happens to me as long as they are safe. The key? Last time this Halforc thug locked those doors.”
"We will try" she closes the door and moves to the group
"To the other trap door they expect us this way"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
As you turn and close the door behind you, you can hear her beging and crying.
Nobody grimaces. "That will take time, but its not as if we already given up much." He looks between the others and the coffins. "Not likely we can move those -- I will leave Yanda nearby to at least alert us should the move to this position or try to relocate the prisoners. Though with any luck, it will not come to that." He grins, but it doesn't quite reach his eyes. If there are no other objections he gives Yanda the mental order to hide in the shadows of one of the coffins and keep watch on the room.
In the meantime, nothing short of the objections of the others keep him from immediately backtracking to the other secret entrance with the trap, and repeating the process to open it. He tries to have the crossbow up and ready immediately after for any signs of ambush waiting there as well.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Roll stealth for yandar with advantage.
Yanda Sneaky Boy: 10.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
"Zurzg not go through this door?" The goblins looks to Margret, before shrugging his bony shoulders and trudging off in the direction of the other door after Nobody.
(Now thats coool}
Seeing that the room is still empty, Margret moves to listen at the secret door that Reel'yn found.
20
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
= perception
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret as you enter the room, you hear some clicking noise and you see the secret door swinging open. From the shadows behind it, you see a bugbear emerging, who is surprised to see you here.
You may roll an attack (just you for now).
She says "Oh crap we have company" she swings her sword
8 attack if Advantage 22
Damage 9 +2
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
21 Init
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Round 1
Go nuts!
Zurzg bustles past those of the group in front of him, making a beeline down the stairs for the centre of the room. He launches a dagger at the closest bugbear.
Position Zurzg 20ft away from Bugbear 1
Initiative: 18
Attack: 8
Damage: 7
"Here we go again." Nobody mutters darkly as he made for the upper landing from whence they came. Even if he cannot quite reach it, from the stairs he fires upon the one to Magret's immediate front. "Caution, Lady Magret! Some of us fought they before, and they are no mere jest!"
Action: Light Crossbow - To Hit: 13 For: 13 non-magical piercing damage to Bugbear(1).
Initiative: 7.
(If needed)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey